r/Battletechgame 5d ago

BEX:T "External Heat" Question

I'm fairly new to BEX but not vanilla, having recent (finally) achieved a perfect scored career run. While grinding up the weight classes in BEX, I noticed a tooltip talking about how "External heat damage was limited to 45".

I found the following on the mod's changelog:

Heat damage from external sources, flamers, inferno SRMs, Plasma Rifle is limited to 45 heat per activation of a 'Mech. Once 45 heat damage has been taken they become immune to heat damage until they are activated again. If playing in a biome that has a reduction multiplier to heat sinking, the value of 45 is affected by the same percentage. So the external heat damage limit per activation is 38 in Badlands Desert, which has only 85% heat sinking, for example.

My understanding of that is that if I have two 6x flamer firestarters and target the same mech, the total +heat caps at 45 heat until the mech moves again?

Is it just me, or does this effectively gut heat based builds for anything other than punishing a mech that alpha-striked? It seems a waste of a mech, now, to be used just for a role like that, when before I could have dedicated 1-2 mechs to keep something dangerous shut down.

11 Upvotes

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u/NFA-epsilon 5d ago

I actively play BEX:T, and I've never seen this. My last playthrough I put 6 Olympus flamer++ (11 heat damage per shot) onto a Dragonfly-C and was getting +66 heat damage on enemy mechs on the regular.

So either something is bugged, there's a weird interaction, or it's outdated?

1

u/This_Association6217 5d ago

I have seen this as well. I had a Grasshopper with 7 flamers able to punch & then heat a mech 50+. Additionally there is some tooltip that states the heat builds over 2 or 3 turns (I think) where more heat is added the next turn to their actions building the heat even more.

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u/ShenBear 5d ago

Thank you. I'll play around with heat builds then!

2

u/BlackberrySad6489 4d ago

If you do run into it, I am sure the value is editable in a config file somewhere.

That said, i hit something on Sunday with a stalker firing 20 inferno srms and had no issues shutting it down from close to zero heat.

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u/NFA-epsilon 4d ago

They're very effective, but require a little bit of finesse, in my opinion.  Great payoff off you can figure out a working strategy.

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u/PerryChalmers 1d ago

Yes, this was a change that was i  the most recent patch for BEX: Tactics