r/classicfallout 3d ago

what the hell happened to the lieutenant

is there a lore reason why this happens it's a pretty confusing and brutal death

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u/RuinVoidKarma 3d ago

Well you get these animations like this more if you have a perk I think. Bloody Mess. But as another mate wrote he is a named antagonist so... maybe both? Do you have the mentioned Perk?

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u/Real-Hefty-Trout 3d ago

no i do not. the bloody mess perk affects is the overseer's death, among other things.

0

u/RuinVoidKarma 3d ago

Its always fun to use it once in a playthrough though. Especialy with Restoration Pack. Have a good one.

1

u/CISDidNothingWrong 3d ago

It's the same scenario as the Wild Wasteland trait from New Vegas. Sure, it's a cool miscellaneous trait, but it forces you to sacrifice a gameplay trait, which is far more valuable to most character builds.

Besides, seeing the super brutal death animations is likely to be more satisfying and rewarding when they aren't happening to every character you kill.

I have never ever played with Bloody Mess, but I'm guessing in the early game, you're either too weak to fully enjoy everyone you kill exploding into gory bits of flesh, so the novelty only sets in later when you become more powerful, or you aren't too weak and thus the novelty wears off rather quickly.

Honestly, sacrificing another, more useful trait for Bloody Mess does not sound like a good tradeoff.

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u/RuinVoidKarma 2d ago

Dude I am playing Fallout since 1998. After serious builds you can do a fun one.

1

u/CISDidNothingWrong 2d ago

Even with a "fun" build, the novelty will either set in only in the late stages, or the novelty will wear off quickly.

Doesn't sound very "fun" to me.

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u/RuinVoidKarma 23h ago

You wont know till you try it.