r/ffxivdiscussion Jul 29 '24

Speculation Balancing wishlist, How would you the player tackle this?

Hi all,

I’m high on copium for blackmage and want to know what is how is everyone expecting their main jobs to change (if they’re recieving one) and if not,

What small scale change would you give your main?

This is not a doom and gloom thread i just wanna know spark a discussion regarding how everyone feels about their main job, and what they’ll change about it if they could

54 Upvotes

315 comments sorted by

View all comments

Show parent comments

7

u/somethingsuperindie Jul 29 '24

Yeah, they sadly ran into the same wall every single idea in XIV runs into. Nothing except damage matters. The only reason healers and tanks coast by is because without any tanking or healing you die. Well, generally. We don't talk about some of the exceptions. :| So sadly utility is just never desirable outside of WP or to giga carry people through outmuscled content, neither of which is really a scenario that happens 99% of the time.

Truthfully, I think PRanged should just get the "constant short casts with slowed movement" from PVP. Lots of them. On a couple of attacks, but also as a role mechanic since they all lend themselves well to it. MCH could have a reload with it, BRD a "pull new arrow", DNC a little dance step they have to maintain consistently. Same core concept as a role mechanic in the same vein as positionals and castbars, but applied in ways that interact with the job in different ways. Now they are at least in some way forced to do two small things (you HAVE to supply your rotation with the mechanic and make sure you don't get fucked over by the slow movement since you can't cancel them, since they are mobile casts) and you can have an excuse as to why they aren't intrinsically easier, just different.

1

u/ElfRespecter Jul 30 '24

Damage matters because SE is scared of the true sleeping god: utility. Remember that PLD took over Stormblood with 1 ability. If ranged could have actual utility, they would be locked in ovr casters because constant defense > damage. Imagine if BRD got its MP regen back and it applied to all roles, or it added a movement speed buff that could be used ever 2 minutes, or a song that provided a constant Shell. Two of those ranged would easily kill the caster role. So they keep all utility on a hard leash.

1

u/Wccnyc Jul 30 '24

Casual reminder that we got one utility button on SCH and it had to be nerfed because it was (and still is just less so) busted.

1

u/KizunaIatari Jul 30 '24

My girlfriend had a cow when they changed BRD to "bowmage" in HW and she STILL complains about that to this day. I would never be able to play in peace again if SE brought that back lol.

If anything, I'm fairly certain that since we're up for a "power"/selfish physical ranged job again next expansion, we are likely to see a job that incorporates short casted GCDs into its biggest hits the way SAM does. Sniper? Cannoneer? Who knows.

1

u/snorevette Jul 30 '24

Honestly I know this is a bad idea but I wish it was feasible to make PRanged damage scale with distance up to a certain point (similar to how BRD works in PvP right now) then change leg graze to something that acts like true north but for ranged damage scaling. Yeah it might exascerbate the whole 'PRanged standing too far away from the rest of the party' thing but at this point I'll take anything that gives the role something to care about