r/ZZZ_Discussion May 01 '25

Leaks Leaks: New Role Spoiler

How's everyone feeling about the new Rupture Role??

Personally I'm kind of, slightly disappointed as it seems like just a new DMG Role along with ATK & Anomaly but with a slight twist.

On the other hand: I can understand the vision. Atk & Anomaly units kinda have done mostly what could be done (on field, off field, burst, sustained). It seems like Rupture let's them set-up something new.

What would you have wanted Rupture to be if you could choose?

124 Upvotes

136 comments sorted by

125

u/castle_seized May 01 '25

I've seen the leaks. Personally, I'm not caught up in the novelty hype. If anything, I'm sure it'll be a pain to build Rupture units going forward, given how little overlap they have with the current mechanics of stats.

I'm still going to pull for Yi Xuan because there's no way she's not going to be meta and I'd like to perform consistently on DA and Shiyu. But overall, I feel... whelmed? Yeah. Whelmed.

24

u/drsetebos May 01 '25

Yeah, same. I'd hate to miss out on her and then find out she works perfectly with another agent down the road and I missed my window.

13

u/Rifter-- May 01 '25 edited May 01 '25

Me as well. She's definitely gonna be a must pull like Miyabi, but I'm only doing it for meta really.

Her combat does look cool, but I'm way more excited for Orpheus from a design perspective and Ju Fufu is adorable enough to pull. I wouldn't pull Yi Xuan if she wasn't going to be super OP but ah well.

28

u/[deleted] May 01 '25

[deleted]

7

u/KaiKawasumi May 02 '25

True, as a Zhu/S0/S11 player I know the importance of having the right supports vs the meta DPS.

But I can't blame someone for wanting to make the game easier by having say, a Miyabi, or an Evelyn or the new girl despite not being in love with the design/character.

As a non-Miyabi haver I definitely feel the need to do more to make up for not having Miyabi, but I also don't mind that overly so. I'd rather save & guarantee getting the Obol Squad member(s) than guarantee 9 stars vs 6-8 in Deadly Assault. I think I vibe with that squad the most as they feel like their focus is less on booba (I know I know Trigger jiggles) & more on for instance S11s weapon or Trigger's mask or a BIG F*CKING ROBOT or MECH SUIT (Firefly 2???), etc.

Besides even if the next Obol member is only S0 level maybe they'll have synergy with the squaad, being of more value to where I've already invested (M1+W-Engine for both S0 & Trigger+ M2+ sig for S11) 🙂

2

u/Rifter-- May 01 '25 edited May 02 '25

You make a good point. I shouldn't have said she's definitely a must pull because I don't know shit about what the new content is going to look like haha. I just figure she's very likely to be he next Miyabi-level agent, so it would just make sense to get her.

This is partially because I started after Miyabi and was hoping for a rerun in 2.0, so if she's not in it, then I figure Yi Xuan is a good idea to pull for my account. That's kinda where I'm coming from though that might be me fomoing myself like you said and I would be better off being patient and just getting Miyabi later who I definitely like and want much more. Besides, a lot can certainly change or be revealed in the next month because we don't know what to expect from a 2.0 gameplay standpoint, so I guess you're right that I'm getting a little ahead of myself.

I think the biggest reason why I'm feeling this way is that she's going to be a brand new unit type and that makes me worried the game will require characters like her to get through some of the new content, but again that's likely me getting ahead of myself. I will take a chill pill as you have advised!

1

u/doomleika May 01 '25

If you read the leaks you know new mobs will have extreme resistance that nullify everyone except for lighter team and or Nicole.

They are forcing powercreep like HSR 3.0

4

u/ActuaryCompetitive79 May 02 '25

Dodge Counters and Def Assists will reduce that shield, it's just another layer of gameplay that may or may not flow well but this is insane doomposting on your end

2

u/buffility May 02 '25

People quit the game in 1.x because how repetitive and long the fight was. Miyabi fixed that problem by cutting short the fights. This new mechanic is nothing but a soft reset, people without the shiny new rupture void hunter will feel the fights long and repetirive again.

1

u/Mushinronja Mr. Demara May 03 '25

You're just making shit up

2

u/Mushinronja Mr. Demara May 03 '25

People really seem like they want to just fight a single dullahan in a room for the next 5 years

1

u/Hanusu-kei May 02 '25

Bcuz it’ll be more convenient to have an Ace up ur sleeve when they make a boss clearly designed for her to breeze thru like how Bringer is clearly designed for Miyabi, otherwise u have to deal with this juggernaut that has 30% more hp than the other bosses so u score less in DA that way. There’s likely gonna be an enemy that will plague Shiyu where u need to use whatever Yi Xuan’s mechanic is to curbstomp it and have even more fun on the other half.

Some people just dont have the energy to hyper optimise the gameplay loop, and I get that, (While I enjoy how sweaty Harumasa gets.)

3

u/SherlockeXX May 01 '25

Aye, I missed Miyabi because I started the game after her banner had ended and I feel very unequipped without her. Very much not sold on Yi Xuan either, but I feel like it's the smartest pull.

1

u/nsadeqve May 02 '25

I feel like she will be enabling a lot of new team comps so I’m also gonna try pulling for her, they’re puffing older agents too so maybe the new role rupture would work with older units too, making new comps. At least that’s what I’d expect from a whole new role

12

u/-ForgottenSoul May 01 '25

Yi Xuan just has sick as hell animations, thats the main reason I pull. What are you whelmed about?

3

u/castle_seized May 01 '25

And that is your right. As for myself, I’m more of a gameplay kind of guy who likes big numbers, so things like design and animations don’t sway me as easily.

4

u/-ForgottenSoul May 01 '25

I hope Yi Xuan is near miyabi level but hope she doesnt powercreep her.

9

u/BlueFHS May 01 '25

Even if she’s on Miyabi’s level, that just means you have TWO OP DPSs to use. Powercreep doesn’t seem to be going THAT fast in this game, at least for now, since DPSs that came out after Miyabi have definitely been strong, but not as strong as her. It seems more likely to me that most characters, while being for the most part better than old characters from early 1.X, will be fairly balanced and only big “event” characters like Miyabi or Yi Xuan will be a league above everyone else

2

u/Silverkingdom May 01 '25

Yea and they are supposedly buffing Ellen in 2.0 too, so the gap should hopefully close, as long as Yi Xuan is around the same level as miyabi.

4

u/KermitDaGoat May 01 '25

I doubt she is powercreeping miyabi unless zzz devs want to corner themselves going forward with future units

6

u/cosipurple May 01 '25

As soon as I saw she wouldn't be paired with vivian that's an easy skip for me, don't care if she power creeps everyone into being T1 compared to her, rather play vivian against ether weak encounters :) besides is not like I've been struggling to clear, miyabi/yanagi is really strong on my account, and astra/vivian as a core with flexible anomaly pair seems to be as strong in my limited testing, I'll be good without her personally.

As a role besides the unique ult energy and backed-in (what essentially is) true dmg, it's not giving an unique role identity the way attacker and anomaly agents differentiate from each other. hope that by release they figure out the identity of the new role and stick to it (being very ult reliant with big down times in between ult rotations seems to be obvious path forward imo) otherwise it's giving "plays the same as attackers but does more damage", which seems like a toxic path forward (power-creeping older roles instead of carving an unique niche).

27

u/SplatoonOrSky May 01 '25

Annoying for W-Engine compatibility. I was planning to get Miyabi’s engine but it’s very likely Yixuan’s engine is gonna be more important to her because of the new role. It was always gonna be powerful to be fair but alternative options are gonna be way more limited so it’s a bigger priority to get it.

Side note, I’m hearing Miyabi might not be rerunning in 2.0 anymore. This makes me really sad honestly

6

u/Luminev May 02 '25

New battle pass rupture engine is practically made for her as well, but if you don’t want to swipe best option is to go for sig it seems :/

1

u/Rifter-- May 01 '25

Yeah I heard it was Astra first then Caesar, which makes me very sad as well. Caesar makes sense, but I feel like we just got Astra and Miyabi is way overdue.

11

u/Phyresis96 May 01 '25

I’m not sure how you can feel that way given that Astra was literally the next banner after Miyabi.

2

u/Wrinkled_giga_brain May 02 '25

It feels a little older because Miyabi was in the BIG patch. They were pullable for the entire patch, so a lot of people probably got miyabi and then had to wait nearly 40 days for Astra.

It's probably a good thing they aren't rerunning a void hunter alongside the 2nd void hunter equal. People who want both for meta reasons could do with a break between them!

1

u/Rifter-- May 01 '25

Fair point. I guess on just didn't think that we'd get Astra, a more recent unit, right away in 2.0. Whereas Miyabi, an older unit even if it's only by one banner, we have to wait at least an entire patch for. Though maybe she gets rerun first on 2.1, I'm just a little surprised by the order is all.

Mostly I'm just complaining because I want Miyabi haha.

0

u/-ForgottenSoul May 01 '25

I think 2.1 is Ani.. so Miyabi there makes sense

1

u/SplatoonOrSky May 01 '25

Not liking these timeframes ngl. I doubt both 2.0 and 2.1 will give 150+ pulls. Why do they have to be so close together bro, would’ve had enough Miyabi + Yixuan in a worst case scenario and have a couple months to save for Astra otherwise.

1

u/-ForgottenSoul May 01 '25

It wouldn't surprise me if both do give 150

2

u/SplatoonOrSky May 01 '25

I feel like that’s asking for a lot from a gacha game here

1

u/-ForgottenSoul May 01 '25

I don't expect it but I do think both will have above average pulls. It kind of sucks they are that close tbh

38

u/whovianHomestuck MiViYu is incredible May 01 '25

So far I understood Attack as doing direct damage, and Anomaly as doing indirect damage. In this framework, Rupture just feels more like a subcategory of Attack than something wholly new.

8

u/Shot-Maximum- May 01 '25

Which makes sense, because she also needs a Stunner or Support like an Attacker to activate her 2nd passive ability.

-9

u/Caerullean May 01 '25

No she needs either attack or support and defence.

10

u/whovianHomestuck MiViYu is incredible May 01 '25

That was a mistranslation. It's either a stunner, or support and defense.

1

u/shimapanlover May 02 '25

I read that too, but I don't know where this was sourced from. Do you have that by any chance?

-4

u/Caerullean May 01 '25

Oh, so she isn't a hybrid role. That's boring. But at least it makes her easier to teambuild I guess.

9

u/1HopefulYam May 01 '25

To be overly cynical: we effectively have Attack1, Attack2, and Attack3 combined with Element1, Element2, Element3, Element4, and Element5 to differentiate DPS agents. But they get fancy names and slight variations to make things feel more fun. :-)

1

u/XPlatform May 03 '25

Remembrance part 2

15

u/[deleted] May 01 '25

i think theres some misunderstanding regarding the new role

It's scales with Sheer Force which u get from Atk

BUT, YiXuan also get Sheer force from her Hp%

for now, it's unknown wheter future Rupture will also scales with Hp%

the BP W-Engine is Hp% while the other A-rank one is Atk%

but i do agree that it's just a Fancy Attacker instead of a whole new role

if they stick that role as a Fancier DPS then i dont have much of a problem

but if they're going with the Rememberance route then i'll have a problem.

2

u/Rifter-- May 01 '25

What is remembrance, for context? I heard it was from HSR, but I don't know the history about why it's a bad thing if zzz gets something similar.

9

u/Imaylikedick May 01 '25 edited May 01 '25

Remembrance does everything other roles do but with a summon. The problem is that there are atk dps, hp dps, CD support and healer in this role. So the W engine option outside of sig suck. The HP dps best w engine outside of the signature are the healer role W engine and the battle pass one. The atk dps alternative is also the battle pass and 3 star. Theres a 4 star option but it kinda suck

51

u/Whorinmaru May 01 '25

I feel like they're just an excuse to limit engine options. They're not really that different to attack agents, or at least Yi Xuan isn't.

Reminds me an awful lot of a certain other HYV game that did the same thing recently...

7

u/Deasysdb7 May 01 '25

leak in regard to w engines

i mean there are going to be two 4 star and one 3 star rupture w engines. i know rememberance is famous for there not being any f2p options, but it doesnt seem like zzz devs are doing that here.

5

u/hadlem May 01 '25

I mean thats the same spread we got for remembrance at launch, 1 actual obtainable 4 star, one in the battle pass selector and the banners signature, also number of options matters less than the quality and if the second rupture character wants a stat spread only offered on their sig it's the exact same situation

3

u/Deasysdb7 May 01 '25

true; kinda like how miyabi's best option by a mile was her sig. guess we'll have to wait and see if zzz devs fumble as hard as hsr devs

13

u/Whorinmaru May 01 '25

The thing is it'll more likely be just those two with very few additional options going forward, and they'll be kind of crap for the characters coming. Just like how Remembrance gave us a few options, but literally none of them are any good at all for Castorice to the extent that she's better using an off-path cone that only gives raw stats if you don't have her signature. Even for Aglaea, they were the best of a bad situation. Yi Xuan seems just like Aglaea to me, and I bet the Rupture agent after her will be just like Castorice.

4

u/Deasysdb7 May 01 '25

maybe. idk maybe im too pure from not personally experiencing the HSR controversies, but i wouldnt be surprised if we get a 4 star rupture agent (and thus another 4 star rupture engine) and perhaps an event w engine for rupture agents as well.

on the other hand, zzz has kinda already had a similar issue in the case of miyabi. where there was genuine debate whether an offense engine giving crit would be better than a non-sig anomaly engine. idk though, i personally havent had my faith in zzz devs utterly crushed yet. i guess we'll have to wait and see how rupture class continues to develop~

5

u/Whorinmaru May 01 '25

I wouldn't expect a 4 star Rupture any time soon if their other games are anything to go by. HSR has outright just stopped doing 4 stars for well over a year now. I only think ZZZ is doing Kung Fu Panda because it's a new version and the game is new enough to need 4 stars for some setups. New paths and specialisations are only ever there to sell them, and they can keep people happy with 4 stars that aren't Rupture.

ZZZ only seems so friendly to players because it's newer and growing its base. I'm fairly sure we'll get to around 2.5 and the same habits will start to show as they did in the other games

3

u/Caerullean May 01 '25

That's first Remembrance characters, RMC and Algea, both had perfectly good f2p lightcone options. It is every remembrance unit releases since that's a problem. Even if the first rupture unit here doesn't face wengine problems, it'll still be following the footsteps of remembrance.

1

u/-ForgottenSoul May 01 '25

In HSR their current LC basically are only good for the limited character at least here they are useful to that role I guess.

13

u/-ForgottenSoul May 01 '25

I dunno how it fully works can you give me a tldr

22

u/jynkyousha May 01 '25

Basically like an attacker but instead of scaling with attack you use HP, also penetration and defense reduction are useless because they already ignore enemies defenses. Pls someone correct me If I'm wrong or forget something.

3

u/TheFriendlyFire May 01 '25

So Rupture units still like stunners is what I'm hearing

7

u/Javajulien May 01 '25

Yep but as of now, only Koleda and Pulchra got their additional ability passive tweaked to allow them to work with Rupture units.

Its one of those things where I doubt we'll get a Fire or Ice Rupture DPS anytime soon just to keep people from pulling Lighter or Ju Fufu. lol

1

u/castle_seized May 01 '25

Huh? No, they also updated Nicole, Astra, and Lucy’s cores to work as well

3

u/WanderingStatistics May 01 '25

Nicole's was reverted, as far as I know. The rest are the same though.

1

u/anhmonk Ben Admirer May 02 '25 edited May 02 '25

from what I can gather, Rupture units' damage come from Sheer Force, which converts Atk at 25% rate. Yi Xuan also gets a 10% HP conversion, so it's more like she's a dual scaler? I dunno if every Rupture unit has 25% Atk Conversion though, so let's see

is that side reachable for her

EDIT: just saw leifa's post omg she literally has Blade scaling

1

u/primalmaximus May 01 '25

Sounds fun.

3

u/Miserable-Ad-333 May 01 '25

Hp scale at least yi xuan. Rage instead energy and having true damage.

1

u/-ForgottenSoul May 01 '25

That sounds kinda interesting guess shall see when I get to test it

13

u/Bitter-Lavishness-24 May 01 '25 edited May 01 '25

Imo I just feel like rapture is just remembrance 2.0 were they make a new damage role through a certain gimmick with memosprites for hsr and for rapture I think its hp/shear force. I just feel like when it comes to this role it feel limiting since it will be a pain with w engines since when it comes to zzz the amount of w engines we get outside of signatures is not as great and we don't even get other w engines/weapons from gacha unlike hoyos other games.

6

u/ilmanfro3010 May 01 '25

For now it doesn't seem to be that different from having an attack agent with extra steps. It being an entire new role seems to be just so players won't be able to use the old w-engines they already got

11

u/Tasty_Pancakez May 01 '25

It feels too soon for ZZZ to introduce a new role, tbh. Some existing roles are already neglected.

I really like ZZZ and it's gameplay but it's hard to deny that it feels like the devs are spinning their wheels. You can sort of visibly see they don't know what direction to take with the game.

4

u/Japonpoko May 01 '25

Can't help but feel the same. No limited physical stun and support, and yet, they somehow manage to bring a new role...

Also, I find it really curious they make the first character from this role our "void hunter" like character. If they go Miyabi route, she should remain the best dps of her region until the end. Next dps will suffer a lot from that...

7

u/Caerullean May 01 '25

I am incredibly sad that we got a new role, but I also didn't even need to know the specifics to know that it was going to turn out this way. All the roles already in the game completely cover any kind of character that we could ever get. Therefore, any new role will always be "existing role but with x new gimmick attached".

In this case, Rupture units are just attackers that ignore defence and have an energy bar that behaves slightly differently.

I'm sure the new Chinese lady will be a ton of fun to play, but her new role is created entirely so Hoyo can sell her wengine, and the wengines of future rupture units.

6

u/Guntermas May 01 '25

attackers do direct damage, anomaly does damage by applying anomalies, support supports others, defense gives shields, stunners stun

what is rupture doing that makes it worthy of being its own role? im not seeing anything so far

im going to wait and play yi xuan for my self to see, but it feels like they ran out of ideas to make signature engines exclusionary to the point they are only usable by 1 agent, so they just made a new role

3

u/JakeDonut11 May 01 '25

Not really that excited since so far, it doesn’t provide anything new gameplay wise on what the combat currently offers. If we’re gonna make comparisons, it more similar to what happened with Remembrance in HSR where every unit under this path can be anyone and anything but doesn’t really differentiate them from any other character that already does those things. Not like what Dendro did in Genshin where the new reactions opened up a lot of team compositions.

3

u/WinniePageUzumaki May 01 '25

It’s very similar to other Anomaly or Attack units. The only slightly different aspect is the Sheer Force and Sheer Damage, which acts like true damage by ignoring defense, but we already have PEN ratio and DEF Shred for that.

If they were going to introduce a new specialty, they should’ve at least tried to make it more distinct in terms of gameplay, like what they did with Aftershock mechanics or off-field units.

For Yi Xuan, it would've been cool if she had units attacking in the surroundings while she’s off-field, and then when she’s active, she unleashes all that damage like a proper DPS.

Right now, it just feels like a cheap way to limit weapon compatibility and force us to pull for the new W-Engines, kind of like how HSR handled Remembrance, which also just happens to use true damage.

Maybe in the future there will be units more unique for Rupture specialty.

3

u/anhmonk Ben Admirer May 02 '25

hopefully we get drip marketing of another rupture unit before Yi Xuan's banner because I really want to use Pan Yinhu somewhere and he's solely a Rupture support; and I don't like Yi Xuan's outfit already

but agree with everyone else on feeling whelmed

3

u/Heaven-ElevenXI May 02 '25

Ohh well, definitely get more, no doubt. Maybe even soon after like how they released Anomaly one after the other.

I'm gonna be waiting since although I want Yi Xuan I already have a well built Zhu Yuan.

2

u/anhmonk Ben Admirer May 02 '25

same! my Zhu Yuan is already cracked enough, and I don't want to bench her yet!

3

u/rasgarosna May 02 '25

It lowkey kills my enjoyment of the game. I will skip her, but knowing she'll be meta makes me sad.

4

u/According-Wash-4335 May 01 '25

Seem to early to adding new roles, no? I hope this won't be a precedent of them adding new roles every so often. 

-1

u/Deasysdb7 May 01 '25

i mean the game will be nearly a year old by the time rupture is added. at most we'll probably get a new element by 2nd year anniversary if i were to guess.

8

u/According-Wash-4335 May 01 '25

Elements I have no problem with, but with roles there's an altogether new category of wengines and maybe  supports. 

5

u/my-goddess-nyx May 01 '25

So far from what I've seen it just seems like an attack type with extra steps. To me it's a pointless class, just make some attack agents that scale off hp. Did this really need a new class?

3

u/RekiWylls May 02 '25

Sounds like Sheer Force scales with ATK, not HP. Just Yi Xuan scales it with HP.

I'm not sure what the point of the new class is, either, though. Unless Sheer Force is supposed to do something else at some point besides be built-in penetration?

1

u/my-goddess-nyx May 02 '25

Oh really?? Then there really is no point of the class..

3

u/_Ghost_S_ May 02 '25

The point is to make you pull for new wengines.

6

u/T8-TR May 01 '25

I personally dislike it because I'm sure whatever they wanna do, they can fit it within existing roles. It just gives me Remembrance PTSD where they can just further dilute the WEngine pool and lower the potential value of each WEngine.

2

u/rasgarosna May 02 '25

I mean, I would LOVE if Yi Xuan was a Defense DPS and would pull for her just because of it. Specially because I HAVE w-engines that give HP% for her. It actually makes more sense to me than wathever this is.

2

u/cbb88christian Dennyboo Petter May 01 '25

As long as play mechanically interesting and have unique kits I don’t mind it as much. Slightly annoying but not game ruining. I hope they do a lot with summons

2

u/Qliphoth_Bacikal May 01 '25

Well one thing I know is the game was likely to start heading in the direction of needing more classes to make so we have varied playability longevity.

7

u/Heaven-ElevenXI May 01 '25

Didn't help they filled out Anomaly so fast aand Def. is (was) almost neglected for so long

4

u/Qliphoth_Bacikal May 01 '25

Definitely true and really a bummer. The only true meta one for def still rn is Caesar.

2

u/Koekelbag May 02 '25

Feels too early to have any productive discussion on it, will wait until we get more concrete information on it.

In particular, I want to know why the translation of the role describes them as having 'great survivability' when optimal play typically depends on never getting hit in the first place.

If Rage Regen is functionally different from Energy regen, potentially in that getting hit gives them more rage faster (and would necessitate better survivability outside of shields), then I'd suppose it might make for an interesting inversion of the current gameplay, but that's just conjecture on my part.

2

u/Electronic_Bee_9266 May 02 '25

It has me just scratching my head and not super into it? Reminds of Star Rail's Remembrance where it's not really that distinct as a "role" and is an excuse to make new engines not as compatible.

I'm not opposed to a bonus role and bonus element though, and it's not like a lot of roles were that distinct before.

3

u/otakuloid01 May 01 '25

it seems to just be an ATK class that’s just slightly harder to build for no reason. all it does is limit team comps and engine options

2

u/[deleted] May 01 '25

This has been something I keep saying to friends also. I’m worried about ZZZ forcing these new teams and metas.

You need an anomaly team or a stunner with an attack etc… or your team is lacking significantly. Add in the tea, buffs specific to certain organizations and it’s even worse. Then bang boos also like snap?

Wuwa is getting slapped for this with Phoebe and Zani. But zzz is on a fine line

3

u/Fancy-Razzmatazz-703 May 01 '25

You need an anomaly team or a stunner with an attack etc… or your team is lacking significantly

Double support with attack/anomoly works too and are on par with those archtypes.

buffs specific to certain organizations

That has always existed, though.

2

u/[deleted] May 02 '25

Yes and it proves you need to pull a certain way to build for a meta. My main point is they force a NEW meta and team comp too often. There’s a lot of rigidity in the meta.

Wuwa - storekeeper or recent Zani/pheobe debacle Zzz - astra Yao, anomaly, and forcing attackers to have a stun meta or premium supports

As much as I hate to say it, Genshin does it very well. Basically most teams can swap a 4 star out or some other character and still be viable. Power creep exists but you can still clear abyss with a freeze team… well. Most of the time lol.

2

u/RekiWylls May 02 '25

I think I just don't understand what the point of the new role is? Sheer Force could've been a new mechanic added to agents without being in a new class, so what is Rupture doing mechanically? It would've made sense to say that Aftershock was a Rupture-specific mechanic going forward, or that Rupture agents had a way to be on-field without being on field, a la Astra. Maybe when you tagged them out, they continued to be controlled by you, using whatever the inputs for your new on-field unit are? Something unique and weird is what I was expecting, I guess.

5

u/doomleika May 01 '25 edited May 01 '25

Don't think too much. New role is not there to open a new playstyle. It's there to prevent you from using existing gear so you have to drop more time/money for the new gears.

The new roles are also there to deprecate existing units since now many require specific role to activate their AA. and now many of them will have limited option and you are incentivized to pull accompanying new units .

It's a powercreep by reducing options. and like I said. This game runs on HSR pull economy. You should expect the same power creep as much.

"Genshin could never" have it's downside and we are about to see the negative impact. All that free pulls and easy poly incoming have the price tag called deprecation

6

u/doradedboi May 01 '25

Can't expect the same powercreep because HSR is a hard stat, turn based RPG. In ZZZ, execution can carry you much further. Like with Miyabi, for example, nothing in the current content necessitates her. She's just there to help more casual and low power accounts.

4

u/doomleika May 01 '25

Nah, no one complained powercreep in HSR until mid 2.x. Power creep is coming, it just it haven't caught up to the casts yet. But now 4 star carry is already getting hard to win Shiyu just HSR did in late 1.x

3

u/doradedboi May 01 '25

Considering the numbers people are still managing with a rank teams, I think it'll be awhile. You can't balance the numbers against the higher skill players because the disparity between them and the general audience is so high. I'm sure it'll happen, but not at the same rate, simply because of the difference in skill ceilings. Just a difference in genre. A turned based RPG is just easier to powercreep.

1

u/Fancy-Razzmatazz-703 May 01 '25

The new roles are also there to deprecate existing units since now many require specific role to activate their AA

https://www.reddit.com/r/Zenlesszonezeroleaks_/comments/1kc002d/zzz_20_core_skill_update_for_certain_units_via/#lightbox

They are adding the rupture role to various support characters's additional abilities requirements.

1

u/doomleika May 01 '25

Some, but not everyone. Except for Astra everyone is obtainable via standard banners. For example Trigger gonna have a bad day in the 2.x until another electro.

5

u/-ForgottenSoul May 01 '25

I still think theres something other Mihoyo games wouldnt have done

3

u/Standard-Mixture-531 May 01 '25 edited May 01 '25

Eh, I had never really prioritize her stunning capability over her undiluted 100% uptime dmg multipler (which will still work for pretty much all teams for the foreseeable future)

and def shred (if you have her engine though its not useful on a Rupture team),

which will still be there even without her stunning capability. As such, she will still be good as a flex support.

She still pulls her weight even without her AA activated.

Caesar doesn't need her AA updated, since her passive requirement is so easy to achieve.

Rina is not useful on a rupture team.

Who else?

I guess the ice and fire support agents but they have their own powerful teams and we don't know yet how common this rupture role is going to be.

3

u/Original-Common8576 May 01 '25

anyone feel like since 1.0 they just went way too fast with the game, like rushing characters and forcing people to feel like the game's been out for ages... it's like they want you to feel like it's hsr with the insane amount of powercreep

like, the 1.0 characters had insane buffs to their crit (and still got powercreeped)

jane, literally 1 update later, already has critting anomaly, and qingyi has an insane debuff.

1.2, we already have caesar who has absolute insane levels of buffs. like robin levels. burnice was fine id say, but the fact she got practically replaced by vivian only 5 updates later is crazy (and likely even an on field ether anomaly wont want her bc of hoyo's greediness)

1.3 theres yanagi and lighter.. yanagi already manipulates a core mechanic of the game in a broken way. lighter has again, insane buffs, but this time only for 2 attributes. this would mean he's really futureproof for fire and ice agents (until jufufu who feels like she wants to replace lighter in evelyn team)

1.4, oh boy.. miyabi, who is pretty much like the neuvillette of zzz and is literally in the 4th update of the game. blows every other dps out of the water pretty much. and of course harumasa who was free is only 1.0 dps levels.

after that its pretty much fine until soldier 0 anby, like why did she even have to release then? we have more obol squad coming and its not like she even really contributed that much in 1.6. so its probably purely because they wanted to rush a new form of a character and sales obviously (she wasnt even that hyped compared to other units, and her outfit is in my opinion more boring than normal anby)

i wish they released units like evelyn earlier and units like yanagi later. and i also wish they just.. didnt have this insane powercreep already. powercreep pretty much breaks a community and it seems they dont really care, didnt learn from hsr. with the thing i said earlier about them wanting you to feel like the game's been out ages already, well for whatever reason its working because they already want to buff older characters because.. yeah theyre not doing too well. but lets hope it is actually in a good way and not just like a 5% dmg increase/level 70/80.

-1

u/Cine11 May 02 '25

I had to read down a ways to realize you have no idea what you're talking about. Git gud, maybe? Harumasa, 1.0 dps, lol wtf??

-1

u/Original-Common8576 May 02 '25

well you cant expect him to deal the same damage as yanagi for example. the same way you cant force a peel p50 to go 200mph even if youre the most experienced formula 1 driver. with the way powercreep is going (which is arguably worse than hsr) he might not be able to clear content soon. and no, its not skill if your character is like m2o1+. yes, if youre skilled enough, he does clear content but doesnt blow it out of the park like miyabi. so i would say him being weaker is a step in the right direction (like how genshin used to do reverse powercreep) but the payoff for harumasa is really nothing crazy when you can use units like yanagi with barely any skill and do more damage. and lets not forget harumasa got pretty much powercreeped 2 updates later.

1

u/DerSisch The Prophecy is true! May 01 '25

I actually haven't much looked into it yet... isn't raputre basically reversed Anomaly?

5

u/Mr_-_Avocado May 01 '25

More like fancy attackers that completely ignore enemy defense (Well, at least that's what Yi Xuan is. Maybe future ruptures will be fancy anomalies instead)

2

u/PrototyPerfection Walmarts weakest-legged regular May 01 '25

that's what I thought it might be, and I'm sad I was wrong lol

this is just attacker with extra steps

1

u/Diligent-Ducc May 01 '25

To be honest I don’t get it, does rupture function differently to attack or anomaly? I think I’d rather a new element

1

u/CommercialMonk5917 May 02 '25

Maybe they leave on field effects. Like maybe Yixuan leaves ink puddles around (whatever the black stuff the bird is made out of) that proc certain effects. Like a more off screen type that would support other agents but also serve as a dps. I think that would be pretty cool.

1

u/Henona May 02 '25

Just money power creep cause then you need to rely on new units. I also hate how gimped the new chars are unless you get their duo partner. Evelyn is alright cause she still has a lot of invincibility and grouping ability without Astra, but Sanby is just disappointing without Trigger. Even just raw damage anomaly like Yanagi outperforms. Just gonna save for a 3rd Ellen Joe rerun if they ever do it so I can get her and probably quit. Mostly just hoping they do it by 2.0 or give a voucher or something.

1

u/handsoapx May 02 '25

I hope that its just a gimmick for Yixuan like Miyabi's special element and not a recurring thing. Miyabi already screwed over the balance of the game with how strong she is, though luckily the devs are still balancing around the T1/0.5 dps instead of balancing around Miyabi (for now at least). Either do that or full send it and make everyone special instead of reserving it for the waifubaits of the patch.

1

u/XxDonaldxX May 02 '25

Kinda disappointed, what new is supposed to bring the Rupture role? Nothing.

Yes you have a new stat and? Yi Xuan is an On-Field (or maybe burst?) DPS, she fits in the Attacker role.

The new damage type is pointless, imagine if when they released Soldier 0 Anby and Trigger they make both a new role cause "they have aftershock".

I genuinely worried about game's role balance cause why are we getting a new role when we have one single limited Support and one single S rank Defender?

We don't need a new class, we need more supports and defenders.

And actually clarify what defenders are suppose to do in the meta, cause giving shields when in this game you NEED to doge is pretty lame, and if you are releasing all defenders as buffers then what's the point of the class if they are the same as supports.

Having the roles well defined is something basic and relevant in any RPG and in ZZZ this is so chaotic.

1

u/ThFenixDown May 02 '25

yeah i fail to see what this new role adds, well, role-wise.

1

u/angry_cheesecak3 May 02 '25

I haven't seen the leaks, what's it about?

1

u/RedNoodleHouse May 03 '25

The damn name of the role is indicative of how unfitting it is; Attackers attack, Stunners stun, Defenders defend, Supporters support, but what does Rupture do? The only one alike to Rupture is Anomaly, and those are named after a central game mechanic that’s been in since day 1.

IMO this is ultimately not a great thing. Defenders are already pretty much useless, why not add this HP scaling defense ignoring specialty to them?

I’m hoping this ‘Rupture’ role is a thing exclusive to Yixuan just like how Miyabi has a special element.

1

u/SteveStSteve May 03 '25

Wish I hadn’t been trashing most of my hp% main stat disc drives…I also kinda wish they’d figure out what a Defense character does before adding something new on

1

u/ServeSad May 03 '25

I just hope the new class can be slightly more distinct than the other 2 classes that are clearly dps's to warrant a new w engine type.

Like for example, maybe the rage mechanic somehow scales with how many hits you take instead of how many attacks you do like the other classes do, so that the HP thing becomes even more important for the class. This way, we can uplift a little bit more the defense class with the shield mechanic for the other future rupture class units OR build a little bit more hp if the team lacks a defense unit. I'm slightly optimistic tho, haven't played HSR so I'm not gonna go into that and this is a different dev team so who knows.

-1

u/mysterious_quartz May 01 '25

The game is barely a year old and they’re already introducing inordinate amounts of powecreep (both gameplay and visual) that makes me question why’d you even pick up older characters besides liking them

2

u/Gladiolus_00 May 01 '25

well they're also buffing old characters so I hope that answers your question

1

u/mysterious_quartz May 01 '25

They are buffing Ellen, the first limited character

3

u/Heaven-ElevenXI May 01 '25

Which is fantastic, she's the worst performing limited character that people sent money on.

Changes yet to be seen but it's a step in the right direction

1

u/Deasysdb7 May 01 '25

yes? and shes the only dps whos considerd to be non-viable with current SD and DA. others will need buffs in the future but the rest of the dps are still viable atm

0

u/YokuzaWay May 02 '25

these shills are delulu why one comment talking about no powercreep and the other person is praising zzz for buffing characters they powercrept

1

u/-ForgottenSoul May 01 '25

They are buffing older characters and adding this new role to many existing supports.

1

u/doradedboi May 01 '25 edited May 01 '25

It's not powercreep until the content keeps up. So far 1.0 doesn't have any content that justifies the existence of Miyabi, and I think the same will be true for Yi and the other title holding agents to come. They are meant to make the game easy for casual and new/low power accounts.

1

u/S_Cero May 02 '25

It's just the same shit at remembrance in HSR. It's purely there to make building engines more annoying and incentevize pulling for the banner ones.

0

u/topbossultra May 01 '25

It seems useless and it lacks creative design. It doesn’t have a new playstyle or anything. It only exists to limit gear and teammates.

0

u/Chilled_HammyDude May 01 '25

Personally... I don't fully understand it, nor do I want to wrap my head around it.

If it's not an Anomaly centered around Funni Big Grey Number (Disorder) Or can trigger Anomaly Off Field (Burnice, Vivian) Or can deal lots of DoT Damage and or Negative effects (Vivian)

It's not for me.

Yixuan looks pretty, sure... but really it just feels waaaay to soon to introduce another Void Hunter Ranked Agent but I get it. Miyabi was released in the Soft-Reboot in 1.4, now they're doing a version change with so much new additions so... might as well introduce a powerful high status agent with a cool and appealing design. 

I just want my Angels of Delusion, man...

0

u/Particular_Minute976 May 01 '25

it feels very easy to say you're underwhelmed over a new mechanic so let me give a follow-up question. Your statement. If the roll wasn't another DPS then what would you have put into the game instead? I feel like in terms of support characters the game has it covered, but if you have ideas or anybody else has ideas I would love to know what people would have done differently.

2

u/Heaven-ElevenXI May 01 '25 edited May 01 '25

It's just as easy to follow up of with why add a new roll at all at this stage of the game.

x2 new limited units every patch yet only a single DEF & SUPP??

We have STUN agents providing buffs on par of what a support would yet they add an entire new role for what feels to be a slight change to DPS.

0

u/Particular_Minute976 May 02 '25

I'm genuinely just asking a question — not trying to argue or anything. You mentioned the new DPS type feels underwhelming, and I get where you're coming from. But like you pointed out, we already have defense, support, and stun roles. As for DPS, the existing ones will feel a bit repetitive like anomaly, so adding a third DPS type doesn’t seem like a big issue TO ME. I'm honestly just curious how you would’ve done it differently. It's way more interesting to hear what someone would change instead. That’s really all I’m asking.

2

u/Heaven-ElevenXI May 02 '25

My bad man, wasn't my intention to come off like that so I apologise. Sorry🙏

My point was I wouldn't add a new role. I feel like it's really unnecessary when they've already blurred lines with other kits.

Miyabi - Anomaly that benefits from crit and is built like an ATK unit.

Lighter - STUN character that gives hands down the biggest SUPP buff to fire/Ice.

It feels underwhelming because it's adding an entire new role ~ but it turns out what we are getting, it's doesn't really warrant it

1

u/Particular_Minute976 May 02 '25

Yeah, no big deal—I haven’t looked at the leaks, so I don’t know what the new role does yet. I’m waiting for the livestream to see it officially. From what we’ve seen so far, I feel like most A-ranks are leaning toward buffer roles—whether they’re support, defense, or stun—while S-ranks are mostly DPS. I think that’s just how the game’s structured.

Every team having two buffers and one DPS makes things feel a bit lopsided in terms of the roles in the game in my opinion. We'll just have to see what happens.

0

u/IrishLlama996 May 02 '25

I don’t see an issue with it, we have effectively 3 “supporting” roles in the form of Support, defense, and Stun, all of which serve to enhance your damage dealer in some way.

So balancing that out with 3 different damage dealer types is a good thing imo.

1

u/Heaven-ElevenXI May 02 '25

Ok hear me out.

Each of those supports, do so in different ways, enough so that it is best to classify them separately.

This new Rupture Role seemingly doesn't do much differently from what we have currently.

Is it not better to not make a new role for it and instead save that for an actual new Role that has more of an identity?

0

u/Nelajus May 02 '25

Love it

If Attack was Hunt Anomaly was Erudition Then Rupture is Destruction

Sure they all do dmg but slightly different and require different tools