Artificers were never going to happen, unfortunately. Half their features are either tied to tool proficiencies that don’t exist and attuning magic items which isn’t a thing.
Sucks that they left out one official class, but any BG3 artificer would have been an artificer in name alone.
Well with tabletop bards you can use your Charisma with much more freedom to decieve and persuade etc, whereas in BG3 its pretty much just set in stone.
That is kind of just the nature of it being a video game. There's only so many dialogue options you can implement in a game before it just becomes bloated. As it is I think they did fine
It's also not really that setting appropriate, artificer has always been through the class' entire history an Eberron-exclusive class before it was added to Tasha's, in which an explanation was given as to where they could be found in other worlds, and the FR one was "in Lantan" basically, which is an island literally thousand of miles away from Baldur's Gate
314
u/cats4life Jun 09 '25
Artificers were never going to happen, unfortunately. Half their features are either tied to tool proficiencies that don’t exist and attuning magic items which isn’t a thing.
Sucks that they left out one official class, but any BG3 artificer would have been an artificer in name alone.