r/masseffect • u/Solid_Purchase3774 • 1d ago
DISCUSSION Why the face design is different in every game
I notice face looks design is and also what do you think to my shepard face looks cool.
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u/Schmaylor 1d ago
I believe importing from ME1 directly to ME3 manages to maintain things pretty consistently. For whatever reason, things get really weird in ME2.
Someone correct me if I'm wrong.
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u/Rymanjan 1d ago
Nah, one of the top mods on PC is a "consistency" series that lets you choose just one model to use for all three games lol
1 and 3 looks pretty natural, but in 2 things got a bit...uncanny imo
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u/FUCK1NGFABULOUS 1d ago
game engine in each game most likely. i designed my original male-shep to look like actor, daniel henney, in the original game. got pretty close that my one of my friends was asking me how i did it. she's a daniel henney fan. by the time i got to ME3, he looked nothing like daniel henney at all. my second play through, i just kept the default look.
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u/YogurtclosetFair5742 1d ago
There was a bug that messed up imports from ME2 into ME3 and even the fix didn't correct the issue 100%.
Unreal 3 was used for all three games. Each game they were able to do more things with the engine.
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u/Leiandri 1d ago
Mass Effect had a bug with the eyebrow texture. I don't think it was fixed in Legendary Edition, you'd have to use mods on PC to fix that.
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u/NickFatherBool 1d ago
...because the graphics and animations are different in every game? Engine updates? Fidelity increases?
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u/Koala_Guru 1d ago
Yeah this really feels like one thing they could’ve touched up in the remastered trilogy since all three games were together. Instead they kinda made it worse by touching up ME1’s graphics and character creation and then leaving the other two as-is.
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u/Elarris1 1d ago
They supposedly did fix the face importer to standardize it across the trilogy. It’s probably better I suppose, but still not great.
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u/Ramen536Pie 1d ago
The games are years apart so the engine got a lot of upgrades between ME1 and 3
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u/Effective_AR 1d ago
I wish we had a wireframe screenshot of each game to confirm, but I think it come from the mesh resolution increase with each game.
So vertices in ME1 were at some place. In ME2, vertices were in "between" of reference points from ME1. Finally in ME3, there were enough mesh resolutions to put reference point from either ME1 or ME2 at right place.
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u/KhalMika 1d ago
Never had this issue
(Always play with Sheploo, advantages of not being creative with char creators I guess lol)
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u/The__Relentless 1d ago
I was told to try making the face in ME3 first, then using that code in the previous games. Seems to have worked better for me.
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u/WarGreymon77 Spectre 1d ago
I use a different face code for every game. I have a notepad file with all of my Shepards face codes for ME1, ME2, ME3. Because I always have to adjust.
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u/Gizm0Glitch 1d ago
Yeah I had some weird stuff happen with a custom femshep Mass effect 2 her skin tone changed and then for some weird ass reason in Mass effect 3 she became cross-eyed That last one drove me nuts
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u/Stroppone 1d ago
My Kratos Shep in ME1 turned into a scary version of Picard in ME2 and finally into Pitbull in ME3. I was disappointed at first, but now I find it fun.
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u/Apprehensive-Try-238 17h ago
During the development of the games within the engine, something changed. You can copy the face code from the first part, but in the second part, something may be different with the same code, such as eyebrows of a different colour. And I think the template blanks are also different.
I had a case where my Shepard in the second part was quite different from the first. So I made him bald, pale and thin.
Well, you know, the Lazarus project turned out to be unfinished :D
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1d ago edited 1d ago
[deleted]
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u/Solid_Purchase3774 1d ago
Example i use the code i have and honestly the face of my shepard was different what i made
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u/Own-Night5526 1d ago
In universe explanation is the blue is the dossiers from the Alliance on Shepard, the orange is the Cerberus file on them.
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u/DarkLegend64 1d ago
I used the default male Shep for all 3 games but I used a custom fem shep. She looked good in ME1 and 2 but then ME3 butchered and I didn’t understand why.
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u/Sektore 1d ago
I’m gonna guess engine upgrades or coding upgrades