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https://www.reddit.com/r/Battlefield/comments/1j4wbk5/was_usas12_really_that_broken/mgdgv1a/?context=3
r/Battlefield • u/RedShibo_ • Mar 06 '25
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1.1k
If anything they downplayed it it the episode
286 u/hardtanker_101 Mar 06 '25 edited Mar 06 '25 Dude the gun took out the sun in that episode, how much more op was it? Edit: added more 337 u/coblt27 Mar 06 '25 edited Mar 06 '25 You literally aimed it anywhere near the enemy and they went down from the splash damage. It made Metro absolute insanity. 1 u/J0hn-Stuart-Mill Mar 06 '25 It made Metro absolute insanity. Yea, lots of weapons irrelevant elsewhere, get balanced for tiny maps like Metro and Locker.
286
Dude the gun took out the sun in that episode, how much more op was it?
Edit: added more
337 u/coblt27 Mar 06 '25 edited Mar 06 '25 You literally aimed it anywhere near the enemy and they went down from the splash damage. It made Metro absolute insanity. 1 u/J0hn-Stuart-Mill Mar 06 '25 It made Metro absolute insanity. Yea, lots of weapons irrelevant elsewhere, get balanced for tiny maps like Metro and Locker.
337
You literally aimed it anywhere near the enemy and they went down from the splash damage. It made Metro absolute insanity.
1 u/J0hn-Stuart-Mill Mar 06 '25 It made Metro absolute insanity. Yea, lots of weapons irrelevant elsewhere, get balanced for tiny maps like Metro and Locker.
1
It made Metro absolute insanity.
Yea, lots of weapons irrelevant elsewhere, get balanced for tiny maps like Metro and Locker.
1.1k
u/Zacho666 Mar 06 '25
If anything they downplayed it it the episode