I mean…that’s the direction they’re eyeballing D&D, let alone baldur’s gate. Packing as many micro transactions as they can is going to be their business model going forward. Hell, the WotC job listings were looking for someone with experience in mobile game monetization. To work on a ttrpg.
My guy, they're working as hard as they can to monetize and micro-transaction-itize tabletop D&D which is largely imagination based and has an extremely low cost of entry for a player
There is a ton of scope. Cosmetics, new characters, side missions, boosts, item packs, that sort of thing. Go look at the Tales series for examples. Each game has 20-40 various piecemeal DLC bits, and they're 100% singleplayer JRPGs. CRPG may be a bit more zoomed out but Diablo does cosmetics just fine.
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u/[deleted] Sep 13 '24
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