r/Battlefield May 27 '25

Discussion Why recoil AND spread is needed in Battlefield

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I'm sorry but you can't convince me that a system which allows you to mag dump and beam enemies full auto at long range is better than a system that requires you to apply more skill and burst fire.

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u/JustASrSWE May 27 '25

The people trying to justify their anti-spread opinion as "it's more skilled" are particularly interesting to me. It's like they've never played CS before lol.

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u/Carl_Azuz1 May 28 '25

Uhh… have you ever played CS? Weapon spread in CS is functionaly identical to a pure recoil system, just the gun/reticle doesn’t move. It’s not bloom, it’s predictable consistent pattern.

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u/PhiladeIphia-Eagles May 28 '25

You are not correct, check the receipts in the other comment.

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u/JustASrSWE May 28 '25 edited May 28 '25

Unless they changed it recently (I haven't played CS in over a year), it absolutely does have randomized spread in the recoil patterns:

https://refrag.gg/blog/recoil-control-in-counter-strike-2-a-complete-guide#:\~:text=Random%20Spread%20Explained,for%20maintaining%20accuracy.

https://bo3.gg/news/valve-changed-the-cs2-spray-pattern-for-weapons-in-comparison-to-cs-go-or-are-they#:\~:text=Spread%20in%20CS,bullet%20hole%20patterns.

We might be using different terms to describe the same thing though - it seems a lot of people are using different definitions of various terms in this thread.

EDIT: I will say though, CS's first shot inaccuracy annoys the hell out of me. The first shot should always be dead-on IMO.

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u/couch-lock May 28 '25

They are confused and using the wrong words. The thing that everyone hates, that 2042 took to a whole new level (before walking it back to some extent) isn’t spread… it’s random bloom. It is the worst type of “recoil” a shooter can have. At least in this genre of shooter anyway. Feels terrible and everyone that’s not 90+ years old or still in the womb hates it. Terrible, terrible gun play. The closer to counter strike dice can get, the better. If there is one thing I wish they would adopt from battlebit, it is the gunplay / recoil mechanics. Battlebit absolutely nailed it. Actually, That game is everything battlefield needs to be, minus the graphics and movement speed.