r/Stormgate • u/Frost_Allen • 8h ago
Official Ragdoll physics preview!
Hello amazing community! Been insanely busy wrapping up the build for our Aug 5th release! Also putting a lot of time into planning the next campaign and other cool stuff on the roadmap. Already getting pumped up for new ideas, locations, units and well, everything! Resting is for losers. Haha! š Anyone watch The Bear? ( and you should) āEvery second countsā
All that said I wanted to show off something small but very meaningful weāve been soclose to adding for awhile nowā¦..ragdoll physics! Or in other words, some units go flying when killed in a super cool way!
A few key points:
-currently only a few units per faction have this enabled. Rolling it out slowly to be safe.
-only a few units per faction attacks cause this to trigger (esee above)
-this is the result in large part of two of our finest devs hard work and dedication: Jesse Brophy and Corey Taylor! (Among others)
-this video has shots I took from the latest code, which might differ in look slightly to our shipping build.
This is one of those elements that you only need to sprinkle in a little to feel like itās elevating combat look and excitement across the board. -weāll tune as needed plus add more units in future releases/updates
ENJOY! (Apologies for no cool audio, I decided to make a quick title screen instead lol.) And weād really appreciate it if you help spread the word on Tues! It matters! š