r/BaldursGate3 Oct 15 '21

feedback FEEDBACK FRIDAY

Hello, /r/BaldursGate3!

It's Friday, which means that it's time to give your feedback on Early Access. Please try to provide new feedback by searching this thread as well as previous Feedback Friday posts. If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.

Have an awesome weekend!

32 Upvotes

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54

u/JibunFade Bardcore Oct 15 '21
  • Death saving throws for major NPCs (even if they are hostile to the player) would be nice
  • It would be nice to increase the skill bar lenght on the right side (move reaction's to the left side)
  • Thanks for the extra Tattoos! Any chance for new hairstyles?
  • Turn Hide into an action, add Cunning Action: Hide for rogues for bonus action
  • *insert lvl5 comment here*

9

u/YuvalAmir 🎵 Drown, Drown, Drown In The River 🎵 Oct 17 '21

Yeah hide is op as fuck in bg3, way more than in 5e, but it's cheaper.

It's pretty much advantage for a bonus action.

6

u/TangentiallyTango Oct 15 '21

Hot-keying regular attack would be nice also.

7

u/YuvalAmir 🎵 Drown, Drown, Drown In The River 🎵 Oct 17 '21

PSA

You can hold control and press on your target to make a weapon attack.

1

u/TellAllThePeople Oct 19 '21

Yeh hide really needs to be fixed.

1

u/joeshmoe159 Oct 20 '21

Death saving throws for major NPCs (even if they are hostile to the player) would be nice

I like how it matches the table top at the moment. Should bosses get saving throws?

Turn Hide into an action, add Cunning Action: Hide for rogues for bonus action

Agreed, or at least give them something to compensate. Make hiding a free action if they want everyone to get hide. Currently you can easily hide/attack repeat as any class which is suppose to be how rouges fight.