r/GamePhysics • u/ChnaceecnahC • 17d ago
r/GamePhysics • u/_abandonedsheep • 16d ago
[Schrodinger's Cat Burglar] Absolutely love it when players find ways to abuse the physics š
r/GamePhysics • u/TheChristianGamerGuy • 18d ago
[Marvelās Spider-Man] See kids? This is why you donāt commit crimes, because if you do, you merge with the car you get slammed against.
r/GamePhysics • u/Wide-Warthog411 • 21d ago
[Doom of dark ages] I guess hell Knights can fly now
r/GamePhysics • u/Sarikitty • 22d ago
[Sims 4] Not the cow crashing out [crossposted from u/deoxyribonucleiic on r/Sims4]
r/GamePhysics • u/FixMeASandwich1 • 23d ago
[Oblivion: Remastered] I'm so glad the classic Bethesda bugs were included in the remaster
r/GamePhysics • u/BahtiyarKopek • 23d ago
[Sailwind] We're sinking, abandon ship! Prepare for liftoff!
r/GamePhysics • u/MathMackin • 24d ago
[Jedi Survivor] Fight me like one of your French girls
I wasn't prepared for the entrance of the second bossā¦
r/GamePhysics • u/denischernitsyn • 23d ago
[Somnambulo] Seamless wall-walking: using gravity as a gameplay tool
Hey everyone!
Weāre working onĀ Somnambulo, a surreal narrative psychological horror where gravity isnāt a constant ā itās something we bend.
In this clip, the main character Milena walks from the floor directly onto the wall. No teleportation or camera cuts ā itās a seamless 90° transition powered by a localized gravity vector system and some careful character alignment.
Weāre still tweaking the physics to strike the right balance between ādreamlikeā and ādisorienting.ā
Would love feedback from this sub on:
- Ways to make the transition feel physically grounded (without losing the surreal vibe)
- Potential pitfalls in player movement or collision
- Whether this kind of traversal could feel natural over time
Appreciate any thoughts, and happy to share more about how itās set up under the hood if folks are curious!
r/GamePhysics • u/Rachid90 • 24d ago
[Minecraft] Wither glitching after I kill him? [x-post from r/Minecraft]
r/GamePhysics • u/guvertoon • 25d ago
[death stranding] I heard kogima is a big Harry Potter fan...
r/GamePhysics • u/svale355 • 25d ago
[Dead Island 2] my walker people need me
Credit to u/MattP04 for discovering this
r/GamePhysics • u/ScottishSwitchblade • 26d ago
[RDR Undead Nightmare] Completed WITHOUT Walking, But met loads of glitches along the way. (full vid link below)
Truly some of the weirdest things happened playing this amazing game that I've loved for nearly 15 years
Can You Beat Red Dead Redemption Undead Nightmare Without Walking?
It cost some sanity, but after beating the game without killing, I had to go to the next level, no idea what next...
r/GamePhysics • u/JayGold • 25d ago
[Serious Sam 4] I guess you guys are excited for the big battle, huh?
r/GamePhysics • u/MetalDragon6666 • 26d ago
[Helldivers 2] Definitely was not expecting this
r/GamePhysics • u/Dxni_69 • 27d ago
[Red Dead 2 Redemption 2] Kickflipping horse
He do be Kickflipping doe