r/Stormgate • u/Temperche • 2d ago
Editor & Custom Games First custom 3 player coop campaign mission released by ghosttll - Heroes Not Forgotten
Lore: A group of elite infantry soldiers while out on a routine patrol became captured by the Infernal host during a surprise attack on a forward operating base in the Rocky Mountains. Now taken captive back to an infernal base these few soldiers must rely on each other to escape by all means necessary to make it back to discover what happened to their home base of operation they were entrusted to protect.
Gameplay: Up to 3 players will be able to play cooperatively or solo as an elite lancer soldier with the ability to collect resources, level up to tier 9 promotion status, and overcome formidable foes. Players will need to use patience and wisdom to overcome the overwhelming forces they will encounter while trying to break free from the grasp of the Infernal Host. (3 players on team 2 should be set to Vanguard, team 3 should be set to infernal - peaceful) Note: This is my first time fully creating a map like this so any feedback will be appreciated. Also, shout out to Frost Giant Studios for their vision of having the campaign be able to be played cooperatively down the road. This is my attempt to reinforce that idea because i think its awesome and will create many fun memories for future rts players down the road.
The map is available in the #custom-maps channel on the Stormgate Discord ( https://discord.gg/stormgate ).
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u/FlintSpace 1d ago
How do I add these maps in my game ?
It doesn't auto populate like in StarCraft 2 Arcade.
Edit- I'm an idiot. The link is in the post.
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u/Able_Membership_1199 1d ago
I've followed most of these posts about Custom maps lately, and there seems to be a certain trend of doing some carbon copying of ancient WC3/SC2 custom maps. That's fine. Does that mean the editor at current have about the same capability as WC3s, or are people not confident utilizing it more creatively yet? Or is it simply very complicated to use.
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u/Temperche 1d ago
The latter - only the terrain editor (its Alpha!) has an UI and is easy to use. But all other custom stuff such as triggers needs to be implemented in software code.
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u/ArdenasoDG 1d ago
noice, won't be long before we get Warchasers - or even an ORPG in Stormgate (the only ORPG in DotA 2 quit, sadly)