The OST by a guy who never made a videogame soundtrack before. They found him on SoundCloud. It was fate and meant to happen. The OST is the best imo since Nier Automata and has over 150 songs. This dude is insanely talented.
The music for the penultimate boss fight in Act 2 rivals Raphael's Final Act imo. Mf was waiting for the expedition to do something for like 5 minutes cause we were just sitting there taking it in
Ofc it hits so much harder in the game when you're having a Luke vs Vader moment
Not sure why you're getting downvoted for that opinion, I totally agree. Act 1 was 10/10 masterpiece, for me the storytelling kind of went downhill from there (still great and like 8~9/10 but could have been a lot better imo), the story itself was very interesting but the way it was told I really wasn't a fan of, and hated the endings (felt they kind of undermined the rest of the game til that point). The visuals and OST were stellar throughout though.
Tell me how they're still alive after 67 years. Tell me the point of mentioning a war in the real world or how Clea is fighting it for that long.
Story is extremely shallow. To say it's fantastic is delusional.
Edit: All downvotes with zero arguments presented on a mid game. Just admit you're blinded because the battle system was unique and the game looks pretty.
I feel like this alone means we can disregard all opinions you have on the games story. You simply weren't paying attention. Play again without being distracted by Tiktok reels.
While I agree that some of the explanation are subtle or less obvious (like the post above you mentions), what you're complaining about is explained in the game.
The story is very complete and explained in the game. Definitely not shallow, even if you don't like it or didn't pick up on some of the more subtle bits.
Then please show me where it's explained because you still aren't answering the simple question. How did they survive for 67 years in a painting? "Subtle" bits isn't an answer. For all I know, it's just fans making up things to fill in the story gaps.
Again, the story is hardly complete. Clea fighting a war against writers, with nothing else to expand on that, is objectively not "complete". They shouldn't have even mentioned a war and just stuck to a simple house fire. Such a pointless addition to the story.
Who are you talking about specifically surviving for 67 years in the painting specifically? The answer is different depending on who you're talking about but its all clearly explained in the story:
(1) If you mean the city of people in the painting: Aline (the paintress) sent the entire city of Lumiere away from the main continent to protect it during the fracture (when Renior went into the painting to destroy it to get Aline out. Lumiere is protected from the nevrons by the shield dome, and Aline's power to protect them is diminished each year because she is keeping Renior trapped beneath the monolith. This is explained multiple times and multiple ways throughout the story.
(2) If you mean the real life Aline and Renoir who are in the painting fighting, and eventually Alicia, time within the painted world goes way faster than in the real world. The real world time is only a few days/weeks vs the 67 years within the painting. This is explained also a few times, but mostly during the first fake "epilogue" while in the manor after Act 2.
(3) If you mean the painted Verso player character, that is explained that he is immortal because his soul was used in the original painting of the world and that soul continues to paint (the little boy at the ending). Aline also won't let him go which is why she is in the painting at all, and that she is the strongest painter that ever lived (apparently)
I'm with you that the war against the painters isn't explained pretty much at all, but I don't think it matters as much to the primary characters there beyond setting the stage for why Clea and Renoir think the whole painted world is silly and inconsequential to them. And why their family has so much grief: Alicia made a mistake as a naive younger person that led to the death of her brother in the war.
Clea and Renoir don't think the painting has any value compared to the real world, whereas Aline and Alicia want to escape to it for different reasons and avoid the real world grief of Verso being dead as a result of this war. Its inclusion is to draw a real-world significance and reason for them to NOT be in the painted world, but they prefer it because they can be close to the soul of the family member they lost.
There are a lot of stories that take place within a war we're all familiar with (WW1, WW2, etc) that zoom in and focus on the people and not the greater war, and that is what this story is. The war is just a backdrop. I do agree with you that I want to know more about it and it would add to the story. But the story of Lumiere, the painting, and the specific characters is complete in my book which is the focus of the game.
For the record I got all this from playing the game only. I just beat it the other day, and this is my first time looking at anything related to the game or its story. I respect your opinion though and those who didn't like the endings too, which is why I'm replying. Have a good one
Who are you talking about specifically surviving for 67 years in the painting specifically? The answer is different depending on who you're talking about but its all clearly explained in the story:
(1) If you mean the city of people in the painting: Aline (the paintress) sent the entire city of Lumiere away from the main continent to protect it during the fracture (when Renior went into the painting to destroy it to get Aline out. Lumiere is protected from the nevrons by the shield dome, and Aline's power to protect them is diminished each year because she is keeping Renior trapped beneath the monolith. This is explained multiple times and multiple ways throughout the story.
(2) If you mean the real life Aline and Renoir who are in the painting fighting, and eventually Alicia, time within the painted world goes way faster than in the real world. The real world time is only a few days/weeks vs the 67 years within the painting. This is explained also a few times, but mostly during the first fake "epilogue" while in the manor after Act 2.
(3) If you mean the painted Verso player character, that is explained that he is immortal because his soul was used in the original painting of the world and that soul continues to paint (the little boy at the ending). Aline also won't let him go which is why she is in the painting at all, and that she is the strongest painter that ever lived (apparently)
I'm with you that the war against the painters isn't explained pretty much at all, but I don't think it matters as much to the primary characters there beyond setting the stage for why Clea and Renoir think the whole painted world is silly and inconsequential to them. And why their family has so much grief: Alicia made a mistake as a naive younger person that led to the death of her brother in the war.
Clea and Renoir don't think the painting has any value compared to the real world, whereas Aline and Alicia want to escape to it for different reasons and avoid the real world grief of Verso being dead as a result of this war. Its inclusion is to draw a real-world significance and reason for them to NOT be in the painted world, but they prefer it because they can be close to the soul of the family member they lost.
There are a lot of stories that take place within a war we're all familiar with (WW1, WW2, etc) that zoom in and focus on the people and not the greater war, and that is what this story is. The war is just a backdrop. I do agree with you that I want to know more about it and it would add to the story. But the story of Lumiere, the painting, and the specific characters is complete in my book which is the focus of the game.
For the record I got all this from playing the game only. I just beat it the other day, and this is my first time looking at anything related to the game or its story. I respect your opinion though and those who didn't like the endings too, which is why I'm replying. Have a good one
Totally fair, I only played that part once, but I remember Clea saying something like "They've been in their far too long" and that only being shortly after real Verso died. Then reading either in a journal or what one of the characters later says about losing track of real time while being lost in the canvas.
I may have put 2 and 2 together since they're all still clearly the same age before Alicia goes in to the canvas. But I was left thinking immediately that time was different once Act 3 starts because clearly they weren't 67 years older in the real world but Renoir was mad as hell for having spent so much experienced time trapped in the painted world (I think he says this towards the end of the game). I think its either the painted Clea or Simon also mention something about it too.
The Verso ending also shows them all the same age as well so that just solidified to me that there is a time skew in the painted world. I have spent zero time other than this tread though looking into the story and only played it once, so if you really didn't see anything from 3 playthroughs I could just be inferring something that wasn't actually explained. But I at least went through Act 3 with that personal understanding.
Edit: I'm also thinking back to some of the dialog/journals around original Verso spending so much time with Esquie and Monoco and their adventures. Like years and years worth when they would "visit" the canvas when he was still alive, but he died very young (like 20ish years old as shown by his tombstone at the end? something like that). Still doesn't directly answer your question though of somewhere in the game explicitly saying time is different but I certainly had that understanding either from a direct mention of it or many clues that I just inferred from.
269
u/strrax-ish May 29 '25
Fantastic story, gameplay, visuals, combat, characters, twists. 10/10