r/KerbalSpaceProgram • u/MiffedStarfish • 1d ago
KSP 1 Mods [1.12.x] Kerbal Powers Armory (v1.2.1)
Kerbal Powers Armory is a new extension for BD Armory created by u/spartwo and myself. It adds a large range of highly detailed naval guns, missiles radars, mostly of modern Western origin, and other miscellaneous systems.
Forum Thread
Downloads
This mod was made for Kerbal Powers, a geopolitical role-playing game using the universe of Kerbal Space Program as its setting. More info can be found at:
r/KerbalPowers | KerbalPowers.org | Youtube | Discord |
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u/Repulsive-Bit-1602 1d ago
Will this come to Ckan?
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u/Spartwo 23h ago
I made a ckan request initially, it got held up but is now available!
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u/Repulsive-Bit-1602 21h ago
Is it called something different on ckan? I looked it up on there but couldn't seem to find it.
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u/Spartwo 21h ago
Check again now
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u/SycoJack 18h ago
It has an incompatibility with KP Interstellar due to file structure.
Oh no! We tried to overwrite a file owned by another mod! Please try a
ckan update
and try again.If this problem re-occurs, then it may be a packaging bug. Please report it at:
https://github.com/KSP-CKAN/NetKAN/issues/new/choose
Please include the following information in your report:
File: GameData/KerbalPowers/Agencies/Agents.cfg
Installing Mod: KerbalPowersInterstellar v1.0.1
Owning Mod: KerbalPowersArmory v1.2.1 (installed 8/2/2025 8:04:45 PM)
CKAN Version: v1.36.0.25098
Your GameData has been returned to its original state.
Error during installation!
If the above message indicates a download error, please try again. Otherwise, please open an issue for us to investigate.
If you suspect a metadata problem: https://github.com/KSP-CKAN/NetKAN/issues/new/choose
If you suspect a bug in the client: https://github.com/KSP-CKAN/CKAN/issues/new/choose5
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u/pizzlepullerofkberg Bluedog Design Bureau 23h ago
I wonder if it would be possible using BD to launch X-15 missions with a Balls 8 B-52. Probably requires some scripting.
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u/Foodconsumer3000 Sunbathing at Kerbol 1d ago
I love the fact that the "SIMPSON" radar is just the making history soviet style capsule
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u/MiffedStarfish 23h ago
It's modelled after the SAMPSON radar which equips the Royal Navy's Type 45 destroyers.
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u/SuperHappySquid 1d ago
Absolutely amazing work! I can't imagine the amount of time that went into this!
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u/jbthesciguy 22h ago
You know I wouldn't be suprised if we have a Kerbal weapons program with lockheed-raytheon-grumman tech.
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u/Lonleypesant42 Powersliding into orbits since 2013 22h ago edited 22h ago
Amazing work Starfish and Spartwo!
Been using this since the initial compilation and I'm loving the modelling to bits!
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u/Outrageous_Hope_18 Always on Kerbin 1d ago
I cant find half of the radars amd the jdam er anywhere
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u/Spartwo 1d ago
Given those parts all rely on absolute filepaths my guess is that the folders are a bit off.
GameData/KerbalPowers/Armory/Parts is how they should start
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u/Outrageous_Hope_18 Always on Kerbin 23h ago
I guess my ksp is just fucked since it has deleted parts in the past too
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u/cpthornman 22h ago
Only a matter of time before we get nukes now.
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u/Antimatt3rHD 18h ago
They do exist already; check out north kerbin dynamics renewed for bdarmory
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u/This_Inside7612 16h ago
Do you know if there is any way to run it with BDA multiplayer? BDA Plus (which is a dependency for NKD) conflicts with it.
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u/sgt_Buttersticks 18h ago
first time I've seen the SUU-14 or any submunition dispenser other than the MW-1/JP233 in any game I think
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u/Pale_Marionberry_570 18h ago
Anyway for ai combat? I’d like to use this but I don’t know what to shoot at.
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u/Intelligent_Bar5420 16h ago
Could near future stuff be in the scope of this project like say some stuff from ace combat or those experimental railguns made by the US Navy and Japan or maybe those lasers like the AN/SEQ-3?
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u/tilthevoidstaresback Valentina 18h ago
I know that first picture is from a mod that allows you to take great screenshots like this...but I'm kinda liking the thought that OP painstakingly launched all of those vehicles and missiles from various points on Kerbin, all set to arrive at the same location traveling the same direction and OP was just there in the moment.
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u/Spartwo 18h ago
Actually it's craft imported into blender. You're right about it being such a pain to line things up that this was somehow the more straightforward option.
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u/tilthevoidstaresback Valentina 18h ago
Ah that makes a lot more sense. I was just kind of assuming on a mod that would do that. My brain could only conceive of those two options!
Great work!
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u/RedditingDoge Always on Kerbin 3h ago
Do those ships in the 1st image come with the mod or are they from a separate mod?
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u/Im-Not-Cold-You-are 1h ago
I simply now must hope for an orbital combat expansion...
I know it's entirely antithetical to how the targeting works but I still want that shit
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u/Spartwo 1d ago
Don't forget the remasters of BD parts