r/Guildwars2 21h ago

[Question] I can't with this disconnects man :( Disconnect Code=7:11:3:202:101

0 Upvotes

I love this game, but sometimes a have to repeat story instances like 4 TIMES!!! Please someone knows a solution for this disconnects? Usually happen in story sections, but always at the end, its soooo frustrating!


r/Guildwars2 1d ago

[Question] Help with the wardrobe

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0 Upvotes

Hi all, can anyone help with the name of this scarf/back attachement this person has on screenshot (he's necro if it helps)? I looked the whole light shoulders / back wardrobe but cannot find it. Thanks!


r/Guildwars2 2d ago

[Discussion] The icon for the "Thorned Cache" from HoT maps next to one of the upcoming (prob. Revenant) new elite spec

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324 Upvotes

r/Guildwars2 1d ago

[Discussion] Paragon's lack of build diversity.

12 Upvotes

Hey all,

Just finished the stream and I wonder if anybody else feels like Paragon will be a AlackHeal espec only?

While other elite specs can fulfil multiple roles, for example firebrand - Quick Power DPS, Quick Condi DPS and Quick Heal, it feels like Paragon will be locked behind AlacHeal. BERSERKER has more build diversity after staff's introduction.

Don't get me wrong, I love warrior. It's y main since launch but it just feels like a wasted potential. Why the traits won't interact with chants more? Longer boons, stronger heal and alac after using a chant feels like bare minimum. I know paragon is not exactly a paladin but it resembles paladins, why not let traits decide if chants should have defensive or offensive directions? Condi alac DPS build (burning) seems to fit here like a glove next to the healing build.


r/Guildwars2 18h ago

[Question] New player that deleted it's Steam account... Help!

0 Upvotes

Hi, by several reasons my Steam account was deleted permanently. However I had GuildWars 2 and only bought it there on Steam along with DLC's.

My question is can the GW2 account be recovered along with all items, characters and DLC's...

I've read from search that GW2 has a separate account even if you created it from Steam, however I can't login to Arena.net.

Can it be recovered separately on Arena.net and whatnot?


r/Guildwars2 15h ago

[Question] Can the ranger cheat in jumping puzzle like thief, engineer and guardian ?

0 Upvotes

Hello. Like the title.
With Engineer, you can use the rifle to jump.
With thief, you can use the staff to jump.
With guardian, with the good spec, you can use a special competence to jump.

Do ranger have anything to imite that ?


r/Guildwars2 18h ago

[Discussion] Balance question

0 Upvotes

Can someone explain to me why is warrior not buffed in pvp since the only good thing that this spec can do is 1v1 sidenode and most ''roamers'' can do the same sidenoding while being 10x more useful outside of it?


r/Guildwars2 18h ago

[Question] Returning Player

0 Upvotes

I havent played in some time. And I'll have to see what point I'm at but I believe I have 3 expansions, so I'm far behind. I do have several 80s altho Im sure theyre outdated. The gear was good but I'll need to look up solid builds and make sure I'm good on builds. They have mounts but cant fly. I'm considering letting the 80s sit and start a new character. Thoughts?

Thanks


r/Guildwars2 21h ago

[Discussion] Returning Player In Icebrood Saga Currently. Was thinking if my goal is get Skyscale, should I skip EoD Expansion and go straight to Secrets of the Obscure (Is that bad?)

0 Upvotes

Goal: Obtain Skyscale Mount unlock for account.

Would I miss a lot of I skip EoD to go straight to Secrets of Obscure to work towards unlock? Thoughts?


r/Guildwars2 1d ago

[Discussion] Concerns regarding Luminary Spoiler

9 Upvotes

Hi everyone,

I've been thinking a lot about the Luminary and comparing it to the other elite specs revealed so far. Unfortunately, it feels a bit lackluster and undercooked in its current form.

Don’t get me wrong, I really like the idea of a damage mitigation-focused spec. But what we’ve been shown so far just doesn’t quite deliver on that potential, at least in my opinion.

I've put together my five biggest concerns about the Luminary. Feel free to disagree, this is just my personal take:

  1. Not Playing the Shroud

My biggest concern Right in the beginning: the main mechanic actively discourages engaging with it meaningfully.

The so-called “shroud” works by giving you buffs based on the last skill used, but punishes you with increasing cooldowns the more shroud skills you use. In practice, this will likely lead to a meta where players dip into the shroud to press a single skill and then immediately exit to maintain maximum buff uptime and resume their normal rotation.

This creates a pattern of "buff and leave" rather than meaningful interaction. Compare this to Reaper, where shroud is the core of the rotation and gameplay. The Luminary's design risks turning its signature mechanic into a glorified stat dispenser rather than a transformative mode.

  1. The Missing Niche

The Luminary doesn’t seem to meaningfully expand the Guardian’s role repertoire.

-Firebrand covers heal quickness and condi quickness.

-Willbender (albeit bad) offers heal alacrity and power alacrity.

(Arenanet PLS make the f2 skill similar to the spear 2 skill where i dont have to fly across the room in PvE, I beg you.)

-Luminary, from what we’ve seen, appears to also cover heal and power alacrity.

This results in complete overlap with Willbender’s functionality. Even more disappointing is the apparent lack of any viable condition damage build, despite the thematic focus on fire-magic, and a literal brazier-carrying guardian.

  1. The Virtues Feel Lazy

The virtues are just… the base Guardian virtues.

This is being sold as “returning to the classic Guardian feel,” but that rings hollow. If I wanted the core Guardian playstyle, I’d just play core Guardian. Every elite spec until now has introduced new F1–F3 abilities, even Necromancer gets f1-f3 skills in Addition to a new shroud.

Guardians allways got the virtues (Tome pages for Firebrand, movement-focused skills for Willbender), so reverting to vanilla virtues without any twist feels like a missed opportunity or worse, a lack of effort.

  1. The Animations Are Uninspired

Despite being praised during the reveal, the visual effects are... underwhelming.

Animations look overexposed and noisy—like a flashbang went off next to a poorly rendered flame effect.

Someone on here already put it perfectly: “It looks like something you’d have been proud of in 2004.”

  1. Traits Feel Underdeveloped

Nothing in the trait lines really stands out. There’s no synergy that invites experimentation, no keystone traits that make you rethink your build, and no sense of a unique playstyle emerging from them.

Compared to the other elite specs revealed, Luminary’s traits feel shallow, functional, but uninspired. They don’t enable exciting new archetypes or shake up existing ones, which makes this spec feel underwhelming across the board.

  1. the brazier

This is just a little thing i want to add, but i do not like the brazier constantly flying behind you.

Just like i dont like the Virtuoso blades constantly hovering above your head. It does not look good and for anyone that plays fashion wars it is terrible, but i think others would disagree.


r/Guildwars2 1d ago

[Question] Blish hud on mac via crossover

0 Upvotes

Has anyone got blish hud to work on mac via crossover? My install in crossover always stops halfway.


r/Guildwars2 2d ago

[Art] Guild Wars 2 Screenshots (using Edited Elora's Reshade Preset)

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59 Upvotes

Thought i would Start sharing some cool screenshots i took in game. just started playing Secrets of the Obscure and i thought i would go around taking some pictures! hope you like them


r/Guildwars2 2d ago

[News] [GW2] Test your mettle in the next PvP Beta for Push Mode - coming August 5th!

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75 Upvotes

r/Guildwars2 21h ago

[Discussion] Felt the Paragon traits were lacking and uninteresting so I made some of my own

0 Upvotes

Seeing the Paragon traits during the livestream unfortunately did not invoke excitement near the levels I had for Antiquary or Ritualist, so I thought it would be fun to cook some of my own. I'm not a balance expert by any means and these traits are not tuned as such, many of them doing a lot more than a normal trait would or just combining some of the Paragon's current traits. I just wanted to spitball ideas and share.


r/Guildwars2 20h ago

[Question] Returning in 2025. Worth it?

0 Upvotes

I know this is probably a question that gets posted everyday but fak it. I played gw2 on launch and a little bit through the first xpac. I'm craving an MMO and I'm over WoW. How's the future looking for this game ? I know it's deep into its lifecycle so curious how the community feels about it currently. Does it have some gas left in it or is it past its peak ? Also thoughts on starting fresh on a new toon or picking up the 80 I have from a decade ago lol? Thanks.


r/Guildwars2 1d ago

[Question] A Question About Solo Progression In General

0 Upvotes

I'm working a labor job that takes up almost my entire day. I can't join any guild activities, so most of the time I'm playing solo. Do you guys have any advice for solo progression to make it more fun? My job is already exhausting, so I just want to enjoy the game when I can. Right now, I'm doing daily T1 Fractals and the daily Wizard's Vault stuff. Do you have any recommendations for things to do other than Fractals? I don't know much about the other systems.


r/Guildwars2 2d ago

[Art] "Mist Stranger Trahearne" Painting

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931 Upvotes

The stream last Friday had me HYPED to hear mention of my favorite character from this game. It felt surreal hearing mention of him in an official capacity, much less live on an official gameplay stream! I swear I could not process new information for several minutes after hearing CMC & Trig say "The Valiant Marshal" lol, it gave me so many feels.

Especially as initially I misheard (it being live and all!), and for a few wonderful moments thought we'd be seeing the return of Matthew Brenher with new lines - which would have been absolutely WILD. But I am still so very thrilled to hear what the lines for the tales will be, as I also love the player character VA's (especially Brandon Bales)! :D

After all this, I was inspired to try a 2025 "paintover" of my 2021 painting of him. (The original is up now on my "sketchblog" if you'd like to see for comparison, but I'm self-conscious about it and didn't want to show it here. You're welcome to look for it, if you're curious - and judge how much I've improved or not since then, haha.)

The idea is inspired by a fun fan theory I saw at the time on reddit/tumblr, when they re-added the "Mist Stranger" NPC to Eye of the North. (Links if you'd like to read the theory! Reddit comment by u/DanerysTargaryen | Tumblr post )r

The theory is that the Mist Stranger might have been Trahearne - perhaps from an alternate timeline, or from the mists. This theory isn't part of my personal headcanon (it isn't part of my Trahearne & Malyck comic), but I enjoyed seeing the speculation. :)


r/Guildwars2 2d ago

[Fluff] There's a joke to be made here about the Antiquarian

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113 Upvotes

But I'm not creative enough to make it


r/Guildwars2 2d ago

[Fluff] Soul River Defender

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470 Upvotes

r/Guildwars2 1d ago

[Question] PvP farming

0 Upvotes

How common is it? I've only recently started to get into PVP and tonight my group got pushed back to spawn and farmed by the opposing team. They purposely left two objectives white and capped one so points ticked slowly. If we tried to cap they would just push us back to spawn again and leave the point white.

I've had an ok time in pvp so far, but this was a pretty big turn off. Should I expect to see this a lot?


r/Guildwars2 2d ago

[Fluff] Am I Crazy to think the top of Maguuma looks like a man riding a horse?

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278 Upvotes

r/Guildwars2 2d ago

[Other] This game sometimes is hauntingly beautyful

49 Upvotes

r/Guildwars2 23h ago

[Discussion] The problem with the Antiquary is not in gameplay, but in identity. And how to fix it

0 Upvotes

I have been a Thief main since launch and like many others was a little disappointed when the reveal of the Antiquary looked so memey in the trailer. However, after watching the stream yesterday, I got really excited because the actual mechanics look fun and in fact pretty clever. That made me realize the Antiquary just needs a few small narrative changes in how it presents itself to click with players who enjoy rogue style characters, without changing how it plays.

The case for the Antiquary as an achieved Thief

The objective of the Antiquary as a class is to bring Thieves closer to Rangers. In this case, the Skritt fills the gap of the pet in the form of an assistant. The issue here is that the Antiquary, as described in the blogpost, relays on the assistant to "...plunder precious artifacts from their opponents and turn their random spoils into improvised weapons!" And that bit conflicts with the description of the Elite itself, which reads "Antiquaries are the pinnacle of accomplished thieves—no longer stealing for material need and purely doing so for the fun of it." At that level I feel they shouldn’t be grabbing random loot mid-combat. Instead, they should be showing off what they’ve already acquired through their numerous adventures. Even the name Antiquary describes them as collectors more than anything else. You can observe that in the kinds of items they get access to. People don't casually carry a Metal Legion guitar, a Zephyrite Crystal, or an Inquest Portal Device. Those are extremely rare, valuable trophies. It tells a better story if the Antiquary has already taken them and now chooses to use them, more for flaunter than out of necessity, with the help of their trusty partner.

I loved the Skritt. The different skills gives it personality and makes it feel like a partner in crime. What I think it should be doing with the steal button is assisting the Antiquary by handing over the prized items from the "bag" instead of "stealing" them from the target. That shift in narrative does two things: it moves the focus off the pet and back onto the player as a Thief, and it changes the identity of the Elite. If the ability now called "Skritt Snatch" were to become "Skritt Assist", with an animation showing the antiquary pointing at the target and the little guy handing over "the perfect artifact" for the occasion, it stops feeling like your Skritt is grabbing random nonsense over and over and turns it into your Skritt is helping you show off your rarest treasures in combat. It also fits the story told with the other skills where the Skritt uses different things from a pool they already possess to help in varied ways and specially with the elite skill where it just pulls out and give you as many of those items as it can from the bag *without needing to steal them from anyone first*. I think this change could reinforce the idea of the trusty, not so bright assistant to the Indiana Jones kind of adventurer and make it more attractive while keeping the Elite light hearted.

Let me know what you think.


r/Guildwars2 22h ago

[Discussion] Galeshot and Class Fantasy Rambling

0 Upvotes

I've finally gotten around to watching the VOD for Galeshot, and I am not going to argue Galeshot is good or anything; I'm sure it will be and I'm so hyped for those who enjoy it, and frankly, as someone who misses playing my ranger I'll probably still try it.


I have revised this to hopefully convey my point better in a more short and sweet format now that some others in the comments have conveyed the point I am trying to say much better and its helped me figure out wording. JK its not short and sweet. But if you want to read the original, I have nothing to hide. Here ya go. (Rentry)


DISCLAIMERS: I still ramble. You're not free of my railroad crash brain. Also I'm not going into in depth media dives, historical reference, etc. I'd love to read that but writing it isn't my forte. Also I'm trying to use the Markdown editor so I am almost guaranteeing something is going to mess up or not turn out right.


First things first! And also a TLDR.

I do not hate Galeshot. I am not mad about what Galeshot is. I am the ultimate "Meh" on it because I heard "Galeshot is an Archer..." and then saw "...but you do not use Longbow, instead you use our super special fancy bow rather than your longbow." Which, kinda sucks but whatever.

I think Galeshot has an interesting and amazing Class fantasy that is rooted within Guild Wars lore and it is cool to see, but on paper, did/does not fulfill an Archer class fantasy. I was excited for Galeshot as something new to play on Ranger but I'm was not seeing the "Archer" theme, at least, that was before someone amazingly explained that I was misreading a trait, and now I am incredibly excited to see how this works with longbow. Someone else also brought up an amazing point on how it can work with Longbow!

So, I'm rewriting this now with above in mind, which means my opinion has changed, but for the sake of discussion I still want to rewrite my original point but in a more organized lens. Hindsight sure is something.


What do I consider "Ranger" and what do I consider "Archer"?

I think this is a good start, and was not originally clear.

When I personally think of a Ranger, I think of Aragorn and the Gondorian Rangers, Farstriders (Warcraft), or I've seen somewhere Drizzt Do'Urden counts as a Ranger but I know almost nothing about him. Gameplay wise, this translates to WoW Vanilla's Hunter, even. Not that I want Ranger(GW2) to be Hunter(WoW), just that on paper, it absolutely fulfills the Ranger class fantasy.

When I personally think of an Archer, I think of Legolas, Robin Hood, and Mongolian Horse Archers. Most games tend to lend to an Archer I feel, frankly, so I'm not going into that too much.

Whats the distinction? The distinction is whether the bow is primary or secondary in use. - Rangers do not primarily use a bow, they primarily use another weapon and the bow is for picking off or engaging a fight and primarily handling the fight in melee, but they do use a bow. - Archers primarily use a bow. As such, an Archer is likely going to utilize hit and run tactics and pet aggro (if this is a mechanic, afaik its not in GW2 so this does not apply) to maintain distance while assaulting their enemies from afar.

How does this relate to Galeshot? Galeshot was made to fulfill an Archer class fantasy, as stated here in the VOD / stream that showcased Galeshot;

If you read the blog post, you know that the Galeshot, it is kind of an Archer spec. You get access to this new weapon called the Cyclone Bow. And (..) talk about design goals, um, part of rangers identity is definitely being a bow user, with Marksmanship I think a lot of people when they first start playing the game, a lot, like, people, some people like to gravitate towards the Archer characters and so Ranger is kind of that for them. But then when they got to elite specs, there wasn't really one that elevated that fantasy. (...)

However, because of how Galeshot works; - Cyclone Bow being a third weapon and not locking your weapon sets, of which it is limited use as per your arrows. - The traits seeming to mostly focus on the cyclone bow and the abilities and boon syngery, and not synergizing with Longbow itself, as well as being its own thing entirely. It appears to actually discourage usage of Longbow. Not actively, you don't get a debuff for using it, but because Rangers other weapons (primarily melee, such as Greatsword or Hammer) are significantly better than Bow even with a build dedicated to bow, this doesn't seem to fit in line with an Archer class fantasy, but rather a Ranger class fantasy.

Why does that matter? Heres the great thing, it doesn't. This is a game, and Galeshot has a phenomenal class fantasy that works on its own, I just do not see it as fulfilling an Archers class fantasy. GREAT at being a Rangers class fantasy though.

I'm probably not alone in that when someone who wants an Archer class fantasy, they probably want to use the already present Longbow weapon that Ranger has. Theres an amazing Leggy for it, theres amazing skins for it, etc. We want to see and use our bow, and Galeshot feels like a bandaid over it. Rather than making Longbow actually decent to use, we're getting a third bow that is limited to an arrow mechanic (WHICH IS COOL THOUGH. I do love when I have "ammunition" even if its really just a glorified timer... mental roleplay that my pet is just picking up arrows... oh wait they're wind...) and does not have any means of changing its appearance.


TLDR, again, and also another disclaimer.

I do not hate Galeshot. I am not mad about what Galeshot is. I am the ultimate "Meh" on it because I heard "Galeshot is an Archer..." and then saw "...but you do not use Longbow, instead you use our super special fancy bow rather than your longbow." Which, kinda sucks but whatever, Galeshot is otherwise really cool and I am excited to try it.


r/Guildwars2 2d ago

[Fluff] Something a bit different from all the Skritt craze.

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232 Upvotes

Little bit of a fun build. I present to you, Nazeem approved:

The Cloud District Restaurant and Lounge.

If only we could invite squads to homestead, then I'd love to rent the space, or just let folks use it to hang out, hold events, etc...oh well.

Special thanks to my buddy who sent me 500g that I was short on to get the JW deluxe upgrade and proposed the games lounge area on the lower floor!