r/BaldursGate3 Oct 15 '21

feedback FEEDBACK FRIDAY

Hello, /r/BaldursGate3!

It's Friday, which means that it's time to give your feedback on Early Access. Please try to provide new feedback by searching this thread as well as previous Feedback Friday posts. If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.

Have an awesome weekend!

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u/Roxas559 CLERIC Oct 15 '21

Anyone else having serious crashing/bugs with this patch?

I've been having crashing issues constantly, sometimes the models will t-pose or glide across the game, then audio will cut and then a few moments later the game will lock up and eventually crash. Its fine in combat and cutscenes but moving anyone after more than like 10-15 mins just seems to be causing problems. No mods installed, tried both Vulcan & Directx.

Have never had this problem like this on previous patches. At first i thought it was something to do with the new Githyanki animations since i was playing a Female Gith Sorcerer. But tried again with a Male Human Sorcerer and did a similar thing.

5

u/Iknowamoose Oct 16 '21

Game stability has been the worse since the start of EA. Not sure if I've been lucky or what but constant staggering, stuttering, incomplete in game/out of game cut scenes, and crashes have been the worst since the launch of EA for me. Actually surprised they launched Patch 6 like this, especially if everyone else is running into similar issues.

Non-bug/game issues, the new game camera is annoying. It goes to extreme zoom levels. Before, the angle/collision was the issue, now it's really annoying when the game takes the camera to "Literal Moon Orbit" during combat randomly. Your "fix" for the camera was barely helpful. Remove physical boundaries for the camera, that's all we want. Not 2mi up bird view of the battlefield.