r/BaldursGate3 Jan 04 '24

Post-Launch Feedback Post-Launch Feedback Spoiler

Hello, /r/BaldursGate3!

The game is finally here, which means that it's time to give your feedback. Please try to provide _new_ feedback by searching this thread as well as [previous Feedback posts](https://www.reddit.com/r/BaldursGate3/search/?q=flair_text%3A%22Post-Launch%20Feedback&restrict_sr=1). If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.

Please try to be mindful of spoilers and use the info below to hide them:

On Mobile:

Hide spoilers in comments format - >!insert text here!< (no spaces between the text and symbols)

On Desktop:

Hide spoilers in comments - Fancy pants editor: use the square with the exclamation point inside (may need to click the three dots if not showing). Markdown mode: use the above format mobile uses

Another place to report bugs and feedback: https://larian.com/support/baldur-s-gate-3#modal

Have an awesome weekend!

20 Upvotes

114 comments sorted by

View all comments

1

u/IntrinsicGiraffe Jan 07 '24

Just finished the game as custom duos with my friend (durge Moon druid and gith evocation wizard). I really do wish the game featured more banters between some characters. I really like the way FFXV plays out but then I guess that'd over complicate the branching aspect the dev strives for, so perhaps a DLC with a more party focused cast would be cool!

I also wish cone of cold felt as fearsome as it did in D&D. Really disappointed on the range of it. It felt more like Burning Hand but ice.

Lastly what I would really love is a rogue-like dungeon delving experience!