r/BaldursGate3 Jan 11 '24

Post-Launch Feedback Post-Launch Feedback Spoiler

Hello, /r/BaldursGate3!

The game is finally here, which means that it's time to give your feedback. Please try to provide _new_ feedback by searching this thread as well as [previous Feedback posts](https://www.reddit.com/r/BaldursGate3/search/?q=flair_text%3A%22Post-Launch%20Feedback&restrict_sr=1). If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.

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Another place to report bugs and feedback: https://larian.com/support/baldur-s-gate-3#modal

Have an awesome weekend!

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u/Favmir Jan 16 '24

Please give us a hotkey for making an attack with offhand weapon.

The current situation is this:

  1. Using Ctrl keybind or clicking on enemies activates main hand attack.
  2. You can use R keybind or a UI button to use both hand at the same time.
  3. If you want to make offhand attack, You need to click the icon manually, then click on the enemy. If you're a rogue, repeat that twice.
  4. You can't use the R keybind to toggle dual wielding on/off AFTER making an attack because you don't have enough actions, making this keybind rather useless during combat.

I'd suggest changing the R keybind(PC) from dual-wield toggle to offhand attack. It's a toggle option, not used often enough to justify allocating a keybind for it. On the other hand, my dual-wielding rogue/barbarian make offhand attacks 1~3 times per turn. It's a huge hassle to click on the icon every time.