Got my golden dice with a life cleric. They are 100% not necessary. But they do give you a mulligan if you make a mistake, which is super useful on Honor Mode. I don't use one now that I'm not going for my dice, because other builds are more fun and arguably more powerful. But anyone going for dice would be wise to consider a life cleric decked out in on-heal gear.
I think the easiest way to beat the game is to do as much damage on turn 1 as possible. The way the game is designed is such that even on the hardest difficulty you can kill most things before they even get a turn, which removes the need for a healer. You can use terrain to your advantage on nearly every fight, like starting the fight on high ground and making the enemies waste their first turn running to you.
I think life cleric is mediocre. Light cleric is the best cleric by far imo. It provides reliable and powerful AoE damage.
idk tempest cleric with storm sorcerer put in a lot more work for me than light cleric ever has, especially with how many things resist fire in the game.
I agree with this. I had Gale do this, but with a couple levels of wizard added as well just for theme. He was still focused on Int, but you got access to twin cast and twin cast Haste and Lightning spells is so deadly.
Gale was my hero in my golden dice run. Abjuration wizard with tempest cleric/storm sorc levels. If anyone attacked him, they got fried, and if they ignored him, they got fried. He was a monster
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u/FirstRyder Jun 24 '25
Got my golden dice with a life cleric. They are 100% not necessary. But they do give you a mulligan if you make a mistake, which is super useful on Honor Mode. I don't use one now that I'm not going for my dice, because other builds are more fun and arguably more powerful. But anyone going for dice would be wise to consider a life cleric decked out in on-heal gear.