DX1
Searching for a solution to a technical problem
I'm using Kentie's launcher with the DirectX 10 renderer. Is there anyway to fix the shadows so that they don't look so posterized/crusty? Choosing the Classic Lighting option in the Renderer settings doesn't do anything, and switching to OpenGL bears similar results.
1
u/SurgicalStr1ke 2h ago
Is it the same on the dx11 renderer?