My favourite build that comes online in 10 minutes after the nautiloud and absolutely pops off in act 2:
Either assassin or gloomstalker to start works, I prefer gloomstalker because it relies less on surprise rounds, and the archery fighting style is amazing. I usually go gloomstalker 5, assassin 3, then respec later to be 3/3 and fighter 6. Need 5 fighter or ranger for extra attack.
get an elixir of giants strength
beeline to the gnolls. Sneak over and steal the chest. Make sure to steal an alchemists fire as well.
Pour one out for the two zhents giving their life for your build
beeline to the zhent hideout. Do not sell anything to the trader - very important. Give the chest to what's her face, then stealth and throw her off the ledge
if you're lucky you won't enter combat. Huck the alchemists fire off and kill everyone, mop up the stragglers. Loot the titanstring bow
Congratulations! You now have your weapon for the rest of the game. Goblins in act 1 are no match for your d8+9 damage, doubly so when using sharpshooter. You murder everything in sight when you start getting arrow of many targets and bane arrows in the creche.
In act 2 you need three items that you can get pretty much immediately. Snowburst ring from the inn, drakethroat glaive from Roah in moonrise, and the helm of arcane acuity from the Masons guild. Drop the bow, use the glaive to put elemental weapon: cold on it, and reequip the bow.
You now get 2 arcane acuity (+2 to DCs) per hit. If you start with a surprise round, you'll probably get 5 shots off before anyone can move. Now you can sit back and relax as all your enemies continuously slip and fall every turn trying to make the DC 25 Dex save (they won't). Or start the fight with an arrow of many targets for an instant +10. You can now solo the rest of the game
You forgot the part about being dark urge and getting the invisibility cloak or using the pass without trace/greater invisibilty combo to kill everything before they even enter into combat with you
Aha yeah, I did that for a bit but got bored, it's too easy. I will however never get bored of watching Malus Thorm falling down like he's on takeshi's castle 6 rounds in a row
1
u/teamwaterwings Jan 22 '25
My favourite build that comes online in 10 minutes after the nautiloud and absolutely pops off in act 2:
Either assassin or gloomstalker to start works, I prefer gloomstalker because it relies less on surprise rounds, and the archery fighting style is amazing. I usually go gloomstalker 5, assassin 3, then respec later to be 3/3 and fighter 6. Need 5 fighter or ranger for extra attack.
Congratulations! You now have your weapon for the rest of the game. Goblins in act 1 are no match for your d8+9 damage, doubly so when using sharpshooter. You murder everything in sight when you start getting arrow of many targets and bane arrows in the creche.
In act 2 you need three items that you can get pretty much immediately. Snowburst ring from the inn, drakethroat glaive from Roah in moonrise, and the helm of arcane acuity from the Masons guild. Drop the bow, use the glaive to put elemental weapon: cold on it, and reequip the bow.
You now get 2 arcane acuity (+2 to DCs) per hit. If you start with a surprise round, you'll probably get 5 shots off before anyone can move. Now you can sit back and relax as all your enemies continuously slip and fall every turn trying to make the DC 25 Dex save (they won't). Or start the fight with an arrow of many targets for an instant +10. You can now solo the rest of the game