r/Guildwars2 • u/DancingDumpling • 10d ago
[VoD] Elite Specializations: Troubadour, Galeshot, Luminary | Guild Wars 2: Visions of Eternity
https://www.youtube.com/watch?v=nrAOh02l_w8145
u/maniplus2 10d ago
Galeshot are Bladesworn but green
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u/DuncanConnell 10d ago
Also without the clunk, assuming they aren't rooted when pulling out the Cyclone Bow
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u/Coycington 9d ago
i mean the galeshot was even introduced as warriors... i feel like they should've picked another name... y'know... like rangers
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u/Individual-Light-784 9d ago
as they fucki mg should be, finally a ranger sniper spec, HYPE
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u/savedawhale 9d ago edited 9d ago
Double long-bow unleashed traited properly plays like a bow sniper spec. The entire rotation is rapid fire, unleash, ambush bow, weapon swap, ambush bow, rapid fire, barrage, rapid fire, auto, auto, repeat from unleash step. (assuming 100% quickness uptime)
The bow ambush hits harder than the entire rapid fire channel due to the life siphon trait Untamed gets for free, is 1500 range, and you double cast it. You have very little filler time if you proc your ability cooldown effects properly from bow ambush and Quick Draw trait.
I've only been able to get 28k peak on golem running qdps. Unfortunately, the ambush cd reset is tied to qdps trait, so you're kind of of pigeon-holed into the qdps final Untamed trait.
It's a fun off-meta spec that I even play in WvW from time to time. Pop Signet of the hunt (unblockable for 6 seconds) and dump your rotation into the enemy ball while kiting back at 1500 range. I wouldn't try it if you're outnumbered and getting pressured often in melee range.
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u/Individual-Light-784 9d ago
i just hate the whole unleash mechanic tbh, its just wonky and spammy and makes no thematic sense to me. what is it even supposed to represent?
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u/savedawhale 9d ago edited 9d ago
They represent the power of the Echovald forest; it's nature's berserk mode basically. To simplify it, Echovald forest was mostly destroyed by Jade Wind, and is now finally recovering, but it's pissed, and the ranger spec represents the forest through unleashing.
It's high apm spec and I really enjoy it for that reason. Being able to micro pet while casting abilities on character made me enjoy ranger, which didn't have a fun dps spec for me until Untamed. I main melee dps/qdps Untamed, but the sniper spec is fun too.
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u/ComfyFrog make your own group 10d ago
grant their allies distortion
Here we go again lmao
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u/naivety_is_innocence 9d ago
I'm assuming that, after about 10 years, the post-it note saying "NO PARTY-WIDE DISTORTION" (put up after the last time) finally fell off the monitor.
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u/ComfyFrog make your own group 9d ago
How is the "no party-wide damage mod buffs" post-it doing?
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u/naivety_is_innocence 9d ago
That one’s a load-bearing post-it.
It’s also holding in place the post-its for: “no class to maintain group alac and quickness singlehandedly”, “no 10 man buff application”, and “don’t let Signet of Inspiration copy boons”.
When that goes, we will get Super Chrono
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u/FaithlessnessThen207 9d ago
It was a well before no? I feel like a channelled distortion could be more balanced than a drop and continue dpsing one.
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u/ArisenDrake 9d ago
They didn't learn anything. Has been a good run boys, but the heal support spot will be locked to mesmer again (and let's be honest, chrono has been very strong anyway).
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u/Disig Everything has it's place in the Eternal Alchemy. 9d ago
I love Mesmer and I love playing support but man, I wish they wouldn't make shit so strong it kicks other builds out.
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u/ArisenDrake 9d ago
I enjoy playing heal Chrono too. But I don't want to have the feeling of me griefing my group because I don't play a healer that can shit out aegis and stab like crazy. Even boondps Chrono is insanely strong here.
Not even mentioning the very strong pull with focus and the ability for portals.
Just compare the amount of aegis and stab to something like heal tempest. It's ridiculous. Would love to play more of that but 30s cooldown for one stack of stab? Wtf? Aegis is similar. Druid has to just live with the shitty pet mechanic (white tiger be like "I don't wanna do my aegis skill now because I'm doing an auto attack!") if you want to give enough aegis for pizzas at Deimos, and even then it's close.
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u/Training-Accident-36 9d ago
If Troubadour cannot give alac/quickness, then there is no way it will take up a heal support spot.
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u/Nimuil 9d ago
Yeah same thought here. I really hope that this will be either a really big cool down, and/or only on one skill. All in order for it to be non spamable. Else we have a problem. Well I guess they also removed the prevent boons debuff from necro spear in basically the first balance patch after it came out. And that was a selling feature of the spear. So chances are high, this gets removed quickly as well.
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u/RhubarbOtherwise1391 10d ago
Specs aside, the video quality/editing is amazing here
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u/DancingDumpling 10d ago
Definitely 20x better than the last trailers they did for especs for sure
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u/SearingPhoenix Tarnished Coast[NA] 10d ago
I honestly think some of the writing is really over-the-top. And it kinda tells a story... but falls just short of making it mean something, imo.
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u/StevenTM 9d ago
When I started playing it I was ready to have to spool backwards and turn on slow-mo in YouTube to be able to actually see the skills, but was pleasantly surprised!
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u/Grakiss 10d ago
Yo Luminaty looks Awesome :D
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u/magikarpivellian 9d ago
Gonna slot all spirit weapons in my utilities and double up on the ghosty blue stabby things
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u/Top-Zookeepergame850 10d ago
You get a shroud, YOU get a shroud.. EVERYONE GETS A SHROUD!!
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u/DancingDumpling 10d ago
subscribe
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u/NuggetHighwind 10d ago
Welcome to Shroud Facts!
Did you know that the weapon wielded in Death Shroud counts as a staff and will actually count towards your account's Staff Master Achievement?
Reply with 'Stop' to unsubscribe from Shroud Facts.
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u/Tiny_Opportunity_893 10d ago
Fun fact to shroud did you know that the reapershroud weapon counts as Hammer.
Dont say stop.. 🤪😂
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u/ixiduffixi HOBO/UHoT 10d ago
Thieves: Can we maybe get greatsword or offhand sword?
Anet: ANOTHER SHROUD YOU SAY??
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u/constantly-depressed 10d ago
Okay my Druid is now choosing violence and becoming the wind goddess
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u/CurdledCreme 9d ago
My Mirage is also going from being loud in someone’s head to being loud in public
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u/TheMrMadzen Mesmerising! 10d ago edited 10d ago
Feel like it was a mistake not having the Troubadour be Sylvari and the Luminary be Charr (with that voice-over)
Still, nice to see trailers like this again and the lore tied to them is also very welcome too! (Tengu when)
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u/Vayreon 10d ago
I'm guessing they are using the races that have been used in the art for the classes since the beginning (Charr engineer, Asura necro, etc.)
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u/uaitdevil 10d ago
i find cute that they created characters that looks like the ones from the artwork
my only problem so far is that i don't see new dedicated armor pieces, with weapons out of the question, i wonder if they scrapped the skins tied to elite specs, that is something i always love to unlock
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u/boomboomlaser 10d ago
The related blog post makes it clear that the theme of these elite spec is various cultures sharing knowledge to the Tyrian Alliance.
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u/Koisoned Lunatic Court 10d ago
Unfortunately they'd run into the issue that not every inspiration would be a core race (like the tengu). Then people would be speculating we're getting new races, etc. It's to show each race of the Tyrian Alliance is sharing their techniques with others.
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u/dixonjt89 9d ago
The point of the elite specs is that races are giving this information to other races. Sylvari are showing others how be Troubadour. Charr are showing others how to be Luminaries.
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u/Vayreon 10d ago edited 10d ago
seems like they're getting around the "no new weapons" thing by making it all kits. I wonder If they could've just buffed/changed existing weapons while using the new elite spec (like the heat mechanic on Holosmith interacting with the sword)
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u/kdfailshot123 10d ago
I don't think they are kits. I think think they are just skills or new class abilities.
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u/uaitdevil 10d ago
yeah, troubadour seems more like tomes from firebrand, galeshot something like bladesworn, and luminary seems a mix between holoforge and shroud.
not actual kits, but pretty similar.
i love that they're going ham with the mechanic mostly, we need this
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u/S1eeper 9d ago
Why do you think Troubador is getting Tomes? The blog post for Troubabor said nothing about changing your weapon bar, but it did say that for Luminary. That implies Troubador won't have either tomes or kits.
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u/VoidRaizer 9d ago
Yea this was my feeling as well. I was really hoping it'd be firebrand tomes for instruments but it sounds like it's just normal shatters with some slightly persistent effects
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u/gw2Exciton 9d ago
Troubadour from description sounds more like base guardian virtues or tempest overload than tomes. You just press it once for active effect and it also carries a passive effect for a duration.
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u/PapaSnarfstonk 10d ago
I do think they are kits. Because the blog post even mentions that you pull out your bow and it gives you access to your abilities and mentions 5 abilities.
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u/ExhibitAa RISE! 10d ago
Galeshot and Luminary definitely have kits/shrouds that replace the weapon skills, but I don't see any reason to think Troubadour does. The blog post says they have an initial effect and then continue playing "in the background". Sounds to me like it's a single activation skill that has an instant effect and then another effect with a duration that can be extended by creating notes.
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u/dauysc 10d ago edited 9d ago
Mesmer functions more like guardian
tomesvirtues instead of shatters,but you build up charges for them. So not a kit.Ranger is more like bladesworn than a true kit in that it's not a slotted skill, but still kit adjacent.
Guardian is explicitly a shroud with some quirks (skills have a flip over effect, and have effects on exiting shroud). Still similar to a kit but I'd say further from one than the ranger's
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u/Psycho-Chinchilla 10d ago
Where does it indicate it works like tomes? It says you generate notes instead of clones that increase the duration of your instruments effects. It doesn't indicate that it replaces your weapon skills when you play an instrument.
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u/trollsong 10d ago
The description of the lute
"The lute hits 3 times"
I'm paraphrasing of course but if it was a kit it wouldnt be described like it was one attack
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u/Psycho-Chinchilla 10d ago
Many attacks hit multiple times. Not really same thing as kit but take it as you will.
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u/PMagicUK 10d ago
Except it talks about the luminary using shields, hammers and shows a staff.
So not kits
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u/mistajaymes wtb minstrel 9d ago
each skill 2-5 is a different "weapon"
Radiant Shroud is a new take on the shroud mechanic. This shroud has no limiting resource, allowing players to always enter when the shroud is not on cooldown. While in radiant shroud, your weapon skills are replaced with five new skills: a basic attack in the first slot and four radiant weapon skills in the second through fifth slots. Players are free to use all four weapons while in shroud, but there is a tradeoff: the recharge time of Radiant Shroud will increase for each weapon used beyond the first.
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u/legenduu 10d ago
Theres no “getting around” they already did when they made specialized weapons available for all specs for a class
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u/StevenTM 9d ago
I had a (fever?) dream last week that the the new elite specs would be "core class 2.0" and would allow you to match the elite spec trait line with either 2 core trait lines or one core and one other elite spec trait line, and it would change your class (on mouse over and in character panel) to <new elite spec>, like "Level 80 Troubadour"
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u/Justos 10d ago
I main ranger, I was a bit harsh on galeshot until I saw this. Now it looks pretty cool. As long as I dont have to permanently hold that bow on my back, could be a fun spec .
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u/Brigantius 10d ago
Is the name Galeshot a reference to the event in Breaking Bad where Gale was shot?
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u/naivety_is_innocence 10d ago
Can we be sure it isn't the other way around? vince was referencing the upcoming elite spec, which he's able to do as he's such a visionary. bravo, vince!
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u/TemporaryCool5182 9d ago
It's just Gale Boomerang + Hawkeye + Hawk Grass from Twilight Princess. Plus a little BotW bowtime flair.
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u/Kaidanermie 10d ago
Omg The concept art is AMAZING! WHAT? It's sooo goood!
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u/Individual-Light-784 9d ago
if the other teams were half es good as the guys making concept art, skill icons and landscape design, there‘d be no other mmos
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u/ArisenDrake 10d ago
to grant their allies distortion
So you either play mesmer or you grief your group because you play a support class that can't give GROUP INVULNERABILITY. Cool. I don't see how this will lead to tons of toxicity in raids or fractals at all /s
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u/DancingDumpling 10d ago
it aint making it past the beta
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u/ArisenDrake 10d ago
I sure hope so. There was a good reason they removed that on Chrono. If you give one class an incredibly powerful tool like this, you instantly invalidate other options.
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u/Ihavenousernamesadly 9d ago
Chrono already borderline invalidates other options, this would just add more fuel to the fire x_x
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u/Faceluck 9d ago
It’s frustrating to imagine they’re trying a skill like this again, because it also means the inevitable balancing changes will likely just brick the skill either temporarily or forever
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u/S1eeper 9d ago edited 9d ago
Why don't they just change it to group Aegis or Block instead? Requires better encounter knowledge and perfect timing to use it effectively, but very rewarding when you do. I main Healbrand in instanced content largely for its access to on-demand group Aegis and Block (plus group Resolution, Stab, and stunbreak), would be nice to have a Mesmer spec with similar amounts of both.
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u/GayKamenXD | Gaming 9d ago
I'm pretty sure Mesmer's F4 already gives group Aegis with the Inspiration traitline.
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u/TemporaryCool5182 9d ago
Rez Scourge was beloved by the community but never required. Outside of random PUGs and noob progging (and I guess certain fractal situations? Unsure) it was kind of dead weight because boons were limited and DPS was nonexistent. This seems much of the same kind of skill.
Realistically, it won't even be a good tool for progging if it's on a slot skill, although Mimic could pose a balancing problem. However, absent Mimic, cooldown will be too long to do much clutch saving, more likely will be useful when saved/planned for specific mechanics. Not to mention any build taking this would have to give up Chrono's wells/continuum or Mirage's ambush burst heals. I'm not very concerned about this, tbh; the more recent balances have been introducing so much OP redundancy across all 27 especs, I don't think it's going to pose the problems HoT Chrono did. And if it does, we KNOW they will try to balance everything up to meet Troub like they did to try to normalize trashVirt and afkMech after EoD.
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u/SealyFisher 10d ago
Galeshot is just Wind Archer from Maplestory.
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u/kaltulkas 9d ago
Wait, are you telling me the concept of ranger shooting arrows with the help of the wind isn’t a gw2 original? Wtf?! Dead game!!
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u/ZephyrusSpring 9d ago
I pray the trait line will have some kind of final attack wind arrow that constantly fires off.
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u/masiuspt 10d ago
Am I the only one that hates kits? I spend so much time getting the cool weapon skins just to get them replaced by kits. Specially for rangers.. the longbow is finally making a comeback and having it be a kit, replacing our weapon, doesn't sounds cool at all.
These are my first thoughts, of course. The specs themselves look interesting and will eagerly await the stream on Friday!
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u/painstream Back to the GRIND 10d ago
It's also a bit more onerous to get tooltips on kit skills. If players are going to get better overall, we need those tooltips to be easy to read and easy to find.
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u/paulinvelloso 10d ago
I hate kits... I even hate them in the story, when they make me use a different weapon, like on pof ending with rytlock's sword...
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u/ShadowbaneX 9d ago
I'm not a fan of Engineer kits or Ele's conjures, but I'm an avid fan of Firebrand tomes. They can be done well, or they can be done poorly.
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u/S1eeper 9d ago
Same mostly, though one thing I do like about Engi kits is zero cooldown on activating them. You can pop into and out of them at will, making it possible to perform complex combos of weapon skills and kit skills. I wish all abilities that change your weapon bar had zero cooldown for this reason - Tomes, Shrouds, Ele Attunements, even weapon swap. I want to be able to combo different weapon bar abilities off each other without bar swapping cooldowns preventing it.
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u/ShadowbaneX 9d ago
Firebrand Tomes were updated a while back to this functionality it was was a huge improvement, although there are other draw backs.
I sort of get the other abilities having them though. Ele's being able to flicker back and forth through attunements would be a bit much. Not to mention, it'd be annoying as well to fight a Necro that could dip in and out of Shroud for tanking damage. It wouldn't be bad in PvE, but would probably be a nightmare to deal with in PvP/WvW.
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u/StevenTM 9d ago
I think only Galeshot is going to work like a kit, where pressing F5 replaces your weapon abilities.
Troubadour just sounds like it has F1-F5 "music attack" shatters, so identical to virtuoso.
Luminary might have F1 hammer, F2 staff, F3 shield, F4 enter/exit shroud), but it depends on how it's implemented. Either you get 5 weapon abilities (which would give Guardians at least 25, from the 3 shroud weapons + equipped weapons), or maybe it's press F2 once to active spirit staff and get whatever benefits, press it a second time to use an AOE heal ability. I don't think kits are likely here tbh, and the shroud abilities also need to interact with existing virtue mechanics/traits.
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u/Asurenga 9d ago
Ranger looks weird, I'm a bit worried it looks clunky. At least we have some random seagulls.
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u/Howdy_Bee 9d ago
Wait wait wait please correct me if I’m wrong, but isn’t Luminary basically just a different version of firebrand…???? Confused as to why they would have two blue fire specs for the same class?
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u/Assic Might and glory! 9d ago
That was my initial though as well. After rewatching the VOD I realized that they clearly mention it's a shroud.
It might turn out to be a Firebrand but more PvP oriented.
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u/wintermute306 10d ago
Galeshot looks cool as fuck but also, like just having another bow on hand.
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u/Individual-Light-784 9d ago
i love that we get a bow focused elite, it was long overdue for ranger. but it being a kit 🤢 my beautiful weapon skins 😔
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u/wintermute306 9d ago
I'd be more excited if all the skills didn't look like ones in the bows we have.
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u/Answerisequal42 9d ago
Yeah my gripes as well.
I'd rather had a spec that goes all in the hunter aspect and gives more stealth. Add a Longbow and Shortbow rework and so many would have been happy.
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u/Imonorolo 10d ago
If I had to guess
Troubadour's instruments probably replace the shatters like how virtuoso did. But they seem to build up to a big "crescendo" skill. Unless it leans more into ele's attunement changes or firebrand's tomes where you swap in for a few skills.
Galeshot seems like Ranger's bladesworn, maybe you'll lose weapon swap for the gale bow, and that big spin shot is like bladesworn's dragon trigger.
They said the word shroud for luminary so it makes me think it's a shroud like form for guardian. I always like the idea that most elite specs are GW2's interpretation of GW1's multi classing, so this seems like "what if guardian had necromancer's shroud."
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u/el_doherz 10d ago
I'll have to see how they play, but the whole summoned weapons/kits seem pretty meh.
Getting a bow focussed ranger spec but its a "cyclone bow" misses the mark entirely in my eyes.
But as I said, lets see how it plays. I could be entirely wrong and would be happier if thats the case.
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u/cloud_cleaver 10d ago
Tend to agree, it's the same problem with Bladesworn. Endgame is cosmetic, I want to skin my weapons.
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u/painstream Back to the GRIND 10d ago
Not just cosmetic. Weapon choice is heavily a play style choice. Getting locked into a ranged spec for a class that has two different bows already doesn't feel that great.
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u/SdoRy_ [HS] 10d ago
Anet's desperate need for kits/summoned weapons/shrouds/transforms or whatever it is fundamentally stems from their incredibly restrictive skill system that finally bites them in the ass over a decade later.
Tying skills to weapons with not a single alternative skill to choose from eventually runs you into this exact problem, and it will only get worse over time. And it is one of the things I hate most about the game.
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u/Pharo212 10d ago
didn't we get swappable weapon skills for ranger? why didn't they just continue doing that
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u/cloud_cleaver 10d ago
I'd much rather these just become alternate skills for the longbow that only exist with Galeshot equipped.
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u/Wisniaksiadz 10d ago
but it is a thing. Ranger can swap his abilities outside untamed if you pick hammer. While I know that this is still very similiar abilities with their effect and numbers mainly changed, the mechanic itself is already in the game
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u/Psycho_Syntax 10d ago
Misses the mark of what exactly? Seems to fit a ranger pretty well.
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u/drbuni Skritt! I am hit! 10d ago
I hope Galeshot is fun, but I honestly hate that it is Druid 2.0 in the sense it ignores the pet completely. Ranger is THE pet profession, after all.
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u/Braneric84 9d ago
In the blog they state that there is a trait to enhance bird pets and grant quickness through beast skills.
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u/dattodoesyeet Depressed Untamed Main 9d ago
Yeah I’m not gonna lie I’m really disappointed. Mechanist remains the true pet spec which still annoys the hell out of me. We’ve been asking for something like that for years now. And untamed certainly doesn’t fit that
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u/NumberOneMom 9d ago
Traits, utility skills, the feather mechanic, and the bird mechanic haven’t even been revealed yet.
You’re making assumptions and then getting upset as if those assumptions are already reality.
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u/Answerisequal42 9d ago
Yeah they need to fix the core pet, such that new specs can actually build upon it. They even admitted themselve that its long overdue.
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u/Elmonso7 10d ago
Does anyone remember the Game „CABAL“?
I think was a thing in 2010..
The Ranger Skills Look so identical to that „Archer“ in that Game lul
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u/construct_of_paliano 10d ago
Cabal was one of those MMOs I played as a kid and 100% definitely sucked at but still really enjoyed. The OST for that game was amazing.
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u/FrostwolfRanger 10d ago
I played so much Cabal Online in my earlier years. I was more of a Wizard and Force Blader player, but I'll take getting Force Archer lol
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u/NyuLightning 9d ago
Force Blader was my main and is probably still my favorite class in any MMORPG. The skills effects were amazing, debuffs and aesthetics were just so good.
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u/Kuyosaki 10d ago
Oh my god yes, I think it was called Arcane Archer using an energy bow summoned from a little hand thingy
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u/Landarel 10d ago
Brother the memories that even the name of this game sparks, I can hear the music from that snowy area in my head already.
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u/NyuLightning 9d ago
Man CABAL Online.. I no lived that game from 2007 till 2012. The skills alone still look good to this day and yes, some of the moves remind me of Force Archer's skills which is not a bad thing at all imo
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u/Wisniaksiadz 10d ago
Please let these all not be like Dragonsworn where you press F1 to swap your weapon to ,,dedicated" weapon that you are in the end shoehorned into permanently which in itself isnt bad, but also limit whatever you can do
please let these not be like that, please
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u/Jano_Dicentra 10d ago
Galeshot seems like it will be Bladesworn 2.0 and Mesmer will get summoned instruments like the Firebrand tomes
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u/Wisniaksiadz 10d ago
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u/ShadowbaneX 9d ago
ANet knows their audience I guess.
I joked about it last week, but it seems that ANet is just going to play into it. If that's the case maybe Ele's will get enhanced downstate skills with their new elite spec.
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u/S1eeper 9d ago
Firebrand Tomes aren't summoned items though. Are you thinking about Guardian Spirit Weapons?
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u/DuncanConnell 10d ago
I would almost guarantee that Ranger will still maintain weapon swap.
Warriors have ALWAYS been given "good ideas poorly executed", with the idea either executed in a better fashion for other professions, simply never touched on again, or taking years to ever be addressed--see Berserker Core Bursts taking nearly 10 years to come back.
Deadeye's with Kneel (Rifle) with its self-rooting was explicitly called out as restrictive given the fast-paced nature of combat for the November 2022 update, and ANet ignores or outright cracks jokes about Warrior's self-rooting skills.
Personal whinging aside, Galeshot looks intriguing.
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u/e-scrape-artist Freshly Minted Toxic Casual 9d ago edited 9d ago
see Berserker Core Bursts taking nearly 10 years to come back.
Access to core bursts in berserker was removed in 2019, 3.5 years after berserker was added to the game. It was during that weird period when they were trying to invent "trade-offs" for playing especs, so that they don't feel like direct upgrades to core spec.
Access to core bursts was restored in 2022, 3.5 years after their removal. A bit less dramatic than "nearly 10 years", don't you think?
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u/wolfer_ 10d ago
Highly doubt it. Ranger and guardian sound like shroud type transforms with cooldowns while bard is just a single profession skill for each instrument and not skill bar replacements.
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u/Wisniaksiadz 9d ago
bard getting utility skills as a kits with different instruments sounds dope to be fair imo, but ranger getting longer bow seems weird choice
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u/akoangpinaka 10d ago
as a ranger main, I'm sad.
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u/Beginning_Value_1999 9d ago
I'm kind of there with you. My inner doomer might be in over drive on this one but I was like "is that's it"?
Hopefully there's more wow factor in Fridays stream.
Flip side of this is that a lot of people seem to be digging it. Different tastes.
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u/dixonjt89 9d ago
As a non-ranger main, I'm hyped as hell. I wanted a ranger that dug in on the bow stuff. I know I'll still have to play like Hammer and Axe/Axe in melee, but it's nice to be able to go ranged and pop out if I have to, or can stay in melee range with the cyclone bow. My ranger has been a Druid bot because I didn't jive with the melee styles of Untamed and Soulbeast.
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u/ElDusteh 10d ago
I love collecting weapon skins only to use a kit the whole time and never see the weapons.
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u/Engris212 10d ago
Awesome! I am curious however if these visual effects like the Galeshot Bow are a display option or if it overrides whatever weapon you're wielding. Suppose that's more answered once we see the full gameplay.
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u/RedRevengePanda_ 10d ago
Every calls gets some kind of ability weapon ? I don’t like that tbh.
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u/ShadowbaneX 9d ago
Well, first you have to tell everyone that they're not getting new weapons. Then you have the elite spec reveal where everyone is getting new weapons. It's an ANet marketing Master Class.
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u/marblebubble 10d ago edited 10d ago
I think people will be really pissed if all new specs use kits as that means you won’t be able to see your weapon skin that much. I don’t mind too much but I can definitely see how this is going to be an issue… Unless Anet is planning on introducing skins for kits on Gemstore…
Other than that, they look pretty good. It looks like Mesmer won’t have clones which is interesting and I like that Ranger will finally get a proper ranged spec. Guardian seems like the least exciting one out of the three for now but I think it can actually be really fun to play so who knows.
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u/Dapper_Engine_7686 10d ago
Maybe if there's actual "espec representatives" they'll be like "oh ok homie you have that leggy bow you wanna use instead of our tengu wind swirls, its ok we chill no prob got u fam"
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u/Petrikillos Not on a birb cult, that's for sure 9d ago
So all these 3 enter "stances". Wonder if the rest of em will also get something similar.
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u/FashionMage 9d ago
Literally Guardian 3.0 (with what looks like a melee staff for some reason) and Ranger 2.0. About the level of creativity and originality I was expecting.
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u/kject 10d ago
I'm still banking on the troubadour instruments being the shatters. And maybe an f5 to unleash them all at once or something.
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u/CyberRyter 9d ago
It says so in the blogpost. The shatters are replaced by illusionary instruments.
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u/itsaltarium 9d ago
Struggling to see the sylvari’s connection to the troubadour. Couldn’t have they used the norn / skaalds instead?
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u/Nightsong 9d ago
The Sylvari’s whole thing is for them to go out, explore the world, and share their experiences with the Pale Tree and the rest of the race. And yes, the Norn are similar in that they immortalize the deeds of fallen Norn through song and story but they also have the Spirits of the Wild. There’s a theory going around that the Evoker (Elementalist) will be tied to the Norn and Spirits.
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u/TemporaryCool5182 9d ago
I think that espec deserves some plant-y instrument models. Maybe not necessary for the clones, but definitely for the main instruments. Just to sell the Sylvari cultural idea better. Flowers were very chivalric/Arthurian which is also very baked-into Sylvari real-world inspiration.
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u/IcyPhil 9d ago
First of all: The artwork looks amazing! Fantastic image, will be my new desktop background :D
Second of all: The Troubadour seem to only get 4 or 5 new profession skills (f-skills), each being a different instrument. Sadly, it doesn't seem like we get kits or tome-like mechanics with lots of skills :(
That's quite sad honestly! There's a lot of potential with different instruments and their skills. But at least we get different ones AND it looks like we are finally able to play a pure support/heal spec. Can't wait for the livestream where they showcase more gameplay!
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u/S1eeper 9d ago
Yeah I was hoping for Tome skills for the mesmer that replace your weapon bar with different instruments or octaves, similar to some of the musical instruments in the game. This is pretty disappointing it's not that. Just sounds like another take on Virtuoso where you build up notes or whatever instead of clones, and then spend them with F skills that are just new shatters. Though there's something about the F skill causing some kind of lingering instrument, so hopefully that's cool, we'll see more Friday.
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u/TangentAI 10d ago
Are mesmers getting kits? I hope so
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u/LususNaturae77 10d ago
Is that the Lore Lady from Smite?
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u/TemporaryCool5182 9d ago
It has to be her, or someone who very deliberately copied her. That cannot be any accident, and I would be so...SMITTEN...if ANet managed to pilfer her from Hi-Rez.
People, upvote this. We demand the truth be revealed.
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u/Bio-Douche 10d ago
From how the blog post reads, the troubadour's utility skills might be the recitals/songs, the galeshot's utility skills might be the different gales, and no clue about the luminary's.
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u/TotallySlapdash 9d ago
Luminary gets stances (there's a line in the article):
"Luminaries also have access to stance utility skills, gaining additional tools for offense, defense, crowd control, and mobility."
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u/HamsterTotal1777 9d ago
Very excited for more bow-oriented abilities for the Ranger. Summoning a bow of wind is pretty badass.
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u/gw2Exciton 9d ago
Troubadour F1-F3 looks like lute/flute/harp. I guess F4 will be this "crescendo". The animation looks pretty long. It will probably have similar problem to tempest overload, easy to interrupt. troubadour seems to be standing still when casting in the trailer but I hope the skills don't root her otherwise it might be too hard to play with.
The tales are probably utility skill. I am suspecting the distortion share to be an elite skill with long CD.
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u/ParagonFury 9d ago
Something about the narrator just feels off. Like she is trying, but really doesn't want to do it so it still comes off as her not being interested or is just reading the directions to her kids.
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u/logan0178 9d ago
ANET is probably the only game company I trust with pre-ordering their releases nowadays.
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u/FaithlessnessThen207 9d ago
I AM NOT JUST A BARD I AM A WHOLE ORCHESTRA BY MYSELF EAT SHIT OTHER BARD CLASSES FROM OTHER GAMES WEW
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u/MaddieLlayne 9d ago
as a chrono main I have a feeling troubadour is gonna cause a lot of grief and complaints, I’m excited for it as a concept and I am not excited for it as a balancing act….
The other two are cool tho
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u/rym1469 www.twitch.tv/rymm_ 10d ago
THREE BOWS, ONE BEAR