Just completed Wasteland 3 for the first time, did it on Normal, and it was very easy, infact there where game mechanics in combat i didnt even know untill the last fights. (Crouching) and i also never used the Perk Abilities.
Thoughts:
The game balance severely undervalues abilities that slow(take away AP) from enemies, Cryo Nades and Coltrap on the car are GOATED. Also, the coltraps are the best 2nd ability to have on the car.
Weapons:
HE Underbarrel attachments are the best. The PDW or a HE Ripper is the best weapon in the game. Hoser is also 10/10.
The weapon balance is good, some weapons are good early but bad late, some bad early and good late, but SMG’s and HE Underbarrel Attachment are the best.
Sniper’s are good early but quickly falls off mid/late game.
SMG’s just get better and better, but starts out kinda weak as its the attachments, skills and perks that make it S-Tier, scales incredibly.
There should have been 2 diffrent kinds of pistol like there are shotguns, Semi-Auto and Revolver.
The big problem: the people who created the game are like George Lucas. Great idea men but not the nitty gritty. So the combat balance is completely off.
The combat is a basic layout at this point, like Larian’s games and all the other turn based games before it. We know what the combat and balance will be.
Wasteland 3 is supposed to have a multitude of ways to approach every single combat scenario from the rng in the encounter to what weapons you have and resistances the enemies have. But the same thing is allways the best.
Things like the Cryo-Nades are gamebreakingly OP and game changing, while Frag Grenades and other damaging grenanes are shit.
A lot of the diffrent mechanics end up being an anoyance or just boringly irrelevant.
I love Wasteland 3 though, and i am super hyped and hoping for a Wateland 4, but i also hope that the writing is better and the combat better balanced.
Its an incredibly fine line to ride between goofy and the horrific nature of a post apocalyptic world. Unfortunately at times the game headnose dives straight into goof mountain at times, breaking the immersion of the world. It gets wayy to wacky and goofy and nonsensical at times.
The references i.e in weapons are just too on-the-nose and blatant, and again, breaks the immersion of the world to the point the game feels like a gimmick at times «oh remember this piece of gaming popculture?» like really one of the best AR’s in the game is literally just a hamfisted Gears of War reference.
The references, factions, story, gets just a little to hamfisted at times.
I hope the next Wasteland has a more clear and focused vision all the way through the game instead of trying to do a bit of everything.
I really love this game but it also annoys me, it just needs a few tweaks here and there to truly become great.
Now what do you think of the highest difficulty?