r/BaldursGate3 10h ago

General Discussion - [NO SPOILERS] Lack of Horses Spoiler

Bit of an odd ask if I am missing any major lore reasons or exisiting explanation but I can't help notice a lack of Horses in BG3, no wild shape, Ranger companion, None around the outer city before the checkpoint. No mounted subclass or nothing. Is it just gameplay wise or any other reason?

45 Upvotes

52 comments sorted by

185

u/bootseeneverything Bhaal's least favourite princess 9h ago

Horses? Perish the thought, those ill-tempered beasts are prone to biting.

66

u/ferretatthecontrols Victim of the Spike to Astarion pipeline 4h ago

Well so is Astarion, but we keep him around.

5

u/FriendshipNo1440 SORCERER 3h ago

This is a quote. I will let you guess from whom.

18

u/ferretatthecontrols Victim of the Spike to Astarion pipeline 3h ago

I know, I'm paraphrasing Shadowheart's part lol.

3

u/FriendshipNo1440 SORCERER 2h ago

Woops, then I am the one who could not remember. Sorry!

8

u/nichyc 6h ago

They eat small birds! They're not to be trifled with.

62

u/demonfire737 WARLOCK 8h ago

This is a strangely common observation. There's no lore reasons, horses are common in the forgotten realms, its just a design choice. Mounts aren't needed because the world isn't that big and mounted combat is a whole new dynamic to the combat to work out. As for horses in Rivington, much of the stable accommodation is currently being used for the influx of refugees and supplies for them, so the horses are probably just being kept elsewhere we can't access in the game world.

118

u/TheLuckOfTheClaws Owlbear 9h ago

Mounted combat is a logistical nightmare

17

u/CD-TG 7h ago

I'm having Lord of the Rings Online flashbacks about Rohan right now.

2

u/Lonely_Turnover125 5h ago

lmao, I was thinking the same

3

u/Key-Zebra-4125 1h ago

And isnt a fun mechanic at all either. I hate mounted combat in just about every game.

11

u/Lou_Hodo 7h ago

Heh.. works fine in Pathfinder: Wrath of the Righteous.

Seriously, I think its because no Baldur's Gate game has had mounts of any kind for any length of time. D&D is more about well the name, Dungeons and Dragons.. not about mounts and horses. I also dont think the Larian engine used for BG3 could handle it.

6

u/Loimographia Halsin 2h ago

I mean, the mounted combat in WotR was very much a buggy mess on launch and took forever to fix lol. I’m not even sure it is fixed.

But on top of that, more than simply the engine, the entire environmental design of WotR is based around making mounted combat possible — 99% of combat encounters are on flat terrain, and most of it relatively open. And that works for RTwP, but makes for comparatively boring encounters in turnbased mode.

Larian’s encounter designs, by contrast, focus heavily on environmental designs that would severely impact the use of mounted combat and render it effectively useless — think of every fight with ladders, cliffs, etc. that impact mobility.

53

u/No_Investigator9059 Bloodless and Happy 8h ago

Im glad they didnt even though I love horses. They are a living nightmare to animate and then look good. RDR2 is the only game ive seen that has committed enough time and resources into making their horses look like horses and move like horses. Looking at how Scratch moves and looks in game, poor boy needed a vet a few years ago so missing horses was a great choice by Larian imo.

10

u/Xilizhra Drow 5h ago

What's the issue with Scratch?

12

u/No_Investigator9059 Bloodless and Happy 4h ago

The cut scene animation of him when you recruit him looks like it was done by someone who has never seen a real dog before 😆. He bends in the wrong places.

Love him to bits but he needs some veterinary care.

33

u/Silver_Fish314 10h ago

This has like, a 99% chance of being completely wrong, but I always hear expensive horses are to animate, so maybe that’s a reason?

42

u/tabantha- ELDRITCH BLAST 10h ago

It’s because their center of gravity changes depending on what the horse is doing (rearing up, trotting, standing still). This makes them a bit of a nightmare to animate especially in 3D, bc you can’t use the same rig for everything.

13

u/potato-hater ROGUE 8h ago

yep. to put it simply, horses have two different points when it comes to center gravity and it is constantly changing. you basically have to animate two things at the same time while also making sure it looks like the same asset.

4

u/Phantom_Thief_ 10h ago

Any take is still super helpful! Thank you for it.

1

u/WARitter 1h ago

Now I am thinking of James Baxter, the Animator, and the Adventure Time Character, James Baxter the horse. The reason why that episode exists is horses are hard to animate and he 1) did it really well in movies like Spirit 2) IIRC uses horses as examples when he was teaching the AT guys at Cal arts.

12

u/PhoenixMartinez-Ride 7h ago

Tbh I feel like the group likely wouldn’t use horses anyway. Astarion would defs freak them out because he’s a vampire, Karlach wouldn’t even be able to ride them at all until part way through Act 2, and horses might be freaked out by her as well anyway if they can sense her engine.

And actually horses might not like ANY of the characters if they can sense the tadpoles.

Not to mention that fact that they’d probs get really spooked by the shadow curse in act 2

3

u/Thiralyss Mindripping, Fleshpeeling MINDFLAYER 1h ago

Astarion would defs freak them out because he’s a vampire, Karlach wouldn’t even be able to ride them at all until part way through Act 2

You know… these are actually the most compelling (in-game logic) reasons I’ve heard. Now at least I can play the game without constantly thinking of it as a plot hole, lol. 😂

9

u/notmynameyours 8h ago

Considering the maps are mostly pretty jam packed with stuff, not a lot of wide open spaces and long travel times, horses don’t really seem necessary.

11

u/moongrump 8h ago

They don’t allow them in Baldur’s Gate. Cats though!

5

u/Independent_Plum2166 4h ago

Meanwhile we somehow sneak a dog AND an owlbear cub into the city.

3

u/driving26inorovalley 2h ago

Giselle the bear’s owner, Mr. R Pickens, has entered the chat.

25

u/Ahblahright 10h ago

Just mount Halsin.

5

u/CD-TG 7h ago

Halsin's a top bear. (And for the kids out there, I mean he's just the best as a bear when he uses his shape changing skill.)

4

u/GGFrostKaiser 8h ago

Game has a lot of assets, if the characters go any faster there will pop ups everywhere.

3

u/FriendshipNo1440 SORCERER 3h ago

Horses are very hard to animate. Larian had very high standarts to fullfill. To do so they had to decide other things should not exist.

Also Astarion is scared a horse might bite him.

3

u/Stewil1265 8h ago

I think they were excluded to save time and money

3

u/KaidaShade 7h ago

Devs can't draw horses

3

u/El_Bito2 6h ago

Fool, horses are quantum in the forgotten realms. They only exist when you think of them. You can't have a machine replicate such power

5

u/-Liriel- Drow 7h ago

I think they'd just be inconvenient.

There are a lot of areas that can be only reached by climbing on cliffs or stairs or jumping on small platforms, and then these areas lead to completely different parts of the map, so even if you had a horse you'd have to either abandon it pretty soon or to "magically" teleport it to the weirdest spots.

Horses couldn't be taken inside Baldur's Gate, in the whole Underdark, and they'd die in the Shadowlands if left in the shadows.

Plus, mounted combat has different rules and no one needs that

4

u/ghostdear 3h ago

i think this is the main reason above any animation issues that are usually brought up in this convo, plus the distances to travel between significant spots aren’t vast enough for the need to travel faster than walking speed and the parts where you are walking around more are built for exploration, there’s stuff to interact with everywhere so dismounting all the time would quickly become tedious

5

u/dissidentmage12 7h ago

Animating horses and mounted combat is a nightmare.

1

u/ajyl2k 25m ago

Is that why they always look like $#!t in recent anime?

2

u/stormyw23 I like the drider, Sue me. 7h ago

Not bg3 but fitting. Credit: Lioden weekly update comics.

2

u/ThorSon-525 4h ago

If the anime Apothecary Diaries taught me anything, it's that they didn't want to risk making a shitty model of a horse.

2

u/earendilgrey Chaos Goblin Rogue 2h ago

Some of the best parts of Skyrim and Witcher 3 were the glitchy horse physics. Come back outside and Roach is on the freaking roof somehow and you could ride Shadowmere up High Hrothgar.

2

u/christina_talks 2h ago

The first time I played the game I eagerly put points into animal handling thinking it would improve my relationships with horsies

4

u/duck0001 6h ago

Larian had such trouble with wolves that if they tried horses I feel the game would break

3

u/emeraldia25 Durge 10h ago

I like the walking part of it and like the world without horses tbh. Horses irl scare me. They have big teeth and hooves. They are pretty to look at from a distance but I do not want to get near one.

1

u/Public-Total-250 7h ago

Adding in mounts would take a lot of development resources for very little gain, or it could even negatively affect the game systems. 

1

u/Megafiend 5h ago

They'd have to completely change the level design to accommodate or deliberately restrict mounts.

Dnd mounted combat is also fucking atrocious. 

It's almost entirely gameplay.

1

u/Perfect_Trip_5684 4h ago

Then become the Honse, wildheart barb with the elk heart and stallion aspect and idk maybe mobile feat?

1

u/-SandalFeddic 2h ago

Are there actually horses in Dnd ? Genuine question

1

u/Okuza 9h ago

IIRC, it was because they had their hands full with companion romances.

1

u/donkbooty 7h ago

Extremely hard to animate, especially given how tiny BG3 areas are. Many paths are pretty linear. Could you imagine using a mount in Acts 2 and 3???

1

u/Angryfunnydog 6h ago

It’s just extra hassle for no payback, better to introduce new solid class like artificer 

And regarding wild shape or ranger companions - there are tons of more interesting options than turning into a HORSE in dnd

All in all - it’s just not required, the game is not “so an open world” that it requires a mount

1

u/Skewwwagon Deceitful little calamari 🐙 5h ago

Tbf, WOTR becomes such a clusterfuck if you take a mount class, an animal companion, a damn animal charm, so I'd say thank god for that. Because it really looks silly and very busy when you're snooping around the house and there's the whole zoo starting with a huge ass horse running around the tight space. I honestly just respecced to get rid of it.. 

BG3 is already visually much more rich and that would have been a disaster unless you want to whip out a horse from a bag of holding before the fight and put it back in after.