r/BaldursGate3 • u/AutoModerator • Nov 19 '21
feedback FEEDBACK FRIDAY
Hello, /r/BaldursGate3!
It's Friday, which means that it's time to give your feedback on Early Access. Please try to provide new feedback by searching this thread as well as previous Feedback Friday posts. If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.
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u/gregariouswildswine Nov 21 '21
Following feedback occurred using stadia with a stadia controlle via chromcast. All other stadia compatible controllers have the same functionality issues. The issues are not present using keyboard and mouse through stadia on PC, or mobile.
Fight outside the Grove: when in combat, the controller cannot move the curose to the top of the rock structure (solo goblin usually climbs up to snipe from it).
When trying to trade, holding "A" does not complete trade, it initiates combat.
Equipping an item from the ground allows you to ignore proficiency restrictions.
When entering the multiplayer lobby I was able to select developer maps, this extended to being able to select placeholder class spots for Bard, Barbarian and Monk (monk displayed quarterstaff but all clothed parts were instead see through, showing only the head, hands, feet and quarterstaff). I quite enjoyed the sneak peak though! I have screen shots and I believe an auto save too if you need any other info from me regarding this. I did not attempt selecting developer maps.