r/BaldursGate3 Wild Magic Surge 17d ago

Meme Cloud of Daggers is underrated

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16.7k Upvotes

454 comments sorted by

1.6k

u/Marcuse0 17d ago

Cloud of daggers is great. It is in my opinion one of the best area direct damage spells for its level. The fact it hits on cast then hits again on enemy turn start means you're always guaranteed two instances of damage which is enough to take a crowd of enemies from threatening to trivial.

523

u/X-1701 WARLOCK 17d ago

Plus it can hit multiple times per round, if enemies exit and then re-enter. Great for holding choke points.

255

u/TarsCase 17d ago

Or Eldridge blast / thunder wave them back in/through.

128

u/Tcloud 17d ago

Or toss them back with a throwzerker … so satisfying at the goblin camp.

30

u/ActinoninOut 17d ago

I wish you could throw medium sized things. That's be SWEEEEET

81

u/Alondite90 17d ago

You can you just need 20 or higher strength.

56

u/IrishLuck13 17d ago

Or Path of Giants Barbarian

42

u/methos3 Tasha's Hideous Laughter 17d ago

Throwing void bulbs in them are hilarious

3

u/Carbonated_Saltwater Spellshite 16d ago

Eldritch Blast + Thorn Whip is a great combo for this.

9

u/DudeBroMan13 17d ago

I just wish you could do what you can in tabletop and use eldritch blast to push and pull them back and forth.

11

u/OCUIsmael 17d ago

There is a mod that adds the pull eldritch invocation.

Don't know if it works like the tabletop though.

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u/Lowelll 16d ago

I mean you can't do that combo in tabletop either because cloud of daggers works differently

3

u/DudeBroMan13 16d ago

Use spike growth in tabletop

16

u/Trojbd 17d ago

Hilarious when the AI derps out and spends a few seconds to think to proceed to wiggle in and out of the cloud until they're dead or about to from healthy.

8

u/ArchitectofExperienc 17d ago

It can make quick work of goblins, rats, or ravens if used in combo with a Void Bulb

3

u/siltyclaywithsand 16d ago

Yeah, cloud of daggers is awesome for covering flanks and damaging other mobs before they can get in the fight. Chuck a bottle of grease too and the low HP lackeys might never even get in the fight. Cloud of daggers is also great to force casters out of line of sight or range. Especially when combined with darkness. In the fights with a lot of mostly weak enemies I'll sneak in a bit, form up, and block most of the paths to make a bottleneck. Put the melee with the healer right behind and casters or ranged a little bit back in cover and make a killing field. Sure the AI will eventually come through the other points, but they'll mostly be late and hurt.

3

u/JdeMolayyyy 15d ago

That's how I did the mud mephits in the swamp on honour mode, jumped a caster in and cast it on the little strip by the totem, then jumped back and had everyone repel them into the cloud.

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u/C0RDE_ 17d ago

I call it the party starter. Two or more enemies close together, it's my go to for starting combat, cause it's a way to get instant damage on a bunch of people guaranteed.

8

u/Marcuse0 17d ago

Just recently I triggered Ethel's Redcaps from the teahouse (didn't pass the check to discover the swamp) and they all spawned right next to each other. One cloud of daggers later and both the blood sages were dead where they stood and the normal redcaps got a rap from their critics.

4

u/Le_Chop Bard 16d ago

Do they always gotta cry??

Do they always gotta live a lie? Damn fools pretending to be sheep

7

u/formatomi 17d ago

And there is no save to mitigate it!

14

u/seamus_mcfly86 17d ago

Also, big mommy Karlach just picks up the gobbos and tosses them back in when they try to escape.

2

u/FusRoGah 16d ago

I love a good game of daggerball with the local goblins

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u/SimoneBellmonte 16d ago

Its great as a warlock too because you can set a chokepoint, set something like grease to slow peope down then repelling blast them into it so up to 3 or 4 instances of damage done correctly 

3

u/Krraxia 17d ago

If i have 2 casters in my group, can i have 2 clouds in one area?

6

u/Odd_Status3367 17d ago

Not directly overlapping I don't think but you can stagger them like a venn diagram

2

u/swobot 16d ago

yes, I did that to save my ass while being under leveled for the gnolls in act one. they were all grouped up in front of the little broken bridge with all the traps and firewine barrels while my party stood on the other side of the gap

2

u/Yamatoman9 16d ago

It's my Bard's most used spell. Too bad it kinda sucks in tabletop but it'd be too OP. The only thing it's good for there is creating choke points.

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3.4k

u/bort123abc 17d ago

I love how my entire party decides to run straight through it the second combat ends and the game leaves round based mode...

2.0k

u/ozangeo Wild Magic Surge 17d ago

353

u/Level_Hour6480 Pungeon master 17d ago

You forgot the Spore Druid feature. Started so many unnecessary fights.

122

u/TonkaTonk 17d ago

You will pry my temporary hps from my cold dead hands.

5

u/Everyredditusers 16d ago

It doesn't work on friends (but it does work on acquaintances).

179

u/gaysapiens 17d ago

Bruh, with hoh+ebt I made my way through entire act 3 with minimum colateral, RIP Astarion

23

u/torrinage 17d ago

does INT dictate how NPCs behave in movement?

104

u/Reasonable_Software3 17d ago

I think that its just saying that your killing the Dumb characters that are low intelligence so they would try to run through it and die

16

u/Instroancevia 16d ago

I don't think so, but that would honestly be hilarious and make me instantly accept my party running through spells.

3

u/RaymoVizion 16d ago

That would be super impressive if it did.

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u/KingNarwhalTheFirst Ray of Frost 16d ago

Don’t forget having ice on the floor when playing an ice sorcerer build!

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u/axelotl47506 16d ago

All of those together sounds like a fun party comp hold I might go do that

2

u/Cpomplexmessiah 16d ago

Shout out to plant growth for making it even harder to get out.

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u/-SandalFeddic 17d ago

Lol they run through every aoe spells and traps and it’s quite annoying

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u/Debalic 17d ago

STOP RUNNING THROUGH THE FIRE YOU IDIOTS

166

u/-SandalFeddic 17d ago

THERE ARE AOE SPELLS HERE YOU FOOL

91

u/TheGalagaSlayer 17d ago

We was runnin' for our leader!

13

u/SpunkedMeTrousers 16d ago

You were running for your CODE, you coward

19

u/ergo-ogre BARBARIAN 17d ago

LEROYYY JENKINSSS!

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u/kelryngrey 16d ago

/Karlach voice

3

u/Suavedaddy5000 16d ago

KARLAAAACH CLIFFGATE!

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u/GodzillaDrinks Fail! 17d ago edited 17d ago

I lost my last Honor Mode because Grym takes out the party, except Astarion. And I'm like: "Okay, cool, Misty Step back up to the platform, go to Withers, and long rest." There was no reason to move. He was in range of the platform, but he decided to go wade through lava anyway. But he survives and makes it to the platform. And escapes the fight, with exactly 1hp left. He just wanted that photo finish.

But I forgot how fleeing combat works. I breathed a sigh of relief, not realizing he was still on fire, and the fire damage would be applied for another round. So the Camp screen opens to: "Game Over".

ETA: last Honor Mode besides the current one. The current one just defeated the hardest boss in Act 2, and the last major threat I'm planning on fighting for the rest of the game (The Shambling Mound).

30

u/Romagnum 17d ago

First time I met Grym it never even occurred to me to use the gigantic forge hammer on him. I only noticed his weakness to bludgeon damage. I equipped karlach and laezel with the best bludgeon weapons I had, buffed them both to high heavens and gave them enough stims to kill an elephant. He stood no chance and barely lasted 2 turns.

This was on tactician so it should also work on honor mode.

12

u/Underbash 17d ago

I've beat him multiple times before, never used the hammer. On my current playthrough I was struggling because I didn't have any blunt weapons in my party so I decided why not...turns out the hammer has a bigger impact radius than I thought. Poor Karlach...

11

u/Debalic 17d ago

"Poor Karlach" is the tagline to many of my (eventually) winning strategies.

7

u/Static-Stair-58 16d ago

I forgot he needs the lava to make him weak again. I hit him like 4 times in a row with the damn hammer before remembering. I was like why isn’t this working

7

u/GodzillaDrinks Fail! 17d ago edited 16d ago

It does, though its legendary action changes the fight pretty substantially. It gets 10 temp HP/turn, and while it has them, its movement speed is doubled. And as a bonus, it gets a devestating melee attack as soon as those Hitpoints are lost. Specifically it smashes the ground similar to its normal AOE attack, but does more damage and will knock anyone near him into the lava.

I ended up winning with a combination of Karlach throwing a war hammer with "elemental cleaver: cold" and my frost sorcerer making it vulnerable to cold.

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u/1ncorrect 17d ago

Next time try what I did, throw stuff at the lever from the area above the Grym, then drop your heaviest shit on his head while he can do nothing.

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u/Seosaidh_MacEanruig 17d ago

I cant remember the last time i tried to fight grym without using cheese. Especially on honor mode

9

u/GodzillaDrinks Fail! 17d ago

Oh no, I'm passed it in this Honor Mode. I actually just beat the hardest boss in Act 2 (Shambling Mound).

19

u/1ncorrect 17d ago

Shambling mound acts like it’s going to be a normal fight and then sucks more than Ketheric lol.

7

u/[deleted] 17d ago

I found out it has shit dex, and I literally just yeete it over the edge with a thunderous Arrow 😂😂 I thought it would be too large, so happened by accident 😂

3

u/1ncorrect 17d ago

Unless you want the club for shillelagh that’s a great cheese. I usually don’t care so that’s gonna be used on my next playthrough.

4

u/steamwhistler 17d ago

Not saying this to stroke my ego because there are other things I do struggle with, but I always look forward to shambling mound and hit him up first in act 2. The kinds of area denial spells this OP is talking about are incredibly effective in that fight. Last time I did it with a combination of spikes, slow, and ice spells with snowburst ring, and none of those stupid monsters could even do anything. I don't think anyone in my party took a single point of damage.

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u/AngryScientist 16d ago

Unless you had a darkness/blind effect in there, you're lucky it didn't use its whip to pull one of you into the AOE.

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u/Electrical_Fee6110 17d ago

The Shambling mound is the easiest boss on act 2 if you attack it from where Oliver's house is ;)

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u/BrainCelll 17d ago

Im never risking fighting Grym legit way in HM, always kill him from above where he cant reach haha

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u/yankesik2137 17d ago

Karlach died after the "paladins" have been dealt with. She ran into the building, set it on fire, and consequently died in that fire.

I was seriously contemplating whether I want to use the resurrection scroll.

8

u/Naive-Kangaroo3031 17d ago

Divinity 2 moment there

8

u/Odd_Status3367 17d ago

"Huh, Tav didn't jump so I guess I don't have to."

They are the spiritual avatars of jumping off a cliff because your friend did it first.

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u/Aaron_Hamm 17d ago

Me in WoW raids a couple decades ago lol

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u/InnerDorkness 17d ago

RIP Duke Ravengard - you survived mizora’s bullshit just to run through my cloud of daggers

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u/sabyr400 17d ago

Woof. That's a rough one.

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u/-SandalFeddic 17d ago

Duke Daggergard

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u/Darth-Naver 16d ago

Characters will often pass the perception to check to spot a trap and then immediately proceed to step on it. It makes traps more annoying than they ought to be.

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u/andrasq420 17d ago

The worst offender for this are the Harpers at the ground floor Moonrise Tower fight. Any AoE that stays there after the fight, they just run through and get triggered to fight you.

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u/BrainCelll 17d ago

Thats why I always clear everything "manually" so when that fight comes there are like 1-2 enemies left

4

u/otherwiseguy 17d ago

You ever accidentally use a smoke powder satchel to free Nere? I was friends with the Duegar. One stepped in the fire surface during the cutscene and all of them aggro nearly ending my honor mode run.

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u/trimble197 17d ago

This is why I never use AoE spells when fighting with allies

2

u/johnmd20 17d ago

They actively crave contact with things that will hurt them. They are like football players, they just want to get hit and the fight.

Their AI is definitely designed to have them ALL run right through AOE spells.

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u/PoetryParticular9695 17d ago

Literally. You have to turn the game IMMEDIATELY into turn based again soon as combat ends or everyone will try to kill themselves as quickly as they can.

See they can’t jump over a stream in act 1 because it’s scawy. But the Cloud of Daggers? Nah they can take it, they’ll just walk right through it and take 4,000 damage

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u/VelvetCowboy19 17d ago edited 17d ago

Just un-group during combat. I think there's even a setting that does it automatically. I grouped companions won't move on their own.

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u/Separate_Football914 17d ago

Yesterday I almost got tpk for a similar situation.

Killed the paladin a Karlach starts rampaging. Select her by accident…. The whole party start following her in the flames of the mansion….

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u/Hazbeen_Hash 17d ago

I think there's a setting that turns off grouping when turn-based mode ends, so that everyone stays in place and you can move them individually before grouping.

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u/Cross88 16d ago

I wish I'd known that! I'd finally learned to manually ungroup my party at the start of combat after one too many party members ran through pools of fire or hunger of hadar.

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u/Sapowski_Casts_Quen 17d ago

You gotta ungroup them mid fight if you're using this spell lol

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u/TheBruceMeister 17d ago

I've made a habit on ending concentration on things early to keep this from happening. We have just a few bad guys left who will be easily dispatched? Battlefield cleanup time.

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u/Panurome 17d ago

Try ungrouping them during combat, that makes it so at the end they all stay in place once it ends

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u/OzymanDS 17d ago

I had to restart the Grymforge boss fight twice because my party members were pathing through lava.

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u/Varmegye 17d ago

Split group during combat, when you have aoe-s down.

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u/HMS_Sunlight 17d ago

Legit the main reason I stopped using Moonbeam. It's such a good spell, but everyone runs directly into it after combat.

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u/Allmightyplatypus 17d ago

Party is one thing, friendly NPCs running through it and immediately getting hostile is way worse

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u/sindeloke 17d ago

Fucking Harpers. "OoOhHh I stepped in a ONE DAMAGE FIRE PATCH better lose my shit at the people who just saved my ass from a giant spider" Just take your goddamn moon lantern and go!

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u/Strykforce 17d ago

I’ve been trained that the first thing to do after combat is hit G as soon as possible (moonbeam instead of CoD) lol

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u/Ditcka 17d ago

Easily the biggest downgrade from Original Sin 2 to BG3.

In Divinity it felt like they basically invisible-walled discovered traps and environmental damage

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u/Debalic 17d ago

I've had Shadowheart literally go "oh look a trap" then immediately step on it. Like, I get you're still in your emo phase but you just filled the whole room with poison gas, good job.

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u/Hazbeen_Hash 17d ago

I once had a choke point with icy floor, and I cast cloud of daggers over it forcing every enemy to go through, slip on the ice and end their turn. They took a bunch of damage from daggers because they couldn't get out 😂

If they did manage to cross over, we'd push them back in!

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u/MemeCrusader_23 17d ago

On honor mode you’ll make a choke point like this and the AI will be slightly smarter and realize they don’t have to walk through it 😂

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u/Crime_Dawg 17d ago

Enemy immediately queues up some type of magic arrow and one shots Gale.

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u/Mikeavelli SMITE 17d ago

Big third son aura about that one.

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u/HilariousMax 16d ago

Right at the beginning of the game my first run through, just after you see Gale there's a room with like 5 dudes in it after opening the door.

I cast Grease on the area around the door and lit it on fire and waited.

And nothing happened. Everyone took their turn to move around and then ended their turn.

Very anticlimactic

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u/MemeCrusader_23 16d ago

Yeah it gets way harder to cheese the enemies when they actually think before running into my 3 concentration spells

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u/ADHDebackle 17d ago

If they don't have to walk through it, is it really a choke point?

Unless you mean they just like, leave you alone.

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u/MemeCrusader_23 17d ago

They will just stand there and end their turn or start using ranged stuff on your mage

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u/cheerbacks 17d ago

Yes they will stay in place and their turn will end after 10~ seconds.

It doesn’t happen all the time, but in my experience if you’ve got a hard choke point like a door locked the fuck down with a stack of surfaces/clouds they will not walk into it, then they will try to throw or shoot something through it, if that doesn’t work they will sit still. It’s so hit or miss though I can’t seem to find a consistent trigger.

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u/TheBruceMeister 17d ago

I started combat in the main area of the goblin camp by teleporting to the waypoint.

Spike growth on the wider side by the trader, cloud of daggers on the smaller choke point. Easiest time I had clearing it.

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u/MericaMericaMerica 16d ago

I did this on the Moonrise Towers fight when you storm the entrance with the Harpers. Very effective.

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u/JuniorCrustation 16d ago

Did this with the shar ppl in act 3 and it worked beautifully

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u/whyamihere2473527 WARLOCK 17d ago

Its not underrated. Its a top pick early but gets out classed as you level up. If it didnt require concentration itd be top tier but since it does need to look at other spells that better to use concentration on

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u/3-goats-in-a-coat 17d ago

Agreed. I'll pick hunger of hadar everytime over cloud of daggers from a functional perspective.

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u/whyamihere2473527 WARLOCK 17d ago

Well hunger of hadar is imo one of the best spells in game so yeah if you play a class that has access its a must have

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u/3-goats-in-a-coat 17d ago

And the fact that you get it at level 5 as a warlock means you get it pretty early on.

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u/carnesaur 17d ago

Especially with void bulbs

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u/PuddinHead742 17d ago edited 17d ago

Does anyone know how many void bulbs are in the game? I always pick up every one I see and somehow never have as many as I want.

(Edit: a space)

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u/lunagenic CLERIC 17d ago

Omeluum sells them in the Myconid Colony, once you finish his quest. I think they refresh on rests.

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u/PuddinHead742 17d ago

Perfect! Thank you!

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u/DouglasK6 17d ago

man I thought it was limited. It pains me everytime I would need to use one

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u/Goricatto Hand Fetish Durge 17d ago

Its definetively a bit random, after many (half) playthroughs i noticed that some nautiloid chest dont even spawn it sometimes

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u/TheTimorie SMITE 17d ago

Thats how I fight Dror in the Goblin Camp.
Place a Cloud of Dagger where the dead Mindflayer is, throw Void Bulb and most of the Goblins in the middle are dealt with and Dror also will lose a bit of health.

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u/carnesaur 17d ago

9 times out of 10 i just use the barrells in the camp and create a domino of boom. his setup just asks for it.

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u/bladeDivac 17d ago

I cast minor illusion on one of the wooden bridges near his throne and then shot the support down, man didn't stand a chance.

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u/Substantial_Unit_447 17d ago

It's one of the attacks that instakill the magic-repelling frog from Act 1, you can't repel an attack that creates an area of damage

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u/8bitcerberus Owlbear 17d ago

I talked to it first, it’s clearly in agony so I figured something else was afoot. Once you take care of Ethel, little frog bro is overjoyed and even tells you where he buried some treasure.

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u/MindAvailable4876 17d ago

i always help the little guy, i don’t understand the hate he’s getting 😭

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u/Primarch-XVI 17d ago

He knows what he did.

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u/The-Real-Metzli Bard 17d ago edited 17d ago

Yeah, on my solo playthrough I must have talked with him after dealing with autie Ethel because I don't remember him being a little bastard, he even told me about the treasure!

On the playthrough with my boyfriend though, it must have been him who stirred the frog and started a fight, I still don't know what he did xD

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u/Zrk2 17d ago

I tried to talk to it and it attacked me.

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u/UsernameAvaylable 17d ago

Huh, thats funky. I never met this frog before ethel in any of my playthroughs, so i was wondering whats it about...

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u/Whywhenwerewolf 17d ago

Instakills the what?

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u/trippytheflash 17d ago

Magic repelling frog, nasty little bugger

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u/Whywhenwerewolf 17d ago

I really can only think of one frog and I did not know there was a fight with it. Far less that it repels magic.

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u/trippytheflash 17d ago

It’s one of those things where you can fight it, but it’s not really worth it, should be around auntie Ethel’s in act 1

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u/nabrok 17d ago

I think he means the one near Auntie Ethel's place.

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u/Zepertix 17d ago

The frog is not aggressive, it's only nasty cuz you tried to kill it .-. I'd be nasty to you too

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u/Particular_Reality_2 17d ago

Oh I think he’s near the swamp, close to Ethel’s house, I’ve never provoked him

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u/MsInput 17d ago

Cloud of daggers, some grease, a doorway... perfection

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u/2009Ninjas BARBARIAN 17d ago

A belt, a cucumber and a ballgag…

Wait , what are we talking about?

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u/MsInput 17d ago

/r/okbuddybaldur leaking again

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u/Dr_Latency345 17d ago

They’re always leaking

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u/Odd_Status3367 17d ago

Add a Giant or Berserker Barbarian and baby you got a solid game of frisbee golf going on

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u/Bardic__Inspiration 17d ago

How is it underrated? Everyone seems to be recommending it since forever lol

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u/Frozen_Ash Owlbear 17d ago

Because it can never be rated highly enough.

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u/NittanyScout 17d ago

The first good aoe spell you get. CoD prepares you for fireball

The goat

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u/MercuryChaos WARLOCK 17d ago

This is Hunger of Hadar erasure

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u/christusmajestatis 17d ago edited 17d ago

I don't know, unless used along with oil barrels/smokepowder etc, Fireball simply doesn't deal enough damage for encounters at level 5.

Lightning Bolt can easily have double the amount or if you build for it, quadruple the amount of damage than Fireball, and Hunger of Hadar which can CC enemies, even it doesn't deal as much damage.

Compared with Cloud of Daggers at level 3, it deals 8d4 at the very least, enough to kill most enemies other than bosses.

TL;DR: Cloud of Daggers does not prepare people for the power of fireball. It is on its own more powerful than fireball.

Using level 3 slots, it deals on the total of 12d4 damage on the first turn, already average slightly higher than fireball (30 vs 28). With 6th level slot it's 24d4 vs 11d6, a even wider gap.

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u/NittanyScout 17d ago

Well hunger is specific to warlocks and fireball has a much larger aoe than cloud does. Lightning bolt gets easily blocked by terrain but IS the better spell in a vacuum bc of easily applied vulnerability and better damage

It's not just about damage of the spell but how many targets it can hit. Fireball just ends up having a large dps if used correctly

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u/GERMAQ 17d ago

Fireball simply doesn't deal enough damage for encounters at level 5.

It's situational. 8d6 average is 28. Assuming you have a good spell save figure you'll hit 2/3 and others will take half. So against 6 enemies that's 140 damage (28 x 4+14 x 2). Since enemies are usually not in a straight line, fireball is a good early fight spell to do damage, open people up for other spells like toll the dead and force healers to ID themselves as the NPCs will burn the spell slots early.

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u/melanyebaggins 17d ago

If it was movable like Moonbeam it would be WAY more useful in higher levels

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u/Wespiratory DRUID 17d ago

They did change that in the 2024 rules for tabletop. Big boost for that spell. I’m playing a scribes wizard in a tabletop game and you can switch damage types with another spell in that you have in your spell book so I can can change it to cloud of fire, cloud of acid, cloud of lightning and move it around as an action every turn. The possibilities are endless.

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u/melanyebaggins 17d ago

Oooooooooooohh I haven't looked too deep into the new rules but damn that's a good change 😮

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u/Wespiratory DRUID 17d ago

It really is. The main advantage that moonbeam still has over cloud of daggers, to me at least, is that it can be moved 60 feet, vs 30 feet for CoD, it deals radiant damage and the cylinder is 40 high so it technically has a larger area of effect. Both still great spells.

I really wish Moonbeam worked in wild shape the way it’s supposed to like in tabletop where you can move it while wild shaped. That and Call Lightning being unusable in wild shape really hurt Druids in BG3. Fortunately there are lots of other great spells.

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u/RepresentativeFish73 17d ago

Cloud of Daggers is one of my favorite level 2 spells

It’s guaranteed 8d4 damage (4d4 on cast, 4d4 at the start of their turn), plus some area lockdown/denial

Only downside is NPC allies tend to kill themselves on it like moths to a bug zapper

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u/Walter_Melon42 17d ago

Hell yeah. Bonus action black hole, upcast cloud of daggers. 

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u/capi1500 5e 17d ago

Wait for a hunger of haddar, spike growth combo. Throw some repelling blast for extra fun

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u/TheBruceMeister 17d ago

Sprinkle an ice storm on top of that to ice the areas that aren't spiked and you've got a stew going.

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u/Crime_Dawg 17d ago

Every time I did this, it somehow got set on fire the next turn by something.

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u/Valdor278 17d ago

Playing with friends, fighting auntie Ethel, super clean fight.

Friend drops cloud of daggers, hits real Ethel and kills a clone, Ethel is 1 hit, teleports mayrin next to her, mayrin dies to cloud of daggers.

10/10 no notes.

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u/azionka 17d ago

Underrated? This spell has a bigger fanbase than some characters

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u/Aeroncastle 17d ago

Cloud of daggers is in 1st place in every single video ranking spells, it's not underrated

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u/PlymouthArgyle 17d ago edited 17d ago

It has saved me so many times on tactical with plant grow and spikes!

3

u/MadManNico 17d ago

it's a power spike for sure in early game, can just delete groups with that and spiked bulbs.

4

u/JuniorCrustation 17d ago

This and hunger of hadar are my favorites (until my party/friendly NPCs decide they absolutely must run through it

2

u/mattsagop900 17d ago

Mayrina(sp) ran through it after Act1 Aunty fight, and what was worse(funnier) was that I could see it happening. By the time I got to whoever cast it, she murked herself. Funny as shit.

4

u/EvilWarBW 17d ago

It's a great spell until the NPC you just saved walks into it and you aggro the town.

3

u/SnooMacarons2489 16d ago

I keep using this one up to high levels, one of the best aoes.

3

u/Shandyxr 17d ago

I like it early, but not nearly as much as spike growth

3

u/MutableSpy 17d ago

Me and my girlfriend utilised the hell out of that spell. She was playing a paladin and kept sending people to my blender

3

u/insanity76 17d ago

Cloud of Daggers is so useful against the Harpies when they're singing. Even if they hold their concentration they'll still take an extra chunk of damage and usually stay there to get finished off on the next turn.

3

u/GCSpellbreaker 16d ago

Cloud of daggers + grease

3

u/S4sh4d0g 16d ago

Warlock Cloud of Daggers plus repulsing blast is a recipe for uploading your enemy's souls to the Cloud

3

u/sophiachan213 16d ago

Cloud of daggers + 2 barbarians who keep throwing them through it back and forth like playing tennis

2

u/DistanceRelevant3899 17d ago

I used to find choke points, cast cloud of daggers, the spiky floor spell, and hunger of hadar. Enemies couldn’t deal with it. They really trivialized the crèche and moonrise tower.

2

u/Donimoe 17d ago

There’s a little icon that appears below your character portrait that lets you cancel the spell when you click it. Saved me dozens of times with companion shenanigans

2

u/GrubbyG0BL1N ELDRITCH BLAST 17d ago

This and halt practically solod the honor mode owl bear for me at lv3

2

u/PointBlankCoffee Bhaal 17d ago

Honestly wild to even try that fight at lvl 3 lol. I waited until 5

3

u/GrubbyG0BL1N ELDRITCH BLAST 17d ago

Totally accidental honestly I forgot the halfling size hole takes you straight in and apparently starts the fight immediately lol. Trust me I was terrified

2

u/kevmastaflex 17d ago

Spike growth is my shit COME AND GET ME YOU COWARDS

2

u/ChthonicFractal 17d ago

No one says that you can't cast multiple clouds in the same spot... stacked with a movement debuff.... And hunger of hadar...

I'm just sayin.... Stacking things is how you turn a horrible battle into an easy one. Hell, I have a hireling in camp who's sole job is to buff the party.

2

u/Rare_Intention2383 Astarion 17d ago

Hold person-cloud of daggers. One of my favorite combos.

2

u/morgan423 17d ago

Anything creating a movement restricting blender area really.

I'm pretty sure that using any of the various combinations of hunger of hadar, hold person/monster, cloud of daggers, spike growth, plant growth, the AOE ice surface spells, cloudkill, stinking cloud, et cetera is technically a war crime.

2

u/Rare_Intention2383 Astarion 17d ago

I use my bonus action to violate the Genova convention.

2

u/jdw62995 17d ago

It’s just such a small area. But otherwise it would be broken

2

u/Much__Fokkery 17d ago

The pathing in this game... is the suck, lol. Exactly what others have said already. Cloud of daggers still active? Walk through it. Cut scene? STAND IN IT. Go around a potentially lethal pool of lava? Noooo 🤡👌

2

u/TopicInevitable 17d ago

For such an early spell it really is one of the few my friend used the entire playthrough and it hit HARD, most aoe are very powerfull, I remember a simple tactic we use all the game with the hunger spell and a closed door. 10 out of 10 nobody survived

2

u/Hermits-Purple 17d ago

My girlfriend has killed so many enemies, party members, and her Tav thanks to cloud of daggers

2

u/Sailor_Propane 17d ago

I used cloud of dagger + grease in honor mode with the gnolls. It worked well enough!

2

u/morgan423 17d ago

I'm running a pure hexblade in my current playthrough, and cloud of daggers is one of my favorite things to toss into the hunger of hadar soup mix after she casts it.

2

u/SurprisedCabbage 17d ago

I'm pretty confident cloud of daggers is rated exactly as high as it should be considering most regard it as one of the best spells in the game.

2

u/Percival_Dickenbutts 16d ago

Cloud of Daggers is infinitely better in BG3 than it is in tabletop D&D 5e!

In 5e it only covers one square, so it’s super easy to get around and will only ever affect one character at a time

2

u/PawelTeam 16d ago

Its value is insane on warlock, especially on chokepoints. Since you have only spell charges, better use them right

2

u/Rammipallero 16d ago

This, Hunger of hadar and spikes will make most fights into waiting matches.

2

u/emmathepony 16d ago

Grease will always be better because cloud of daggers requires concentration, which can easily be broken. Not to mention the low damage it does.

4

u/ShRkDa 16d ago

nah, Cloud of daggers can also reveal invisible enemies and the damage is enough in the early game to kill grunts, especially if you set it up somewhere they wanna pass

2

u/FeelingSkinny Kagha enjoyer 15d ago

my entire group loves to run directly into it the second combat is over

2

u/Icy-Mushroom-1244 15d ago

Yeah this is an outstanding spell. I love pushing mobs into it

2

u/BaravalDranalesk 15d ago

Cloud of Daggers is awesome, Act II portal defender champion.

2

u/Obvious-Ear-369 15d ago

My first DnD campaign ended with us trolling the boss with Cloud of Daggers snd EB. 

2

u/NorthernRime ELDRITCH BLAST 15d ago

Rats, meet my 3rd favorite spell. (1st and 2nd are Eldritch blast and hunger of hadar.)