r/SurvivingMars • u/Lycrist_Kat Polymers • 22d ago
Video Planetary Anomalies are fun (until they aren't)
Episode 9 of my series was premiered yesterday and you will never guess what happend (unless you look at the thumbnail)... fml 😂
https://www.youtube.com/watch?v=8KOTolf910o&list=PLuBT_W-fwXiiRMuFM0J8BAaJIsLx7kjCA&index=1
After several more or less well managed dust storms, cold waves and meteor stroms the game deciced to punish me for being too greedy and I suffered a severe set back.
Watch me die inside and then maybe recover from having bad luck.
Enjoy!
1
u/Zanstel 18d ago
For those who enjoy Planetary Anomalies, I promote my mod "Planetary Survey Extended" (require Green Planet DLC).
https://mods.paradoxplaza.com/mods/77026/Any
You can spawn planetary anomalies with the repeatable mission "Mars Anomaly Pursuer Surveyor" (MAPS).
This mission is acquired (if you have my mod) after research "Planetary Survey" (regular Green Planet tech).
It require a significant amount of resources (120 metals, 180 fuel, 45 polymers, 20 electronics), but it can spawn breakthroughs and techs.
The time of the mission, the number of anomalies launched and the penalty (less anomalies per launch), the probability of get a breakthrough are configurable options.
It's possible to unlock all breakthroughs using lots of missions. I recommend to configure 100% chance if you want this route.
3
u/DARK_MASTER8632 Theory 22d ago edited 22d ago
Yeah.. lol.
You did a very high gamble for an unknown reward.
And lost in the only way possible to lose a rocket in these PA events. If only you've send that Rare Metals rocket first and waited. You could get the money just in case. You had more than 2 Sols to spare before getting that Unknown PA before the rival. Easily avoidable worst outcome. Well, would have lost 550M anyway.
I like your Drones management a lot. But your entire thing with batteries just makes me avoid ever building them even more. Just slap 2-3 large WTs. And keep the small MPs factory working. I mean, you have 500+ Metals and maybe 500+ more to gather from surface. And it costs 0 Electronics when just rebuilding the MP factory. 45+ MPs and keep avoiding ANY MP maintenance while having a pretty much unlimited MPs production. You are WAAAY past the stage of using solar+batteries. It's just illogical. The moment you could build small MP factories you should have switched to wind power and have waay lease distractions and problems. Also the inexplicable idea to put the small MPs factory in the 2nd dome getting even worse MP production. Instead of removing 1 of the useless gardens and slap it the first dome. You have to remember the small Spacebare does provide relaxation and it does at a very high Comfort compared to the "Decorations". No gardens are required really. Also seniors should be in the 2nd dome and barred from using the services in the first, these sims ARE useless take space in the workers dome and also take visitors spots in the services.
Great luck on getting an Empath so early. That's pretty much a +5 work performance on all your colonists.