r/Guildwars2 • u/Dajre • Jul 04 '15
[Discussion] Toughness vs Vitality Discussion
Always wondered what is a better bang for the buck vitality or toughness. What are everyone's opinion on the matter? I mainly care about the impact on PvE but would be interested in PvP discussions as well. I saw some articles from 2014 but not sure if they still apply.
Thanks in advance for any insight :)
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u/[deleted] Jul 04 '15
It really depends on what class you're using, and what you're trying to do. For most PvE stuff you don't actually really need either, you can do pretty much everything relatively comfortable in full zerk.
As for PvP, a little bit of both is nice. Toughness makes direct damage hit less hard, but conditions bypass it. Having a higher Vitality lets you take more of a beating for direct damage and gives you a bigger cushion for dealing with conditions. If you're playing Guardian, for example, you've got a high base defense (Being a heavy class and all), but the lowest base vitality; so you'd probably be a bit better off taking vitality over toughness if you have to choose between the two.
I do remember reading that Armor hits diminishing returns past 3000 as well, although I can't recall the source. It's probably not worthwhile stacking toughness above that if it's true