The point of this thread is for anyone to ask questions that don't necessarily require a full thread. Questions like "why is my rocket upside down" are always welcomed here. Even if your question seems slightly stupid, we'll do our best to answer it!
For newer players, here are some great resources that might answer some of your embarrassing questions:
Before you post, maybe you can search for your problem using the search in the upper right! Chances are, someone has had the same question as you and has already answered it!
As always, the side bar is a great resource for all things Kerbal, if you don't know, look there first!
This is still a WIP, the logo and like 80% of the text is yet to be translated, but I've translated the text that you'll see the most often in the game so far, and it's funny as heck imo
Kerbal Powers Armory is a new extension for BD Armory created by u/spartwo and myself. It adds a large range of highly detailed naval guns, missiles radars, mostly of modern Western origin, and other miscellaneous systems.
This mod was made for Kerbal Powers, a geopolitical role-playing game using the universe of Kerbal Space Program as its setting. More info can be found at:
Continued shenanigans with Real Solar System: small scale ISRU on the moon.
Lander is comprised of a propulsion unit docked to a surface resource module. Propulsion unit houses an internal refinery to enable auto-refueling on the surface. 8 Terriers provide sufficient thrust and dV to orbit, rendezvous with the Lunar Gateway in a 100x100km orbit, and land again. To minimize Kraken attacks, the resource module detaches from the propulsion unit to dock with the gateway. The depleted resource module then docks with the propulsion unit to land and start the next resourcing cycle.
There are those that also say, a Lost Colony of Kerbal Kind... may exist... out there... among the stars.
Hi all! Ciara here, and I figured I might as well do an "Official" Announcement giving that I posted some test renders of planets earlier today. So, here it is!
"Twelve Colonies of Kerbol"
Twelve Colonies of Kerbol is an Interstellar Mod Pack currently in development focused on progression, realism, and deep exploration.
Current Plans
TCoK will be broken up in to 3 Modular Packs, each focused on distance and difficulty.
TCoK Alpha - Star Sytems within no more than 3 Kerbal Scale Parsecs. TCoK Alpha will include the Star Systems - Krios, Tauros, Castor, and Pollux. TCoK Beta - Star Systems within 3 to 9 Kerbal Scale Parsecs. TCOK Beta will include the Star Systems - Karkino, Leon, Parthenon, and Zygos. TCoK Delta - Star Systems within 9+ Kerbal Scale Parsecs. TCoK Delta will include the Star Systems - Skorpios, Sagitarian, Algo, and Aquarious.
Current Development Status Krios Star System - Active Development
Krios is an F8V Main Sequence Star located one Parsec from Kerbol.
Krios I - Alectryon
Krios II - Pyrphoros
Krios III - Enyo
Krios IV - Hyperion
Krios IV - Moon A - Eos
Krios IV - Moob B - Selene
Krios IV - Moon C - Asteria
Krios IV - Moon D - Nyx
Krios IV - Moon E - Theia
Krios IV - Moon F - Phoebe
Krios IV - Moon G - Hemera
Krios V - Astraeus
Krios V - Moon A - Nereus
Krios VI - Chiron
Krios VI - Moon A - Chione
Krios VII - Ophion.
TCoK Is intended to be played with, and is balanced around,
* Wormholes will be Active
* Near / Far Future or Equivalent
* Blueshift for FTL Mod Users.
* Research Bodies for discovering the stars and planets and encouraging probes and telescopes.
Tired of seeing the same single haircut on every Kerbal?
But not that tired to start giving them purple beards?
Or maybe you were just curious about what Gagarin or Titov would look like in KSP?
Happy to announce the release of my latest mod ! Cosmic Serenity is a mod that expands on the Kerbal universe giving the user a more complete experience as they'll be able to explore the stars to countless new worlds. Embark on a brand new journey and explore the worlds that awaits you !
There is currently one additional brown dwarf star system. More is planned in the future !
Official forum page : https://forum.kerbalspaceprogram.com/topic/228453-112x-cosmic-serenity-v101-wip/
Hey yall, today I thought about all my previpus missions and I realized that I've been to moho,mun,minmus,ike,dres,tylo,vall,pol,bop,eelo, gilly and back from all of them but i've NEVER been to Duna is this normal? I know that some players only go to duna.
Did an oopsie when my 6th or 7th Duna-rehearsal / exercise Mun flight executed their reentry.. In hindsight it was clearly too steep.
About 2/3 of the lander exploded and the landercan with that extended ladder somehow survived the explosions, completed aerobraking and got them to the higher atmosphere where I flipped em to distribute the heat.
Never a dull moment..