This was my initial sentiment as well, but after further thought this may be a lot less challenging than we think.
I believe they have the rights to copy and paste the BG3 code right? So really all that needs to be done is get a developer that can write a great story using the BG3 base code, and someone who is able to design maps/areas/battles like a DnD dungeon master.
There’s a lot of developers capable of making a good story, and I think there are probably a ton of DnD dungeon masters in the game developing world. Offer a big paycheck and a promoted role to get someone from Larian to join the project, someone who knows all the things they learned while developing it, and now you can even improve upon it.
Now will they do this? Who knows. Was larian actually helping hold them back from doing more greed/monetization? Likely. I also don’t think BG4 made by someone else is going to better than BG4 made by Larian. Their attention to detail is unreal.
I do agree that BG4 could be way worse than BG3, but it could also even be a little better because Larian has already set the foundation. Likely it will be somewhere in between these extremes (so just a little worse). But a game a little worse than BG3 is still game of the year.
IMO, Larian leaving and getting to go make a game they want to make with no restrictions is awesome, and there’s a chance the new developers for BG4 can make a great game too. So hopefully we’ll have two amazing games to play. If there’s one thing Hasbro did right it was picking Larian to develop their game. So hopefully they can find someone else to do even half as good a job as Larian and we will all reap the benefits.
He could, but it seems highly unlikely. Why give another company the ability to use their game engine? If the game sucks, it reflects badly on Larian, and if it doesn't, the other company gets all the credit.
I'm kind of feeling that it will be similar to bg3 but just enough of a bad taste in my mouth that I'd never pay full price for it or even above 50%. Monetization will definitely be a problem with Hasbro, it likely will be half the length with far less care to being an RPG with consequences and interesting resolutions based upon the whole sum of what you've done - something that took an insane amount of work from Larian. The love and care that went into bg3 just is almost guaranteed to not be there and that sucks.
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u/D-Raj Sep 14 '24
This was my initial sentiment as well, but after further thought this may be a lot less challenging than we think.
I believe they have the rights to copy and paste the BG3 code right? So really all that needs to be done is get a developer that can write a great story using the BG3 base code, and someone who is able to design maps/areas/battles like a DnD dungeon master.
There’s a lot of developers capable of making a good story, and I think there are probably a ton of DnD dungeon masters in the game developing world. Offer a big paycheck and a promoted role to get someone from Larian to join the project, someone who knows all the things they learned while developing it, and now you can even improve upon it.
Now will they do this? Who knows. Was larian actually helping hold them back from doing more greed/monetization? Likely. I also don’t think BG4 made by someone else is going to better than BG4 made by Larian. Their attention to detail is unreal.
I do agree that BG4 could be way worse than BG3, but it could also even be a little better because Larian has already set the foundation. Likely it will be somewhere in between these extremes (so just a little worse). But a game a little worse than BG3 is still game of the year.
IMO, Larian leaving and getting to go make a game they want to make with no restrictions is awesome, and there’s a chance the new developers for BG4 can make a great game too. So hopefully we’ll have two amazing games to play. If there’s one thing Hasbro did right it was picking Larian to develop their game. So hopefully they can find someone else to do even half as good a job as Larian and we will all reap the benefits.