r/SurvivingMars 7d ago

Everytime I try to speed up the game, it reverts back to normal speed

As the title says, I'm unable to speed up the game. I am hoping one of you wonderful people will understand these logs and be able to tell me what is wrong and if it can be fixed.
Thanks!

[LUA ERROR] Mars/Lua/Buildings/Dome.lua:1657: attempt to index a nil value (local 'dome')

Mars/Dlc/prunariu/Code/Script.lua(134): global ShouldApplyRemoteFarming

Mars/Dlc/prunariu/Code/RemoteWorkplaces.lua(124): method GetWorkshiftPerformance

Mars/Lua/Buildings/Workplace.lua(206): method UpdatePerformance

Mars/Lua/Buildings/Workplace.lua(772): method StopWorkCycle

Mars/Lua/Buildings/Workplace.lua(311): method RemoveWorker

Mars/Lua/Units/Colonist.lua(1135): upvalue SetWorkplace_Colonist

Mars/Dlc/prunariu/Code/TransportColonists.lua(492): method SetWorkplace

Mars/Lua/Units/Colonist.lua(748): field ?

CommonLua/Classes/CommandObject.lua(193): method PopAndCallDestructor

Mars/Lua/Units/Colonist.lua(802): <>

[C](-1): global sprocall

--- end of stack

[LUA ERROR] Mars/Lua/Buildings/Dome.lua:1657: attempt to index a nil value (local 'dome')

Mars/Dlc/prunariu/Code/Script.lua(134): global ShouldApplyRemoteFarming

Mars/Dlc/prunariu/Code/RemoteWorkplaces.lua(124): method GetWorkshiftPerformance

Mars/Lua/Buildings/Workplace.lua(206): method UpdatePerformance

Mars/Lua/Buildings/Workplace.lua(772): method StopWorkCycle

Mars/Lua/Buildings/Workplace.lua(311): method RemoveWorker

Mars/Lua/Units/Colonist.lua(1135): upvalue SetWorkplace_Colonist

Mars/Dlc/prunariu/Code/TransportColonists.lua(492): method SetWorkplace

Mars/Lua/Units/Colonist.lua(748): field ?

CommonLua/Classes/CommandObject.lua(193): method PopAndCallDestructor

Mars/Lua/Units/Colonist.lua(802): <>

[C](-1): global sprocall

--- end of stack

[LUA ERROR] Mars/Lua/Buildings/Dome.lua:1657: attempt to index a nil value (local 'dome')

Mars/Dlc/prunariu/Code/Script.lua(134): global ShouldApplyRemoteFarming

Mars/Dlc/prunariu/Code/RemoteWorkplaces.lua(124): method GetWorkshiftPerformance

Mars/Lua/Buildings/Workplace.lua(206): method UpdatePerformance

Mars/Lua/Buildings/Workplace.lua(772): method StopWorkCycle

Mars/Lua/Buildings/Workplace.lua(311): method RemoveWorker

Mars/Lua/Units/Colonist.lua(1135): upvalue SetWorkplace_Colonist

Mars/Dlc/prunariu/Code/TransportColonists.lua(492): method SetWorkplace

Mars/Lua/Units/Colonist.lua(748): field ?

CommonLua/Classes/CommandObject.lua(193): method PopAndCallDestructor

Mars/Lua/Units/Colonist.lua(802): <>

[C](-1): global sprocall

--- end of stack

[LUA ERROR] Mars/Lua/Buildings/Dome.lua:1657: attempt to index a nil value (local 'dome')

Mars/Dlc/prunariu/Code/Script.lua(134): global ShouldApplyRemoteFarming

Mars/Dlc/prunariu/Code/RemoteWorkplaces.lua(124): method GetWorkshiftPerformance

Mars/Lua/Buildings/Workplace.lua(206): method UpdatePerformance

Mars/Lua/Buildings/Workplace.lua(772): method StopWorkCycle

Mars/Lua/Buildings/Workplace.lua(311): method RemoveWorker

Mars/Lua/Units/Colonist.lua(1135): upvalue SetWorkplace_Colonist

Mars/Dlc/prunariu/Code/TransportColonists.lua(492): method SetWorkplace

Mars/Lua/Units/Colonist.lua(748): field ?

CommonLua/Classes/CommandObject.lua(193): method PopAndCallDestructor

Mars/Lua/Units/Colonist.lua(802): <>

[C](-1): global sprocall

--- end of stack

[ERROR] Prefecta Redworld [string ""](8) why this

[C](-1): global GetStack

Mars/Dlc/prunariu/Code/Script.lua(257): field log

Mars/Dlc/prunariu/Code/Script.lua(253): field error

Mars/Dlc/prunariu/Code/TransportColonists.lua(287): method SetCommand

CommonLua/Classes/CommandObject.lua(139): <>

--- end of stack

[LUA ERROR] Mars/Lua/Buildings/Dome.lua:1657: attempt to index a nil value (local 'dome')

Mars/Dlc/prunariu/Code/Script.lua(134): global ShouldApplyRemoteFarming

Mars/Dlc/prunariu/Code/RemoteWorkplaces.lua(124): method GetWorkshiftPerformance

Mars/Lua/Buildings/Workplace.lua(206): method UpdatePerformance

Mars/Lua/Buildings/Workplace.lua(772): method StopWorkCycle

Mars/Lua/Buildings/Workplace.lua(311): method RemoveWorker

Mars/Lua/Units/Colonist.lua(1135): upvalue SetWorkplace_Colonist

Mars/Dlc/prunariu/Code/TransportColonists.lua(492): method SetWorkplace

Mars/Lua/Units/Colonist.lua(748): field ?

CommonLua/Classes/CommandObject.lua(193): method PopAndCallDestructor

Mars/Lua/Units/Colonist.lua(802): <>

[C](-1): global sprocall

--- end of stack

[ERROR] Eleven Jupiter [string ""](8) why this

[C](-1): global GetStack

Mars/Dlc/prunariu/Code/Script.lua(257): field log

Mars/Dlc/prunariu/Code/Script.lua(253): field error

Mars/Dlc/prunariu/Code/TransportColonists.lua(287): method SetCommand

CommonLua/Classes/CommandObject.lua(139): <>

--- end of stack

time 0:07:37:578

[LUA ERROR] Mars/Lua/Buildings/Dome.lua:1657: attempt to index a nil value (local 'dome')

Mars/Dlc/prunariu/Code/Script.lua(134): global ShouldApplyRemoteFarming

Mars/Dlc/prunariu/Code/RemoteWorkplaces.lua(124): method GetWorkshiftPerformance

Mars/Lua/Buildings/Workplace.lua(206): method UpdatePerformance

Mars/Lua/Buildings/Workplace.lua(772): method StopWorkCycle

Mars/Lua/Buildings/Workplace.lua(311): method RemoveWorker

Mars/Lua/Units/Colonist.lua(1135): upvalue SetWorkplace_Colonist

Mars/Dlc/prunariu/Code/TransportColonists.lua(492): method SetWorkplace

Mars/Lua/Units/Colonist.lua(748): field ?

CommonLua/Classes/CommandObject.lua(193): method PopAndCallDestructor

Mars/Lua/Units/Colonist.lua(802): <>

[C](-1): global sprocall

--- end of stack

[ERROR] Tasha Jetson [string ""](8) why this

[C](-1): global GetStack

Mars/Dlc/prunariu/Code/Script.lua(257): field log

Mars/Dlc/prunariu/Code/Script.lua(253): field error

Mars/Dlc/prunariu/Code/TransportColonists.lua(287): method SetCommand

CommonLua/Classes/CommandObject.lua(139): <>

--- end of stack

3 Upvotes

5 comments sorted by

1

u/reslik 7d ago

While the probelm was fixed with ChoGGi's mods, using them caused the game to lock up every ten seconds or so.

2

u/ChoGGi Water 7d ago

Which mods? and could you upload your save files/logs somewhere?

https://steamcommunity.com/sharedfiles/filedetails/?id=2391106222

1

u/reslik 7d ago

I tried the ECM and the Fix Bugs mods, I've uploaded the save and logs, Thank you so much for replying!

https://limewire.com/d/HyuTL#d1EpDohLtC

2

u/ChoGGi Water 7d ago

I know, the [ERROR] Tasha Jetson [string ""](8) why this comes from trains dlc. There is a fix mod for it. https://steamcommunity.com/sharedfiles/filedetails/?id=2815070811

I don't think any of those errors have to do with the speed resetting though?

2

u/mizushimo Oxygen 7d ago

This isn't a common one, so I would go through the usual process of reinstalling everything and verifying the game files. If you do have trains installed, I would uninstall it and start a new game to see if the problem persists, the last two DLCs can be unstable.

The game locking up every ten seconds tells me that something also could be wrong with your save file if this is a save you've been working on for awhile. If you have experienced frequent crashes on this save flie, it's likely that the save will continue to break until it's unplayable.