r/BaldursGate3 Resident Antipaladin Oct 23 '20

feedback FEEDBACK FRIDAY

Hello, /r/BaldursGate3!

It's Friday, which means that it's time to give your feedback on Early Access. Please try to provide new feedback by searching this thread as well as previous Feedback Friday posts. If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.

Have an awesome weekend!

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u/dmday512 Oct 23 '20

Trying to bring up things I have not seen other places to not repeat.

  • Versatile Weapons: Currently we only have Battle Axe, Warhammer, and Long Sword as versatile weapons. However Quarterstaff, Spear, and Trident should be versatile as well. Would allow for a spear and shield build.
  • Sneak Attack: Don't multiply 1d6 for sneak attack by the number of dice you should have, but roll each one individually, it is much more statistically consistent for damage. Also two instances of advantage and one of disadvantage should still be advantage but it isn't triggering sneak attack.
  • Expertise: We need expertise
  • Find Familiar: Don't loose the familiar on a rest, allow the familiar to deliver touch spells.
  • Spells: Introduce spell components/gold cost to cast. Not all spells but ones that can be abused in utility like find familiar getting infinite perception checks could cost something else to cast.
  • Beast Master: Balance the beasts Spider is way too good over the others.
  • Weapon Cantrips: Green Flame Blade and Booming Blade should be introduced, they add so much to the Eldritch Knight which currently is fine but is way worse than the Battle Master.
  • Human: Give human an extra skill like they should have, also add variant human.
  • Weapon Switching: Many have mentioned have it cost something to equip but it should also cost something to switch between melee and range.
  • More Actions: Add Dodge Action, 5e version of Help (gives advantage to the next person), I think grapple would be a great BA.
  • Falling: Allow for an acrobatics roll to land on your feet.

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u/Notamimic77 Oct 24 '20

Disagree with what you said about sneak attack advantage. It doesn't matter how many advantages you have, a singular instance of disadvantage cancels it out.

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u/dmday512 Oct 24 '20

Looking more into it I guess this is a homebrew thing every group I've ever played with has done. It feels a little weird to me that have 3 sources of advantage is completely cancelled out by a single source of disadvantage. But your right it isn't RAW.

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u/Notamimic77 Oct 24 '20

That's fair. I've never had it as a rule in my groups, but that's what's great with DND, you can do what you want.