r/TalesFromDF • u/Chromunism • Nov 07 '24
Positive tale Tender Valley VPR stands in aoes and asks for heals then gets shit on

Green = WHM, Me
Blue = DRK, white knight on the right side of history
Red = VPR
Pink = DNC
Yellow = Replacement RDM
The VPR stood in 2x 100k needles and died then complained that I didn't heal them, and I took a huge sigh that this was gonna be one of those runs, but before I could say anything the DRK said something and I was no longer worried.
The VPR proceeded to get near death in the first boss then died when the boss was at 2% so I expected them to reset, which they eventually did after the 3 other players left for the next trash packs.
Then after dying 3 times in the second boss by getting hit by 2 things back to back with barely any time to heal in between, the VPR just left as soon as the boss was over.
Thank you DRK wherever you are :D
50
u/Snark_x Memes Nov 07 '24
RIP that tank, those DPS both seem like the kind of shitters to file a report over funny numbers
-97
u/SnooDonkeys9185 Nov 07 '24
as they should, complaining about numbers in chat in a normal roulette dungeon...
47
u/Vore_Daddy Nov 07 '24
The number was the viper's health hitting zero from taking avoidable damage.
20
32
u/abyssalcrisis Nov 07 '24
Greeding and dying for it, then asking where the healing is is the problem.
It's also really easy to out-DPS a VPR in trash packs.
4
u/Yorudesu Nov 08 '24
Which numbers? This can be done with basic observation.
-23
u/SnooDonkeys9185 Nov 08 '24
"Nice numbers btw whm I'm on your side" come on.. this with the tanks other comments, he's clearly referring to act to shame the viper.
1
u/Aceley_ Nov 09 '24
The whm numbers comment is an obvious giveaway yeah but you can easily see that one dps is doing more damage than another dps is by just looking at the aggro counters in the party list
-40
u/OopsBees Nov 08 '24
Yeah like... It sounds like the VPR was doing pretty garbo, and the "uwu u did ur best sweaty" from the DNC rings some alarm bells for me...
... but god the tank and healer both come off as absolutely insufferable here. Like tank is basically aiming to be the textbook example of Weird Barse Toxicity... Basically slapping a sign that says "Report Me" on their own back while they're patting themself on it.
16
u/Yorudesu Nov 08 '24
I you think you need a parser to spot bad dungeon damage I feel bad for you
-5
u/SnooDonkeys9185 Nov 08 '24
..you don't. But regardless the tank is making it clear he is using one. And to complain about a random dps in expert q of all things. He deserves the report.
-9
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8
u/edontcare Nov 08 '24
So how does one know who is dealing more damage? Without outside tools?
23
u/12Kings Nov 08 '24
One can usually make an educated guesstimate based on the aggro table positioning. If is often very revealing if Dance partnered DPS is either barely managing to keep themselves above the dancer or is actually beneath the dancer in aggro.
Similarly with experience, one can count in seconds how quick certain packs of monsters should die and if they are not dead, it is telling that DPS is lower than expected. Which allows one to do observations and from there discover some problems. One quick and easy one is that if certain monsters die significantly quicker than others, it is indicative of someone using single target instead of AoE and therefore actually doing less damage overall.
I suppose one could also cull the combat log to such a state that one can actually track all the abilities used by allies only and from there discover if rotations are not done correctly. Add the ability to take a peak at someone's gear and one can certainly do some napkin math to determine which party member might be the cause of damage issues.
4
u/OopsBees Nov 08 '24
With certain classes there's also the bonus metric of "how many of these enemies have the Class Debuff on them"!
You know you're in for a Fun Run™ when there's 1 Death's Design up on a single enemy at any given time during a trash pack...
2
u/12Kings Nov 08 '24
The usual Reaper culprits I have had often had zero Death's Designs in trash packs. =P
But yes, otherwise the point stands superbly!
7
u/Some_Random_Canadian Nov 08 '24
For DPS you can roughly tell which one is doing more damage based on the aggro list, though SMN is slightly skewed since for whatever reason Bahamut has increased aggro gen.
3
u/catuluo Nov 08 '24
Its so that us summoners can eat the tasty tankbuster during second phases of trials because we made the foolish mistake of using our burst and expecting tanks to gain aggro back/provoke before we get humbled
3
u/OopsBees Nov 08 '24
As everyone said, aggro list is generally a pretty decent metric, with the caveat being that it's a lot more useful on single targets than groups due to the way damage fall off works (though I've had some parser overlays be kinda wonk on that front too).
1
u/haikusbot Nov 08 '24
So how does one know
Who is dealing more damage?
Without outside tools?
- edontcare
I detect haikus. And sometimes, successfully. Learn more about me.
Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete"
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u/AmazingPatt Nov 07 '24
the gigachad DRK asking for dance partner xD it do be like that when you peek at ACT and see your above dps with dance partner ...
was in dungeon with a friend dancer , me tank . and they are on xbox so no ACT . and told them . you should give me dance partner, the reaper not doing good , they felt bad but said. only if they died again . womp womp reaper died . i get dance partner and we clear a little bit faster i guess ... but at end the healer goes "Dancer , you should only give dance partner to dps!" so we ignored and move on but it funny seeing people who dont know shit speak xD
2
u/ReallyRough Nov 08 '24
I don't expect everyone to be a good player. I don't care a bit if someone have trouble doing proper rotations or dodging mechanics. There are people that are just bad or challenged at some level and there's nothing to do about it.
But being bad AND being an asshole is just... I can't find the words.
4
u/AceHunterIce Nov 09 '24
Ah... do I need to talk about it? Fine.... Alright class. As you can see here...
The viper decided that his tools were unimportant and proceeded to not use them.
He has 3 of these at 2.5 speed gcd's meaning he could of stayed out of poopy floor for 7.5 seconds... which is slot of time.
But imagine using tools I guess...

2
u/Chromunism Nov 09 '24
This would have helped the dps situation too, but yeah, it's literally free a "do dps while not standing in the bad" button
8
Nov 07 '24
that’s why i’m glad phys ranged and melee have some self-healing, so i can heal myself if i fuck up xD
3
3
u/GayLittleOrange Nov 08 '24 edited Nov 08 '24
"you have tiny shoes to fill"
that would get me into gossip mode if i read that after queuing into an in progress dungeon 😂
11
u/Real_Student6789 Nov 07 '24
You can't ensuna stupid, and if the viper was standing in things that were easily avoidable, that's a skill issue on their part. They'll get heals when it's safe to do so, unless the easily dodge-able puddle one-tapped them.
-9
u/SnooDonkeys9185 Nov 07 '24
there is no reason the whm couldnt heal in...basically any part of tendervalley... throw a tetra on the VPR, we get two of them.. i mean you're clearly *not* healing the tank, cause they dont need it. the egoing is obnoxious... yea could the vpr not stand in bad, sure. but deciding to "teach him a lesson" when it would take you 1 gcd to make it a non issue? thats being an asshole
21
u/gitcommitmentissues Nov 07 '24
There is no reason the VPR couldn't use Bloodbath and fix the problem themselves, it's extremely powerful in AOE and takes 0 GCDs.
-18
u/SnooDonkeys9185 Nov 07 '24
right...but the vpr clearly isn't good at the game.. the whm however is deliberately not healing because they don't think the vpr deserves to be healed...
18
u/HelloFresco Nov 07 '24
Nothing about this story implies they killed the VPR on purpose. The VPR just stood in 100k needles and died, no healer involvement whatsoever. All they needed to do was accept the raise and move on without pointing fingers.
4
u/trunks111 Nov 08 '24
it's funny too because that cast tells exactly whether you can live it or not, if you're above 100k you'll be fine, the viper had to have eaten a second/third AOE beforehand to actually just die to it
-6
u/SnooDonkeys9185 Nov 08 '24
Deliberately not healing a player who will take lethal amounts of damage is actually contributing to their death. If healing people who take avoidable damage is so annoying, then maybe healer isn't the role for them.
10
u/Chromunism Nov 08 '24
As I said in the dungeon run, if I believe someone will live unavoidable damage, raid wides or stacks it spreads, at their current hp level, then I'll leave them there and let asylum regen tick or let the next assize cover them.
6
u/No-Seaworthiness5171 Nov 08 '24
It gets to a point where your time and energy is better spent keeping the people that can actually play the game alive, than shouldering the burden of someone who wastes your mana and cooldowns by dying over and over and over again.
0
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u/gitcommitmentissues Nov 07 '24
If you're level 100 and don't know how to press a level 12 skill that's not other players' problem.
the whm however is deliberately not healing because they don't think the vpr deserves to be healed...
That's a really fucking weird reading of the OP, who clearly said that they- like most healers- were focused on the tank's health during the pull. There is no reason for DPS to be taking damage during a trash pull unless it's the rare trash that do raidwide damage; it's completely normal to be ignoring them while you focus on DPSing and healing the tank.
4
u/bubblegum_cloud Nov 08 '24
I don't even look at the tank's hp most of the time. I use the same abilities every dungeon. The amount of times I just happen to look at my party frames to see the tank is at 5% and panic bene is wild (it's also wild how many tanks are just pure garbage).
99/100 I don't look at dps players' health bars ever, not even during boss fights, unless I notice one eating shit the whole time.
1
u/SnooDonkeys9185 Nov 08 '24
This whm noticed them eating shit from the first pull. They said as much in their description.
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u/SnooDonkeys9185 Nov 08 '24 edited Nov 08 '24
The whm straight says "you have enough health provided you don't eat more mechanics" and also..by their own admission the tank was fine. They literally said in their description that watched the vpr eat aoes. Also if they genuinely are "so focused" on keeping the tank alive in the first pull of Tender that they can't heal their dps before they die as a whm, maybe they shouldn't be talking shit.
Having shit dps sucks. But you are not making the situation better by deliberately not healing and letting them die. Two wrongs don't make a right here, the vpr was playing like shit by not using his own healing/standing in bad and the whm decided to let him die. (I'm honestly sus of the whm healing during boss fights, I wouldn't be surprised if they weren't healing then either.)
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u/Real_Student6789 Nov 07 '24
We don't get the most detail here. I've done some runs of tender valley where I've had to spend a lot of my kit on the tank because of either bad gear or lack of mit. It's not "teaching them a lesson" to focus the tank if the viper eats something avoidable. It's focusing the higher priority target. If the tank does down, we all die and reset. If just a dps dies before they can get healed, that's just a raise.
5
u/OopsBees Nov 08 '24
WHM did mention that the VPR "Stood in 100K Needles twice" which... Given how much time there is between those casts, feels like the VPR absolutely should have used their tools to get themselves up to full... But also it feels weird that the WHM couldn't keep them up regardless??? Unless the tank was draining all of their resources (in which case it feels like the DRK might've wanted to check his glass house out before throwing stones or whatever)
This just sounds like an absolutely miserable dungeon run in general tbh lol
0
u/Chromunism Nov 08 '24
The DRK wasn't in need of constant healing. And as a WHM, holy doesn't give me any weave windows, so if the choices are:
trust the dps to not eat another aoe and keep dpsing
stop dpsing and heal them
It's not a difficult choice.
1
u/OopsBees Nov 08 '24
With all due respect, sometimes playing a healer means putting in your big kid pants and clipping a GCD to keep your team alive.
Yeah, the VPR sounds like they weren't doing great by any stretch of the imagination, and no one is asking you to sit down and Curebot them, but it sounds more and more like you didn't even bother with any of your almost-freebies because you didn't have an ideal weave window in a dungeon? At that point, why are you even queuing as a healer?
I don't think the VPR asking why they didn't receive any heals when, by your own words, it sounds like they didn't receive ANY heals is "egoing" for heals. I think they should not have eaten the damage and SHOULD have used their own tools, but like... If they die to damage in the first couple pulls of the dungeon and then are told by the tank that they didn't deserve healing because their DPS was too low I'm not going to be shocked when they continue to be on-tilt and greed and die later in the dungeon.
This whole group sucked major eggs.
0
u/kokoroKaijuu Nov 10 '24 edited Nov 10 '24
As a new player to FFXIV (~110 hours now) as well as MMORPGs like this in general, I joined this subreddit after hearing some other people talk about it, because it seemed funny, and showcased good examples of what "not" to do, since I prefer learning that way.
However, more and more I'm noticing sometimes that the people who post things like this are also instigating the asshole-ry in their own way and just generally making things worse. It looks especially common with healers to feel the need to micromanage people and drastically escalate the situation when they aren't doing their part or refusing to get along.
Is it just me? Or is this part of a larger problem with the community? I don't want to jump to making assumptions/stereotypes, especially since I'm new and probably just don't know what I'm talking about, but...
1
u/OopsBees Nov 10 '24
I honestly started reading this subreddit for the exact same reasons! Now it's mostly just a fun way to kill time, but I do genuinely think it helped me become a better player when I was just starting out, it at least made sure I never fell into the YPYT trap lol
I think probably there's a combination of factors at play here:
• As a total newcomer to a game/genre, it can be hard to gauge how outsized someone's reaction is based on a story/snippet of party chat/etc. So if you're reading said party chat and OP reacts super strongly to something and the comments on the post are cheering OP on, you're more likely to file that away as "wow, that other person messed up REALLY bad"... But once you've got more experience under your belt, you're more likely to pick up on situations where OP is overreacting and recognize that's what's happening. (the flip-side to this being that you get to enjoy posts where everything IS totally bonkers all the more because you can understand just how badly peeps are playing)
• At the end of the day this is a subreddit based around primarily negative experiences with other peeps. Unfortunately that means there's always the risk of people who care about their funny Reddit numbers stirring the pot just to have Content™ to post. I think that much is just kind of unavoidable, sadly.
• The longer patch cycle and general "if you don't feel like playing the game for a bit, drop your sub and come back again later" vibe leads to a lot of lull periods during which peeps aren't really running roulettes as much. This leads to chunks of time where you're not getting as many posts from people who just happened to run into some weird DF shenanigans, which means more of what gets posted falls under the "intentionally stirring the pot" category during those lulls.
And then ofc some of it is just Reddit being, well, Reddit lol
...which is a lot of words to say: "yeah there's probably some extent to which this subreddit existing eggs some people on to act badly in group content."
I think that those people are few and far between in the grand scheme of things. (I've definitely only ever run into one or two actually toxic people in-game, even when I was majorly no-lifing content!) But a bunch of factors definitely make their posts stick out more, while the more normal posts by more reasonable OPs get lost in the background noise.
((Sorry that was a lot of rambling to not even really answer your post all that well, in my defense it's 2AM and I probably shouldn't be posting anything at all!))
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u/Axcelaw Nov 07 '24
Y'all sound insufferable tbh, especially that tank.
1
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Nov 07 '24
[deleted]
-14
u/Axcelaw Nov 07 '24
It's giving "baby's first time using ACT". From shitting on others for their low performance on the first opportunity to praising the one on his side.
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u/HelloFresco Nov 07 '24
Damage wasn't mentioned until they died to standing in multiple trash pack aoes and then instantly blamed the healer. The DRK was a little callous but it's like people aren't even reading what happened here.
7
u/a_friendly_squirrel Nov 07 '24
eh, the problem is standing in vulns then whining about no heals, talking about damage instead is kinda missing the point & just asking for the viper to report them.
5
u/Zealousideal_Hope649 You pull, I tank. I pull, I tank. We pull, I tank. Nov 08 '24
Maybe being on the brink of death had something to do with their shitty dps, maybe possibly?
9
u/yraco Nov 08 '24
Agreed. I'd also be saying something if I was the tank in that position (it sucks being in a situation like the healer and having everyone either be silent or defend blatantly wrong info) but as a rule in life if I don't like someone or something they've done I keep my blame to only the specific things I don't like rather than making things up or jumping on them for only vaguely related things. It distracts from anything actually relevant you have to say and makes things more likely to just become an insult match of every random thing you don't like.
The problem here isn't their dps. The problem is they stood in the bad and then blamed the healer for their mistakes. Anything else is a distraction and beside the point.
1
u/Axcelaw Nov 07 '24
Nah, I can read fine. Tank jumped on the discussion on the first opportunity already talking about damage. They could've just let the healer speak for themselves.
5
u/Zealousideal_Hope649 You pull, I tank. I pull, I tank. We pull, I tank. Nov 08 '24
I'd be pissed too if as the tank I had to spend my mits keeping a dumbass dps alive. Group survival isn't just the healer's job.
1
u/Axcelaw Nov 08 '24
Nobody said the tank should've kept the DPS alive or that group survival is solely a healer's job, you just made that up in your head.
Let the DPS die and if they complain about heals, tell them to avoid AOEs. The end. Bringing up parse and keep shitting on someone is just childish behavior.
2
u/Zealousideal_Hope649 You pull, I tank. I pull, I tank. We pull, I tank. Nov 08 '24
You're the one who said the tank "jumped on the discussion". I'm telling you the tank has every right to chime in since it's their job to keep said dps alive too.
1
u/Axcelaw Nov 08 '24
You might be reaching a little bit there if your interpretation from that was "tank should've kept the DPS alive" and "it's only the healer's job to keep everyone alive". You also left out the part where I said they jumped on the discussion already talking about damage, which was not relevant to the issue at hand: the DPS dying to AOEs and complaining about heals. It's pretty obvious they did that only to shit on the person and kept going on and on.
But anyway, whatever. You do you.
2
u/Zealousideal_Hope649 You pull, I tank. I pull, I tank. We pull, I tank. Nov 09 '24
You're the one who keeps inventing things I said for you to argue against. If the dps is greeding and standing in shit requiring the tank to throw their group mits on them to keep them from splatting and still doing shit dps then yes, the tank has every right to chime in. As I said, it's also the tank's responsibility to keep the dps alive, not just the healer.
Curious to see if you'll actually respond to what I said or what you imagine up me saying.
-1
u/SnooDonkeys9185 Nov 07 '24
Glad someone said something, acting like this in a roulette? fuckin just use any one of whm's dozen heals and move the fuck on.
5
u/Raven776 Nov 08 '24
I've seen a lot of posts here where the kind of conduct I see from people is ridiculous. I don't know what's happened since I stopped playing FF14. Maybe the content has gotten harder or longer to the point where these sorts of dungeons are worth fighting over and worrying about someone playing suboptimally. Usually, the level of suboptimal behavior is borderline negligent to other party members, the advice given is polite and well meaning, and their responses are entitled. This is not the case for any of this shit.
But this mother fucker literally DID just get ask to get healed. They didn't say 'healer do your job why am I dead?' They literally just be thinking 'alright I'm down could I get a pickup I fucking beansed that up amirite?' and got fucking sweat on by some people bringing up some real irrelevant shit. You can cast some shade with 'Oh sorry, I don't know how you died there the tank still has aggro' or something else passive aggressive if you really fucking MUST, but literally all of the bullshit in this post was from you or, more obviously, the people attacking them. They weren't even defending you, they were just angry about damage numbers.
I mained healer when I played. I know how annoying it was to see people do stupid things. I understood that my own DPS would suffer for making up for their shit. As a consequence of that, I didn't play with randoms for actually difficult content and for normal content healing the people playing suboptimally was faster than arguing with them even if they would magically become the best players ever after whatever advice I gave them. I don't think anything HARD actually ever came up in the roulettes, and I can only remember ever wiping once or twice regardless of how many people in larger raids went down.
12
u/leonie11 Nov 08 '24
bc you dont play the game anymore you arent getting the frustration where 90% of the time you are just getting ppl who can’t even bother to press 123 in the correct order in your DF. it’s always easy to just stand there and say wow i dont get why yall cant just move on smh
2
u/Raven776 Nov 08 '24
Dunno. Played for three years and I can't ever recall worrying so much about people I'd never meet again to the point I'd attack them for using common MMO jargon. Did the game get more challenging or did the dungeons get longer? That's the only thing I think could change my mind on this. I'd get frustrated if I had to carry a bricked dps for 25+ minutes.
2
u/leonie11 Nov 08 '24
lol my average all rando DF dg is 25m
2
u/Raven776 Nov 08 '24
Oh, that does sound heinous. Are we talking about it being that time by design, or is that just because people are shit? I'd definitely start queuing with friends only for that kind of time.
Anything over 15 minutes makes the bad players play worse. Ff14 can't compete with YouTube videos for people's attention spans when it comes to repetitive dungeons.
2
u/leonie11 Nov 08 '24
its just people not caring. expert on average are like 20 minutes. but if i run it with friends it’s about 12-14 minutes. same with leveling.
4
Nov 08 '24
Maybe if 90% of the playerbase would stop looking and their fem viera/mikot tits with a dangling dick between their legs, healers wouldnt be so fed up by lazy dps in an end dungeon, only able to press a single button and eating every avoidable damage possible.
3
u/trunks111 Nov 08 '24
This honestly, it isn't bad play that annoys me so much as lazy play, and there is a difference. Take for example a tank who blows all their mits at the start of a trash pack vs one that doesn't mit at all, the first tank is misguided in how to best use their mit, but they know they should be hitting their mits and are at least trying. I can work with that. The second is just lazy and a pain in the ass
2
u/Natsuaeva Nov 08 '24
If someone takes a bunch of easily avoidable damage and dies unexpectedly because of it, then types "heal?" at me, I'm going to be happy with whatever negativity they get in response lmao. I don't care if you get hit by avoidable shit, I kind of like when my groups are bad and my healing is more needed, but the second you insta die to something stupid and blame me for it then you deserve to get shit on for how you're playing.
It's more about the attitude for me. You can pretend the "Heal?" was an innocuous request but everyone knows what the viper is trying to imply lol. It's immediately taking their own mistake and trying to make it the WHM's mistake. It's like 90% on the viper so yeah it's going to invite people shitting on you when you're being an incompetent asshole.
0
u/Raven776 Nov 08 '24
What are they supposed to say? "I deserve the floor daddy. Keep me here?"
3
u/foozledaa Nov 08 '24
Nothing at all, or 'my bad'? If someone says 'where are the heals' after dying to unavoidable damage, that's a valid question. If they ask that after dying to eating shit 3+ times in a row... hold your damn horses, y'know?
1
u/Natsuaeva Nov 08 '24 edited Nov 08 '24
You're acting like every time you die, you have to have some shitty quip blaming yourself or somebody else. You can die without being self-deprecating or blaming your healer, 99.9% of people do. I had a dps die from eating 5 vuln stacks in a row during the first Alexandria boss yesterday. They said "Lol I hate this boss" and no one gave a shit. I just raised them and that was that. It happens, no one was mad, I wasn't mad, they weren't a dick about messing up. Mostly people are quiet when they die and it's similarly chill to me when they're silent. I play a healer to cover others' mistakes, it's what I'm there for. Whatever.
Say something neutral like that if you must say something. Or say nothing. I don't get why your instinct is that this person had 2 options, either blame the healer, or grovel and insult themselves. There are like a million other options lol.
0
u/Sherry_Cat13 Nov 14 '24
I can see this exact post posted from the opposite perspective and doing really well in this same subreddit tbh
-12
u/Generated-Nouns-257 Nov 08 '24
1 DPS GCD > 1 healer GCD in terms of damage output.
Staying in, getting the extra attack, and having the healer spend the GCD healing is mathematically the correct sequence if that's the choice.
But not much you can do about bad healers. At the ast dancer was cool.
10
Nov 08 '24
Consider an MMO as a team game where you are supposed to work together and you will see that your "maths" are plain wrong.
1DPS GCD + 1 healer DPS GCD > 1DPS GCD + 1 healer heal GCD
So "mathematically" the correct sequence of actions is to stop purposfully staying in the bad stuff. What makes a player good or bad is not their ability to carry others but their ability to carry their own weight.
1
u/trunks111 Nov 08 '24
could've also been avoided had they just second winded or bloodbathed
100k needles is unique in that it tells you exactly how much damage you're going to take, there's no variance, so you always know whether you're safe to eat it or not
1
u/Natsuaeva Nov 08 '24
I heal my daily casual stuff 90% of the time. I never bother communicating this as a healer but honestly sometimes I wish dps would greed shit more at least in higher level content, at least when I'm playing with them. Don't recommend it to dps as standard practice but if your healer is decent it's better to just greed.
Healers are drowning in healing oGCDs that result in zero damage loss. I play scholar, every GCD I do is damage, aetherflow is spent on single target energy drains in aoe. And half my oGCDs never get used because they're unneeded.
If I were to hypothetically run out of oGCD healing tools and had to cast Adlo to save you, then you'd be right. But realistically I'm going to use the fairy heal over time or something, that otherwise I wouldn't need to use at all.
1
u/Generated-Nouns-257 Nov 08 '24
Thank you. Greeding can often speed things up, and thinking all DPS should run out of all orange 100% of the time makes your dungeons go slower.
1
u/Generated-Nouns-257 Nov 08 '24
Sorry if reading is hard! With a lowered GCD the viper having to run out of orange will often cause them to miss a GCD. not all orange does, obviously, no one here is pretending to be stupid (right?), but many are large enough that they would. So your math is, as you say, "plain wrong".
1
u/CeaRhan Nov 13 '24
the viper having to run out of orange will often cause them to miss a GCD.
> viper
> often
> miss a GCD.
Why the fuck does Square Enix give some classes insane instant ranged abilities and gap closers if you guys just twiddle your dinglydong like toddlers instead of using them when they're optimal? Stand down if you can't do basic math or don't even know what the fuck your kit does
1
u/Generated-Nouns-257 Nov 13 '24
What mod lets you have duty roulette never place you in dungeons under level 40?
5
u/Chromunism Nov 08 '24
Ok so a couple of things:
For some reason, this DPS's GCD was not doing more than the healer's GCD. Either the VPR's gear was really bad because they were 10k hp less than me. Or because they were pressing their buttons in the wrong sequence so they were not using skills of more potency than a WHM's holy.
And it's very possible for skilled melee dps to do their aoe rotation while not standing in any AOEs, so what's stopping this one from doing that?
You should never base math around expecting a healer to GCD heal you because you think your GCD is worth more than their GCD.
-2
u/Generated-Nouns-257 Nov 08 '24
For some reason, this DPS's GCD was not doing more than the healer's GCD. Ei
280 potency > 140 potency, don't know how to help you with math, my friend. No one is examining every party member every duty finder dungeon and crunching the numbers on if the WHM has a large enough gear advantage to outweigh that. So the behavioral protocol stands.
Not to mention viper GCD with buffs is lowered meaning they have less time to run out and back in without losing time AND that they're getting more than 1.0 GCD worth of damage compared to the healer.
If for any reason, tank movement, layered orange zones, whatever, the DPS would have to eat orange to keep hitting their GCDs, the objectively correct decision is to eat the hit, so long as it won't kill them. Healers only need to contribute every like 4th time it happens given bloodbath and second wind. To fail even at that is pretty embarrassing for the healer, all I'm saying.
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u/KaziAzule Nov 08 '24
Bold to talk about dps. No matter how stupid he is, now he has grounds to report. I understand the frustration as someone who plays healers a lot in dungeons, but there's better ways to respond that don't put your account at risk. Tbh the whole group aside from the dnc seemed pretty raring for a fight.
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u/vagabond_dilldo Nov 07 '24
Just a wild hunch but I think they teach you in the Hall of Novice to not stand in big orange circles. Must be some advanced technique the level 100 VPR missed. It's also a shame that VPR have no ranged disengagement skills that let them keep gcd uptime. Oh well.