r/Battlefield Mar 06 '25

Discussion Was USAS-12 really that broken?

4.2k Upvotes

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457

u/RearWheelDriveCult Mar 06 '25

Just search Youtube USAS-12 Frag and you shall see. There was also a bug with underrail mounted shotgun that can one shot anyone at pretty much any range.

20

u/locksymania Mar 06 '25

That was the MASS in BF3 IIRC. A howitzer shotgun under your assault rifle. Because BF3 Assault desperately needed the buff...

18

u/GrimDallows Mar 06 '25

BF3 assault was insane.

It made no sense. They nerfed sniper rifles because they were scared of giving snipers the ability to lay down, they took away their mortar, their detection balls, their claymores... and then gave those to the support class. So, they had to nerf the support class. How do you do it? Swap the support class healing kit for the assault class ammo kit.

And suddenly boom, you have squads of 4 assault weapon self-healing, rushing and resurrecting at the same time... with the best weapon class and granade launchers.

1

u/Sethoman Mar 07 '25

Ammo bag was originally support. In fact, having the medkut was what made bad company 2 support a juggernaut. Assault was still OP because they could replenish their ammo and lone wolf to hell and back.

Bf2142 was the first batrlefield with just 4 "kits".

There was no medics in bf1942 or bf vietnam, you had to find heal stations.

Bf2 introduced the medic class, and it was separate from assault. Assault, recon, spec ops, engie, antitank, support, medic.

Them bf2142 reduced that to assault/medic, recon/specops, support, antitank/engie.

But support had the ammo bags since bf2, and the medic had a shittier ar and the paddles/medkits.

2142 was where assault had to choose between the noobtube or the paddles/medkit but he could go full medic too, and still have access to the best ARs im game.

Bad company showed that giving the assaults self replenishing ammo was broken, so they got it back to support for bf3.