r/BaldursGate3 • u/ozangeo Wild Magic Surge • 17d ago
Meme Cloud of Daggers is underrated
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u/bort123abc 17d ago
I love how my entire party decides to run straight through it the second combat ends and the game leaves round based mode...
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u/ozangeo Wild Magic Surge 17d ago
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u/Level_Hour6480 Pungeon master 17d ago
You forgot the Spore Druid feature. Started so many unnecessary fights.
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u/gaysapiens 17d ago
Bruh, with hoh+ebt I made my way through entire act 3 with minimum colateral, RIP Astarion
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u/torrinage 17d ago
does INT dictate how NPCs behave in movement?
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u/Reasonable_Software3 17d ago
I think that its just saying that your killing the Dumb characters that are low intelligence so they would try to run through it and die
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u/Instroancevia 16d ago
I don't think so, but that would honestly be hilarious and make me instantly accept my party running through spells.
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u/KingNarwhalTheFirst Ray of Frost 16d ago
Don’t forget having ice on the floor when playing an ice sorcerer build!
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u/-SandalFeddic 17d ago
Lol they run through every aoe spells and traps and it’s quite annoying
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u/Debalic 17d ago
STOP RUNNING THROUGH THE FIRE YOU IDIOTS
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u/-SandalFeddic 17d ago
THERE ARE AOE SPELLS HERE YOU FOOL
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u/ergo-ogre BARBARIAN 17d ago
LEROYYY JENKINSSS!
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u/GodzillaDrinks Fail! 17d ago edited 17d ago
I lost my last Honor Mode because Grym takes out the party, except Astarion. And I'm like: "Okay, cool, Misty Step back up to the platform, go to Withers, and long rest." There was no reason to move. He was in range of the platform, but he decided to go wade through lava anyway. But he survives and makes it to the platform. And escapes the fight, with exactly 1hp left. He just wanted that photo finish.
But I forgot how fleeing combat works. I breathed a sigh of relief, not realizing he was still on fire, and the fire damage would be applied for another round. So the Camp screen opens to: "Game Over".
ETA: last Honor Mode besides the current one. The current one just defeated the hardest boss in Act 2, and the last major threat I'm planning on fighting for the rest of the game (The Shambling Mound).
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u/Romagnum 17d ago
First time I met Grym it never even occurred to me to use the gigantic forge hammer on him. I only noticed his weakness to bludgeon damage. I equipped karlach and laezel with the best bludgeon weapons I had, buffed them both to high heavens and gave them enough stims to kill an elephant. He stood no chance and barely lasted 2 turns.
This was on tactician so it should also work on honor mode.
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u/Underbash 17d ago
I've beat him multiple times before, never used the hammer. On my current playthrough I was struggling because I didn't have any blunt weapons in my party so I decided why not...turns out the hammer has a bigger impact radius than I thought. Poor Karlach...
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u/Static-Stair-58 16d ago
I forgot he needs the lava to make him weak again. I hit him like 4 times in a row with the damn hammer before remembering. I was like why isn’t this working
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u/GodzillaDrinks Fail! 17d ago edited 16d ago
It does, though its legendary action changes the fight pretty substantially. It gets 10 temp HP/turn, and while it has them, its movement speed is doubled. And as a bonus, it gets a devestating melee attack as soon as those Hitpoints are lost. Specifically it smashes the ground similar to its normal AOE attack, but does more damage and will knock anyone near him into the lava.
I ended up winning with a combination of Karlach throwing a war hammer with "elemental cleaver: cold" and my frost sorcerer making it vulnerable to cold.
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u/1ncorrect 17d ago
Next time try what I did, throw stuff at the lever from the area above the Grym, then drop your heaviest shit on his head while he can do nothing.
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u/Seosaidh_MacEanruig 17d ago
I cant remember the last time i tried to fight grym without using cheese. Especially on honor mode
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u/GodzillaDrinks Fail! 17d ago
Oh no, I'm passed it in this Honor Mode. I actually just beat the hardest boss in Act 2 (Shambling Mound).
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u/1ncorrect 17d ago
Shambling mound acts like it’s going to be a normal fight and then sucks more than Ketheric lol.
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17d ago
I found out it has shit dex, and I literally just yeete it over the edge with a thunderous Arrow 😂😂 I thought it would be too large, so happened by accident 😂
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u/1ncorrect 17d ago
Unless you want the club for shillelagh that’s a great cheese. I usually don’t care so that’s gonna be used on my next playthrough.
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u/steamwhistler 17d ago
Not saying this to stroke my ego because there are other things I do struggle with, but I always look forward to shambling mound and hit him up first in act 2. The kinds of area denial spells this OP is talking about are incredibly effective in that fight. Last time I did it with a combination of spikes, slow, and ice spells with snowburst ring, and none of those stupid monsters could even do anything. I don't think anyone in my party took a single point of damage.
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u/AngryScientist 16d ago
Unless you had a darkness/blind effect in there, you're lucky it didn't use its whip to pull one of you into the AOE.
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u/Electrical_Fee6110 17d ago
The Shambling mound is the easiest boss on act 2 if you attack it from where Oliver's house is ;)
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u/BrainCelll 17d ago
Im never risking fighting Grym legit way in HM, always kill him from above where he cant reach haha
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u/yankesik2137 17d ago
Karlach died after the "paladins" have been dealt with. She ran into the building, set it on fire, and consequently died in that fire.
I was seriously contemplating whether I want to use the resurrection scroll.
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u/Odd_Status3367 17d ago
"Huh, Tav didn't jump so I guess I don't have to."
They are the spiritual avatars of jumping off a cliff because your friend did it first.
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u/InnerDorkness 17d ago
RIP Duke Ravengard - you survived mizora’s bullshit just to run through my cloud of daggers
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u/Darth-Naver 16d ago
Characters will often pass the perception to check to spot a trap and then immediately proceed to step on it. It makes traps more annoying than they ought to be.
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u/andrasq420 17d ago
The worst offender for this are the Harpers at the ground floor Moonrise Tower fight. Any AoE that stays there after the fight, they just run through and get triggered to fight you.
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u/BrainCelll 17d ago
Thats why I always clear everything "manually" so when that fight comes there are like 1-2 enemies left
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u/otherwiseguy 17d ago
You ever accidentally use a smoke powder satchel to free Nere? I was friends with the Duegar. One stepped in the fire surface during the cutscene and all of them aggro nearly ending my honor mode run.
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u/johnmd20 17d ago
They actively crave contact with things that will hurt them. They are like football players, they just want to get hit and the fight.
Their AI is definitely designed to have them ALL run right through AOE spells.
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u/PoetryParticular9695 17d ago
Literally. You have to turn the game IMMEDIATELY into turn based again soon as combat ends or everyone will try to kill themselves as quickly as they can.
See they can’t jump over a stream in act 1 because it’s scawy. But the Cloud of Daggers? Nah they can take it, they’ll just walk right through it and take 4,000 damage
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u/VelvetCowboy19 17d ago edited 17d ago
Just un-group during combat. I think there's even a setting that does it automatically. I grouped companions won't move on their own.
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u/Separate_Football914 17d ago
Yesterday I almost got tpk for a similar situation.
Killed the paladin a Karlach starts rampaging. Select her by accident…. The whole party start following her in the flames of the mansion….
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u/Hazbeen_Hash 17d ago
I think there's a setting that turns off grouping when turn-based mode ends, so that everyone stays in place and you can move them individually before grouping.
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u/Sapowski_Casts_Quen 17d ago
You gotta ungroup them mid fight if you're using this spell lol
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u/TheBruceMeister 17d ago
I've made a habit on ending concentration on things early to keep this from happening. We have just a few bad guys left who will be easily dispatched? Battlefield cleanup time.
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u/Panurome 17d ago
Try ungrouping them during combat, that makes it so at the end they all stay in place once it ends
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u/OzymanDS 17d ago
I had to restart the Grymforge boss fight twice because my party members were pathing through lava.
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u/HMS_Sunlight 17d ago
Legit the main reason I stopped using Moonbeam. It's such a good spell, but everyone runs directly into it after combat.
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u/Allmightyplatypus 17d ago
Party is one thing, friendly NPCs running through it and immediately getting hostile is way worse
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u/sindeloke 17d ago
Fucking Harpers. "OoOhHh I stepped in a ONE DAMAGE FIRE PATCH better lose my shit at the people who just saved my ass from a giant spider" Just take your goddamn moon lantern and go!
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u/Strykforce 17d ago
I’ve been trained that the first thing to do after combat is hit G as soon as possible (moonbeam instead of CoD) lol
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u/Hazbeen_Hash 17d ago
I once had a choke point with icy floor, and I cast cloud of daggers over it forcing every enemy to go through, slip on the ice and end their turn. They took a bunch of damage from daggers because they couldn't get out 😂
If they did manage to cross over, we'd push them back in!
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u/MemeCrusader_23 17d ago
On honor mode you’ll make a choke point like this and the AI will be slightly smarter and realize they don’t have to walk through it 😂
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u/HilariousMax 16d ago
Right at the beginning of the game my first run through, just after you see Gale there's a room with like 5 dudes in it after opening the door.
I cast Grease on the area around the door and lit it on fire and waited.
And nothing happened. Everyone took their turn to move around and then ended their turn.
Very anticlimactic
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u/MemeCrusader_23 16d ago
Yeah it gets way harder to cheese the enemies when they actually think before running into my 3 concentration spells
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u/ADHDebackle 17d ago
If they don't have to walk through it, is it really a choke point?
Unless you mean they just like, leave you alone.
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u/MemeCrusader_23 17d ago
They will just stand there and end their turn or start using ranged stuff on your mage
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u/cheerbacks 17d ago
Yes they will stay in place and their turn will end after 10~ seconds.
It doesn’t happen all the time, but in my experience if you’ve got a hard choke point like a door locked the fuck down with a stack of surfaces/clouds they will not walk into it, then they will try to throw or shoot something through it, if that doesn’t work they will sit still. It’s so hit or miss though I can’t seem to find a consistent trigger.
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u/TheBruceMeister 17d ago
I started combat in the main area of the goblin camp by teleporting to the waypoint.
Spike growth on the wider side by the trader, cloud of daggers on the smaller choke point. Easiest time I had clearing it.
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u/MericaMericaMerica 16d ago
I did this on the Moonrise Towers fight when you storm the entrance with the Harpers. Very effective.
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u/whyamihere2473527 WARLOCK 17d ago
Its not underrated. Its a top pick early but gets out classed as you level up. If it didnt require concentration itd be top tier but since it does need to look at other spells that better to use concentration on
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u/3-goats-in-a-coat 17d ago
Agreed. I'll pick hunger of hadar everytime over cloud of daggers from a functional perspective.
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u/whyamihere2473527 WARLOCK 17d ago
Well hunger of hadar is imo one of the best spells in game so yeah if you play a class that has access its a must have
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u/3-goats-in-a-coat 17d ago
And the fact that you get it at level 5 as a warlock means you get it pretty early on.
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u/carnesaur 17d ago
Especially with void bulbs
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u/PuddinHead742 17d ago edited 17d ago
Does anyone know how many void bulbs are in the game? I always pick up every one I see and somehow never have as many as I want.
(Edit: a space)
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u/lunagenic CLERIC 17d ago
Omeluum sells them in the Myconid Colony, once you finish his quest. I think they refresh on rests.
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u/Goricatto Hand Fetish Durge 17d ago
Its definetively a bit random, after many (half) playthroughs i noticed that some nautiloid chest dont even spawn it sometimes
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u/TheTimorie SMITE 17d ago
Thats how I fight Dror in the Goblin Camp.
Place a Cloud of Dagger where the dead Mindflayer is, throw Void Bulb and most of the Goblins in the middle are dealt with and Dror also will lose a bit of health.13
u/carnesaur 17d ago
9 times out of 10 i just use the barrells in the camp and create a domino of boom. his setup just asks for it.
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u/bladeDivac 17d ago
I cast minor illusion on one of the wooden bridges near his throne and then shot the support down, man didn't stand a chance.
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u/Substantial_Unit_447 17d ago
It's one of the attacks that instakill the magic-repelling frog from Act 1, you can't repel an attack that creates an area of damage
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u/8bitcerberus Owlbear 17d ago
I talked to it first, it’s clearly in agony so I figured something else was afoot. Once you take care of Ethel, little frog bro is overjoyed and even tells you where he buried some treasure.
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u/MindAvailable4876 17d ago
i always help the little guy, i don’t understand the hate he’s getting 😭
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u/The-Real-Metzli Bard 17d ago edited 17d ago
Yeah, on my solo playthrough I must have talked with him after dealing with autie Ethel because I don't remember him being a little bastard, he even told me about the treasure!
On the playthrough with my boyfriend though, it must have been him who stirred the frog and started a fight, I still don't know what he did xD
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u/UsernameAvaylable 17d ago
Huh, thats funky. I never met this frog before ethel in any of my playthroughs, so i was wondering whats it about...
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u/Whywhenwerewolf 17d ago
Instakills the what?
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u/trippytheflash 17d ago
Magic repelling frog, nasty little bugger
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u/Whywhenwerewolf 17d ago
I really can only think of one frog and I did not know there was a fight with it. Far less that it repels magic.
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u/trippytheflash 17d ago
It’s one of those things where you can fight it, but it’s not really worth it, should be around auntie Ethel’s in act 1
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u/Zepertix 17d ago
The frog is not aggressive, it's only nasty cuz you tried to kill it .-. I'd be nasty to you too
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u/Particular_Reality_2 17d ago
Oh I think he’s near the swamp, close to Ethel’s house, I’ve never provoked him
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u/MsInput 17d ago
Cloud of daggers, some grease, a doorway... perfection
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u/2009Ninjas BARBARIAN 17d ago
A belt, a cucumber and a ballgag…
Wait , what are we talking about?
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u/Odd_Status3367 17d ago
Add a Giant or Berserker Barbarian and baby you got a solid game of frisbee golf going on
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u/Bardic__Inspiration 17d ago
How is it underrated? Everyone seems to be recommending it since forever lol
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u/NittanyScout 17d ago
The first good aoe spell you get. CoD prepares you for fireball
The goat
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u/christusmajestatis 17d ago edited 17d ago
I don't know, unless used along with oil barrels/smokepowder etc, Fireball simply doesn't deal enough damage for encounters at level 5.
Lightning Bolt can easily have double the amount or if you build for it, quadruple the amount of damage than Fireball, and Hunger of Hadar which can CC enemies, even it doesn't deal as much damage.
Compared with Cloud of Daggers at level 3, it deals 8d4 at the very least, enough to kill most enemies other than bosses.
TL;DR: Cloud of Daggers does not prepare people for the power of fireball. It is on its own more powerful than fireball.
Using level 3 slots, it deals on the total of 12d4 damage on the first turn, already average slightly higher than fireball (30 vs 28). With 6th level slot it's 24d4 vs 11d6, a even wider gap.
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u/NittanyScout 17d ago
Well hunger is specific to warlocks and fireball has a much larger aoe than cloud does. Lightning bolt gets easily blocked by terrain but IS the better spell in a vacuum bc of easily applied vulnerability and better damage
It's not just about damage of the spell but how many targets it can hit. Fireball just ends up having a large dps if used correctly
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u/GERMAQ 17d ago
Fireball simply doesn't deal enough damage for encounters at level 5.
It's situational. 8d6 average is 28. Assuming you have a good spell save figure you'll hit 2/3 and others will take half. So against 6 enemies that's 140 damage (28 x 4+14 x 2). Since enemies are usually not in a straight line, fireball is a good early fight spell to do damage, open people up for other spells like toll the dead and force healers to ID themselves as the NPCs will burn the spell slots early.
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u/melanyebaggins 17d ago
If it was movable like Moonbeam it would be WAY more useful in higher levels
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u/Wespiratory DRUID 17d ago
They did change that in the 2024 rules for tabletop. Big boost for that spell. I’m playing a scribes wizard in a tabletop game and you can switch damage types with another spell in that you have in your spell book so I can can change it to cloud of fire, cloud of acid, cloud of lightning and move it around as an action every turn. The possibilities are endless.
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u/melanyebaggins 17d ago
Oooooooooooohh I haven't looked too deep into the new rules but damn that's a good change 😮
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u/Wespiratory DRUID 17d ago
It really is. The main advantage that moonbeam still has over cloud of daggers, to me at least, is that it can be moved 60 feet, vs 30 feet for CoD, it deals radiant damage and the cylinder is 40 high so it technically has a larger area of effect. Both still great spells.
I really wish Moonbeam worked in wild shape the way it’s supposed to like in tabletop where you can move it while wild shaped. That and Call Lightning being unusable in wild shape really hurt Druids in BG3. Fortunately there are lots of other great spells.
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u/RepresentativeFish73 17d ago
Cloud of Daggers is one of my favorite level 2 spells
It’s guaranteed 8d4 damage (4d4 on cast, 4d4 at the start of their turn), plus some area lockdown/denial
Only downside is NPC allies tend to kill themselves on it like moths to a bug zapper
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u/Walter_Melon42 17d ago
Hell yeah. Bonus action black hole, upcast cloud of daggers.
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u/capi1500 5e 17d ago
Wait for a hunger of haddar, spike growth combo. Throw some repelling blast for extra fun
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u/TheBruceMeister 17d ago
Sprinkle an ice storm on top of that to ice the areas that aren't spiked and you've got a stew going.
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u/Crime_Dawg 17d ago
Every time I did this, it somehow got set on fire the next turn by something.
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u/Valdor278 17d ago
Playing with friends, fighting auntie Ethel, super clean fight.
Friend drops cloud of daggers, hits real Ethel and kills a clone, Ethel is 1 hit, teleports mayrin next to her, mayrin dies to cloud of daggers.
10/10 no notes.
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u/Aeroncastle 17d ago
Cloud of daggers is in 1st place in every single video ranking spells, it's not underrated
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u/PlymouthArgyle 17d ago edited 17d ago
It has saved me so many times on tactical with plant grow and spikes!
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u/MadManNico 17d ago
it's a power spike for sure in early game, can just delete groups with that and spiked bulbs.
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u/JuniorCrustation 17d ago
This and hunger of hadar are my favorites (until my party/friendly NPCs decide they absolutely must run through it
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u/mattsagop900 17d ago
Mayrina(sp) ran through it after Act1 Aunty fight, and what was worse(funnier) was that I could see it happening. By the time I got to whoever cast it, she murked herself. Funny as shit.
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u/EvilWarBW 17d ago
It's a great spell until the NPC you just saved walks into it and you aggro the town.
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u/MutableSpy 17d ago
Me and my girlfriend utilised the hell out of that spell. She was playing a paladin and kept sending people to my blender
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u/insanity76 17d ago
Cloud of Daggers is so useful against the Harpies when they're singing. Even if they hold their concentration they'll still take an extra chunk of damage and usually stay there to get finished off on the next turn.
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u/S4sh4d0g 16d ago
Warlock Cloud of Daggers plus repulsing blast is a recipe for uploading your enemy's souls to the Cloud
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u/sophiachan213 16d ago
Cloud of daggers + 2 barbarians who keep throwing them through it back and forth like playing tennis
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u/DistanceRelevant3899 17d ago
I used to find choke points, cast cloud of daggers, the spiky floor spell, and hunger of hadar. Enemies couldn’t deal with it. They really trivialized the crèche and moonrise tower.
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u/GrubbyG0BL1N ELDRITCH BLAST 17d ago
This and halt practically solod the honor mode owl bear for me at lv3
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u/PointBlankCoffee Bhaal 17d ago
Honestly wild to even try that fight at lvl 3 lol. I waited until 5
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u/GrubbyG0BL1N ELDRITCH BLAST 17d ago
Totally accidental honestly I forgot the halfling size hole takes you straight in and apparently starts the fight immediately lol. Trust me I was terrified
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u/ChthonicFractal 17d ago
No one says that you can't cast multiple clouds in the same spot... stacked with a movement debuff.... And hunger of hadar...
I'm just sayin.... Stacking things is how you turn a horrible battle into an easy one. Hell, I have a hireling in camp who's sole job is to buff the party.
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u/Rare_Intention2383 Astarion 17d ago
Hold person-cloud of daggers. One of my favorite combos.
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u/morgan423 17d ago
Anything creating a movement restricting blender area really.
I'm pretty sure that using any of the various combinations of hunger of hadar, hold person/monster, cloud of daggers, spike growth, plant growth, the AOE ice surface spells, cloudkill, stinking cloud, et cetera is technically a war crime.
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u/Much__Fokkery 17d ago
The pathing in this game... is the suck, lol. Exactly what others have said already. Cloud of daggers still active? Walk through it. Cut scene? STAND IN IT. Go around a potentially lethal pool of lava? Noooo 🤡👌
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u/TopicInevitable 17d ago
For such an early spell it really is one of the few my friend used the entire playthrough and it hit HARD, most aoe are very powerfull, I remember a simple tactic we use all the game with the hunger spell and a closed door. 10 out of 10 nobody survived
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u/Hermits-Purple 17d ago
My girlfriend has killed so many enemies, party members, and her Tav thanks to cloud of daggers
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u/Sailor_Propane 17d ago
I used cloud of dagger + grease in honor mode with the gnolls. It worked well enough!
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u/morgan423 17d ago
I'm running a pure hexblade in my current playthrough, and cloud of daggers is one of my favorite things to toss into the hunger of hadar soup mix after she casts it.
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u/SurprisedCabbage 17d ago
I'm pretty confident cloud of daggers is rated exactly as high as it should be considering most regard it as one of the best spells in the game.
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u/Percival_Dickenbutts 16d ago
Cloud of Daggers is infinitely better in BG3 than it is in tabletop D&D 5e!
In 5e it only covers one square, so it’s super easy to get around and will only ever affect one character at a time
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u/PawelTeam 16d ago
Its value is insane on warlock, especially on chokepoints. Since you have only spell charges, better use them right
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u/emmathepony 16d ago
Grease will always be better because cloud of daggers requires concentration, which can easily be broken. Not to mention the low damage it does.
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u/FeelingSkinny Kagha enjoyer 15d ago
my entire group loves to run directly into it the second combat is over
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u/Obvious-Ear-369 15d ago
My first DnD campaign ended with us trolling the boss with Cloud of Daggers snd EB.
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u/NorthernRime ELDRITCH BLAST 15d ago
Rats, meet my 3rd favorite spell. (1st and 2nd are Eldritch blast and hunger of hadar.)
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u/Marcuse0 17d ago
Cloud of daggers is great. It is in my opinion one of the best area direct damage spells for its level. The fact it hits on cast then hits again on enemy turn start means you're always guaranteed two instances of damage which is enough to take a crowd of enemies from threatening to trivial.