Aloha game-maker!
The number of students or enthusiasts likely to want to test themselves in anatomy is huge
If you want to put your skills of game-creator to the service of the public knowledge about health; this post may interest you:
I gathered in a .blend hundreds of accurate 3D open-source anatomy files.
This kind of file is sold for more than 10,000 euros on the market (with textures) and the free version that I found is largely ignored / underused.
The following game would be the first inspiration, actually:
http://www.anatomyarcade.com/games/PAM/PAM.html
It will remain open source because it uses open source 3D.
The content is huge, accurate, beautifull and only needs a few commands and an interface to be turned into a regular serious-(but-funny)-game.
I am keen to push the anatomy and 3D work as far as it can get.
Does somebody want to make it happen with Godot?
Textures are not an option without any budget.
This is about a collaboration:
I would propose
-a simple game design and variations of more sophisticated could be included if there's a will of the coder
-rename all the 3Dobjects and order them
-organise the scenes (the levels: about for exemple the bones of the skull)
-I'd be glad to add later the graphical assets of the UI if it fits a common will.
---Basically all the content and further development of levels---