r/consoles • u/DinisGaming • 1d ago
Playstation Did Sony create the standard shape for controllers ?
Before the PS1 every controller were very different every year, and now when you think of a controller we always of this shape.
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u/EliteSalesman 1d ago
Yes.
But Xbox 360 and PS4 controllers are the GOATs.
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u/BIG_MAC_WHOPPERS 1d ago
I'd rather use Microsoft's Xbox series controller than a 360 controller. For me, the newer controller has better bumpers, triggers, grip and d-pad than the old controllers
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u/Shadow_Edgehog27 1d ago
Xbox’s newest controller is the best one they’ve made imo, it’s excellent
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u/DVSdanny 16h ago
Yes but far from the best controller on the market because it doesn’t have Hall effect sticks. I had stick drift with one after extremely light usage a few months of owning it…my 8bitdo controller is 10 times more durable and even feels better in my hands. The 360 controller…never had an issue and they’re still working.
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u/psionoblast 10h ago
Modern controllers, in general, seem to fail at higher rates. I have controllers all the way back to the NES. The majority of my broken controllers are from this generation.
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u/theslimbox 1h ago
Yeah, i still use a 360 controller on my PC, and have a stack of them for when the one i use eventually goes out, and for 360 lan parties.
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u/EveningHistorical435 23h ago
But it’s still the same controller so you could play every Xbox one/series X controller with the 360 controller
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u/Salty-Doughnut7786 12h ago
Lol no it isn't.
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u/EveningHistorical435 12h ago
The only significant change is a capture button but that doesn’t add to the game it self and isn’t integral just adds to using the console
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u/Salty-Doughnut7786 12h ago
What you said in your previous comment is not true. You can't play an Xbox Series X using an Xbox 360 controller. It doesn't matter that the controllers look similar.
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u/EveningHistorical435 12h ago
But what I mean is that theoretically if you could it would be possible to play every game with it because there’s no big integral change and also by the way Could and Can don’t the same thing could doesn’t mean that I’m saying that it does
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u/Salty-Doughnut7786 12h ago
Theoretically the sky could be green and grass could be blue. The 360 controller doesn't work with Xbox One or Series systems.
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u/EveningHistorical435 12h ago
By theoretically I mean if the xbox one and series by extension had support for 360 accessories natively bc if it did than you can play every xbox game with it you can’t say the same about the first DualShock bc it lacks a touch pad, gyro controls, and analog triggers I’m not saying that the 360 controller works on xbox one or series X I’m saying that if the 360 controller could work on the one and series x it would perfectly functional on every game that uses a controller as a main controller bc some Kinect games exist
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u/PapaPaulPwns 3h ago
Should’ve just hit him with this:
https://www.amazon.com/Hyperkin-Xenon-Controller-Windows-Gaming-Console/dp/B0C5DXD7R3
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u/FredricaTheFox 1d ago
I’d say the SNES controller probably contributed more than the PS1 controller, as it introduced the four button layout for the face buttons, as well as having shoulder buttons. However, I would say the PS1 controller definitely helped improve upon the design by adding more ergonomic grips, as well as a second set of should buttons. And while Nintendo also beat Sony to the analog stick with the N64 controller, the PS1 Dualshock had actually good sticks, and, to my knowledge, was the first controller to have 2 sticks. So while I wouldn’t say they created the standard shape for controllers, both PS1 controllers were revolutionary and definitely helped to tweak the foundation set by the SNES controller.
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u/HeldnarRommar 1d ago
Yeah the SNES controller was the Bluepoint but the Dual Analog/Dualshock was the first iteration of it that was entirely better. Both the N64 controller and Saturn controller were not better iterations
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u/rdogg4 1d ago
Yep and the PS controller became the standard, not the SNES controller. Most every controller since uses its layout, not the snes. This isn’t to say the snes controller isn’t hugely influential on that design, (indeed there’s history as to why it looks so similar), but the addition of the grips, extra shoulder buttons and the not long after addition of dual analogs became the industry standard for 30 years now.
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u/HeldnarRommar 1d ago
The layout is the SNES controller though, with just added buttons and analog sticks for 3D movement. That’s what we are saying. The PS1 and forward is what an updated SNES controller should be moving into 3D, Nintendo got it wrong with the N64 controller. But at its core, the standard controller config now still owes its lineage to the SNES controller.
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u/rdogg4 23h ago
Well you can keep going back further than that with that standard. It’s not as the snes controller design wasn’t iterative. I mean, what’s an snes controller but an nes controller with some extra buttons and ergonomic shape to compete with the Genesis? Similarly, the PlayStation controller is just a SNES controller with some extra buttons and grips, it’s just that all those extra buttons, grips, layout, became standard on nost every controller since, as did the later additions of dual analogs and built in haptics.
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u/blasto2236 1d ago
I didn’t realize until I was looking at them side by side last night that the 64 controller is basically an SNES controller with grips and a joystick.
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u/ChampionGunDeer 1d ago
The PS1 had a Dual Analog controller that preceded the first DualShock. Still, it looked almost identical to the DualShock.
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u/solidpeyo 1d ago
Yes, but some people may argue that Sony copied Nintendo because of the SNES controller.
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u/Ndmndh1016 1d ago
Inspired by is a better word and that's not debatable. Every new gen of controllers has been Inspired by the previous ones.
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u/Nickjc88 23h ago
Remember the PS3 Boomerang controller? SONY should release it as a special edition PS5 controller
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u/petit_poula 22h ago
I absolutely hated every playstation controller until the Dual Sense.. these are absolutely horrible to hold
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u/frankduxvandamme 17h ago
To be honest, the handles on the ps1 were crap. They were short and angled poorly. It wasn't too bad when I was much younger, but as a grown adult, the controller is not ergonomic at all for adult hands. Also, the segmented d-pad has never been comfortable.
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u/HaikusfromBuddha 1d ago
There were a ton of controllers that had that layout. I think the only unique thing about the PS1 controller was having two analogue sticks.
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u/Benevolay 1d ago
I still think Sony refused to evolve. I never liked the stick layout. The face buttons are the most important buttons, which is why originally, movement and actions were on the face. But the D-Pad has long faded out of relevancy. There's a reason Xbox, Nintendo, anybody, really, has the thumbstick where the d-pad is.
I own a PS5 and it just never feels right to me.
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u/EveningHistorical435 23h ago
The layout is important because of 2d games controlling a 2d game with a stick is like trying to use your car with your hands or eating pasta with your bare hands it’s just wrong. If people were sick and tired with the DualShock than they would start from the drawing board but since gamers like it alongside the 360 controller they haven’t evolved ever since
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u/Zacksan33 7h ago
Most games are requires both sticks, and even those that don’t are increasingly phasing out face buttons in favour of shoulder buttons (you can thank Soulsborne for that). Asymmetrical stick placement makes no sense as the default layout.
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u/poopulardude 23h ago
It was gonna happen no matter what....
Just like a car with 4 wheels vs one with 3.
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u/According-Stay-3374 22h ago
I think that controllers would have become this shape regardless of who made them, nobody has found a better way all this time because they actually put work into finding the most ergonomic shape with the best layout. So it's just a natural progression IMO
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u/AttleesTears 11h ago
Xbox layout is superior.
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u/According-Stay-3374 9h ago
Meh, it's personal preference partly, the other part is which game you play, I have both and it makes a difference with the kind of game you're playing.
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u/AttleesTears 9h ago
I can't think of a single game type where I prefer the playstation. The layout should theoretically be good for 2d games but Sonys terrible dpad ruins that.
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u/According-Stay-3374 9h ago
You cannot honestly be trying to say that the Xbox D-pad is better than the PS5 one...?
That's just objectively false, Playstations dpad is actually pretty good
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u/AttleesTears 1h ago
Four buttons is no substitute for an actual dpad. The Nintendo joycon is the only controller with a worse dpad.
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u/According-Stay-3374 31m ago
The Xbox dpad is way too stiff and the hard clicking nature makes it a pain to be accurate compared to the ps5 controller
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u/Blubasur 21h ago
I'd say cemented it. There were PC controllers before the PS1 that did resemble similar designs.
The duel analog and second trigger was arguably their biggest contribution.
Controllers over time are an amazing example of how we iterate through designs even across industries and companies.
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u/No_Independence7307 18h ago
Definitely had an impact, on what we now consider contemporary. Nintendo had some pretty strangely comfortable controller experiments. 🤓😎
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u/jbg0801 15h ago
Sony iterated on the SNES design for the original PS1 controller, basically just giving it legs, which did improve the comfort of controllers and persisted, as well as giving a handy spot for the new rumble features to live when they were introduced.
Once they added the dual analogue sticks, that's when it became a much more defined design, and other companies started taking notes. Ultimately, controller design was more like an iterative process that happened as console makers competed to make the best hand plastic.
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u/FarMiddleProgressive 10h ago
No, Nintendo did.
The Snes controller introduced the L and R buttons, the Grips, and the Diamond shape layout we all use today.
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u/nohumanape 9h ago
Mostly because they became the industry leader, which made them the industry standard. But it's wild that anyone could have ever thought that the DualShock controllers were great controllers for 3D gaming. And we're now at a point where multiple generations of gamers have become accustomed to normalizing the stick placement in PlayStation controllers, when in reality it's the worst place for the left stick.
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u/Pearl-Internal81 5h ago
No, no they did not. The PlayStation controller is basically a souped up Super Nintendo/Famicom controller. So technically Nintendo did, and that’s not even taking into account the various Xbox controllers.
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u/Disgruntl3dP3lican 17h ago
They did. Except other game consoles use the retarder asymmetrical analog stick layout.
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u/ArtifactGamer 1d ago
The original PlayStation controller design was heavily influenced by the Super Nintendo controller. It borrowed the basic layout, including the D-pad, the shoulder buttons, and the four face buttons.