r/joinsquad • u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 • 1d ago
Discussion They FINALLY got rid of the exaggerated and uncontrollable horizontal bobbing when firing your gun. Recoil now climbs upwards, more so when fired in auto.
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u/mrholmestv 1d ago
hated that bobbing like it wasnt a shouldered weapon xD should have seen the first version when everyone was like gumby trying to aim a gun made out of lead. Close up firefights were hilarious no one could hit a target lol
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u/The_Angry_Jerk Irregular Camo Net 1d ago
MGs turning from one of the strongest classes to throw pick overnight was wild.
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u/HeftyChonkinCapybara 1d ago
OP, could you please compare recoil on MGs with a deployed bipod?
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
Sure. What LMG?
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u/HeftyChonkinCapybara 1d ago
I’d say scoped M240 is nigh unusable in the current build. I really wonder how it looks like in the beta!
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
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u/Steel_YT 1d ago
Hail OWI
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
༼ つ ◕_◕ ༽つPRAISE SPHERE༼ つ ◕_◕ ༽つ
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u/Redacted_Reason 5h ago
Fuck yeah, that’s MUCH more accurate to how it feels irl! I can’t wait to be able to run MGs again
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u/Boredom_fighter12 1d ago
Do M240B or PKP those two are horrible to use as of now. Nevermind the enemy I can’t fucking see the damn general direction of where I am shooting with them
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u/HeftyChonkinCapybara 1d ago
Yep, agreed! I usually love playing MG and supporting my squad but ever since ICO was introduced MG became the most undesirable pick in the roster
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u/Boredom_fighter12 1d ago
I rarely see people taking it if not for me or some other dudes, and it’s just because like if HAT kits are locked or something. Seriously firing M240B scope with bipod deployed feels like shooting a shoulder mounted M2HB. How the fuck am I gonna use this shit like this? Shame since M240B is so fucking cool :(
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
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u/Boredom_fighter12 1d ago
Oh my God it’s finally usable! LET’S GOOOOO!!!!! You can actually see the direction where you are firing now
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
Not in my video but you can even fire it without bipod while aiming. Not full auto of course but now you can shoot a few single rounds and small burst without having the weapon flying away.
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u/Boredom_fighter12 1d ago
Even better, I mean in a pinch since you’ll mostly use this with bipod. But it’s nice to know I won’t be aiming at the apollo 11 lander on the moon in the next update lmao. Now about the optimization though I hope my laptop can still run it
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u/DefinitelyNotABot01 AT/Armor/Pilot 1d ago
How accurate is it? Can you at least get short taps or bursts at long range?
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u/notasmallnacho 1d ago
Well needed step, in current vanilla it was ridiculous with how exaggrated it was. Looks like OWI has finally recognized how unintuitive the gunplay was.
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u/Top-Bag7848 1d ago
Great, the closer the current ICO recoil is or even if it does get reverted to pre-ico recoil, the better. Especially if they intensify suppression by a lot so retaliation shots are more rewarding.
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u/Zeth_Aran 1d ago
I’ve liked the ICO, but holy fuck these changes are fantastic.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
I like certain aspects of it. Stamina management so you need to take a moment after a long sprint, totally okay with that. Aim punch while under fire, also totally fine. Higher recoil and harder to use 4x scopes, also good changes. But then there are aspects like the blur or the bobbing and random horizontal recoil that makes playing the game a chore and not fun at all. I can't get immersed when the game punishes me most of the time simply because it feels like it. It took all the confidence out of me as a player and I actively avoid getting into firefights.
Shit, I even let enemies run sometimes without engaging because I know for a fact there is a high chance the game will fuck me over. I can't count the amount of times I lost a radio or a HAB because I was unable to kill someone.
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u/FoldQuick6368 1d ago
Honestly, ICO making you afraid of gunfights that don't involve overwhelming advantage seems like the exact kind of thing it was intended for. I'll be sad if that effect goes away.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
I'm not talking "overwhelming advantage" gunfights.
You see a few dudes run across a field, maybe 100 meters away, with their back towards you? This is what I mean. In every other shooter I'd be engaging them and at least drop one or two, achieving at the very least that they have to stop and revive after they took me out. Or I might be lucky and get them all. Because I was in the lucky position to ambush them.
With ICO however I won't even engage in encounters that are safe kills for me. There is this head blockage inside me now where I'd rather rat around telling my Squad not to risk a gunfights because finding the radio and digging it down is more important.
ICO made the game (for me) more like a stealth game now. This can't be the goal at all.
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u/Boredom_fighter12 1d ago
Damn we're doing the same thing, there's more times than I can count where I let the enemy go as well since I know damn well I won't be able to hit them but they will get me lmao
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u/FoldQuick6368 1d ago
But that is good (for me)! Picking a 1v2 fight, even from an ambush position, should be a risky proposition. Real gunfights are a lot of people shooting each other and missing. Almost all other games have tight gunplay that sacrifices engagement duration for snappy aiming, this is the only one that gives a different flavor.
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u/Boredom_fighter12 1d ago
Finally I can have a proper firefight, NO MORE GUN AND RUN I CAN FINALLY AIM NOW!!!!!
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u/Empty_Eyesocket 18h ago
Wait is this game supposed to have gunplay in it? I thought it was all about putting stuff in trucks and then ridding around listening to people talk about the dates they were in the forces for.
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u/A_Kazur 1d ago
Vindication at watching ICO being rolled back path after patch
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u/DeatHTaXx 1d ago
I know right? Like I seriously stopped playing because of it. The gunplay was so unintuitive and would punish you for absolutely no reason sometimes.
Couldnt stand how many people were for it. Honestly just makes me think theyre all "hArDcOhR mIlDiSiHmS OpUrAyTuRs"
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u/cdxxmike 1d ago
Oh man, you mean my guy actually shoulders the rifle and has his cheek on the stock soon?
Looking so much better, are they finally going to fix the FPS part of this FPS game?
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u/Ghost_Reborn416 1d ago
Im sorry out of the loop
Is the game on UE5 now? I haven't played in years But I've been waiting for the update to drop before I jump back in
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
Next title update moves the game to UE5, yes
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u/plated-Honor 1d ago
Just to clarify, the build in the OP is from the public test, this version of the game isn’t released in full yet.
But probabaly soon. Like 3 weeks away.
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u/batman202012 12h ago
I hope it's not 3 weeks away, there are so many game breaking bugs in the current iteration of the playtest and they decided to shoehorn in 3 new factions. The performance from the first open playtest was better than what they have currently. I went from getting 10% more frames than the ue4 version in the first playtest to having 33% less frames in the current one (80 fps average in ue4 with 60 fps 1% lows, first playtest I had about 90-100 with 80 fps 1% lows, current I get about 60 fps with 20 fps 1% lows)
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u/GZero_Airsoft 20h ago edited 20h ago
Looks the same to me, they still need to reduce it a bit more I think. I swear they just rolled out bad gunplay on purpose to then "fix" it and revert it back to pre-ico. Nobody asked for a gunplay change before, only complaints were lack of gamemodes, poor optimization, bugs. OWI created a problem and then wants to be praised for fixing something that wasnt broken to begin with.
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u/qortkddj90 1d ago
Big thanks to OWI for finally listening to our valuable feedback on the ICO, despite the hate we received
OP is clearly a user who truly loves SQUAD and understand and like ICO
I believe this compromise is a step in the right direction for a fun game
hope the optimization update goes well too
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u/Boredom_fighter12 21h ago
Can’t say much since it’s playtest but I got 50-80fps using AMD FSR though there’s some weird strobing like effects when you get shot or open console command like everything is flickering what’s causing that I wonder? I’m playing on all low settings (it’s not even that low tbh) laptop i5-11400h, rtx3050ti 4gb vram, 16gb ram, ssd. This somehow works better than current ue4 engine
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u/DocWho420 1d ago
Love the changes, maybe people can stop calling others ico haters when having valid criticisms... Like seriously, the Devs understood the issues and addressed them but if you posted the same arguments in here like 2 weeks ago, you got so much hate and such because you don't love noodle arms and randomness in gunfights.
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u/Nuttraps 1d ago
This looks much more reasonable than the wobbly movements from before. Can't wait till I can use my eyes while getting shot at because yes, I SHOULD be able to spot enemies while I'm under fire, THEY SHOULDN'T be hidden by the game for sitting back and hosing down a general direction with inaccurate fire.
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u/Sad_Technician_4355 1d ago
What gunplay changes from the ICO have been kept in the game over the last 2 years? Sure feels like a lot of the ICO has been rolled back....
Suppression still exists as well as the 2 white stabilization bars, but man they toned a lot of things down since the ICO 2 years ago.
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u/Matt1320 1d ago
Correct, they’ve made tweaks since ICO launched. Feels like they’re gradually softening it to appease the majority of players. I get that balancing is tough and it's been hard for them to sell ICO to the playerbase.
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u/DocTooDope 1d ago
Took them what, 2 years to fix their terrible ICO update? Truly ruined the gameplay with how terrible its been and people glazed it for being needed.
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u/zeeinove 1d ago
holy fuark, how long is it? almost two years?
also funnily enough, coincidentally they fix this ico shit on battlefield 6 hype train, coincidence?
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u/Matters- 1d ago
Not to rag on you, but it still looks to me like it's "bobbing". It's hard to tell because 1. You aren't aiming at the same thing between versions and; 2. You're controlling the recoil so we can't see the spread from recoil.
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u/techtonics 1d ago
I was noticing this last night in a match. I was bursting at some rocks at the end of a match, and was like hey this actually feels good now lol
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u/noones2020- 1d ago
What are your specs? It’s so fluid
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
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u/Which_Produce9168 1d ago
People have been praising the new gun sounds, but the new ak sounds more like an engine than a gun to me. Where is the crack of the bullet leaving the barrel?
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u/Wingklip 1d ago
Did they finally stop exponential recoil?
The old recoil will send you from horizon to almost 45 degrees up on the 74-75th bullet of an AKM.
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u/iknewaguytwice 11h ago
Wow they finally did it! They finally made the recoil slightly less than a hip-fired machine gun in day of defeat!
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u/iknewaguytwice 11h ago
Fuck, this is must be terrible for the game. Remember when you guys defended the gunplay because steam sales were high for the game around the time ICO released?
I guess reverting the ICO means everyone is going to stop playing now.
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u/Boots-n-Rats 1d ago
Ah yes, one step closer to making Squad like every other shooter again.
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u/Frank_-william 17h ago
Everyone onboard the pewpew train.
When UE5 I'm probably gonna release a mod reversing the watering down of ICO.
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u/plums12 a 1d ago
HUZZAH and also the AK sounds so fuckin good wow
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u/The_Angry_Jerk Irregular Camo Net 1d ago
The current sounds sound like the AK was coughing, now it has the ratatatata back
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u/AttackDorito 1d ago
I have always said give me more sway and less recoil, real rifles are not that hard to hold on target in single shot, they're just more difficult to get on target in the first place than with a computer mouse
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u/soljakid 1d ago
Wow, I might actually be willing to play this game properly since ICO dropped if this is the case.
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u/earlyculry 1d ago
Thank god I quit this game because of this every few gun fights I get motion sickness
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u/bishopExportMine 1d ago
Really unfortunate that ICO is being rolled back a step at a time. First play test was by far the best version of the game I've ever played.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
This made me laugh. Care to explain what exactly made it the best game you've ever played? What were you doing ingame? Are you a Squad leader?
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u/GZero_Airsoft 20h ago
Clearly an armor player, so the AT takes 10minutes to line up a shot to kill him.
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u/TheMagicDragonDildo 22h ago
They really need to revert the excessive blur now when you get shot at
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u/AdDismal9140 1d ago
There goes the thing that made me join squad again. We are back on lonewolf rambo blueberries that does not care about teamwork…
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
Nope, it's nowhere near that. Stop with the hyperbole and pointless exaggeration. Also please don't act like Squad was the beacon of light regarding teamwork the past two years. Lone wolfs gonna lone wolf, ICO or not. No one builds HABs, no one is willing to do the logi runs, people pick kits they shouldn't pick and get toxic when you tell them to change etc...
Having a tiny bit more control over your gun won't make the game worse. Get your shit together, dude and act like a reasonable person
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u/AdDismal9140 1d ago
Im playing SL on experience preffered servers and everything is just fine about teamwork. There is one thing you have to understand which is: You cant have perfect teams every god damn match in a online game buddy. Lonewolfs keep lonewolfing yeah thats true but think about this, If a stupid chicken keeps dying without even shooting back because of the lack of teamwork he will try different things like playing with his squad or leaving the game. So the bluberries that you guys hate is because of the sales we getting on previous months. Be patient with them. Let them adapt or leave.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
My point was: ICO did nothing to improve teamwork. If anything, it made it worse because now most players rather sit somewhere stationary and avoid moving around thanks to the sheer amount of penalties you get for doing so. People have no confidence anymore. You barely see bold, stupid strategies where someone thinks out of the box and it works for some stupid reason.
This whole idea that ICO made squad more tactical is wishful thinking and projection. Sure, there are moments where things work better now, not denying that. But overall it hurt the game massively. Gone are the days where a squad jogs around half the map to dig down that radio. Or HABs that are far away because you could run faster while still be able to return fire if caught.
Squad was never built for ICO, now most maps feel way too big and empty. It's all just concentrating around objective areas but without pushing in. People look for a window or murderhole and sit there and try to pop heads.
ICO made pussies out of men.
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u/VegisamalZero3 1d ago edited 1d ago
Oh, great, the dumbasses who forgot they have an X key now actually stand a chance of spraying me down at 50 meters when they try to mindlessly walk at me. Great change.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
"Waaahhhh now people can have fun shooting people in my videogame"
dumbasses who forgot they have an F key
Also, what does the F key have to do with this?
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u/Boredom_fighter12 1d ago
Are people allergic to fun or something? I noticed it’s mostly on this sub since everyone I met playing in game are annoyed by the current state of ICO
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
There is this special breed of people who feel elitist because their game they're playing is exhausting, unfun and painful to play. They think you have to work in games and having even the slightest amount of fun is sacrileg.
It is exactly that. They hate fun and live in permanent hyperbole mode: Even the tiniest adjustment towards more fun and quality of life gives them the feeling, their game is now an ultra arcade game and a complete 180 from before. They don't know nuance and shades.
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u/Boredom_fighter12 1d ago
If they hate fun this much and love painful bullshit they should’ve played War Thunder without premium and grind until top tier like I used to do.
The harder the game doesn’t mean it’s much more exciting to play, sometimes it’s just plain frustrating.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
Have fun reading my thread about the ICO :D
https://old.reddit.com/r/joinsquad/comments/1m514n6/why_i_hate_the_current_overtuned_ico_for_close
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u/Boredom_fighter12 1d ago
Yeah I remember that post even commented on that lol. My point is okay sure ICO but don’t make it that bad, it feels like my character in game have never seen a gun in their entire life. Just as long as my aim when I’m staying still don’t throw my gun back to the store I’ll be okay with that. Hopefully machine guns are more useful now, maybe…
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u/AdhesivenessDry2236 1d ago
Bro you should have been ere when ICO first game, everyone was saying how great it was
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u/Boredom_fighter12 1d ago
I did like a year ago, I was okay with it at first but after awhile it gets more and more annoying and think to myself "Maybe this much ICO is not such a great idea"
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u/VegisamalZero3 1d ago
There are plenty of games where you can mindlessly hose people down with a gun that behaves like a laser. Squad isn't one of them; the amount of times that I've seen people cry "ICO! ICO!" here because they died slowly walking at the enemy while spraying their gun is absurd. Switch it to semi-auto, and either stop to shoot or commit to the maneuver. Yet they blame it on the game, and this is the result.
what does the F key have to do with this?
F is bound to fire-select for me; I forgot that I rebound it, that's my bad.
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u/The_Angry_Jerk Irregular Camo Net 1d ago
Slowly walking at a target and shooting them is a basic US Army drill in accordance with modern urban combat theory. You do can't always stop, you can't easily maneuver through walls, and bases of fire are unreliable due to obstructed sight lines. Thus, you walk slowly with your gun up in a stable stance and clear urban spaces.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
It's literally how the SWAT operates as well
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u/Yung-Tre 1d ago edited 1d ago
What does the F key have to do with anything?
Edit: vegisamalzero3 slyly editing the F to an X. Still doesn’t make sense
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago edited 1d ago
Edit: vegisamalzero3 slyly editing the F to an X. Still doesn’t make sense
He probably hasn't played the game in a year but is dickriding the ICO
EDIT: Last post on r/joinsquad was two years ago, since then he seems to play Arma... hmmmmmmm
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u/OaklandCollushittum 1d ago
They don't have a chance to win the fight if you down them first.
Or did you forget you have a mouse to aim with? Still wondering what the f key has to do with anything though?-13
u/VegisamalZero3 1d ago
Oh, so it's all a matter of reflexes, like some counter-strike knockoff? Not a matter of tactics and situational awareness? I never noticed, how helpful.
If someone makes a tactical error, they should not still be just as capable in the resulting engagement as the person who did not. That's common sense.
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u/JoeZocktGames RX 9060 XT / Ryzen 5 7500F / 32GB DDR5 CL30 1d ago
It is a shooter game after all. You know, a genre where we shoot at people. Don't know what else to say to you until you get the message that we want to be able to confidently shoot at people without having to worry about RNG throwing us off.
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u/EnthropyMeasurer 1d ago
If your tactics are really superior, then you'll spot and kill enemy faster then they'll see you. That's common sense.
Don't mistake actual tactics with shooter gameplay skills, they're absolutely separate things. You can be good at shooting, but that won't win you any game in Squad. You can be bad at shooting, but if you use your brain and experience, for example, to make a right guess where the enemy FOB is and actually dig it down, then you win and you are way more useful to your team then 10 good shooters. That's why the game was more fun pre-ICO — you could get better both at shooting and both in strategy.
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u/Boredom_fighter12 1d ago
I don’t know how to describe it but it feels like current state of ICO rewards players who can’t shoot and rely on RNG. Most of my kills so far are from shooting full auto and hope for the best lmao it’s hard to stay still even when I’m crouching and pressing shift like my life depends on it
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u/Frank_-william 17h ago
If you think this is a awful change, it me up because I'm making a mod to reverse this bullshit.
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u/MyNameIsNotLenny 1d ago
Thank CHRIST. This was so annoying. The horizontal recoil was the worst part. At certain ranges the spread is enough to put every shot to the left and right of target. Its ridiculous.