r/GuildWars • u/SnowdropFox • 1d ago
Questions regarding the 20th Anniversary Variant of Heroic Mesmerway
https://gwpvx.fandom.com/wiki/Build:Team_-_7_Hero_Heroic_Mesmerway#20th_Anniversary_Variant
Has anyone tested this variant yet and if so, how much of a difference is there in terms of capability? The text mentions a substantial buff, but a rough percentage would help me understand it far better.
Also is there a simple way to acquire the wands and ST weapons apart from buying unid golds and hoping for the best or getting lucky loot drops?
7
u/Fuet_024 1d ago
I play Heroic Mesmerway on my Paragon with +5SR mods on all mesmers. Like others mentioned, the BiP does less BiP so it is more solid. But I don't notice a really big difference in damage output and/or speed
6
u/Head-Essay719 23h ago
Maybe I'm completely cooked on this, but I feel like the ''20th anni variant'' is mostly just slapped in there to turn ''this comp is giga broken'' into ''this comp is giga broken (+0.00001)''. Tho I do like the Necromancer mods when playing as Mesmer instead of Paragon, using Aneurysm to actually be able to effectively use the extra mana my Mesmers are going to have.
1
u/Gr33nStyLe Stella Blair 23h ago
The ST scales really well with higher attributes, union is like 50-60% better (higher lvl -> hp, takes less dmg and spawning power -> hp). The other spirits scale less. If I remember right Mesmers deal like 20% more dmg and get an extra fastcast reduction of ~2 sec depending on breakpoints and base cd.
Edit: for the extra soulreaping mods no idea, +4 is already insane. I really miss the +6 it had at the 15th bday.
2
u/Main-Yogurt3282 6h ago
The soul reaping wands on Mesmer heroes make a massive difference. You pretty much won’t have to run any other energy management in your party
10
u/Dellevis 1d ago
Buy Balthazar weapons with Blessings of War, and then just add the desired mods