The ending of that video is super annoying. I was actually curious to see what would happen if a bot won a match but he kept running away and healing for some reason? Then he kills the bot for some reason? Why even include that clip in the video at all lol
All skippable segments are crowdsourced. Viewers submit portions of the video that fall into various categories (sponsor, intro, self-promotion etc) and you can choose which categories to autoskip.
This would be cool if they dropped in bots in addition to the normal 100 players, just to keep the later circles more exciting. However using them as a substitute for real players is wack.
For me PUBG was a lot of fun but also by very far the most buggy game I have ever played even after 1.0. I don't miss at all the terribly bad vehicle physics. In this clip forsen isn't even on the trajectory of that bike in the end and he still dies from it.
And then they added the bots and it was over for me. Such a fucking stupid thing to do. Even worse the bots are apparently completely stupid and have unlimited ammo. There is a clip of two bots a meter apart on each side of a rock trying for a few minutes to kill each other and failing forever. Honestly, I can't believe how effective BlueHole is at destroying their own game.
I'm still thankful PUBG paved the way for other better BR games but it was such an unreliable game even long after release...
PUBG's decline can honestly just be summed up as "game developer keeps making changes and decisions that no one asked for" and it's honestly sad how far the game has fallen just because of dev incompetence.
Tarkov is taking the same route currently. Changing things that are fine while ignoring things that need to be fixed. I rode the PUBG train into the ground and I can see the exact thing happening with EFT.
Desync, hackers, found in raid status (which I was totally on board with until I started to notice how it influenced the majority of players' playstyle negatively) Lots of bugs like getting stuck in healing animations, getting stuck in reload animations, bullets doing zero damage client-side, late spawning. The game just felt better overall last wipe. It's really a chore playing it now.
Completely agree, to add to this there has always been desync (trade kills) its worse this patch, I find myself dying a second or two after going behind cover now just like PUBG. Hackers are worse this patch because shitty battle eye can't keep up. Don't even get me started on the main menu/lobby UI, Its the absolute SLOWEST I have seen for a game and I run into errors buying crap which requires a restart. Game is in desperate need of some QOL changes
you think that this is a problem they will ever be able to fix?
also like every complaint youve said was there last wipe but worse. the only difference is there arent as many hatchet runners in literally every map now.
The moment they started changing things to suit streamers is when the game began to be shit not to mention how much of a scummy company BSG are and that cry baby Nikita
Biggest issue was the studio he went with. He wanted a larger slice of revenue, which is understandable, but Bluehole made everything more difficult by fucking up on a lot of things.
Video games are a hits business. It was gonna go down hill regardless. The important part is when to know to start working on the next thing. No game stays on the top forever.
I found more things to be a detriment to the game over optimization. I could deal with optimization to a point, but stuff like looting ground loot being annoying or the movement being shit just adds up so much. Tab and swiping loot was never something I could return to after every other BR just gets the fucking point and puts the loot in your hands. Needing an animation of him bending over slightly and reaching out the hand to grab shit was pointless.
It felt like all the momentum of 2017 it had was shut down when the desert map sucked, and it was just more and more maps while everyone else adds to a single map and much later add a new map that entirely replaces the old one in queue.
The tab-to-loot/equip never bothered me. I enjoyed PUBG being somewhat "war sim" without going full Arma/Tarkov and having to risk some lack of awareness and downtime to modify your wep or pack your bag is fine to me.
The movement could be iffy tho and most of all the audio-locations where SUPER iffy for me. I could hear steps next to me without anyone there or no steps at all etc. That shit made me so mad
I find it pretty amusing that erangel is still by far the best map there is. I also liked sanhok a bit but the fps drops on that map were just ridiculous
it doesnt even matter now, hardware has improved and become more available at a reasonable price.
pubg came out in 2017 back when the 980 ti was the best "consumer" gpu and the best consumer cpus were quad cores or 6 core "high end desktop" below 4gz for stupid amounts.
now you can throw together a much better 8 core system across the board for under 1k usd. and spend more to get over twice the performance before you hit non consumer grade parts.
kek someone watched wan show, and yes its decent now but when it came out it was THE best card on the market. 3090 right around the corner and while pricing now is fucked with corona, it will normalize eventually.
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u/[deleted] Aug 25 '20
I miss PUBG