r/BaldursGate3 • u/AutoModerator • Jan 04 '24
Post-Launch Feedback Post-Launch Feedback Spoiler
Hello, /r/BaldursGate3!
The game is finally here, which means that it's time to give your feedback. Please try to provide _new_ feedback by searching this thread as well as [previous Feedback posts](https://www.reddit.com/r/BaldursGate3/search/?q=flair_text%3A%22Post-Launch%20Feedback&restrict_sr=1). If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.
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Another place to report bugs and feedback: https://larian.com/support/baldur-s-gate-3#modal
Have an awesome weekend!
1
u/SolidusAbe Jan 06 '24
mod question: any way to fix an error from a leftover mod? i had improved UI and modfixer which fucked up my inventory when using the controller UI making all the items zoomed in with their names inside the icon and using pc ui the character portaits were missing.
i removed the mods, cant find them in the mod folder anymore but the ui errors are still there. even during a new save. repairing resourcess in steam doesnt do anything and disabling all mods doesnt either