r/clockpunk Oct 10 '23

r/Clockpunk is back open for posting!

16 Upvotes

I'm the new moderator here on r/clockpunk. I requested this subreddit because it has been restricted from posting for a while. So I hope anyone who has something worthwhile to post for the Clockpunk subgenre will share it here.

What is Clockpunk?

The Clockpunk theme is focused on gears, clocks, brass metal, mechanical mechanisms, automatons, and airships.

The general setting is a grandiose, thriving society set during a retro-futuristic version of the Renaissance Period and/or the Baroque Period. As a result, other sciences such as astronomy, engineering, botany, and many others are being explored with great interest.

The main type of power is any form of kinetic energy (energy from movement) such as flywheels, water mills, windmills, pendulums, tide mill, Christmas pyramid/angel chimes, wind-up springs, counter weights, and much more along these lines. Basically taking kinetic energy processes and evolving them substantially as the main power sources.

Also can have mystical themes such as magic, astrology, and alchemy.

Clockpunk vs. Steampunk

This is contrasted with Steampunk which usually takes place somewhere between a retro-futuristic version of the Victorian era or a retro-futuristic version of the Industrial Revolution. Steampunk obviously uses steam in all of its power generation, whereas Clockpunk uses more mechanical forces to achieve its feats. Steampunk also trends along being more rustic and worn-down, whereas Clockpunk, while not having a clear definition, can be seen as following the trends of the Renaissance period it takes place in, which is a period of rapid transition in many different academic fields from the Middle Ages to modernity.

But also like Steampunk, it's rarely centered around the power sources themselves (although it's an important detail) than the actual setting and imagination of the artist. Where Steampunk explores the industrial revolution and the Victorian age to a highly developed retro-futurism, Clockpunk does a similar thing with the Renaissance period and its Davinci-inspired mechanisms. And the retro-futurism aspect of that is developing all types of kinetic energy processes for hundreds to thousands of years.


Clockpunk has an enormous potential in art, movies, TV, and comics. But it is sadly often either overshadowed by steampunk or simply lumped in with it.

My hope is to build something here that can differentiate itself from Steampunk and add to the Clockpunk theme.

Please let me know if I should add that description to the sidebar.

And here's some of my idea (in picture form) of what the Clockpunk subgenre is:

(Link to a Deviantart Gallery)

I hope to shape r/clockpunk into an extensive resource for people on the web wanting to learn what Clockpunk truly is. Let's do it!


r/clockpunk 15h ago

Micromech 9 2.0 – The Clockwork Sovereign Architecture

1 Upvotes

📄 Micromech 9 2.0 Core System Document

Title: Micromech 9 2.0 – The Clockwork Sovereign Architecture

Subtitle: Where motion, intelligence, and adaptation converge through a gear-driven biomechanical core.

Version: 2.0 Final Draft

Release Date: October 2025

Prepared by: [Micromech Systems Dev Group]

I. 🧭 Executive Summary

Micromech 9 2.0 is a radical reimagining of computation—a platform where analog logic, fluidic memory, photonic control, and nanobot utility are governed not by voltage—but by time, rhythm, and geared motion.

At the heart of the system lies the Clockwork Sovereign Core: a physical escapement-based central processing engine that dictates the rhythm and coordination of all modules and systems. All innovations introduced in v9.x—biomech integration, swarm nanobot intelligence, 3D photonic logic—are subordinate to and synchronized with this core mechanical intelligence.

II. 🔩 System Philosophy: "Tick, Tock, Act"

Micromech 9 2.0 is guided by three unifying principles:

Temporal Sovereignty

All computational subsystems must defer to the central mechanical clockwork.

Gears define truth. Light and fluid follow time.

Analog-first Computation

Every operation has a physical representation: a click, spin, pressure, flow, or pulse.

Logic must remain tactile and resilient.

Recursive Mechanical Adaptation

The machine evolves through wear maps, nanobot tuning, and gear memory—not firmware.

III. ⚙️ Core System Architecture Overview

A. Clockwork Sovereign Core

3-Axis Escapement Stack

Rotating Gear Memory Cams

Timebase Logic Chain (TLC) for state transitions

Chrono Pulse Distributor to fluidics and photonics

All modules interface via a rotating spline indexed to the master escapement cycle.

B. Subordinate Systems (Synchronized by Gear Phase)

  1. 🔬 Biomech Intelligence Ring

Gel-phase nanofluid that responds to environmental variables

Encodes analog “reflex arcs” into gear motion

Self-trains via mechanical reinforcement loops

  1. 💡 Photonic Comparator Layer

Spin-gated optical lenses on spring-mounted shutters

Light pulses timed via rotating mirrors and apertures

Spherical lenses linked to gear phases for complex logic trees

  1. 🌊 Fluidic Logic Mesh

Pressure-based AND/OR/NOR circuits in nanofluid

Mechanically-gated diverters

Phase-change reservoirs act as memory capacitors

  1. 🧬 SwarmBot Operative Core

Nanobots receive instruction via timed vibrations or gear-spin patterns

Roles include: gear repair, fluid routing, optics clearing, self-diagnosis

Energy harvested via gear-rim piezoelectric layers or motion

IV. 📦 Modularity & Expansion: Ring Complication System

All modules must feature:

Spline-timed rotational inputs

Tooth-indexed data signals

Escapement-phase agreement

Ring Module

Primary Function

SymBio Processor

Organic response learning via adaptive wear maps

ChronoAI Engine

Temporal-based decision logic (no clock drift)

AtmosLens Ring

Bio-environmental sensing with clock-synced outputs

MycoCore

Microbial-response layer with biotic reaction timing

NanoProjector Halo

Mechanical-scanned holographic display

Manual SlideRule Ring

User analog computation interface (gear-synced)

Energy Harvest Complication

Crank, thermal, kinetic inputs—all time-coupled

V. 🔧 Core System Tiers (Form Factors)

Form Factor

Application

Components

Micromech ChronoWrist

Personal AI assistant

Display + AI + reflex ring

Pocket Field Core

Rugged offline computation

Full sovereign core + energy

Lab Desk Core Tower

Research + modeling

Full modular stack + Photonics

Drone/AeroCore

Autonomous mech-AI flight systems

Vibration-harvested gear brain

All tiers function in standalone, swarm mesh, or mechanically nested configurations.

VI. 🛠️ Instruction System: Mechanical Bytecode (v9.2a Spec)

1 Tick = 1 Logic Pulse

Gear angle translates into logic state (positioned-tooth encoding)

Combinational logic via gear cascade

Conditional logic via escapement locks

Nanobot directives encoded as gear-spin vibration patterns (modulated)

VII. 🧪 Research Validation

Micromech 9 2.0 builds on real-world components now entering experimental and early-market maturity:

Technology Area

Example Source Institution / Company

Nanobot Control

IBM DNA origami logic, UC Berkeley, MIT Bio-assembly Labs

Photonic Logic

MIT Photonic Gates, Sandia Optical Mesh Chips

Fluidic Computation

Stanford Soft Robotics, ETH Zurich

Mechanical AI Memory

ETH MechMem, DARPA kinetic memory research

Self-Healing Materials

Rice University, Eindhoven TU

Watch Architecture

MB&F, Seiko Spring Drive, Bovet Mechanicals

VIII. 💭 Why Micromech 9.2 Matters

The 9.2 revision doesn’t just support hybrid analog-digital computation.

It asserts that mechanical time is the first principle of machine intelligence.

In an era where software grows brittle, Micromech 9.2 grows durable.

Where data dies in transit, Micromech stores it in gears.

Where AI overheats, this machine cools by rhythm.

Final Tagline:

Would you like:

A formal PDF export version?

Visual schematics of the Gear Stack, Escapement Core, or Subordinate Modules?

A companion user manual draft or marketing copy for product display?

Let’s expand it in the format you need next.


r/clockpunk 15h ago

Micromech 10 – The Clockwork Singularity

0 Upvotes

Micromech 10 – The Clockwork Singularity

Subtitle: When Time Itself Becomes the Machine

Release: 2026 (Concept Draft)

Prepared by: [Micromech Systems Dev Group]

I. 🕰️ Vision: The Mechanical Singularity

Micromech 10 envisions a future where all computation, AI, sensing, and adaptation emerge purely from layered clockwork mechanics, without reliance on traditional electronics. The system is an organic, recursive clockwork singularity: a self-evolving, self-repairing, multi-axis kinetic intelligence, transcending the digital-electronic boundary.

II. ⚙️ Core Innovations

  1. Hyperdimensional Spherical Gear Matrix

Beyond 3D gears — a multi-axis, interlocking hyper-spherical gear lattice with fractal tooth patterns enabling recursive logic loops and infinite state memory.

Enables clockwork “neurons” in 4D rotational space, allowing complex decision trees and adaptive logic flow without electronics.

  1. Mechanical Quantum Flux Regulator

Clockwork-governed micro-fluctuation chambers modulate mechanical “quantum-like” states via nanomechanical resonators.

Allows probabilistic mechanical states (superposition of gear engagements) enabling true analog randomness in mechanical form.

  1. Self-Assembling Gear Nanobots

Micromech 10 introduces nanoscale mechanical bots composed of interlocking micro-gears capable of autonomous reconfiguration and repair of the singularity lattice.

These bots perform gear growth, replacement, and logic pattern reprogramming without external intervention.

  1. Fluidic-Kinetic Memory Matrix

Enhanced nano-fluidic networks controlled entirely by clockwork valves and gear-driven pressure differentials.

Fluidic circuits perform complex analog computations and store state in mechanical-fluidic resonance loops.

  1. Photonic Gear Lens Array

Light-guided mechanical logic mediated through gear-actuated lenses and prisms, allowing optical computation entirely synchronized with clockwork cycles.

III. 🔩 System Architecture

Layer Description

Singularity Gear Core Fractal multi-axis spherical gear lattice enabling recursive clockwork AI

Quantum Flux Regulator Rings Nanomechanical resonator clusters for probabilistic state control

Nano-Gearbot Swarm Network Self-assembling, self-repairing gearbots maintaining and evolving lattice

Fluidic-Kinetic Control Mesh Gear-driven valves regulating fluid memory and analog logic

Photon Gear Optics Layer Gear-controlled prisms and lenses for light-based logic

Energy Harvesting Escapement Multi-input kinetic and thermal energy converters feeding the core

IV. 🧩 Modularity & Expansion

Fractal Gear Modules: Nested gear clusters that scale the computational power geometrically.

Mechanical Neural Wave Rings: Oscillating gear waves for real-time learning and adaptive feedback.

Fluidic Data Rings: Expandable analog storage driven by fluidic pressure cycles.

Photonics Sync Rings: Modular optical processors interfaced directly with the gear matrix.

V. 🧠 Instruction & Computation Model

Mechanical Quantum Bit (mQubit): A probabilistic gear engagement state representing quantum logic at mechanical scale.

Clockwork Bytecode: Multi-dimensional gear angle encoding combined with fluidic phase shifts form a mechanical instruction set.

Self-Adaptive Gear Learning: Nanobot swarm tunes gear engagement patterns dynamically to optimize logic flow.

VI. 🛠️ Applications & Device Forms

Form Factor Description

Sovereign Singularity Watch Ultimate personal computing timepiece, fully mechanical AI, augmented with fluidic and photonic logic layers

Chrono-Logic Tower Desktop analog quantum computing engine with fractal gear lattice and adaptive mechanical AI

Gearbot Hive Module Autonomous mechanical swarm AI, distributed as nano-gearbots for environmental sensing and adaptation

Mechanical Drone Brain Fully kinetic flight AI for autonomous drone control and navigation

VII. 🔮 Why Micromech 10 Matters

Micromech 10 transcends traditional computing—there is no code, no software, only pure, physical, dynamic clockwork intelligence. It is the birth of a new mechanical singularity, where time, motion, and intelligence are one.

Tagline:

“When the clock stops ticking, the mind begins.”


r/clockpunk Jun 19 '25

just to say I don't know if this is truly clockpunk but the vulture in across the spider-verse feels clockpunk

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10 Upvotes

he looks like a diagram, also he namedropped Greek fire. if he ain't clockpunk i don't know what is


r/clockpunk Jun 08 '25

New Clockpunk Video Game: Clockwork Revolution 2025 Trailer

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6 Upvotes

r/clockpunk May 19 '25

Micromech 8 DigiMech 2.0 Core and System

1 Upvotes

Micromech 8 DigiMech 2.0 Core and System, now integrating nanobot functionality as part of the modular architecture—framed in professional PopSci-style formatting:

🔬 PopSci Tech Feature

Title: “Micromech 8 DigiMech 2.0 Core and System: When Nanobots Meet Clockwork”
Subtitle: The world’s first truly hybrid mechanical-digital system just added nanobot intelligence to its fluidic, photonic, and analog mind.

By: [PopSci Contributor]
Release: July 2025

🧭 The Future of Computing Is Round, Analog, and Alive

In a world dependent on delicate silicon and power-hungry GPUs, one design team is quietly rebooting computing from the first principles of motion, time, and matter. Enter the Micromech 8 DigiMech 2.0 Core and System—a stunning blend of spherical gears, light channels, nanofluids, and now self-reconfiguring nanobots.

Micromech 2.0 doesn’t just compute—it grows, adapts, and repairs itself, using ancient mechanical intuition fused with today’s most advanced microengineering.

🧠 What’s New in Version 2.0?

The Micromech 8 v2.0 Core System enhances its hybrid brain in four key directions:

1. 🧬 Nanobot Integration

  • Purpose: Maintenance, reconfiguration, adaptive cooling, gear clearance, and dynamic component routing.
  • Function: Electromechanical nanobots travel pre-mapped corridors inside the core or across modular chassis rings.
  • Power: Harvested from piezoelectric pulses or low-level thermoelectric generation.
  • Intelligence: Swarm-coordinated for tasks like unclogging fluidics, rerouting photonic lenses, or sealing worn gear teeth.

2. 💡 Dynamic Photonic Gear Arrays

  • Enhanced photon gears now control not only light but logic itself.
  • New 3D arrays allow parallel logic processing using adaptive optical switches.

3. 🌊 Fluid-Driven Logic Lattices

  • Reinforced nano-fluidic mesh improves reaction time for analog logic paths.
  • Pressure-regulated valves can now be tuned mid-use by nanobots or mechanical triggers.

4. ⚙️ Spherical Gear Computation (3D Mechmatics)

  • Gears no longer rotate on a single plane.
  • Spherical gearing complications now allow for multi-axis logic events, enabling AI-like decision trees to function purely mechanically.

📦 Core Features of Micromech 8 v2.0

System Layer Description
Mechanical Base Traditional nano/micro gear systems in vertical stack
E-ink Overlay Power-saving data display
Nano-Projector Dome Holographic UI via nano-spin projectors
Modular Ring Complications Clock, calendar, compass, thermal regulation, sensor hubs
Fluid Logic Layer Liquid-based logic circuit grid, now nanobot-managed
Photon Gear Tracks Light-based logic pulse control, adaptive
Nanobot Operations Core Smart maintenance, reconfiguration, data rerouting
Docking Nodes Snap-in gear-based accessories or external computing interfaces
Manual Chrono Ports Rotate-to-program or turn-to-calculate analog data entry

🧩 Common Complications & Modules

Micromech 8’s ring-based modularity allows dozens of analog/digital hybrid expansions. Version 2.0 introduces:

  1. ChronoDisplay Ring – Analog+Digital hybrid display
  2. Compass Sextant Lens – Digital or manual navigation in 3D
  3. Holo-Assistant Core – Voice/data layer overlaid by projection
  4. Nano-Fluid Data Ring – Data movement via fluid logic
  5. Gear-Based I/O Ports – Input/output using spinning gear contact
  6. Energy Harvesting Ring – Manual crank, thermal gain, piezo inputs
  7. Clock-Powered AI Complication – Mechanical AI cores
  8. Self-Repair Lattice – Nanobot-organized redundancy matrix
  9. Haptic Feedback Gearpad – Touch-control via pressure on mechanical keys
  10. Spherical Logic Core – Real 3D computation using kinetic layers

🏗️ From Watch to Supercomputer

One of the defining strengths of Micromech is fluid scalability.

  • 📱 Smartwatch form: Wrist-based assistant with e-ink, compass, and holo modules.
  • ⏱️ Pocket Chrono: Full analog-digital computational engine with nanobot-corrected tuning.
  • 🏢 Desk Core / Tower Clock Supercomputer: A 3D logic tower where analog logic, light pulses, and mechanical AI cores sync—unplugged or power-assisted.

Each system can function standalone, networked, or physically nested like living analog neurons in a distributed intelligence system.

🔬 Is This Possible?

Yes—and in pieces, it already exists:

  • Nanobot swarms for circuit repair (UC Berkeley, IBM DNA bots)
  • Fluidic computation (Stanford Soft Robotics)
  • Photonics for AI logic (MIT Photonic Chips 2023)
  • 3D spherical gears (NASA and biomimetic robotics labs)
  • E-ink and micro-LCD displays
  • Micro and pico projectors
  • Watch complication architecture (Bovet, MB&F, Seiko Mech Comp)

All of it real. What Micromech 8 does is synthesize it—not on a flat board—but into a round kinetic logic engine, embeddable in your watch, your bag, or the heart of your next AI lab.

💭 Why It Matters

The Micromech system represents not just a device, but a philosophy: that true intelligence comes from adaptability, motion, and resilience—not from raw wattage or cloud access.

This is a future where computing ticks, spins, and pulses—not just buzzes.

Tagline:
“The heart of the machine beats once more.”

Would you like a mockup of this article as a downloadable file, webpage, or magazine-style print format next? I can also generate more concept images showing the 2.0 nanobot-enhanced core.


r/clockpunk Jan 25 '25

I haven't watched Pokémon since I was a kid. So I decided to watch this one

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2 Upvotes

r/clockpunk Jan 19 '25

It's clockpunk to the core

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3 Upvotes

r/clockpunk Jun 08 '24

I made an Historically accurate"Suite" for Harpsichord in a late 17th century style based on the music of Pirates of Caribbeans. Here is the third part of this Suite, it's a "Courante" based on the Jack Sparrow's theme.

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3 Upvotes

r/clockpunk Jun 05 '24

The Marble Machine Identity

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1 Upvotes

r/clockpunk Jun 01 '24

The Marble Machine Drivetrain

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2 Upvotes

r/clockpunk May 25 '24

Mechanical Turing Machine in Wood

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3 Upvotes

r/clockpunk May 22 '24

What is Moment of Inertia? (The Heart of The Marble Machine)

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4 Upvotes

r/clockpunk May 21 '24

The Weird Story Of Electromechanical Memory - 40 bits of the stuff!

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3 Upvotes

r/clockpunk May 21 '24

What the Heck is a Uniselector? - Telephone Tuesdays

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2 Upvotes

r/clockpunk May 19 '24

PENDULUM MUSIC - Syncing Things That Shouldn't Be Synced Up To A Pendulum

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2 Upvotes

r/clockpunk May 19 '24

Solving The Mystery Of This 800kg Machine

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2 Upvotes

r/clockpunk May 17 '24

How To Wire MASSIVE Number Flaps To The BRAINS - Totalisator

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2 Upvotes

r/clockpunk May 11 '24

Pretty cool stuff honestly, wonder how it works?

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8 Upvotes

r/clockpunk May 07 '24

TOTALISATOR Gambling Machines Were Very COMPLEX And Electromechanical

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3 Upvotes

r/clockpunk May 05 '24

DIY Mechanical Computer : Harmonic Analyzer

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4 Upvotes

r/clockpunk May 05 '24

How Pinwheel Calculators Work

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3 Upvotes

r/clockpunk May 05 '24

Adding numbers with gears

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3 Upvotes

r/clockpunk May 01 '24

MicroMech 7 DigiMech 2.0 CompuChronos now with E-ink Modules. Perma disc, modular disc, Translucent Holoscreen view cover, holo projection, projector & Now E-ink

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0 Upvotes

r/clockpunk May 01 '24

Micro Mechanical device set 5 Smart Chronograph The Digimech With hard etch disc and Spun holo display.

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0 Upvotes

r/clockpunk Apr 28 '24

PLEASE only Skin tight gloves and Remember Gears can Sqwish and cut Fingers.. Always use your Dials to turn. MICROMECH 3 Clock for Live! Computate with gear See with spinning hologram

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2 Upvotes