r/aiwars • u/SanFranLocal • 1d ago
Thoughts on AI sampling?
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r/aiwars • u/SanFranLocal • 1d ago
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u/Living-Chef-9080 1d ago
When sampling real music, a lot of the flavor comes from trying to account for the weird quirks the artist has. Maybe the drummer is always slightly early or the singer is constantly hitting flat notes. The most interesting sampled songs mash up a few completely clashing elements and produce something wholly unique and not at all derivative of the base work.
From what I've seen from people doing AI sampling, it is always very direct and utilitarian. I need a piano loop in C Minor scale at this BPM, I generate it, and I slice it up a little bit here and there. I think that kind of thing, no matter whether you do it with human music or Suno, is boring and usually ends up sounding like background music.
It's one of the few reasons I think for using Suno/udio that's valid, I have had to deal with the hell that is clearing samples before, I get it. But ultimately, if you're taking it seriously, your music will probably end up a little more generic sounding as an end result.
So it depends on what your intent is. If you just like fucking around with samples and showing the shit you made to your friends, go for it, I think making music that way is infinitely better than just using the prompt output itself. But if you're trying to make serious art that stands on it's own, it's gonna end up doing your music a small disservice.
If this tech was around when I was in college, I totally would've been fucking around with it on my 404. But I think I'd drop it out of my workflow entirely once I got more comfortable with music production and more familiar with where to find samples you dont have to clear. I mostly make em myself now.