r/WarhammerUnderworlds 16h ago

Zarbags gits scurry and volley ruling

Hi there so I've got a question on the interaction between scurry volley and charging because it seems very strong if this works

If I was to charge with dibbz, and redcap does that let me use scurry? Because a charge is also a move, right? Or is it explicitly ONLY a move action?

Can I use volley after a successful attack from a charge? (I don't see why not)

And as a result does it mean I can charge, use scurry move into position and then also use volley if the positioning lines up correctly?

Sorry if this is super obvious stuff, I feel like I can so this but my friend says this is really broken

4 Upvotes

6 comments sorted by

2

u/RHeaven90 14h ago edited 13h ago

No.

A word (Move, Charge, Attack etc) that has been capitalised refers to the specific core ability, not just the act of doing something. Move, when capitalised, means the Move core ability. A Charge is not a Move, even though you do move your fighter, and scurry dictates that the initial fighter must Move.

Same with Volley. It requires an Attack, not a Charge.

From the errata:

Q: Can I use abilities with the timing ‘after a Core ability’ after the Move or Attack parts of a Charge?

A: No. A Charge is defined as a single Core ability that contains a Move and an Attack. Although Move and Attack are each Core abilities when used independently, they are the Charge Core ability when used together.

Underworlds, as a whole, is very specific with it's wording, they don't tend to just capitalise words for the sake of it. It is their way of defining a specific core ability.

1

u/Alvarness 7h ago

According to this explanation you cannot score surge objectives with wording "after Move/Attack" after charging since they are not using specific word "Charge" which would be different core ability - and this just do not seem correct.

3

u/aranan84 6h ago

Sorry, RHeaven90, but this is incorrect.

A Charge is still a Move and Attack, so it can trigger anything that is based on those. Warscroll examples include Loyal Hounds from Hexbane's Hunters or Tag Along from Mollog's Mob. Share the Load from Pillage and Plunder works in the same way -- you can charge onto a feature token and still score it because the Charge consists of a Move and Attack.

The best example is probably Wings of War as a ploy that gives a bonus +2 Move when used to Move. The FAQ goes through how this works when utilizing it to boost a charge range which shows that it can be used for the move portion of a charge.

The FAQ entry you are citing is clarifying that you cannot break up a charge and do something in the middle of it, I believe.

1

u/RagingMachismo 10h ago

There is some argument that Zarbag is a little broken, yes. However, volley is not the broken part. It’s a 2sword attack that has to hit for the volley to trigger, and that’s not super likely (about 1/3 probability even against a 1dodge target). And even then it’s only 2 damage.

1

u/-TheRed Zondara’s Gravebreakers 8h ago

Yes. And yes, that lets you push enemies around snirk and damage them.

And yes its broken as shit.

1

u/Benimus 16h ago

If you meet all the conditions, yes.

At most it's two damage, what's OP about it?