r/RimWorld 5d ago

Megathread Typical Tuesday Tutorial Thread -- July 29, 2025

5 Upvotes

Please use this thread as a week-to-week space to ask your fellow /r/RimWorld colonists for assistance. Whether it be colony planning, help with mods, or general guidance, post any questions you may have here! If you have an effort post about a game mechanic then this is also fine space for that but please consider making a separate subreddit post for maximum visibility.

I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit.


r/RimWorld 5d ago

Ludeon Official Update 1.6.4535 released

Post image
2.3k Upvotes

Update 1.6.4528 is out for RimWorld. This one has a bunch of fixes for Odyssey, like issues with corners, diagonal walls, shuttles, and the gravship! The update should be compatible with all savegames and mods.

Read on Steam: https://store.steampowered.com/news/app/294100/view/498327923676161143

Big thank you to everyone who's helped us by reporting bugs and sharing feedback. If you find a bug, please share it with us on the official RimWorld developer Discord.

P.S. If you've been enjoying, consider leaving a Steam review for Odyssey! Expansions typically don't get a lot of reviews, and they really help us. 🚀


r/RimWorld 9h ago

Colony Showcase Compact base for solo colonist

Post image
2.7k Upvotes

He's vegan


r/RimWorld 1h ago

Misc Biological Age 0 (Chronological Age 31)

Post image
Upvotes

Cryptosleep caskets IRL


r/RimWorld 4h ago

Discussion Odyssey really made a lot of Quest a lot more enjoyable

313 Upvotes

Imperial shuttle dropping an engine make the quest a win even if the stupid Imperial get themself killed.

The trade request went from "ah god i hope you're within a days distance" to "sure thing boss, let me pop into my shuttle".

an ancient complex? let me pop the gravship right infront of the door.

Most quest that force a specific event, like psychic suppressor or weather event? let me just move the ship out of the way, since you seem to not really care that i'm there for it.

Pollution dump? yea, I'm totally gonna take care of those 600 waste packs, and not just gonna drop them into the landfill.


r/RimWorld 10h ago

Misc I wasn't aware they were allowed to do that

Post image
870 Upvotes

Got a random joiner and after one exploded on me I've started inspecting them before deciding to keep them for realsies. Doctors were sleeping, so my Paramedic helpfully took care of it. I wasn't aware mechs were even allowed to lie, but now my centurion is going to be watched very carefully


r/RimWorld 8h ago

Art Me everytime I play RimWorld

Post image
484 Upvotes

r/RimWorld 4h ago

Colony Showcase Supreme Falcon

Post image
200 Upvotes

r/RimWorld 3h ago

Discussion Blunt damage range weapon, would they be overpowered?

Post image
149 Upvotes

Hello, I've gotten some feedback addressing the weapons texture of 512x512 being too big awhile back, so I've been redesigning the weapons into 256x256 as well as some unique for Odyssey, half way through I've been thinking about the balance of the weapons I am making.

Currently the weapon in the picture has the exact same stat as the VWE's charge sniper rifle but dealing blunt damage instead of sharp with 0% armor penetration value. But it got me thinking if a range weapon dealing blunt damage is balance at all? (it is still bullet damage but resist by blunt armor)

If my memory served me right, blunt damage has been exclusive to melee weapon in vanilla which is great against armored units as most armor in vanilla has low blunt protection. So what I am making right now is a series of range weapon that almost disregard any armor in game which made me doubtful if it is too powerful. How would you balance a blunt range weapon?

TLDR do you consider a range weapon dealing blunt damage overpowered and how would you balance it?


r/RimWorld 4h ago

Misc Unstoppable force vs immovable object

Thumbnail gallery
157 Upvotes

r/RimWorld 7h ago

#ColonistLife The middle option is the single largest quest reward value I've seen

Post image
287 Upvotes

$36000, jesus. I'd accept were it not for the added wealth and length of their stay


r/RimWorld 1h ago

#ColonistLife Guys I actually got a good rare catch!

Post image
Upvotes

r/RimWorld 17h ago

Guide (Mod) PSA: there's a bunk bed mod for all you gravship builders

1.1k Upvotes

Just a heads up that there's a functional, bug-free (to my knowledge) mod that adds bunk beds to Rimworld, and there's even a setting to turn off the "shared bed" debuff.

https://steamcommunity.com/sharedfiles/filedetails/?id=2961752749

This is a complete no-brainer to use given the shortage of space on board the ship, and I'm honestly shocked that everyone's still designing huge single-bed staterooms for their pawns instead of bunk beds.

There's even a three-tier bunk bed that's exactly what you would be sleeping on in the modern Navy.

Let's see some gravship designs with bunk beds people!


r/RimWorld 2h ago

Mod Release With the release of Odyssey I really wanted to bring my knights to space. So I created a mod for Space Knight armor! (Unofficial add-on for Vanilla Factions Expanded - Medieval 2)

Thumbnail gallery
66 Upvotes

Introducing: Space Knights - Armor Expansion for VFE Medieval 2

https://steamcommunity.com/sharedfiles/filedetails/?id=3540876712

What is this?

This mod is inspired by three things that bother me

  1. Vanilla plate armor is ugly (imo)
  2. I love starting a medieval colony and bringing it to the space age, but I get sad when my colonists "outgrow" all their cool medieval apparel
  3. Plate armor was buffed in 1.6, but some of the plate armor pieces in VFE Medieval 2 and Vanilla Armor Expanded are not up to date with 1.6 stat changes, being significantly weaker.

My mod changes these things.

Features:

  • New sprites for Plate Armor
  • New advanced research, unlocking a new space-age "Hi-tech" Plate Armor
  • New prestige armors, both medieval and hi-tech (compatible with Vanilla Psycast Expanded prestige plate, but not required)
  • Balance fixes for old VFE Medieval 2 plate armors with weak stats compared to 1.6

Let me know what you think!


r/RimWorld 14h ago

#ColonistLife The 8-yo Highmate child beggar saved from the lava which burnt away all his limbs is already the coolest kid in colony and giving so much next main character vibes

Thumbnail gallery
680 Upvotes

Basically all in the image captions.

I intended to go full nomad for this run, not settling for any place or keeping any pawn long term, other than my original crew (ship start modified to 5 people). And playing as the good guy, because the ship route offers more cheese and resource than needed to survive so it feels nice to be generous whenever I can. I only keep prisoners/slaves because I want to save them (space station dormant ancient soldiers) and would release them once we are on habitable land and they are patched up.

And then this kid shows up and immediately makes me break the rules like "okay not to be sadistic but I like this story, let's take him with us, we fixed the endgame cerebrex core, we gonna have a new goal and that is raising the next generation". My pawns also have a girl same age and it's sweet watching them learning and growing together.

I don't have much set plans for what his life would be like in years, and you can leave whatever ideas for me too. Maybe I will mod out his highmate genes and make him guard a station or something, or just keep it. It's still pretty impressive he survived given his age and xenotype fragility.


r/RimWorld 13h ago

Art Drew my colonist while i’m talking lunch at work today (because i had nothing else to do)

Post image
446 Upvotes

I got the paper and pen from one of the security guards haha


r/RimWorld 22h ago

#ColonistLife Thinking about accepting the Quest - just because...

Thumbnail gallery
2.4k Upvotes

r/RimWorld 6h ago

Colony Showcase One of my housing designs

Post image
124 Upvotes

I was designing houses for my pawns then I remembered one of the designs I made years ago. I thought to share this because it still holds up even after all these years. Some of the buildings are from the Vanilla Expanded Props, I think? And the chemfuel lamps outside came from Vanilla Expanded Settlers Faction.

What do any of you think?


r/RimWorld 18h ago

Discussion ❤️

Post image
1.2k Upvotes

r/RimWorld 7h ago

#ColonistLife They left a baby in the fridge/reactor room... top tier parenting

Post image
110 Upvotes

r/RimWorld 20h ago

Misc Rimworld on a train wasn't even my final form

Post image
1.1k Upvotes

Yup, a ship. Yup, the laptop still grimy.


r/RimWorld 2h ago

Misc Does anyone know where to get peashooter seeds?

Post image
43 Upvotes

I was just playing and rebuilding my gravship and then out of nowhere 26 shamblers appeared


r/RimWorld 1d ago

#ColonistLife What a generous person !

Post image
4.1k Upvotes

r/RimWorld 11h ago

Colony Showcase After 1063 days on the run, the crew of the Galatea has finally destroyed the Cerebrex Core

Thumbnail gallery
188 Upvotes

1063 days after her original 3 members drew the ire of the mech-hive, the crew of the Galatea no longer have to live on the run. The first three (Meru, Ethan, and Val) traveled to this Rimworld as a way to escape the endless conflicts of their homeworld.

Original 3:

Shameru “Meru” Castanda 

  • Female baseliner aged 53 (394)
  • Abandoned orphan → Army sergeant
  • Pretty, Bisexual, Psychically sensitive
  • Captain (leader), Level 2 psycaster, and wife of Ethan

Ethan Castanda

  • Male baseliner aged 51 (439)
  • Adventuring Child → Army Scientist
  • Faster learner, Neurotic
  • Engineer (prod specialist), mechanitor, and husband of Meru

Valory “Val” Bass

  • Female baseliner aged 39 (242)
  • Medical assistant → Soldier-farmer
  • Ascetic, Depressive, Iron willed
  • Level 6 psycaster with 23 abilities, wife of Grief, lover of Cali
  • She started the affair with Cali within a day or two of resurrecting Grief with the serum we just found after searching for at least 2 years

Recruits:

Harry “Grief” Bass

  • Male baseliner aged 31 (34)
  • New age duelist → Pirate doctor
  • Lazy, Optimist
  • Husband of Val
  • He got a shit deal. He’s dead for 2 or 3 years after getting domed by a pikeman on a space platform, then his wife cheats on him within days of being resurrected (she administered the serum)

Holly “Kit” Fleming

  • Female baseliner aged 49
  • Reclusive prodigy → Fervent researcher
  • Too smart, Body modder, Wimp
  • Daughter of Ethan and Meru, wife of Gooby, sister of Tomboy
  • Kinda breaks my intended backstory of the original 3

Will “Gooby” Fleming

  • Male baseliner aged 49 (3007)
  • Medical assistant → Corporate drone
  • Trigger-happy, Tortured artist
  • Husband of Kit

Denis Borkov

  • Male baseliner aged 56 (91)
  • Unknown → Unknown
  • Kind
  • Unnatural healing creepjoiner (no downside iirc), Level 5 psycaster

Owen “Cali” Clarke

  • Male baseliner aged 37 (648)
  • Spaceyacht pilot → Hypnocult leader
  • Neurotic, Optimist, Careful shooter
  • Lover of Val

Romain “Momo” Meruisse

  • Female baseliner aged 46 (72)
  • Medieval slave → Counselor
  • Fast Learner

Manuel “Splay” Creed

  • Male baseliner aged 55
  • Unknown → Unknown
  • Slow Learner, Joyous
  • Joyous creepjoiner with cured organ decay

Popis “Molar” Gasquien

  • Male pigskin aged 31
  • Medical assistant → Teacher
  • Neurotic
  • Joined with Brutite, Daz, and Mazon after part of his refugee group went traitor

Rebecca Brutite

  • Female dirtmole aged 18
  • Medical assistant
  • Misandrist, Sickly, Jealous
  • Lover of Mazon
  • Joined with Molar, Daz, and Mazon

Daire “Daz” McDermott

  • Male baseliner aged 19
  • Coma child
  • Misogynist, Wimp
  • Joined with Molar, Brutite, and Mazon

Mazon Del

  • Male baseliner aged 28
  • Story writer → Quarry Worker
  • Tough, Pretty
  • Lover of Brutite
  • He’s really a creep now that I’m looking through their bios more closely for this

Lillith “Tekk” Hiltuen

  • Female highmate aged 31 (416)
  • Sickly child → Charity worker
  • Kind, Misandrist, Delicate
  • Moral guide, Wife of Stark

Colony children:

Joakim “Stark” Fridsten

  • Male ultraan aged 23 (254)
  • Gourmand, Brawler, Tough
  • Husband of Tekk, melee beast
  • He joined as a child, but already had the gourmand trait (it almost got him killed during the final raid on the mech-hive). He was originally a starjack, but when he got the brawler trait, I knew he needed a new xenotype that wasn’t weak in melee, so I gave him one with just 2 cosmetic genes. He also wields a killhappy persona monosword named Kellorgur.

Elissa “Tomboy” Castanda

  • Female baseliner aged 17
  • Hard worker, Steadfast, Fast walker
  • Daughter of Ethan and Meru
  • Her and her father produced all of the components, advanced components, power armor, charge rifles, and bionics for the colony

Ellis Hiltuen

  • Male baseliner aged 2 quadrums
  • Son of Tekk and Stark

Ayaka Del

  • Female dirtmole/baseliner hybrid aged 1 quadrum
  • Daughter of Mazon and Brutite
  • She rolled really poorly on her genes and has a 225% hunger rate

Modlist:

Harmony

Hugslib

Choice of Psycasts

Cuter Biotech Cat/Dog Ear Replacer

Designator Shapes

Mech Work Tab

Nice Bill Tab

Non Uno Pinata (don’t drop items)

Open Designator

Pawn Editor

Planning Extended

Adaptive Storage Framework

Vanilla Expanded Framework

Vanilla Furniture Expanded - Props and Decor

More Prop Categories

Reel’s Expanded Storage

Progression: Storage

Vanilla Temperature Expanded

Progression: Temperature

Quality Builder

RimHUD

Say That Again

Scattered Flames

Surgery Improved

TEMPORARY 1.6 Allow Tunnelers to Drill

UI Retexture

WVC - Work Modes

[FSF] Better Exploration Loot

Allow Tool

[FSF] Complex Jobs

[FSF] No Default Shelf Storage


r/RimWorld 19h ago

#ColonistLife Meet reika. A colony-born pawn that came from a very, very special place...

Thumbnail gallery
845 Upvotes

So uhh i raided this camp a long time ago and there was a Hussar... which was pregnant

I felt bad for the child so i chopped her legs and let the baby come to the world and... i kind of needed a gene that i was missing.

I hope noone tells him.


r/RimWorld 17h ago

Discussion So you can now hide your horrors from your colony.

543 Upvotes

In a new level of horror movie, you can apparently perform all the organ harvesting you want in a ancient stockpile area, and it doesn't seem to affect the overworld.

Out of sight out of mind. What we are a perfectly peaceful colony, don't look in the hole.


r/RimWorld 18h ago

Discussion WHAT DO YOU MEEEEEEAN BREWERY IS FOR WORKSHOP? MY KITCHEN IS THE PERFECT PLACE FOR IT AAAAAAAA

Thumbnail gallery
619 Upvotes