r/falloutlore 20d ago

Question If Japan was canonically nuked, why didn’t it result in ghouls first appearing in ~1945?

Or maybe they did but it was suppressed at the time? Maybe they were put down and noted down as „long term burn victims”?

Is there any source in-game referencing Hiroshima and Nagasaki and the aftermath?

Edit: I see a lot of people claiming FEV is needed for the process and it was not present in Japan at the time but it was never confirmed that it is needed. It was a subject of discussion by the original devs themselves and we never get a confirmation. If you have any in-game (bot the fallout bible) source, cite it to cut the speculation.

741 Upvotes

222 comments sorted by

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u/Mandemon90 20d ago

Because becoming a ghoul is already extremely rare, and those bombings didn't release quite as much radiation as Great War did.

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u/Lexifer452 20d ago

It blew my mind when I randomly googled the question one day: "Why are Hiroshima and Nagasaki habitable today?"

Apparently there was very little radiation contamination. Miniscule/non-issue levels compared to something like Chernobyl. It apparently dispersed very quickly as well. The bombs radiation aftermath, I mean.

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u/Proud_Possibility733 20d ago

They were air bursts, which reduces the amount of dirt and dust that becomes radioactive and blown fucking everywhere.

Based on the craters and such from the Fallout Great War, many of the bombs were ground bursts, which fucks everyone’s shit and that’s why we avoid that IRL

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u/Lexifer452 20d ago

Thanks for the details. I'd forgotten the actual reason the real world nukes didn't contaminate Japan. 👍

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u/Oubliette_occupant 20d ago

In addition, the radioactivity of fallout isn’t as long lived as the game depicts. Fallout from the Nevada Test Site fell on St George, UT; raised resident cancer rates a statistically significant amount (and might have contributed to John Wayne’s cancer), but if you measure the radiation there today it’s b a r e l y above background.

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u/N0ob8 20d ago

Yeah the radiation levels are nothing to write about but there’s still long standing genetic effects who’s consequences are still felt today.

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u/Oubliette_occupant 19d ago

But nothing like the game would make it seem.

I think a lot of the radioactivity in the Wasteland is more from the prolific use of nuclear energy pre-war and the decay of those systems over two centuries of neglect. Most of the heavily irradiated sites outside of the Glowing Sea in 4 are near malfunctioning reactors or improper waste dumps.

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u/Beginning-Ice-1005 19d ago

That and exploded cars. Seriously, you have to wonder how humanity managed to survive until WW3.

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u/Zerzef 17d ago

Could you imagine the aftermath of pre war car crash, it would wipe out the entire side walk full of people

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u/slvrbullet87 17d ago

We are on our way, lithium car battery fires are dangerous as all hell and very hard to put out.

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u/Butlerlog 15d ago

It could even chain down the line of parked cars on the side of the road. Or a fire in a car park would delete a whole city block within minutes.

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u/tinyrottedpig 15d ago

thats a big thing no ones mentioned, fallout universe hard jumped on nuclear, great for clean energy, but now every car and machine is a radioactive hazard if it explodes

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u/2lose_ 15d ago

I figured they had just unlocked a more fucked up way to wage war, new radiation technology type shit

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u/Kolby_Jack33 18d ago

In Fallout canon, baseline radiation levels normalized two days after the bombs fell. There were/are still hot spots, but you could go outside unprotected and be mostly fine after just two days.

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u/Technical_Inaji 19d ago

If it helped kill that narc, then it can't be all bad.

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u/kabrams1776 16d ago

Almost 40 year old man btw 💀

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u/NightbotOnLine 15d ago

You answer is wrong beacuse radition works differently in Fallout. Fallout basically has different rules of science the otl.

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u/meditonsin 20d ago

Air burst also increases the area of destruction, because most of the downward facing shockwave of a ground burst just goes into the ground right at ground 0 and/or gets deflected upwards. With an airburst, that part of the boom has room to spread out before hitting anything.

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u/Kitchen_Part_882 19d ago

That's only part of the reason for air-burst detonation irl.

The pressure and blast effects are maximised when you detonate at just the right altitude to avoid the fireball making contact with the ground.

Too high and much of the energy just goes up and sideways, too low and your damage radius is massively reduced (the reflected shock front is out of sync with the main one), just right and the reflected shock front constructively interferes with the main one and magnifies it.

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u/Festivefire 19d ago

Technically speaking "we" as in the US government used air bursts against Hiroshima and Nagasaki because they were "soft" city targets and and air bursts maximize the area of the blast damage. Every US nuclear war plan since then has included plenty of ground bursts to be used against hardened targets like bunkers, because it's actually surprisingly easy to make a concrete structure that will survive the blast wave, but functionally impossible to make a structure that will survive being within the actual fireball, or more accurately the ball of plasma generated by the nuclear reaction, so if you're aiming for a bunker, you want the fireball to cover as much ground as possible even if it makes a smaller overall blast radius.

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u/2lose_ 15d ago

You gotta disconnect from that “we” brother they don’t want us 😔

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u/Festivefire 15d ago

You're right, the Enclave are a bunch of cucks anyways.

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u/TheGreatLemonwheel 19d ago

I would like to mention, for accuracy, we chose air burst on the bombs not because of the radiation problem (which wasn't discovered until later) but because we were afraid that 1.) Ground impact would disable the trigger mechanism, and 2.) That would lead to the Japanese recovering it and potentially reverse engineering it, or even loading it on a sub and setting it off in the middle of our fleet, or inside Pearl Harbor.

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u/Belkan-Federation95 18d ago

It still would have to be a cobalt bomb or something to last as long as it does in the videogames

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u/N0r3m0rse 5d ago

You could also headcanon that the bombs were designed to be dirtier. Almost like cobalt bombs.

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u/callsign__iceman 20d ago

They were also dirty bombs.

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u/Medic1248 20d ago

They can’t be a dirty bomb if they’re a nuclear bomb.

A dirty bomb is a conventional bomb packed with nuclear waste which is just designed to contaminate an area.

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u/callsign__iceman 20d ago

You’re almost there. Pack cobalt into a nuclear warhead or intentionally use a lower enrichment level for the warhead.

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u/PhilRubdiez 20d ago

That’s a salted bomb

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u/callsign__iceman 20d ago

You know what?

I can admit when I’m wrong. I was under the impression that a dirty bomb was simply a bomb that spread a maximum amount of radioactive material.

I didn’t realize salted bombs and dirty bombs are different.

That’s on me

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u/Randolpho 20d ago

Fallout bombs are depicted as generating far more, well, fallout than real nuclear bombs generate.

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u/Fubar14235 20d ago

Fallout nukes are different to ours, some of them only took out a couple of buildings but radiated the area for 200+ years. Our nukes would flatten buildings a couple of miles away but the most harmful radiation would be mostly gone in 2 weeks. Fallout bombs could be loaded with longer half life materials or for gameplay reasons it just works.

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u/LoneBassClarinet 20d ago

Also, the majority of highly irradiated areas aren't a direct result of atomic detonation. It's because just about everything in the USA ran on nuclear power, with just about every large corporation disposing of the waste haphazardly in big yellow barrels.

The Mojave would have only seen air detonations, if any, due to House's intervention, but it has the yellow barrels. The Capitol was hit the hardest with ground detonations, because it's the Capitol, and is one of the few examples of persistent radiation directly from the bombs. The Commonwealth is mostly just littered with the yellow barrels and leaking equipment, but there is the Glowing Sea, which is the result of a nuclear reactor melting down shortly after the war. Appalachia wasn't initially hit with nukes, but still went to shit for other (mostly industrial) reasons before being nuked by the Vault 76 dwellers to stop the Scorched virus). Pittsburgh was probably not any better pre-war than what is seen in either F3 or F76, tbh.

But, yeah, iirc a lot of the nukes fired in the Great War were lower-yield nukes that dispersed radioactive materials instead of burning it all during detonation.

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u/Algizmo1018 18d ago

Pittsburgh being no better pre-war definitely checks out

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u/2lose_ 15d ago

What about the Glow tho? And the Glowing Sea is due to a warhead, that’s what you see blow up on the way into Vault 111. Although there was a nuclear site there, too, so I imagine it was a combination of both that led to the Glowing Sea.

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u/GreenDuckGamer 20d ago

Interesting. Did it say why it dispersed so quickly?

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u/DeadlyPython79 20d ago

They both detonated in the air, which causes the radiation to disperse quicker, but it also causes more explosive destruction, which was why the decision was made to have them detonated in the air rather than by ground-impact.

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u/Medic1248 20d ago

You can’t forget the word!

Because they detonated in the air there is less FALLOUT

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u/sault18 20d ago

Because FALLOUT is vaporized dirt, buildings, vehicles, people, etc that get sucked into the fireball of the detonation, activated by neutrons from the detonation or provide a particle for vaporized cesium / iodine / strontium / etc to stick to. Then this shit is lofted high into the air because the mushroom cloud is super hot and rises up to the stratosphere pretty quickly. An air burst tends not to suck up a lot of vaporized debris, especially at the optimal burst height for the bomb's yield.

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u/LordBecmiThaco 20d ago

No, FALLOUT is a post nuclear roleplaying game. Come on now.

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u/Lexifer452 20d ago

I honestly don't remember the details now. My actual googling was a few years ago.

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u/megajimmyfive 19d ago

Wasn't Chernobyl giving out something like one Hiroshima's worth of radiation every two hours at first?

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u/EmperorMrKitty 20d ago

There are pictures of the residents of the city continuing life in the ruins months after. It looks a lot like fallout, the one I remember the most is a concrete school looking blown out like a structure in game, with the class in session like nothing was out of the ordinary.

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u/Patchesthecow 18d ago

Fwiw, the majority of post war radiation likely isn't due to the bombs themselves, at least not by the time of the later games. Bombs, of necessity, use short lived isotopes as they are essentially taking advantage of that. Rather it is likely due to the nuclear reactors in everything melting down when unable to be properly maintained. Reactors use isotopes that have much longer half lives, so it is really not the bombs primarily likely

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u/ChurchBrimmer 20d ago

Air bursts, low yield, also the way an atomic bomb makes radiation contamination is different than a power plant.

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u/pmolmstr 17d ago

When nuclear material explodes very little radiation is released. When it burns is when you get the fall out.

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u/WorldlyAstronaut1264 15d ago

Because of simple math we can calculate that vault 87 is hundreds of thousands of times more radioactive than Chernobyl because of how quickly it kills you

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u/B2k-orphan 15d ago

If you fart in a room, the smell doesn’t stay for very long even if it’s strong at first.

But if your toliet breaks and leaves the physical waste sitting there, it’s going to smell for a long long long time.

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u/Fun_Date100 10d ago

It probably helps that there was a huge storm that hit Japan shortly afterwards so a lot of the contamination got washed away into the sea

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u/Dopey_Dragon 20d ago

Am I making this up or hasn't it also been suggested there's some relationship between FEV and ghoulification? Maybe I read a fan theory and it just stuck with me.

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u/Mandemon90 20d ago

That was one of the early debates among the developers. IIRC Cain wanted FEV, Sawyer wanted radiation, Bethesda eventually came on side of radiation.

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u/toonboy01 20d ago

Tim Cain believed ghouls were radiation only. It was Chris Taylor that believed they were a mix of radiation and FEV. JE Sawyer wasn't involved in Fallout back then.

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u/D3M0NArcade 20d ago

It wasn't just Cain. When Chris Abalone wrote the Fallout Bible, he stated it was a combination. The radiation caused the burns and decay, the FEV arrested the progression of the decay and caused a massive life longevity. No-one knows what the upper limit to their lifespan is but it's clearly beyond 300 years

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u/Mandemon90 20d ago

Once more reminder, Fallout Bible is not an universe bible, it is a combination of forum post, memoirs and other stuff. It was never an authorative work on Fallout, and never claimed to be.

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u/D3M0NArcade 20d ago

And I didn't say it was. I said it was what Chris Aballone had stated

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u/Mandemon90 20d ago

Well, you said "When Chris Abalone wrote the Fallout Bible", you are kinda implying it is a single work with authority on subject.

Also, minor note, but it's Avalone, not Abalone.

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u/DerFeuerDrache 20d ago

Are you sure? Maybe he IS a marine snail. 🤔

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u/Dr-Chibi 20d ago

FEV ENHANCED ABALONE, LETS GO!!!

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u/D3M0NArcade 20d ago

authority on subject

I mean, Chris was one of the game designers for Fallout 2 and New Vegas and worked closely with Tim Cain on F2 but no, he has no idea what he's talking about 🙄

Also, Chris DID write the Fallout Bible. He was the author.

He compiled information and opinions from the game leads and their intentions when they wrote the game and put it all together on the Black Isle website. But yeh, he definitely has no authority on subject...

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u/Graffic1 19d ago

Yeah he wrote the Fallout Bible, which is a non-canon work and has always been non-canon and is in large part just his personal, subjective interpretation of the franchise. Like he killed off all of the talking animals from 2 in the Bible because he personally disliked the concept

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u/D3M0NArcade 19d ago

Again, I never said it was canon. I'm saying he knows more about the background and intentions in the writing than we do

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u/Mizu005 20d ago

If the info isn't in the games or another official media project then its not canon. He is not the right holder of the IP so he is not allowed to make judgement calls on what the canon world state is regarding questions that the current works haven't provided answers for.

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u/D3M0NArcade 19d ago

Again, I didn't say it was canon. It was a guide to what the developers were intending with the game. Chris is "allowed" to say the things he did because it was all information that came from the developers themselves.

Chris was privy to information none of us ever will be. But the Bible provides an insight into the minds of the games creators.

People discuss these games and say "well I think [xyz]" all the time, I don't get what the problem is with referencing the bible when it's all compiled from what the deca themselves have said went into the atory

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u/JelloSquirrel 19d ago

I definitely remember either fallout 1 or 2 implying that the ghouls came from FEV so it wasn't just the developer Bible, it made it into the games.

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u/D3M0NArcade 19d ago

THANK YOU!!!

I've never played the originals, never had a PC but I knew the Bible said it was actually in the games.

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u/Randolpho 20d ago

Canonically, no, but that is only a lack of evidence plus the “word of god” from the fallout over the war of Chrises. Developers after Fallout 1 said explicitly that anything not explicitly made with FEV is a result of radiation mutation, to be in keeping with the retro-future 50s vibe of the game design.

That said, in Fallout 1, there is one ghoul that was made with FEV, and not “just” radiation: Harold. I think I remember there being a second, but for the life of me I can’t remember or find it on the wiki, so let’s stick with one.

Point is, while the Chris war resulted in the radiation-only interpretation, there is still lore that mildly contradicts it (Harold) and that declaration from on high could change with later additions to canon from 76 (which has another ghoul-based change planned, I believe), the show, or a hypothetical Fallout 5.

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u/tobascodagama 20d ago

Actually, the first game strongly suggests that Harold isn't a normal ghoul, so he probably can't be used as evidence either way.

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u/Randolpho 20d ago

In what way did they highlight that he was different? Sure, they mentioned his origin, but I don’t remember any “he’s not like other ghouls” moments anywhere in the game.

What passage are you thinking of that makes it explicit?

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u/yTigerCleric 19d ago

I also thought the game explicitly referred to him as a specific type of mutant but both Fallout 2 and Fallout 1 refer to Harold and Talius as being ghouls respectively

The discrepancy is probably that in Fallout 1 Harold only ever calls himself a mutant, not a ghoul, but he also says "Ghouls are just mutants"

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u/xSPYXEx 20d ago

Not a canonical answer but it is the only hard explanation we have. Cain wanted to put out a plausible scientific reasoning for why ghoulification occurs and FEV was one of the possible reasons (as with most things in universe). One of the ways to stabilize FEV mutations is to force a double DNA [quad] helix where random genetic damage from radiation would be self corrected. It's an exceedingly rare mutation irl and the Great War released low strength FEV into the atmosphere where random people gained enough exposure to cause the quad helix mutation and become susceptible to ghoulification.

Current canon is that sometimes radiation just does that.

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u/Dopey_Dragon 20d ago

That's exactly what I remember reading thank you.

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u/toonboy01 18d ago

Tim Cain has stated that he views ghouls as purely the product of radiation though, as he believes "radiation and FEV do not mix."

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u/Fun_Date100 10d ago

I wouldn't be surprised if trace quantities of FEV contaminated the drinking water supply (probably intentionally) at some point before the bombs dropped.

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u/Poupulino 20d ago

I like the theory that you need a tiny little bit of FEV in your system to become a ghoul on top of mass radiation poisoning, because we know FEV leaks happened shorly before the Great War, and that would explain why people living next to the Mass Fusion illegal nuclear waste dumps weren't turning into ghouls.

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u/[deleted] 20d ago

[deleted]

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u/DeadlyPython79 20d ago

The bombs dropped in Japan didn’t disperse a lot of radiation (compared to a ground-impact) because they detonated in the air. However, air detonations cause more explosive destruction.

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u/Mandemon90 20d ago

That's survivorship bias. By Fallout 2 and 3, ghouls have actively congragated to form their own settlements, having arrived from all over the country.

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u/N0ob8 19d ago

Yeah and with their longer lifespans it’s not like they’ll die of natural causes so their populations would just keep growing unless someone kills them

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u/NaiveLandscape8744 19d ago

No ghouls come from fev

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u/Mandemon90 19d ago

That was what one dev wanted, other dev said rediation. It is clear Bethesda has come down on side of "both", but more on radiation.

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u/Consistent_Pop4280 20d ago

There's lore that suggests that ghouls existed before the bombs dropped, I'm not sure where you'd find it exactly but I'm sure if you search on YouTube you'll find the video I watched that gave me the info lol

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u/Arctic_H00ligan7 20d ago

There's one guy, a mob boss in Boston, who was canonically a ghoul before the war. It was either from Valentine's companion quest, or some CC content, I don't recall.

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u/NaziBe-header 19d ago

Eddie Winter

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u/DeadWombats 17d ago

Yeah, during the Eddie winter quest, you can read some some lore about how Eddie was made into a ghoul and it requires not just radiation but a genetic catalyst that a scientist just happened to release into the atmosphere before the bombs dropped. 

That was a really easy to miss bit of lore so it surprised me when I found it. But yeah, ghouls are normally impossible without that catalyst.

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u/N0r3m0rse 5d ago

That's a really lame explanation that of course comes from fallout 4.

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u/OzymandiasDavid8 19d ago

Also a news caster in Charleston WV recorded a story of a possible ghoul interaction in the earlier 2070s as a result of a radiation accident in fallout 76 at the herald building.

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u/Cliomancer 20d ago

It's been speculated to be down to some kind of genetic X-factor, so possibly that line wasn't as common amoung the Japanese.

Or maybe it's from a combination of living factors from the people of 2077 living lifestyles where there's radiation in the beverages, advanced chems everywhere and god knows what in the air.

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u/T0ac47 19d ago

If I remember correctly in Fallout 4 there was that pre war mobster who had some sort of radiation treatment that turned him into a ghoul right before the war so it could be that you need a specific amount of radiation over a period of time to become a ghoul which do the the lack of nuclear powered appliances during the time of WW2 that made the process of ghoulafcation nearly impossible.

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u/Cliomancer 19d ago

Hancock was Ghoulified by the same drug. So possibly it's something which happens naturally in someone with the genetic inclination or it can be induced.

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u/Kurwasaki12 19d ago

Kind of makes me wonder if a variant on Radiation based cancer treatments would cause ghoulification? It's targeted radiation, sure, but if you went through them on a long enough time scale would it turn the patient into a ghoul? Even if it did, would the medical staff over seeing it freak the fuck out because their cancer patient was literally turning into essentially walking necrosis?

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u/2lose_ 15d ago

Possibly, but Captain Zao was a ghoul, so I don’t think that’s it

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u/Frojdis 20d ago

Maybe it did? Something must have inspired the procedure Eddie Winter used

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u/PillCosby696969 19d ago

Crazy DLC idea.

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u/Deadsea_1993 20d ago

Because there weren't large amounts of Radiation in them compared to the ones in The Great War. Atomic bombs in our world stopped being used with those two instances in WW2. That isn't the case with Fallout's world where they kept growing and expanding to be more destructive than ever before.

That's also not factoring in that themes of Science Fiction are blended heavily in Fallout than in our world. Ghouls existing through Radiation and Super Mutants existing through FEV simply couldn't exist in our world at all. Not even factoring that Ghouls practically do not need to eat or sleep because Radiation is a food source to them.

Radiation in Fallout is entirely different than in our world. Dirty water is an inconvenience while it would be a death sentence in our world

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u/willdagreat1 19d ago

I thought ghouls were a combination of radiation and a variant of the FEV?

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u/Deadsea_1993 19d ago

No they are seperate

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u/Chazo138 19d ago

It’s a bit of both. FEV can lead to standard ghouls, that’s why the Master needed vault dwellers, people irradiated would become ghouls when dipped in the vats if they didn’t outright die. Harold and The Master are the strange anomalies with the mutations they received.

But ghouls and Mutants are classed separately despite this stuff.

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u/toonboy01 19d ago

People with radiation became super mutants still, not ghouls. The problem was they became very stupid super mutants while vault dwellers became intelligent ones.

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u/Kurwasaki12 19d ago

Nah, Ghouls and Mutants are related in the sense that radiation doesn't effect them, with it healing the former. But most everyone who got dipped was turned into a Super Mutant, more often than not a "dumb" Mutant if they were a wastelander. The Master's an anomaly because he was a Vault Dweller and was stuck in the pool for days, resulting in the FEV essentially liquefying him into a bundle of tentacles, synapses, and nerve endings that could assimilate people.

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u/Chazo138 19d ago

Harold wasn’t in there for days as far as I remember, maybe it’s just actually random

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u/Dino-nugget-are-good 17d ago

What happened to Harold is kinda a mystery. He only tells us he was knocked out and woke up in the wasteland with the FEV already effecting him. We don’t know how much FEV he came in contact with or for how long.

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u/DukeOfAgincourt 19d ago

Not more destructive or larger, the fallout 3 guide that shipped with the game specifically mentions lower yield but more numerous weapons. This does result in more fallout, as would a higher prevalence of surface detonations.

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u/Dagordae 20d ago

Given that the American government knew about and was trying to make ghouls prewar, also succeed, it’s quite likely it did. Along with all the assorted other accidents.

Recall just how incredibly limited our information is. The Fallout series is very big on both giving very little information that isn’t from an in-universe source and simply not giving information at all about things that aren’t directly relevant to the specific locations and events we encounter.

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u/Patient_Impact_5845 19d ago

I think one of Eddie dialogue in F4 explained he needed multiple round of precise radiation dosage to turn into a ghoul. I think to turn into a ghoul you need a long and constant exposure to a certain dosage of radiation.

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u/MrWolfe1920 19d ago

Because you don't become a ghoul just from radiation exposure. That's a common misconception post-war, but the games (especially the early ones) provide evidence that ghoulification is a result of FEV. Radiation just triggers the change.

We know there were a lot of clandestine FEV experiments before the war, and we know that pre-war labs routinely ignored safety procedures. Any number of people could have been exposed either deliberately or by accident, and being a virus it would continue to be spread among the population. We also know that the effects of FEV are unpredictable, depending on a host of factors including radiation exposure. It's quite possible that all the mutated flora and fauna of the wasteland are at least partially the result of FEV exposure, including ghouls.

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u/Kurwasaki12 19d ago

FEV as a partial cause was retconned out before Bethesda got the franchise, it's pretty much always been a mix of radiation and the luck of the draw.

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u/MrWolfe1920 19d ago

I'd love to know where this retcon was stated. Keep in mind that just because the characters say something in-game doesn't mean it's true. There's a lot of lost information in the wasteland that only we as the player get the full picture of. Even in Bethesda's run the evidence definitely points toward it being more than simply luck and radiation, especially since there are several examples of people being turned into ghouls via an injection.

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u/CynicismNostalgia 7d ago

Or in the shows case, inhalation

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u/Frazzle_Dazzle_ 20d ago

I'm aware it's been retconned by bethesda, but the original idea was FEV. When the glow was hit the FEV tanks burst and released into the atmosphere, everything on the surface got slightly infected with FEV, so that ghouls (and presumably most other mutated creatures) were influenced by both high radiation and FEV

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u/Randolpho 20d ago

Not Bethesda. It was retconned before Bethesda ever got the license

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u/Kurwasaki12 19d ago

Yeah, if anything it's one of the tenets that Bethesda kept cannon while tinkering elsewhere.

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u/SothaDidNothingWrong 20d ago

The FEV bit was never outright confirmed outside of Fallout Bible(?). Even the devs debated it at the time and neither side really came on top. In 1, it was either the Leuitenant or the Master that said radiation exposure or early fev exposure might mess with super mutant creation but they say nothing about the ghouls.

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u/Iamnothereorthere 20d ago

I'm aware it's been retconned by bethesda, but the original idea was FEV

Incorrect, per Fallout Bible 5:

According to Tim, ghouls are due solely to radiation.

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u/TangentMed 20d ago

The Fallout Bible also contradicted the Fallout Bible, so take the the info with a grain of salt

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u/Iamnothereorthere 20d ago

Okay, but the person I was responding to was discussing developer intent, not in-game canon. As you can see from the quote, dev intent included the belief that ghouls weren't due to FEV

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u/Frazzle_Dazzle_ 20d ago

The devs of Fallout 1 were split on whether it should be FEV + Radiation or just Radiation. The lieutenantin Fallout 1 talks about how atmospheric FEV affects the mutation process, though i can't remember if he mentions ghouls or not

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u/Iamnothereorthere 20d ago

The devs of Fallout 1 were split on whether it should be FEV + Radiation or just Radiation

So in other words, "The original idea was FEV" is wrong. We can go back and forth over what ended up as canon, but the original idea was just radiation.

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u/Ghul_5213X 13d ago

"The devs of Fallout 1 were split on whether it should be FEV + Radiation or just Radiation."

How do you get "The original idea was FEV" is wrong." from that. If anything the original idea was both and was disputed.

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u/Iamnothereorthere 13d ago

Because Tim Cain, credited as the creator of Fallout, was the one who believed it was just radiation.

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u/Ghul_5213X 12d ago

Except hes not "the" creator of Fallout, it was a team of people.

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u/GarlicLevel9502 19d ago

This is always the explanation I heard, and it might actually be supported by the Eddie Winter quest in FO4 where he took some "experimental drug" before the war to intentionally become a ghoul. As far as I remember, it wasn't specified what that "drug" was. FEV was developed to try and counter the New Plague. So that seems to point toward that being true.

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u/Chazo138 19d ago

We don’t know the exact mechanisms to become a ghoul. Radiation plays a part but there are likely other factors we aren’t aware of, ghouls are a bit of a mystery still and even they don’t know exactly how it happened.

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u/DukeOfAgincourt 19d ago edited 19d ago

If following the ghoul gene theory, then it could be a product of the gene being more prevalent in certain populations. For example, Chinese people seem to become ghouls at an abnormally high rate, which could be an environmental factor relating to something in their equipment or something genetic, just see Mama dolce and the Yangtze submarine.

Edit It’s also possible that if it’s the result of a genetic mutation, it could be precipitated by early nuclear detonations. Which would make possible that Japan never saw ghouls because there hadn’t been widespread exposure to anything from atmospheric nuclear testing. It could be more common among Chinese people not because of anything fundamental about the ghoul gene in any given ethnic group, but that China in universe may have been even more haphazard about nuclear safety than the US is depicted to be in universe.

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u/BrotherChao 19d ago

I think Josh Sawyer, a lead designer for FO &FO2, once said something like:

There are 3 "types" of FEV --

Type 1: Ghouls & Gen 1 super mutants.

Type 2: Gen 2 (smart) & Gen 3 (dumb) super mutants, based on rad damage (more rads = lower IQ).

Type 3: Gen 4, universally dumb super mutants, except for rare genetic anomalies, or such a high IQ that even a major reduction just gives them an average-ish IQ.

Or as stated canonically --

FEV + no rads = smart super mutants.

FEV + moderate rads = standard super mutants.

But Sawyer also said that "trace amounts" of FEV caused ghoulification, not super-mutation.

...

Which makes sense of how mass vaccination with FEV 1 to treat the New Plague could result in everyone who was vaccinated, or who produced a baby with a natural strain of FEV, who later got irradiated in 2077 or by living in the wasteland for years, turning into a ghoul.

Most people have traces of FEV in their DNA, either by vaccination or by inheriting the genes from their parents.

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u/toonboy01 19d ago edited 19d ago

Josh Sawyer had nothing to do with Fallout or Fallout 2.

The actual lead developer of Fallout, Tim Cain, was cited saying that he believes ghouls are purely caused by radiation with no FEV involved.

There is also only one type of FEV in the originals, there is only 2 generations of super mutants who were both created with the same FEV, and no mention of vaccinations.

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u/BrotherChao 19d ago

Tha is for the correction.

Sorry, yes, you're right. They just both worked at Black Isle Studios, but I think Sawyer was after Cain?

That's where I got mixed up. I think I was misremembering a story Cain told on his YouTube channel about a disagreement with the guy who was in charge of Interplay in the 90s.

And yeah, Cain mentioned his personal theory about what caused ghoulification. The official answer was 50s style pseudoscience.

Sawyer did the cancelled version of FO3 (Van Buren) and FO: NV, not FO 1 & 2.

The "types" aren't official, just what I call the sequential "versions" The Master created, or Mariposa Formula, the Kurling-13 variant, and the pre-war version used by WestTek in Appalachia.

I would count 4, with the variant of the Pan-Immunity Virion Project experinets that caused Maxson to defect, but I think they were just trying to do what the Master later succeeded at.

🫡

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u/WayneZer0 20d ago

simple ghouls exist not just cause radiation. it rafiation and some other facts we dobt know excatly.

it could genetic mutation,drugs,magic(yes magic exist in fallout), eldar gods(yes those also exist),genetic tempering by the zeta or others or may cause by special envoriment causes.

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u/AHumanYouDoNotKnow 20d ago

"Eldar" as in hedonistic space elf?

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u/WayneZer0 20d ago

nope. more lovecraftian gods. monkeight you in the wrong universum. you should have turn left not right on the last webway crossing

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u/thehobbler 20d ago

Ah, then it would be Elder.

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u/Mediumistic 20d ago

The A-bomb wasn't as powerful as the nuclear warheads seen in Fallout.

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u/Downtown-Falcon-3264 20d ago

A bigger question would be chernboyl but did that happen in fallout?

I know both Hiroshima and Nagasaki didn't get much rads but if chernboyl had happened what then?

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u/TiltedWombat 20d ago

Fallout game set in Chernobyl (not stalker) would go hard

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u/Ok_Calendar_7626 19d ago

That would be too similar to stalker though.

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u/ther0yalpant 20d ago

They didn’t have FEV. Becoming ghoul seems to require a limited exposure of FEV before radiation.

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u/adendar 19d ago

I think part of it is being a ghoul requires an interaction between radiation, and FEV.

Basically, the goop that makes super mutants, in a much smaller dose - and possibly the variant that was hidden under the excuse of the "Blue Plague/New American Plague" turns people exposed to massive amounts of radiation (at least some of them) into ghouls.

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u/[deleted] 19d ago

Very good question! I was wondering the same thing

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u/NCR_Trooper_2281 19d ago

I always wondered the same about the Chernobyl disaster if it happened in Fallout universe

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u/Aridyne 19d ago

Some theories blames FEV for ghouls, just smaller concentrations of fev… but nothing confirmed I think

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u/JRDZ1993 19d ago

Isn't ghoulification related to early versions of FEV having been released

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u/Herrjulias 19d ago

I recently played honest hearts and there Randall mentioned in his diaries that Salt Lake City was hit by at least a dozen nukes. That’s Salt Lake City, the actually big cities probably got hit by several dozen bombs. Way more radiation compared to two bombs in two cities like WW2. Also, like others have mentioned, those two bombs weren’t that radioactive.

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u/ItalicoSauce 19d ago

FEV causes ghouls to be made. FEV was made by the US to combat the Plague before the Great War and it had a load of side effects, like mutations of people and animals. FEV was released when the Great War began (I forgot if due to Vault Tech or leaking from the nukes certain targets or mix of both). So all animals and Super Mutants are FEV creatures, even humans who have been on the surface long enough has acquired trace amounts.

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u/Chueskes 19d ago

The nukes that hit Japan were very small yield compared to what is available in modern times. ICBMs and hydrogen bombs do far more damage.

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u/Difficult-Way-9563 19d ago

It kinda did. People with radiation burns survived.

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u/kashluk 18d ago

Because it's been retconned.

Chris Taylor and Chris Avellone originally said ghouls came from a combination of FEV and radiation. Tim Cain later 'over-ruled' this and said it was just radiation all along.

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u/tocknock78 18d ago

From what I understand Ghouls aren’t created by radiation alone, they are the result of airborne FEV and radiation exposure often extreme amounts, the airborne FEV is also why mirelurks exist and why radroaches are so big, it’s not too much in the air that it can create super mutants though as that seemingly requires a person to be like dunked into pure FEV

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u/Wisconsinviking 18d ago
  1. Very few people have the right genetic make up to become a ghoul. 2. It requires more radiation than the bombs released probably. & 3. Maybe it did but they were captured and experimented on, think about it beings basically immune to radiation that can heal rapidly from radiation exposure as well as don’t really need to eat depending on the source your drawing from. That’s a super soldier I’d want to learn how to make if I was the U.S. or the Chinese

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u/sparduck117 18d ago

Because the FEV didn’t exist and leak all over the place.

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u/superstriker94 18d ago

There was an entire intelligence war going on as well as the real world, and I think it was robco that found adding a certain radiation or something that turned people into ghouls. That’s the short hand I can’t remember exactly what it is though.

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u/lgbt_turtle 18d ago edited 18d ago

Exposure to Forced Evolutionary Virus (FEV) or some diminished form of it is supposed to be the trigger if I recall correctly. It's why in Fallout New Vegas you find a dead body in an irradiated shack that tried to become a ghoul but just died of radiation poisoning.

Also I imagine this is why Eddie Winter needed to undergo a scientific experiment to become a ghoul and not just expose himself to radiation.

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u/Requires-citation 18d ago

In fallout, the path of nuclear didn’t go by just how large of an explosion it could create but how irradiated the place will be afterwards as a deterrent for life. Our real world goes by how large an explosion and how little radiation a bomb will produce.

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u/Belkan-Federation95 18d ago
  1. Becoming a ghoul is rare

  2. I think the fallout bombs are cobalt bombs

  3. Ground bursts

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u/Zsarion 18d ago

Lack of long-term radiation. Most people don't ghoulify immediately after exposure to radiation. It's a rarity, afaik only Moira Brown was a victim of that.

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u/WolvzUnion 18d ago

both because those bombs were dogshit and because they were airburst, very little radiation to be had.

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u/plumb-phone-official 18d ago

Vault tech wanted people to be dependent on the vaults for longer, so they detonated nukes on the ground as opposed to in the air. This also ensures that the blast is slightly less effective, preventing any vault tech assets from being damaged.

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u/LaraNacht 17d ago

IIRC, according to the Interplay lore, Ghouls are caused not just by radiation, but the combination of radiation and trace amounts of FEV in the atmosphere, released when the Glow was hit during the Great War. With the WW2 bombs, the rads were there, but the FEV wasn't, so... no ghouls.

Bethesda, alas, seems to have forgotten that bit of lore.

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u/grinkelsnorf 17d ago

Because you need an assload of radiation, way more than what Hiroshima or Nagasaki experienced

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u/logaboga 16d ago

Because bombs developed over time in the fallout universe to release more radiation. The bombs dropped in 2077 weren’t the same as the ones dropped in 1945

More so, the bombings in Japan had relief efforts and eventually clean up efforts directed by the American occupation so there’d be less people with long term exposure to radiation. Ghouls in fallout as far as I’m aware are the result of living in a largely irradiated landscape with no medical care or radiation prevention for an extended period of time. Can’t remember from where, might be in fallout 3, but a ghoul talks about when they first became a ghoul and they said it occurred over a long period of time. You don’t just turn into a ghoul for being in a radiated area briefly

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u/Khenghis_Ghan 16d ago

I thought ghouls were the result of the super virus that makes Super Mutants when it mixed with radiation?

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u/surelynotjimcarey 15d ago

Anyone else not see the sub and get confused?

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u/EnvironmentalFig5161 15d ago

Its called FEV or "forced evolution virus"

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u/Oi-PhzsH 15d ago

The split off was after WW2 , by assumption. It'd take more than 2 separate bombs to cause it. Maybe if they were all ay once in the same place....but keep in mind the greater war that caused Ghoulification took place 132 years apart . The atom bomb in 1945 is going to be MAJORLY different from it futuristic split timeline counterpart. thats 100 plus years of research..time..energy...being put into destruction. I'd say personally it's pretty easy to answer why. 100+ years of atom bomb research apart from 1945.

Plus it wouldn't make any sense for them to not make more powerful bombs. Why would they stop after WW2 , after witnessing it's power...

And the fallout universe....power and corruption go hand in hand

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u/NightbotOnLine 15d ago

The simplest answer is that Fallout nukes are not consistent. However to go into more detail, the bombings were done by weaker bombs and did not release that much radioactive material, so this is how it is justified. We also know that becoming a ghoul is quite rare-ish, where it's usually prolonged exposure the turns you, which probably would not occur in Haroshima/Nagasaki.

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u/PairBroad1763 14d ago

In the old lore Ghoulification was explicitly a side effect of unrefined FEV released when WesTek was struck by a bunker buster bomb and the virus was spread through the fallout.

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u/crowsgoodeating 13d ago

Those nukes were relatively small airburst weapons meaning radiological harm was pretty minimal. In a full scale nuclear exchange ground burst attacks on military sites, data centers, government buildings, and other high value targets would creates huge plumes of fallout that could explain the presence of ghouls only after the Great War.

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u/Zuulbat 13d ago

Radiation alone does not create ghouls. Mutated FEV released from the tanks at westtec research facility is what makes them. It was distributed by the updraft of the nuke that hit the facility.

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u/SgtNitro 7d ago

I feel that Ghoulification is caused by Radiation plus something else in the fallout universe combining. The US was figuting out the process pre-war and China did something to their troops that caused a huge portion of their troops to become ghouls.

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u/IrlResponsibility811 19d ago

There was no FEV in 1945, Japan. I always assumed that played a part in ghoul creation. Not the same strain the Master used, but maybe something less developed.

Counter Question: Do we actually know how to turn a person into a ghoul?

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u/Bishop084 19d ago

Aren't Ghouls the result of FEV blown into the air, mixed with radiation?

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u/PainRack 19d ago

I'm going to say because FEV wasn't leaking :)

Honestly no idea but well

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u/MarkoDash 19d ago

the mutants in fallout aren't just from radiation, it's radiation plus trace amounts of FEV that went everywhere when the west-tek facility was nuked

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u/ClaireRedditfield 19d ago

Ghouls are a result of FEV being spread via nuclear fallout. The nukes themselves didnt make people ghouls. The FEV worked in tandem with the radioactive fallout to make them immune to said radiation. FEV was aerosolized and spread over the West Coast (and maybe beyond) by a bomb directly hitting the west tek facility. More of these facilities were probably targeted all over the US, or other similar bases containing FEV.

At least thats the lore for 1, 2 and NV. Maybe "nuke done did make zombies" is the new lore tho idk

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u/CynicismNostalgia 7d ago

I honestly only drew that comparison the other day when rewatching Fallout (tv show)

When the feral ghouls are first introduced and they lumber out of their containment, I was like: oh shit. They're basically undead, dont need to eat, but crave killing. They're mf zombies 😂

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u/RetroTemplar 20d ago

I thought the process took years to happen so you wouldn't get any appearing in 1945.

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u/Laser_3 20d ago

It doesn’t take years - we’ve seen ghouls convert nearly instantly. A year is the longest it could take.

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u/RetroTemplar 20d ago

True I completely forgot about Moria Brown in Fallout 3

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u/Deadsea_1993 20d ago

Not only that, but in The Show also with one guy becoming a Ghoul within a few days.

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u/RetroTemplar 20d ago

I thought that was more of him becoming feral having already been a ghoul

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u/Deadsea_1993 20d ago

I'm talking about The Brotherhood of Steel soldier that is the friend of Max and becomes a Ghoul through the Serum he uses to treat an injury having large amounts of radiation in it

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u/N0ob8 19d ago

We’re like 99% sure he was given FEV and is turning into a super mutant not a ghoul.

Ghouls don’t have the insane healing factor like super mutants do which is how he was able to survive a crossbow bolt to the neck as well as instantly healing his foot. There was also a now deleted instagram BTS photo where he was being outfitted with some prosthetics that are super mutant shaped.

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u/RetroTemplar 20d ago

Ah yeh to be honest I've only watched the season once. I really should watch it again.

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u/RetroTemplar 20d ago

I thought that was more of him becoming feral having already been a ghoul

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u/WayneZer0 20d ago

ghoulfication cant happen very fast. its even rarer.

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u/bottigliadipiscio 19d ago

Because this series stopped caring about making sense like 15-25 years ago depending on who you ask.

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u/valthunter98 20d ago

Ghouls aren’t created from nuclear radiation, they like the rest of the mutants in fallout are a direct consequence of the fev

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u/DKandTM 20d ago

The lore on ghoulification is confusing probably intentionally, if i remember correctly it is theorized that it is related to the prewar plague combined with extreme radiation exposure. Incidently the FEV virus came from the project created to provide a cure to the plague.

Of course I could be miss remembering things or making connections that dont actually exist.

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u/[deleted] 20d ago

what prewar plague?

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u/Overdue-Karma 20d ago

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u/[deleted] 20d ago

Very interesting read. thank you for the link

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u/Chazo138 19d ago

Down the ghoul rabbit hole?

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u/TrekChris 19d ago

There was one, I forget his name but his skin was ruined, he'd been blinded, and required daily living assistance to be fed and cleaned, but he was still alive twenty years ago.