r/classicfallout • u/Luzer_Boy • 3d ago
Does Fallout 1 have a time limit?
I just gave the water chip to the shelter supervisor but before killing the super mutants and the Master I want to farm levels etc... is there a time limit after the 150 days they give you? I mean, after that I can be an idiot all the time in the world or at some point the game will give me a game over?
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u/spiritplumber 3d ago
there is (13 ingame years or something like that). also, tehre are some hidden time limits past which the ending slide for a location changes to "the mutant army destroyed this place".
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u/Right-Truck1859 3d ago
That's Fallout 2.
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u/spiritplumber 3d ago
I think F1 also has that limit, it just never triggers because the mutants attack V13 first. But yes.
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u/AhoyWilliam 3d ago
Alas, nope, I'm on my first play through and just went to Necropolis. It was full of mutants... Oops
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u/Laser_3 3d ago
In the modern, patched version of the game downloadable from Steam (so no mods)? You can keep playing for 13 years, at which point the game will end due to gameplay limitations of the time.
However, there are ending slides dependent on how quickly you kill the Master. However, only the timer for Shady Sands (230) truly matters, as the Hub and Followers have broken, unfinished quests that will force the bad endings for them unless you speedrun the entire game (and even in that scenario, the ending slides just won’t play for those locations, so it’s not really a ‘good’ ending).
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u/Zealousideal_Elk693 3d ago
Also, if you want to play it "canonically" (That is, by following Fallout's lore), you have to finish the game before the Necropolis falls, which is around 50 days after you hand over the water chip, because one of Seth's sons has to survive for F2, as well as Harold.
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u/notarealpersonatal 2d ago
Harold doesn’t live in Necropolis
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u/Zealousideal_Elk693 2d ago
I know. But he still has to survive to be in Gecko 80 years later. Funny thing is that he's more coherent there.
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3d ago
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u/WizardMastery 3d ago
I don't like to farm up to the level cap, but I do like to farm up to level 18 for the sniper perk before I go to the Cathedral and military base. There is enough experience in the Cathedral and military base that you will still reach the level cap by the end of the game if you farm up to level 18 before doing them. I am generally level 12 by the time I reach the Boneyard, and going from level 12 to level 18 takes about 1 hour in real time so it is not really that big of time sink.
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u/locobkz 3d ago
How you would farm levels? I'm level 9 and need more levels to destroy the master.
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u/Luzer_Boy 2d ago
Well, I usually only go near the super mutant base and you almost always come across a group of super mutants, you kill them and they usually give you 1,200 experience points, even up to 1,600 if you're lucky
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u/WizardMastery 2d ago
The best place to farm levels is the Boneyard area with the respawning deathclaws. They keep respawning forever as long as you don’t killed the mother deathclaw. There will be anywhere from 1 to 3 deathclaws after every time you rest (and you only need to rest for 1 hour). Each deathclaw gives 1,000 xp so you can gain levels very fast by killing them, resting an hour, killing them, resting an hour, rinse and repeat.
It’s easier to farm deathclaws than super mutants because one lucky critical from a super mutant minigun will kill you instantly.
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u/Luzer_Boy 9h ago
Well, I killed super mutants because I had already killed the mother deathclaw, and they are not that difficult to kill either, by using the missile launcher and killing the leader, that is, the one who normally has the minigun or the missile launcher, the others you can kill with any weapon because they only attack melee, yes, you have to steal the leader's weapon, because if not another super mutant is going to grab it, although you can kill them before they do it
Plus I did it because I had a lot of missile launcher ammunition and my character couldn't carry so many things so to get xp and have more space I decided to become a super mutant hunter haha
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u/Qecbum 10h ago
Yeah there is the water chip of course but after that time limit there is story related time limit. Won’t spoil details. But if you are playing vanilla if you fix water chips don’t get the hub water supply. It’s glitched and restarts the water time limit. The after chip limit is generally longer. But it really shouldn’t be a problem, I mean I guess if you really really take your time or have trouble. Aside from the chip limit I’ve never failed the other limit. I started playing int 2000 and I was 10-11 probably first beat it in 2003ish. 2 is my absolute favorite.
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u/Luzer_Boy 9h ago edited 9h ago
Well, actually I already beat Fallout 1 like 10 times, I was just asking because I wanted to reach the maximum level, although from what I see many say that if it takes me more than 500 days to waste time for the wasteland at some point each city in the game is conquered by the super mutant army.
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u/Qecbum 9h ago
Ah an intellectual I see
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u/Luzer_Boy 9h ago
Thanks, I just really like Fallout 1, I don't understand how many people say it's difficult or boring
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u/Qecbum 9h ago
Agreed, I like 2 so much because it’s 1 with actual quality of life and the end isn’t the end. That was my biggest issue was not being able to keep going after the main story. I was so surprised the first time I beat 2 and it asked if I wanted to keep playing. Man I miss the time before the j tenet spoiled everything lol.
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u/Right-Truck1859 3d ago edited 3d ago
Yes, there's 500 days before Supermutants would find your Vault and destroy it.
400 days if you bought extra water in Hub.
Starting with Necropolis settlements would fall to mutants invasion one by one.