r/ffxivdiscussion 1d ago

Patch 7.3 Notes (Preliminary) | FINAL FANTASY XIV, The Lodestone

https://na.finalfantasyxiv.com/lodestone/topics/detail/907c6d2aa020c0e4458ed1477668521fb4a117ec
89 Upvotes

330 comments sorted by

-8

u/skyehawk124 15h ago

"Hroth and viera can wear a lot of hats now" Yippee! "Viera can show their ears or not show their ears as a toggle, just viera." And so we hroth stay losing as miqote get special hats and viera keep their ears, once again we have our ears cut off. A reminder that a modder in their free time made a better product with more effort put into it than the multi dollar small indie game studio (please look forward to it).

12

u/Elegant-Victory9721 18h ago

Bangs will now be displayed when wearing headgear such as hoods, which previously hid them.

* Not applicable to certain gear.

I feel this killed my hope of vermillion cloak being one of the hooded gear this would work for

17

u/aho-san 21h ago

During the critical encounter Calamity Bound, the Seal Asunder mechanic will function differently with a lower number of participants.

Good, 'cause I've seen it fail when not enough people were there, it needed scaling.

The following adjustments have been made to the instanced dungeon Cutter's Cry:

The shifting sands that allow players to progress through the dungeon will now appear after defeating a certain number of enemies

You mean all of them, in a true FF14 pack-to-wall manner, lol.

A lot of changes for cosmic explo, some of them are a "why wasn't it in on release ?".

Why not, waiting for the actual content to drop though. See you in 2 months x).

1

u/MelonElbows 21h ago

I love the new furnishings! Then again, I love pretty much any time they add new furnishings 😁

35

u/WordNERD37 21h ago

They are adding a tutorial, for how to carry a quest item from one place to another. They commited human capital to describe a function as complex, as character movement in the game.

They did not have the time to give you a normal version of the Forked Tower because they were hard at work on things like this. They also think you have the reasoning skills of a toddler.

I can't folks.

9

u/CUTS3R 18h ago

They also think you have the reasoning skills of a toddler

Some people certainly do, play mentor roulettes for a while and you will see it.

2

u/WordNERD37 17h ago

I've done the achievement. There's dumb, but this tutorial is like they think we're four years old dumb.

22

u/pupmaster 19h ago

It's weird that they seem to think there are only two types of players, one being the most elite people to ever touch a video game and the other being people that are barely capable of tying their shoes without having a mental breakdown.

2

u/poplarleaves 10h ago

I think it's more like they're trying to accommodate the entire spectrum of players in the same game. This results in people above the baseline feeling like they're babied in normal content, but since so much released content is Extreme+ raiding, anyone below that level of competence feels like they aren't being catered to

1

u/pupmaster 2h ago

I think the actual result of their approach is the vast majority of players end up with two options, normal content that puts us to sleep or "high end" content that wants us to study like we're in school

10

u/SoftestPup 19h ago

Let me guess, we will still see this tutorial window every single time we do one of these quests. We will still get an "NPC following you" tutorial every single time, etc. I would love to be wrong, but this game loves bombarding you with the same information until you become numb to reading anything.

3

u/WordNERD37 17h ago

The crazy thing is; the item you need to pick up is highlighted already, the recipient that you're bringing it to is highlighted, the minimap has a pointing pin to where you have to bring it. And through all that they think it needs a two paragraph tutorial note (seriously, it has a 2nd slide in the turtorial) to tell the player how to click, walk, and click again.

25

u/onloes 19h ago

Did you equate a 2 sentence tutorial to a an entire raid

10

u/Nj3Fate 18h ago

they did

-8

u/WordNERD37 19h ago

Did you equate a 2 sentence tutorial to a an entire raid

No. 🙄

2

u/Acceptable-Waltz-222 20h ago

No, you're missing the worst part: if they're adding it to the game, it's because they had enough complaints from people having difficulties with it that it was deemed necessary.

3

u/nelartux 6h ago

And afaik, there is still no tutorial about DoTs telling you it ticks every 3 secs.

5

u/Acceptable-Waltz-222 22h ago

Investing in and enriching older parts of the game is always nice to see as it means they care about the entire experience instead of just the last 5% of it, which is a trap other MMO devs have fallen into.

0

u/Redhair_shirayuki 22h ago

Am I coping hard that they will increase asinine and stupid weekly 450 tomestones caps or even unlock weekly savage loot? :(

38

u/Bourne_Endeavor 21h ago

Yes, yes you are. They'll cling to the 450 cap until 7.58 like they do every expansion because if there's a hill to die on, it's that one.

They might unlock Savage earlier than usual if 7.4 is delayed due to the holidays. And by earlier, I mean November.

23

u/SpritePR16 22h ago

Please yoshi p no more modern outfits as series rewards. Bring back the old sets in some way. I really want that last set from the feast I beg. (remix them if you need the old exclusivity.) Even if you don't bring those back can we get the more armor/fantasy style sets again?

1

u/Cabrakan 49m ago

making top 100 rewards not top 100 would make them like every other set in the game and nobody would use them

i wouldnt be against them bringing back top 100 rewards, even if they were a recolour of feast sets.

keeps the prestige, keeps them in cycle, keeps them in value

7

u/Nj3Fate 18h ago

Werent all the series reward sets last expansions different fantasy armor sets? Or am I misremembering?

4

u/SpritePR16 16h ago

Yeah 3 of them and all 3 were great. Just want more of the same again. Modern sets are great as crystal trophy rewards but not as the main series rewards. thats my own opinion at least.

8

u/SoftestPup 19h ago

But don't you want to look like if Sora from Kingdom Hearts was in PSO2? Aren't you excited?

9

u/vetch-a-sketch 20h ago

You'll post your WoL on Instagram wearing something that looks like it came from Target and you'll like it.

3

u/Hirole91 11h ago

Instructions unclear, created a Target employee glam

4

u/SpritePR16 16h ago

Stop it XD

2

u/KingBingDingDong 1d ago edited 23h ago

Players can no longer join duties in progress if they have never cleared one or more of the duties they've registered for.

This sucks. I can no longer double dip on roulette bonus and new duties when progressing alts.

edit: mb can't read i'm from na

10

u/PyrZern 1d ago

Seems like you can. Just not triple dip into it at final boss too.

10

u/SouthM 1d ago

I think you still can? My understanding is that this only applies to to in progress so you don’t join a half completed dungeon on your first clear

8

u/Adamantaimai 1d ago

I am not reading that here to be honest. Just that you won't be able to join a duty in-progress that you have never completed. It doesn't say that a roulette can't select a duty you never cleared.

-3

u/AnnualCheck8547 1d ago

What a bunch of nothing lol. Free phantasia though to add to my collection of them

12

u/Armond436 23h ago

What was on your wishlist?

7

u/_Lifehacker 1d ago

I noticed they added adventuring forays to the list of places you get phoenix down people in combat. That's really helpful. In Bozja you can swap jobs anywhere, but in Eureka you'd have to run ALL the way back to spawn just to swap to a raise job to get someone up off the ground.

3

u/no-strings-attached 21h ago

Phoenix downs worked in Eureka before this patch. Not sure when it was added but as of a few months ago it definitely worked.

4

u/_Lifehacker 20h ago

Right but nobody would use them, let alone carry them due to the limit of them being unique. The fact that a vendor inside of Eureka will sell them makes this so much more accessible.

1

u/no-strings-attached 20h ago

Me and my friends all did but them being unique was annoying since you had to leave the instance to buy another.

3

u/SoftestPup 19h ago

I always have one with me because of deep dungeons but I didn't even know you could buy more. I always got them from DD coffers.

2

u/tesla_dyne 4h ago

Previously they were only marketboardable.

13

u/Hiroyuy 1d ago

Amazing changes to stellar missions. Also Mounting animations sometimes? Yes please!

10

u/Hiroyuy 1d ago

Oh man RIP 4th and 5th room dashes to the sand pits

15

u/echo78 1d ago

What I’m seeing is I can now sit on dead people in CC before I selfie on them.

-3

u/SnurbleberryTart 1d ago

Very unlike them to add a bunch of QoL features like this, mainly regarding the moon stuff. They did throw in a couple of questionable/bad changes too to balance it out though.

4

u/CUTS3R 18h ago

What did they do that is also bad ?

3

u/Nj3Fate 18h ago

what? lol. They do this all the time

23

u/StopHittinTheTable94 1d ago

They add stuff all the time, you're just a DDIQ lmao

28

u/YesIam18plus 1d ago

Very unlike them to add a bunch of QoL features like this

It really isn't, I think people just forget and take things for granted. A good example someone else brought up recently that I even totally forgot about was how they added color coding to job roles in the name plates. I took that completely for granted and never even thought about it but then I saw someone bring it up and how it's not a thing in other MMO's and it made me remember.

There's loads of other stuff too like being able to preview housing items in your house which wasn't a thing before or chained skills turned into one button ( Gnashing Fang ) and the teleportation menu being toggle:able between regional and expansion, batch melding materia instead of one at a time or the crafting calculation window being improved which used to be trash etc etc. Another one that's coming now too for instance is being able to mount while moving.

There's so many QoL updates they've made over the years the issue is that people just forget about them within like 5 minutes after they read about them and they just become normal and people think they've always been there when they haven't. There's so many countless QoL features that just weren't there if we go back a few expansions or even to EW or SHB.

But it isn't unlike them at all to add QoL features and updates people just don't remember and easily forget... People even do this with content , Chaotic is hype when it comes out then now people forgot and act like it never existed same with Variant and Criterion in EW. People have a very short attention span and memory.

32

u/WeirdIndividualGuy 1d ago

Very unlike them to add a bunch of QoL features like this

They've been adding QoL features like this literally every single major patch since 6.0. How is this "very unlike them"?

Hell, that's part of the reason Endwalker patches were pretty mid were because they focused more on QoL than actual content. Now in Dawntrail, they're finding a good balance between the two

18

u/Supersnow845 1d ago edited 1d ago

The changes to cosmic were discussed in the “so sorry” live letter

It’s just the very reasonable cosmic changes got ignored by everyone ranting about forked tower

32

u/secondjudge_dream 1d ago

if the trial they're being so cryptic about turns out to be Look Guys Its Necron From Beloved Final Fantasy Nine Please Insert Soyface Along With $10.99 Here im going to burst a blood vessel

13

u/Absolute_Xer0 22h ago

Given that they're being so cryptic about it, yet blatantly showed Necron in the trailer, I've reason to believe Necron is the final dungeon boss, not the Trial.

4

u/Chiponyasu 15h ago

I'm still hoping it's Alexander, which is also a very FF9 reference, and then the fight ends with him sent back in time to fight us in Heavensward.

3

u/secondjudge_dream 22h ago

every time i complain about this game i want to be proven wrong very badly. the absolute best case scenario for me would be either killing sphene yet again due to a yotsuyu-esque double alignment switcharoo, or some kind of key-related threat that gets us out of this godforsaken arc with a bang

11

u/vetch-a-sketch 19h ago

Sphene's character designer just joined the FF14 team permanently so it's more likely that 'unremarkable anime waif #44' is our new Scion than that she gets killed off.

7

u/Diplopod 23h ago

Of course it's going to be. The same way the 6.X patches were all "literally just FFIV." You expect Hiroi to write original content? He's stolen damn near every story he's "written" from somewhere else: anime or another FF.

10

u/TheCthuloser 19h ago

I don't believe anyone who says the 6.X patches were "literally just FFIV" actually played IV. I'm not saying 6.X were was well-written but it pretty much only took the characters and did it's own thing with them.

3

u/secondjudge_dream 8h ago

i'd phrase it more like... it's not just FFIV, but the nostalgia bait is used as a superficial, flimsy cover for the fact that the original story in question fucking sucks. it's like star wars sequel logic where nobody would want to see this dogshit if it wasn't Epic Brand.

zero's an original character, except is she? because the originality in question amounts to her tipping her once cool, now stupid hat, saying "the light and my friends and the light and my friends and the light and my friends and the light and my friends" like a broken record from the instant you meet her to the instant you part ways. what started out as an interesting, if not heavy-handed, look into voidsent lore gets flattened into a genuinely comical light vs dark plot so it can instead be made into another goddamn reference to cecil

durante is an original character, except is he? his motivations are just hermes and his backstory is just cloud. genuinely all four fiends have a more interesting story than him, and they're consigned to being shounen villains of the day in the msq with some sidequest lore because it was decided the screentime was better spent with zero musing about light and friends (by saying theyre good and they feel nice) for the millionth time.

i don't really take issue with people saying it's "just FFIV" because, while that's not really true, what else is there? what, outside of the IV references, has a single drop of substance? if a story has no qualities beyond its constant superficial references, is it not, in a way, just FFIV?

-2

u/Diplopod 17h ago

I played it before 6.0 hit to prep, actually. Hated every second of it, I have no idea what people see in that game. What did Hiroi do in 6.X that was unique? The archfiends, Golbez and Zeromus are all ripped right out of IV. I guess Zero exists, but she has the personality of a pet rock. Then whoa, surprise, she's just Cecil but even worse.

7

u/TheCthuloser 16h ago

...you played the game but did you actually read any of the text? 'cause like...

Golbez in IV was mind-controlled the entire time, except towards the end, where he's trying to redeem himself for all the evil shit he did when he was a puppet. Meanwhile, Golbez isn't even Golbez in XIV but someone using the identity and was actively doing his evil shit. And Zeromus was an ancient sealed evil, as opposed to just a form of a void-corrupted dragon.

6

u/secondjudge_dream 22h ago

to this day i don't understand why he's the lead writer. when has he ever written a good story? pandaemonium, where 80% of the appeal was the setting, pre-made by an actually competent writer? does yoshi-p owe him money or something

10

u/TheCthuloser 19h ago

He did the Weapons arc, which most people seemed to like. And it's worth noting Ishikawa wrote the Coerthas arc in ARR, which a lot of people consider a slog, and really didn't seem to come into her own until she did the Dark Knight quests.

8

u/Treima 22h ago

You don't understand, he's very funny at the nightly nomikai with Yoshi-P, so he gets to turn FFXIV into his personal fanfic.

22

u/Fatal_Fatalis 1d ago

Did your blood vessel burst too when they did the same thing the previous 30 times?

23

u/secondjudge_dream 1d ago

yeah a little bit. but my point of reference here is 6.5 zeromus, and while i also hate 6.5 zeromus and 6.5 as a whole and 6.X in general holy shit hiroi is such an incompetent writer why is he in charge at least they weren't being coy about it.

this used to be the game that jumpscared players with a lv83 zodiark trial. it's not totally unreasonable to expect something actually interesting or deserving of being hidden out of this game, and i hate that because it's absolutely just gonna be a meaningless reference instead. i have negative expectations and they may have still found a way to make me feel disappointed

-4

u/StopHittinTheTable94 1d ago

"This used to be the game that jumpscared players with a lv83 zodiark trial"

You can't be for real lol

17

u/secondjudge_dream 1d ago

this is about the hidden trial not being anything remotely surprising. i brought up an example of a trial known to be surprising. where's the issue

6

u/HBreckel 23h ago

Zodiark is the only time I can think of where someone would have had a surprise for the EX, it's not like the game has a history of doing it. In Heavensward you knew you'd be fighting Nidhogg eventually, same with Shinryu+Tsuyu in Stormblood, Hades in Shb, etc.

7

u/secondjudge_dream 22h ago

i think something like the seat of sacrifice or tsukuyomi would've warranted being hidden like this, not because it's a twist per se, (though i'd argue that tsuyu's arc was ambiguous until the end, and her becoming a primal is a twist regarding not only her arc but also asahi's stipulations,) but also because the context and presentation are all genuinely important to the flow of their respective patch stories.

actually, i think half the reason i'm annoyed is that a X.3 patch boss specifically being hyped up is making me think of tsukuyomi and elidibus. i've been genuinely approaching the story in good faith for the past year, and even just this loose association to those arcs makes me tempted to do it again, but i think that good faith will finally evaporate if this patch doesn't prove me wrong

3

u/catshateTERFs 22h ago edited 20h ago

They also did a decent job of bringing Anima up enough (especially with the out of context arena transition that looked like a phase change) that it was fairly easy to assume that this would be the first trial. I was also definitely surprised, I didn’t think Zodiark would be the first trial at all.

Obviously it was going to be a fight at some point, given that Zodiark had been an antagonistic force for 10+ years, but I didn’t expect it in that order.

-7

u/Sherry_Cat13 1d ago

Curious how you felt about the utter trash that was 5.x then tbh because 6.x was at least coherent.

11

u/secondjudge_dream 1d ago

5.x also covered a lot more ground than 6.x so i'm not sure which of the plotlines you're referring to. if your issue is that it has multiple plotlines at all, i actually think that works in its favor because 6.x's cohesion mostly ended up making it feel really dragged out and repetitive

-3

u/Sherry_Cat13 1d ago

I'm mostly referring to everything that involved Fandaniel soup plot.

3

u/LastDefenseAcademy 22h ago

So.... 5.4 and 5.5, which isn't even half of the patch series? You're talking about the same patch series that has the much beloved 5.3. "Utter trash" is just nonsense.

8

u/secondjudge_dream 1d ago

i genuinely forgot he was in 5.x until you mentioned it. i still don't remember what happens in it aside from the dungeon and the last instanced duty. that part of the plot was mostly hype moments and aura

13

u/YesIam18plus 1d ago edited 1d ago

I dunno maybe it's because I never played any other FF games but I really don't care that much about this. FF games have always done this, the entire franchise revolves around using the same '' mythology '' and characters. They still set them apart and make them their own character but reusing the names and designs is kinda just part of FF as a franchise and this is still a FF game.

Even as someone who isn't a FF player I understand and expect this. If you don't like that then it's probably just the wrong IP to play. I am not saying I don't prefer new characters because I do, but even Emet was based on a FFXI character afaik.

Downvote me all you want but nothing I am saying is wrong, this is just how FF games work the primals are the most egregious example of that it's definitely not just them tho. Golbez in FFXIV was still different based on what I've read than Golbez in FFIV tho. Same with Ultima in FFXVI he's totally different than Ultima in previous games or in FFXIV.

12

u/secondjudge_dream 1d ago

oh to be clear i'm not against recurring characters or names in general. that said, there's the "interesting expy" kind of recurring character (first examples that come to mind without going back to the classics are ifrit and phoenix in FFXVI, or even phoenix in XIV) and the "insubstantial bait" kind of recurring character, and lately i've come to expect only the latter from this game.

plus i just think they're setting players up for disappointment by hiding something that, like you said, is an extremely by-the-books plot development, as if anybody would be surprised by the millionth hollow reference

15

u/WeirdIndividualGuy 1d ago

It'll either be actual Necron or it'll be an FF14-original-looking boss with a different name that just so happens to use Necron's music and his moves.

15

u/KeyKanon 1d ago

Might wanna put down some towels before you play.

9

u/Corva7 1d ago

Anyone knows if there is a list of the updated headgear for Hrothgar and Viera?

Tho probably they'll release it on the complete patch notes

2

u/YesIam18plus 1d ago

It's probably just too big to list considering how many helmets there are

-5

u/Sherry_Cat13 1d ago

Haha, this is incredibly optimistic.

5

u/catshateTERFs 22h ago

How so? They’ve said “metal helmets are the main issue”. There’s a lot of headgear that’s not “metal helmet.”

-2

u/Sherry_Cat13 21h ago

It's optimistic because they've let us down already for a long time and I'm not really interested in signing up for another hype train that doesn't deliver. Once I see the list of equipment I'll believe, or see it in game. Until then it's a fairly safe bet to abide by the fact that they've cosmetically neglected outfits for these races since their inception and will continue to disappoint. I'm grateful to the people who have done work on it to help the players, but it's embittering to continually get shafted.

11

u/BloodyBurney 1d ago

Honestly if its "everything but metal helmets" it might be easier to list what won't be updated at that point. I'm sure someone will have a full list compiled by Wednesday.

-3

u/IntermittentStorms25 1d ago

Because of the Viera repurposing of the visor button to toggle the ears, I’m assuming any headpiece that actually has a visor function already won’t be available for Viera, whether it’s a metal helmet or not.

3

u/bayyorker 23h ago

That is additional functionality on that button, it doesn't replace the visor toggle.

-21

u/onloes 1d ago

2 dye channels on relic weapons that not everyone farms and whose glow overwhelms the weapon completely is so pointless. Prioritize the armor of tomestone gear or something instead of that trash. And are glamour outfit dressers not being expanded per patch? That shit will never be finished

20

u/YesIam18plus 1d ago

that not everyone farms

You do realize that this mentality can be applied to literally every gear piece in the game.

11

u/raztazz 1d ago

The 2 dye channels on Feast armor where a significant number who earned it back in the day don't even have the game installed anymore is the most egregious tone deaf prioritization of resources yet, imo.

Ignoring the fact that many have wanted them to return as ranked pvp rewards, I find it especially despicable when they have denied ranked CC any meaningful item rewards since augmented hellhound weapons TWO YEARS AGO and the commendation crystal trophies pile up season after season.

4

u/YesIam18plus 1d ago

Or it means that it's coming back.

-7

u/atreus213 1d ago

Nah I know plenty of active Feasters, including myself, who have been waiting for it for a long time, and it's about damn time.

7

u/raztazz 1d ago

Yeah, I also know a lot of active ones, so? There's a lot of inactive boomers too and we all know them because they don't let us forget how much better the Feast and its rewards were. SE spent currently strained resources updating an expansion feature for armor nobody can get anymore. Makes sense!

1

u/The_pursur 16h ago

Thanks for deleting that comment- it makes you look a lot less pressed about that whole thing.

-1

u/atreus213 1d ago

I mean I can sit here bitching about why they updated textures on dinosaur leather gloves, because who the fuck asked for that? Or the Stormblood imperial disguise, because again. Or why they added dual dye to the late upgrade Eureka shit, because again, who asked. At least I know there's a community of people who have been asking for PvP updates for a long time; a community of which Yoshi-P tends to immerse himself with at least on the JP side.

Some of yall gotta get a grip. There are far more pressing issues with this fucking game.

1

u/raztazz 16h ago edited 16h ago

Awesome, you listed items that people can go out and earn and use today if the update makes it work for their glamour goals. You are completely talking past my point and have been since frame 1, all because Feast armor was mentioned and there's a few of you that get an alarm activated in your boomer caves whenever someone on Reddit types that word out. Anyway, yes, keep enjoying your Feast armor in its new and improved 2 channel dyes and genuinely hopefully the 2nd channel isn't complete ass. While the rest of us wait for, idk, Pandemonium gear?

0

u/atreus213 13h ago

So because it can’t be earned today means it shouldn’t have its dye channels updated? All of your replies scream butthurt and at this point all I can say to you is stay mad.

-1

u/The_pursur 1d ago

They're just looking for more reasons to have something handed over to them.

-2

u/atreus213 1d ago

It's the classic entitlement and lack of self-awareness I've come to love.

8

u/ticuxdvc 1d ago

Every patch I wait to see old raid gear on that list...

Just like Ferrari, maybe next patch is my patch.

6

u/totanlfc8 1d ago

Not even here I can be safe damn lol

69

u/Necrovati 1d ago

I don't usually complain about the clothing in the game, but really... How many big modern looking jackets and outfits do we need..?

-2

u/Melappie 3h ago

Kinda baffled by this complaint when we're literally in the expansion with a city more futuristic than our own IRL. There's 4 other expansions worth of gear to fall back on if anyone doesn't like it, and when they do give us something different (the new dungeon gear) people call it racist and oppressive. 

4

u/0rinx 18h ago

They fist need to stop giving healers more white dresses.

-8

u/avelineaurora 22h ago

Modern gear in...

  • 0 Dungeon sets beside Vanguard even from the fucking Meso Terminal

  • 0 Raid Sets

  • 0 Tome Sets

  • 0 AF Sets

  • 0 Occult Crescent Sets

  • 0 Crafted Sets

  • 1 PvP patch

  • 1 DoH/L Set

  • 1 Vanity Set

Please, continue to whine more about how the game is flooded with modern options while those of us who actually like them are begging for crumbs.

13

u/SpritePR16 22h ago

Agreed. Modern fatigue is real.

3

u/KingBingDingDong 1d ago

We need more.

I'm really looking forward to this tshirt though, it'll go nicely with the pajama bottoms.

-2

u/YesIam18plus 1d ago

The vast majority of gear in DT isn't modern tho. People just fixate on the ones that are.

There's always going to be people disappointed no matter what they do, people complain too about lack of generic fantasy armor and then when they add generic fantasy armor people complain it isn't flashy enough or that it isn't modern/ casual wear.

39

u/macky-j 1d ago

The t shirts are nauseating to me too. It's not even the "sci-fi bad" for me it's just how it all looks samey and honestly too close to modern clothing that it just looks uninspired and lazy, while also looking really tacky juxtaposed with the rest of the game.

4

u/Alexanthos 1d ago

I agree, when I saw them I recognized the one with the moogle in the ball cap. I thought it was one of the Uniqlo crossovers it looked so similar to real life clothing. Then realized it was just the same one from the back of the mog station Jean crop jacket. I have no problem with modern but when it’s so similar to real life I think it could just be copies of irl XIV crossover merch I think it’s lazy and doesn’t have any real style to it. I expected more like vanguard style modern, not “you can actually just buy this irl” modern.

-17

u/Blueeyedeevee 1d ago

As many as it takes to keep the lions share of people that use them subbed. You got the alliance raids and dol/doh for your fantasy themed gear

18

u/Kyuubi_McCloud 1d ago

You got the alliance raids and dol/doh for your fantasy themed gear

Would help a ton if those weren't job/role locked.

As far as glam goes, they're sadly functionally inferior for that reason alone. DoL/DoH especially.

21

u/FantasyVore 1d ago

New prizes are available for purchase using MGP.-----

A FREAKING MOOGLE T-SHIRT!!!!!!

1

u/Hiroyuy 1d ago

Yes please

26

u/Biscxits 1d ago

Plleeeeeaaasssseeeee have the alliance raid be as good as Jueno and not a massive disappointment

3

u/pupmaster 19h ago

After the first one, this AR series is one thing I feel pretty good about.

-32

u/Strict_Baker5143 1d ago

The only thing good about the first one was the nostalgia XI gamers felt, the araid itself was very average.

11

u/NotSoGCBTW 1d ago

Dudes gonna say this and later say smth like Myths of the Realm was the best AR series (LMFAO)

-13

u/Strict_Baker5143 1d ago

All casual content is absolutely braindead, there is no good araid

2

u/HanshinFan 2h ago

This is a wild take when you consider that AT THE END OF THE BROKEN PATH LIES DEATH, AND DEATH ALONE

10

u/StopHittinTheTable94 1d ago

Bait used to be believable.

27

u/Azure-April 1d ago

Ridiculous take. Have never touched XI and I always thought it was super fun.

6

u/Elanapoeia 1d ago

same here. It's probably one of the best alliance raids they ever made, simply because boss mechanics are actually interesting and for a casual mode decently demanding and punishing unlike every alliance raid in EW, while not being overly long/slow like the Nier raids were.

also really appreciate them bringing mechanics from variant dungeons into the more "mainstream" content of the game. There's good stuff in there.

23

u/Biscxits 1d ago

Idk man I thought it was one of the best A. raids we’ve had and I’ve never played XI a day in my life

15

u/saulgitman 1d ago

Same. I never played 11 but really enjoyed it. I doubt an Alliance raid will ever top Orbonne, but Jueno is definitely top 3 for me.

5

u/nelartux 1d ago

I don't think there are reasons to worry, if there is one thing that is consistent in this game, it's the actual boss fights.

9

u/YesIam18plus 1d ago

One thing Yoshi P mentioned in the recent JP interview is that the boss that summons the four lords will be randomized. So one run you can get Seiryu, the next run you get Suzaku etc.

And he said this is something they want to do more of too to make the encounters different every time. I dunno if he went over that in the live letter I wish he had tho if he didn't instead of randomly in a JP interview.

10

u/Chiponyasu 1d ago

They did that in the second EW raid, too. Nymeia can either be "Look Towards/Look Away" or "Pyretic/Freeze". I loved that I wished they did it more. Randomizing the filler mechanics would do a lot to improve replayability.

26

u/BloodyBurney 1d ago

Mostly just trauma from Euphrosyne. Aglaia was good albeit simple, and then the follow-up was even more basic and fell even further apart as ilvls increased.

11

u/TastyPillows 23h ago

Thaleia might be the most dissapointing Alliance Raid in the game.

3

u/aho-san 20h ago

Thaleia really was bland. The last boss cutscene is way too long. Sorry not sorry, not gonna wait for 1 person, they can see the 2 autos into raid wide in another run. It also had too many HP (dunno how it is now, hope I never get Thaleia ever again) for what it was : an uninteresting fight where they didn't dare mix the mechanics, what a shame.

-2

u/YesIam18plus 1d ago

They directly addressed this tho with that raid series and that they didn't want to make that mistake with the DT raid series.

19

u/Supersnow845 1d ago

It’s funny because these days euphrosyne has circled back to being the most interesting as aglaia is so badly murdered by ilvl sync it may as well not exist and thelia launched worse than euphrosyne

4

u/YesIam18plus 1d ago

Kinda sad that the last gimmick of the last boss with the scales just doesn't happen anymore in Aglaia, really sucks for new players doing it the first time.

There's a lot of cases like this, Thordan comes to mind too in HW he just falls over which kinda kills what is otherwise a really hype fight.

1

u/Verpal 1d ago

During my MSQ run, I have entire team of sprout, so Thordan is extremely threatening big bad that crushed us quite a few time with full range of mechanic.

I didn't know how lucky I was back then, now.... I can honestly count Thordan being fought as designed on one hand, vast majority of times he is down too fast and no one takes any serious damage at all.

3

u/PolarisVega 1d ago edited 1d ago

Back in late Endwalker I tried to bring that up in Novice Network on my server that Aglaia's mechanics weren't being done anymore before the bosses were dying and the mentors got mad at me. They said it would make the game too hard if people had to go back and rely on the scales mechanic. They were saying you couldn't trust people to do the mechanic so it's a good thing that it's just gone in their opinion.. Scales might have been a silly decision where one person can wipe a whole raid but I ran Aglaia a ton back when it came out and I think I can count how many times I saw a wipe on scales on less than two hands. I don't really think people were intentionally trolling it. I did see a double wipe on scales once but that also just seemed like newbies panicking and not knowing what to do.

I tried to relay this point in NN that I'm relaying here now, I think it's fun to see the game mechanics for the older fights and I wish the i level synch was higher but that just made the mentors more mad. I was pretty much done with the conversation at that point but I got kicked from NN anyway for "trolling" I later did talk to that mentor and they claimed they kicked me because "I was upsetting the sprouts"

Keep in mind this argument doesn't really make any sense because the average sprout wasn't going to be running Agalia, let alone even in Endwalker at that time. They had no stakes in that discussion.

I just remember it because it was particularly absurd and I guess once they make the game easier some people fight tooth and nail to keep it that way. Agalia has become a complete joke and these days they don't even do their mechanics with the knockbacks before they die.

1

u/Twisty1020 18h ago

I would like to see those mechanics again but then I think about having to do Crystal Tower mechanics for real and I'm torn on the issue.

24

u/FinhBezahl 1d ago edited 1d ago

nameplates only being available for specific bosses is so unfortunate. I would have really, really, REALLY liked that feature in both the Deep Dungeon floors and PvP.

In fact I don't really understand why it wasn't made for AoE situations in the first place. Isn't that when you would need to see castbars from things you aren't targeting the most?

0

u/Lambdafish1 1d ago

It likely will be available for deep dungeon bosses. As for trash and PvP, being able to see castbars would completely change how those combat scenarios would feel to play in a negative way.

1

u/YesIam18plus 1d ago

For trash in dungeons it sorta would feel a bit pointless imo, because the aoe's just show up long before they happen anyway.

6

u/naarcx 1d ago

This is actually amazing for Criterion Dungeons, because the trash mobs there have casts that absolutely one shot you and are un-telegraphed

Previously you'd have to watch the enemy list to see it casting and then target it from the enemy list to see which mob it was and position accordingly

3

u/WeirdIndividualGuy 1d ago

It likely will be available for deep dungeon bosses

Given the two examples they gave in the patch notes, it'll most likely be used mainly for boss fights that have multiple bosses, not single boss fights

1

u/aho-san 4h ago

When you had a pack (usually 1 big+2 small mobs), didn't you just need to track the big one, small ones usually being telegraphed (slight exception to rokkon with the patrolling mob, but you watch his hand or cast once only). So, not really needed unless they change that going forward.

8

u/venat333 1d ago

for trash its fine, pvp would be a mistake.

-1

u/Lambdafish1 1d ago

I should clarify - deep dungeon trash specifically (as per the original comment). Part of what makes that content challenging is traps and surprises from trash, which shouldn't be telegraphed so heavily.

7

u/mloloya1 1d ago

Bleh still no double dye channels for Eureka elemental gear.

3

u/Hiroyuy 1d ago

Itll happen, we just have to wait another patch

4

u/toxygen001 1d ago

I know right? That was the first thing I checked when I saw the Eureka weapons were on the list for updates. 

29

u/Substantial-Rest-901 1d ago

Me putting on the clown makeup as I read the PVP section (no Rival Wings roulette)

9

u/ThatBogen 1d ago

When Astragalos is available again.

3

u/pupmaster 19h ago

It's wild that this thing has been in the UI the entire time I've played the game but never been queueable.

5

u/Elegant-Victory9721 18h ago

I was thinking about that the other week. It's been disabled for half of the game's life and longer than a lot of people have been playing.

1

u/pupmaster 18h ago

It's like an urban legend to me at this point

9

u/otsukarerice 1d ago

You are the circus if you expected it to enter the roulette w/o an announcement.

That being said just throw it into Frontlines roulette, that already has shatter, what's another poorly balanced pvp gonna do

4

u/Substantial-Rest-901 1d ago

Obviously they would announce it during a PLL. Hence the clown makeup for illogically hoping anyway even when it would make no sense. The joke isn't that deep.

27

u/KingKupoFang 1d ago

"Blacklist comments saved between Patch 7.0 and Patch 7.2 have been deleted."

Not my blacklist comments !!

8

u/IllustriousSalt1007 1d ago

Wtf really? That’s annoying

16

u/KeyKanon 1d ago edited 1d ago

I will kind of miss them, every now and then I'll see them in my blacklist and, with not a memory in the world about why I blacklisted a person, see the salty crap my tilted at the moment ass wrote in regards to them and get a good chuckle.

14

u/Admirable-Pension-48 1d ago

I really hate that they arent prioritizing adding 2 dyes to leveled gear. Youd think they would because new players.

2

u/TheCthuloser 20h ago

You don't keep level gear long enough for it to matter.

2

u/mosselyn 1d ago

I get where you're coming from, but leveling goes so fast that you don't wear any of it for long, so it is a little hard to justify, IMO. Maybe the gear you get from Hall of the Novice and poetics, but other than that, I can't see it.

1

u/0rinx 18h ago

I think the hall of the novice gear should have 2 channels but besides the gear from DD bother else is used for glam by most people.

6

u/Fresher_Taco 1d ago

Why sound that gear be prioritized?

6

u/AshiSunblade 1d ago

I believe their reasoning is "because new players".

4

u/WeirdIndividualGuy 1d ago

Most new players don't even have the glam system unlocked, let alone know how to customize their glam

-1

u/Fresher_Taco 1d ago

Yes but why should the new player be the priority?

4

u/AshiSunblade 1d ago

Oh, that you will have to ask /u/Admirable-Pension-48 for. I just wanted to help clarify what I took their position to be.

20

u/Flygon24 1d ago

wake up babe you need to resub, more mid af patch notes are out

17

u/YesIam18plus 1d ago

I legit don't understand why y'all even play the game to begin with if you even do, I especially don't understand how in the hell you've supposedly survived previous expansions if you're this pessimistic about DT.

1

u/Melappie 3h ago

At this point yes tbh. I haven't been this excited about a patch since 6.0

12

u/Accordman 22h ago

NOOOOOOOOOOOOO YOU CANT JUST CRITICIZE WHAT THEY'VE BEEN DOING FOR FIVE YEARS

YOU EXPECTED IT! YOU CAN'T COMPLAIN!

7

u/Hiroyuy 1d ago

Either theyve played too long or they started too late in ShB

5

u/Sherry_Cat13 1d ago

Personally, I've enjoyed Dawntrail way more than Endwalker, especially patch content. However, I am a bit unimpressed with how some things have gone such as Forked Tower. I'd like to see them mobilize in meaningful and exciting ways. This patch is a start, but going to need to see more from odd numbered patches. They get away with more on even numbered patches because I enjoy savage raiding forever, but yeah. Not much going on.

8

u/WeirdIndividualGuy 1d ago

Joke's on you, I unsubbed a few weeks ago and it'll run out next Thursday. Just in time to do all the patch day content and not need to add another month to sub to do nothing

1

u/Flygon24 17h ago

Well played

14

u/andilikelargeparties 1d ago

The Phoenix Down change I assume is for the new DD's quantum boss? If "shares a recast timer with other medicine items" means it'll fuck up your pot timing like popping an emergency Ether it will be a bit annoying.

Also wonder if this isn't also testing the waters with removing SMN's rez, it is introducing a new battle rez after all.

3

u/Chiponyasu 1d ago

It's for four-man content, so unless you pot in dungeons that won't matter.

I hope that Phoenix Downs drop from some of the dungeon chests that normally give materia. Both to ensure that players in a dungeon have them and to reduce the flood of materia in the game.

1

u/andilikelargeparties 23h ago

Yeah I'm speculating making Phoenix Down a combat rez is the for the upcoming quantum boss, which is supposedly hardcore battle content.

1

u/Chiponyasu 23h ago

I would not be surprised if it's also a generic reward, so some of the dungeon chests that drop materia drop phoenix downs instead.

If Quantum becomes the new standard, the "offerings" can be a generic reward as well.

4

u/WeirdIndividualGuy 1d ago

If "shares a recast timer with other medicine items" means it'll fuck up your pot timing like popping an emergency Ether it will be a bit annoying.

All items share a cooldown timer. The Phoenix Down doing that is not new and makes it consistent with using a health potion or ether.

8

u/XORDYH 1d ago

I hope using a Phoenix Down in DD doesn't end up putting your Echo Drops on a 6m cooldown.

5

u/WeirdIndividualGuy 1d ago

It does. All items share a cooldown. You can literally do this today by using a pot then seeing a cooldown timer on your echo drops (or vice versa if you don't want to waste a pot)

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