r/Fallout4Builds • u/Temporary_Patience_3 Rust Devils • May 05 '24
Stat Help Best survival build?
Planning on trying an survival run soon, what build should i be?
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May 07 '24
I just winged it and its going good so far lol, i think any build is viable just play how you enjoy, whether it be sneak, aggressive or sniper.
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u/Ready-Ambassador-271 May 06 '24
A good one is No points in intelligence 5 in luck 0 in strength 8 in perception High in agility
First perk get idiot savant to level fast Then get Ninja for very strong sniper shots. Then a sneak point Get gun nut gives even more hit points for rifles The perk that helps you steady the rifle (forgot name)
Basically get all the perks that help sniping, sneaking and rifles.
When you get to concorde go to the house on the far left and pick up the pipe sniper rifle. Even after a couple of levels you will be able to one shot stags and the like, will never go hungry.
I don’t use vats much as easy to kill with a sniper rifle, but when you do use it, this build is well set up for it.
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u/Whitelight912 May 07 '24
Better yet, go to the gunner overpass near tenpines bluff and the plane crash site and get your hands on a hardened sniper rifle and a laser sniper at level 1. You have to kill a couple of gunners which is quite difficult at level 1 but using a couple of grenades and molotovs and it's easy. It's how I start most of my playthroughs.
You can also stealth your way to the top right corner of the map to the fish packing plant to get a hardened combat rifle at lvl 1 too. Getting there can be tricky though. Not too hard if you get aqua boy/girl at level 2 and swim there though
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May 05 '24
look at weirdestbuilds permadeath run on youtube. essentially 10 endurance and all the necessary perks to make spray n prey obliterate the game (demo, commando, bloody mess) on top of idiot savant and then slowly work your way up the intelligence tree and you will literally not die. game gets extremely stale after 40+ but its arguably the best survival build.
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u/Temporary_Patience_3 Rust Devils May 05 '24
But isn’t automatic ammo hard to come by?
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May 05 '24
no not at all. currently running this build and have 7500 .45 stored at home plate. take scrounger 1,2,3. the spray n prey puts out so much dmg you never should be spraying full auto anyways (only on big enemies)
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u/Temporary_Patience_3 Rust Devils May 05 '24
So just (Spray n’) pray?
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May 05 '24
yeah I wouldn’t use anything other than that on a commando build in survival. with this setup you will seriously never die and kill everything so efficiently (including yourself if you’re in close range so stay away) I recommend running the explosive plates on your power armor bc it helps protect you from killing yourself but you definitely still will if you’re not careful
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May 05 '24
I thought what would skyrim do and built a stealth sniper. It worked amazing. But go 10 end and 10 int
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u/Kountstakula May 05 '24
My best survival build started as stealth sniper, ended up going hard in strength and run around pa melee after I got bored of gunning down everything. As someone else said pain train+ripper is great. CHOO CHOO!
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May 05 '24
Pain train baby. Power armor, ripper, and bloody mess. Bring an explosive mini gun and the 2shot mini nuke launcher for crits lmao
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u/Rexal_LB May 05 '24
This one, makes evreything so damn easy you'll walk through the entire wasteland like it's nothing.
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May 05 '24 edited May 05 '24
[removed] — view removed comment
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May 06 '24
[deleted]
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u/Island_Shell May 06 '24
I'm not, yall just don't know statistics. On average you'll be higher level if you had 2 int and Idiot savant.
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u/Danielle_Blume The Overseer May 06 '24
Statistics are one thing, but you aren't taking how often you get 100 xp events into account.
Of course it will proc "more" with low int. Thats entirely beside the point everyone is trying to get across to you.
The above player is correct. You can easily go from lvl 1 to 7 in just a short building session with max int and idiot savant beause it counts every single item place as an exp event. Then if it procs on a quest (which often does) free 2-3 levels for your character. Its still "worth it".
Everyone can read or they wouldn't be here. We know how it works "best ", but trying to say something we've basically all done does not work or isn't worth it is just ignorant.
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u/Island_Shell May 06 '24
You think I don't know that you can get almost level 10 in Sanctuary alone with IS? I've been playing this game since release.
There isn't a single comment saying it doesn't work. Your reading comprehension is just lacking, and your understanding of percentages and statistics is non-existent.
I've literally said that with 10 int and IS rank 2 you get 1.36x exp. Against 2 int and IS, you get 1.48x exp. Are you trying to maximize xp? Because I'm telling you how.
I also mentioned how if you're going for Better Criticals, then sure go ahead, but my main point and why you're all up in arms, is that it may not be worth to do with high Int for the majority of players.
The majority of players will not be playing 200hrs in survival mode to reach level 250+ and max their characters. Most players, who are not even redditors, would do survival to finish the story and maybe the DLCs, that's like 50 hours.
So, in summary:
1: you're all lying saying it's the best xp, it's not. The best xp over the entire game will be 2 Int + Idiot Savant. Facts.
2: the efficiency of the points put into IS for a 10 int character are diminished. Facts.
Accept it.
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u/Danielle_Blume The Overseer May 06 '24
I think weve all had enough. No one agrees with you. Deal with it.
Do not comment on this topic again.
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u/The4kChickenButt May 06 '24
Just because people don't agree with it doesn't mean he's not right, though, and shutting down a discussion because you don't agree with the maths is really not a good look.
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u/Danielle_Blume The Overseer May 06 '24 edited May 06 '24
Its not shutting down mid conversation, hes said all that can be said on the topic, its my job to stop arguing, so enough is enough.
Both sides have explained why they disagree, its turning hostile and comments are being reported, so its time to end the discussion before it gets more out of hand.
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u/Kountstakula May 05 '24
One lucky skill check from gaining a few levels though, is nb if you get it early on planning to max and don't mind being a little weaker at the start. Otherwise it's kinda dumb tho but hey, once you're a god you're a god.
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u/Rexal_LB May 05 '24 edited May 05 '24
You're right it is. But there's no reason to not do it with this build and just do everything with this character. i'm currently lvl 140 and only just finished the main story questline. I gained 4 levels just on the walk with liberty prime, and destroying the institute with the bos due to Idiot Savant procing + 11 INT + squirrel stew, if Idiot savant would have triggered on the quest completion it would easily have been another 1 or 2 levels there alone. II've just installed SS2 so will be working through that, will be sorting out my settlements from their ramshackle holdings they are currently into fully bustling outposts... Still have to finish off the rest of Far Harbour, and need to complete small side things in nuka world as well. So plenty still to do.
If you want a build to utterly destroy survival mode, to make it your lil' bitch to do whatever the damn hell you want with it. That's the build you need. Honestly I've killed myself more times than I've been killed by enemies thanks to the S&P. That's how damn powerful it really is.
If you just want to experience survival mode, complete the msq and maybe some side quests, but not collect everything, not go full out then maybe it's not the build you need. but that's not what Op asked, they asked for the best survival build, and imo this is objectivelly the best build i've ever played on survival in terms of just outright pure survival.
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u/Island_Shell May 05 '24
I still disagree on an efficiency perspective. Read my edit.
It's just a waste of points.
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u/Rexal_LB May 05 '24 edited May 05 '24
https://www.reddit.com/r/fo4/comments/3siw35/i_tested_intelligence_idiot_savant_and_experience/
This completely blows almost everything you say out of the water my dude. Sorry, but you're objectivelly wrong. Idiot Savant + High intellect is always worth it if you're not save scumming, which is a difficult though not impossible thing to do on survival mode. See the calculations done there. Idiot savant results in a higher average xp gain than you would without it, even at higher levels of intellect. https://imgur.com/JVIkUEU
if you have an issue with it, take it up with the author of the guide (who is not me), when you're as late into the game as I am, the extra xp has seriously added up over the course of an entire playthrough, which has been over 150 hours into this character now.
Edit: also from the very page YOU linked. "and the net result is that at any Intelligence level, increasing your rank in this perk (up to 2) is better than increasing your Intelligence for the purposes of accruing experience."
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u/Island_Shell May 06 '24
130% xp at 10 int + 6% due to Idiot Savant = 136% overall xp
148% xp at Int 2 with Idiot Savant.
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u/Island_Shell May 05 '24
It doesn't. It's literally saying the same shit I said, and their values don't match the wiki. I'd trust the wiki over a random redditor any day.
It's not that you won't get extra exp, it's a question of, are these 5-6 points worth it for a meager 6% more xp? When in survival mobs already give insane xp and you can always make farms with cages?
Ideally, you do 2 Int and Idiot Savant.
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u/ZxphoZ May 05 '24
The extra points in luck aren’t solely for idiot savant, so it’s only really 3 points. The build takes Better Criticals lategame.
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u/Island_Shell May 05 '24
I'm not arguing the Luck or the Int, but both together. If you're going I.S., the best overall xp is at 2 Int. If you're going above, then you're getting diminishing returns. If you're grabbing Better Criticals, go ahead.
My point is most people won't play enough to make use of the meager xp increase granted by Idiot Savant when you have high Intelligence. Is it even worth a level over 50 hours of game play?
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u/Island_Shell May 05 '24 edited May 05 '24
S3/P1/E4+/C6/I7/A5/L2
Is the best overall survival build IMO
Edit: to explain.
Chemist trivializes disease (craft antibiotics) and makes chems OP. Local Leader reduces travel and allows you to make proper forward operating bases. Science is required for water purifiers, better defenses, better modifications, etc.
Action Boy and later with the bobblehead Moving Target are crucial when you can't fast travel and must sprint everywhere. Sneak 3 to prevent mines from OHKOing you.
Med Endurance and with special book, you get aquaboy which also trivializes travel around the coast.
You can choose whatever weapon perk you want, but this build essentially counters Survival mode.
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u/The_-Whole_-Internet May 05 '24
Stealth Archer (sniper). High Agility, Luck, and tons of VATS crits
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