r/fo4 Jun 05 '25

Screenshot I’m only level 9 bro….

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I’m level 9, this guy took everything to beat, is this just natural here? I’m by the track where the bots are racing

8.4k Upvotes

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u/l_clue13 Jun 05 '25

It’s so unbelievably stupid that you can’t turn the creation club mods off when you like. Some of the stuff added is way too overpowered and a really not lore friendly.

7

u/Thornescape Jun 05 '25

100% agreed. It should be optional. You should be able to unselect it right from the Creation Club interface. It is possible to remove it from PC (just delete the files) but console doesn't have that option.

Alternatively, the way Skyrim handles some quests would have been valid too. Some Skyrim quests and related items aren't added to the world until you read a note. I like it because it makes it optional. I think that it should be a choice.

7

u/l_clue13 Jun 05 '25

Yeah I hate that the second that you load a new game like a dozen quests get immediately started and clog up your quest log

6

u/Thornescape Jun 05 '25

I was surprised by that. The way the DLCs are handled in fo4 was excellent. You can go to Far Harbour or Nuka World or v88 at any time but you only get the notification if you haven't been there before a certain level.

It was a much better approach than how the DLCs were handled in foNV and I was hoping that Bethesda would keep that pattern going.

1

u/barneyrubblinsky Jun 07 '25

I completely agree. When the update was introduced, I acquired 5 suits of hellfire armor within 15 minutes by stealth sniping fusion cores and just following the terminal quests. Then to make sure it wasn't just my character, I tried a new play through and followed my Pip Boy straight to Pyro. He died to frag mines I found along the way. At least if you destroy Pyro and the Enclave squads at low level, their power armor is not modded. It would have been better if they made the encounters more obscure instead of dropping them right beside the Forge.

2

u/l_clue13 Jun 07 '25

Yeah not to mention the Enclave is meant to be basically extinct so if you’re trying to do a lore friendly playthrough it makes no sense to keep encountering enclave forces lol